Timing starts at boot-up and ends on the KO hit against Champ Mode Squidward. This TAS goes through both of the game's modes (Newbie and Champ), consisting of six opponents and twelve rounds. The goal of the game, being a Punch Out clone, is to hit opponents until their health reaches zero by using punches or kicks, while also dodging their own attacks. Performing successful actions (Non-blocked attacks, and successful dodges) builds up a special meter that allows you to use a super move (Equivalent to Little Mac's "Star Punch") when full. The game is more complicated than it looks thanks to the opponents' AI and ability to cancel their attacks into a block that prevents you from dealing damage. This means that I can only really hit them when they let me, which is after I successfully dodge them most of the time alongside a few stray hits elsewhere. There's also a rather heavy amount of luck involved, through getting them to not spam their own special moves (Which wastes a great deal of time). I wasn't able to find any particular ways to manipulate their attack patterns outside of some rare events, so this is just the result of me letting things go through on their own. Even with that, Sandy 2's AI appears to have broken for some reason, as I was able to kick her several times in a row while she just stood there doing nothing. There's probably more improvements present, but I think this is fine the way it is for a "first result".
The people who developed this clearly knew what they were copying with Patrick outright using Mike Tyson's "Wink Punch" (Which is the only Super Move that can actually be countered here) at 2:50. He proceeds to throw three quick punches that can't be entirely avoided if you don't stop him the instant before he starts like I do in the video.
Seeing this again a decade and some change later brings back memories- and I now understand the reference with Patrick's wink attack. Didn't know that could be countered before it starts though.
SpongeBob (a white belt) is fighting all 3 of his friends (with black belts) and wins. SpongeBob doesn’t need 3 billion of himself to defeat goku at this point.
the health bar is really vague so maybe it's not a smooth transition and you just hit it at a weird point but also possible he just had less health, it seems weird for it to randomly do more to one boss
Timing starts at boot-up and ends on the KO hit against Champ Mode Squidward.
This TAS goes through both of the game's modes (Newbie and Champ), consisting of six opponents and twelve rounds. The goal of the game, being a Punch Out clone, is to hit opponents until their health reaches zero by using punches or kicks, while also dodging their own attacks. Performing successful actions (Non-blocked attacks, and successful dodges) builds up a special meter that allows you to use a super move (Equivalent to Little Mac's "Star Punch") when full.
The game is more complicated than it looks thanks to the opponents' AI and ability to cancel their attacks into a block that prevents you from dealing damage. This means that I can only really hit them when they let me, which is after I successfully dodge them most of the time alongside a few stray hits elsewhere. There's also a rather heavy amount of luck involved, through getting them to not spam their own special moves (Which wastes a great deal of time). I wasn't able to find any particular ways to manipulate their attack patterns outside of some rare events, so this is just the result of me letting things go through on their own. Even with that, Sandy 2's AI appears to have broken for some reason, as I was able to kick her several times in a row while she just stood there doing nothing.
There's probably more improvements present, but I think this is fine the way it is for a "first result".
is there ANY rhyme or reason as to when the ai can or cannot decide to block? I somehow doubt the attacks have bespoke cancel windows
The people who developed this clearly knew what they were copying with Patrick outright using Mike Tyson's "Wink Punch" (Which is the only Super Move that can actually be countered here) at 2:50.
He proceeds to throw three quick punches that can't be entirely avoided if you don't stop him the instant before he starts like I do in the video.
SpongeBob has absolutely lost it. His friends never stood a chance
This was the hardest spongebob flash game I've ever played when I was little
The fact that a TAS of this branded Flash game takes more than 60 seconds is suprising already
Now I know why Spongbob is the true Shoto character
Can't shoot a fireball though
That makes your statement wrong 😏
now would it have been better or worse for them to have called it spunch out
better
I'm sure they didn't want to summon Nintendo's lawyers from their copyright sleep.
Nick: "It's just a kids flash game, you don't have to make it that hard."
Fight Designers: 4:04
LMAO...😅
Seeing this again a decade and some change later brings back memories- and I now understand the reference with Patrick's wink attack.
Didn't know that could be countered before it starts though.
What reference?
@@skeetermania3202To Mike Tyson's Wink Punch attack from NES Mike Tyson's Punch-Lut.
The Punch-Out series in shambles after this video
Oh boy, it's the game back in maybe 2010 or 2008
2006 actually
@@NRobbi42 thank you
I remember playing this on the nickelodeon website when I was a wee’ lad
My only question is why isn't Zallard1 running this game?
I like how being subscribed to this channel yields cool surprises
Wow this just unlocked all sorts of memories
So satisfying to watch the Champ opponents get smashed.
😤AH HELL NAWW😤
Spunch-Out bringing me back to cuz house mid-00s
Smash players, this is why attack out of hitstun is a bad option.
Holy crap NOSTALGIA
I was waiting for this for years, thank you so much
Jesus christ something about this is cursed
Jfc this was a blast of nostalgia when it popped up in my feed
This game is like a hybrid of Punch-Out!!! & Mortal Kombat where you KO your opponents health bar to zero.
Man, squidward's attack wind up sprite looks messed up.
Damn this brings back memories
I hope one day we can see a tas of spongebob next big adventure
Get their asses
The unhinged expressions make it that much more entertaining
I still remember that child's game, I just went to phase 8 since I couldn't with Squidward
Finally punch out 2
I gotta question why Squidward is the final boss, is it just cause he has the extra limbs? Also what on earth are those faces he makes?
Didn't know Spongebob had his own Punch-Out.
Hizo un speedrun sin perder vida ❤👌✌
Best use of a TAS ever
Funny how I was a vid on a Spongbob game when this notification popped up!
thanks for making this!!
this is looks like super punchout for the snes
if possible could you tas spongbob atlantis on the ds?
I have not hit the like button faster on a video until now
SpongeBob (a white belt) is fighting all 3 of his friends (with black belts) and wins.
SpongeBob doesn’t need 3 billion of himself to defeat goku at this point.
I lost, but most of all, I won while playing this on the Nick website back in the early 2010s.
Patrick got violated
when did this game exist
Can u do the SB sand castle war game
Side note, was I crazy when I was younger or did Gary do more damage to Squidward than the rest of them?
the health bar is really vague so maybe it's not a smooth transition and you just hit it at a weird point
but also possible he just had less health, it seems weird for it to randomly do more to one boss
Could you explain how getting three hits on squid ward is possible in the beginning of squid 1? Is it a glitch?
Also I think it might be slightly faster to get all kicks on Patrick 1. My pb is 11:50
Another Flash TAS I see
HA! not a scratch on him.
DyllonStej i ask yet again! What tas software was used for this project! Tell me and my life will be yours!!
LibTAS for the TASing framework, Ruffle to run Flash games. Linux only.
Yo jugaba todo el tiempo eso
this is punch out
I was fucking awful at this game