Voxtopolis Gameplay - Testing My Combat System

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  • Опубликовано: 8 сен 2024
  • Gameplay and testing out the combat system!
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    #voxel #unity #gamedev

Комментарии • 7

  • @YannPicardFX
    @YannPicardFX 2 месяца назад +1

    Good job man! a bigger tree variant would look good, look at 6:48 the trees are so small!

  • @dominicstocker5144
    @dominicstocker5144 Месяц назад

    Nice, dynamic voxel destruction of the enemies instead of a healthbar could be nice too btw!

  • @GradientOGames
    @GradientOGames 2 месяца назад +1

    Its not gameplay until there's stakes/rewards. Keep on crunching. Looks great so far!

  • @andreaaristokrates9516
    @andreaaristokrates9516 Месяц назад

    Good luck working out the combat music, it's pretty good, just obviously without transitions, variants, smarter use, etc. it doesn't work rn and is pretty obnoxious within seconds and a few fades, and please lean on existing work and don't try to reinvent the wheel, there are amazing music systems and the sound of a game is just so foundational to a games feel you should really give it some love. For one instance, I really like the peaceful music, it feels great, I can see myself listening to it for hours while building, makes me like the game by default.

  • @fazin85
    @fazin85 Месяц назад

    how big are your chunks?

    • @BodhiDon
      @BodhiDon  Месяц назад +1

      @@fazin85 64x64x64

    • @fazin85
      @fazin85 Месяц назад

      @@BodhiDon 👍