ArmA 2 - Chernogorsk Infected (Machinima)

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  • Опубликовано: 13 сен 2024
  • Welcome to Chernarus, a beautiful former Soviet block country. As an unknown virus rages through the countryside and villages of South Eastern Chernarus, the Chernarus Defence Force is called in to begin an orderly evacuation of the coastal city of Chernogorsk. Do they have what it takes to halt the spreading virus and protect the population?
    All people, vehicles and animals in this movie where controlled by computer AI. Scenes set up using Arma 2 Mission Editor (with additional scripting).
    I hope you enjoy and thanks for watching!
    ====== Credits ======
    Mission editing/scripting, movie capturing and movie editing by Michael Patterson (SleepingInsomniac)
    www.mikeapatter...
    Various sound effects
    www.freesound.org/
    Users: kizilsungur, dickblox, sagetyrtle, huubjeroen
    Game/Engine info:
    Arma 2 Combined Arms
    www.arma2.com/
    Bohemia Interactive
    Map used: Chernarus
    Mods used:
    J.S.R.S. Soundmod
    www.armaholic.c...
    Developer: LordJarhead
    The Undead Mod by Charon Productions
    www.armaholic.c...
    Developer: Charon Productions
    Nuclear Scud Mod
    www.armaholic.c...
    Developer: Drew & Lucilk
    Music used
    All music by Kevin Macleod
    Listen to all tracks: • Kevin MacLeod ~ Shores...
    Shores of Avalon Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Satiate - only percussion Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Static Motion Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Oppressive Gloom Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Movement Proposition Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Mechanolith Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Rites Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Ghostpocalypse - 7 Master Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Dark Times Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    Suonatore di Liuto Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons...
    ====== Q&As ======
    - Why did the tanks shoot at each other?
    The first one we see in the city center fights it's way to the zombie ridden checkpoint and destroys it as it attempts to flee the chaos (soldiers are also engaging each other). It then destroys another Tank approaching the checkpoint, before being destroyed by another tank which was also approaching.
    - Why are the couple on the mountain?
    It's up to your imagination why they are up there. Perhaps the fled a nearby village which had been over run prior to Chernogorsk being infected, or perhaps they were just having a nice hill walking experience.
    - Why are there US soldiers among the infected?
    I was limited in the mod's assets I could use.
    - Why didn't the nuke blind the couple on the mountain?
    We don't actually see where they are looking at the point of detonation. They could have looked away until the flash was dull enough to look at.
    - Why did the snipers and mi-24 not engage the zombies?
    I originally planned for another scene involing the mi-24 but didn't go ahead with it. The snipers could have been unsure about the rules of engagement or perhaps didn't identify them as zombies. They would be forced to take off if there was a threat of being over run by civilians attempting to board as they flee.
    - Why was there a Western style evacuation in an Eastern block country?
    I tried to losely base the evauation on footage of evacuation of Chernobyl/Pripyat, which was in the USSR. However, Chernarus is aligned to the West and is a member of NATO in Arma 2 so it may have adopted many Western methods.
    - Did you use music that's also been used by famous RUclipsrs?
    Yes. The music in this was created by Kevin McLeod and he's a very popular royalty free music creator. See the music credits for more info.

Комментарии • 112

  • @KoltexGaming
    @KoltexGaming 9 лет назад +39

    After nuke goes off ..... *guy on roof with hunting rifle pokes his head out* "hello? did I miss the party?" lol

  • @jordanhamel194
    @jordanhamel194 8 лет назад +17

    I cant stop watching this its such a good machinima

  • @CanadianLange
    @CanadianLange 8 лет назад +22

    The AI soldiers walking and driving right up to like within 10 meters of the zombies without firing a single shot yet kinda ruined it for me but I can appreciate the amount of effort and patience that went into this. Like you have to some kind of god to be so tolerant with the Arma 2 engine to make a movie with it. Arma is quite a clunky game to work with like that. Props for effort.

    • @SleepingInsomniac
      @SleepingInsomniac  8 лет назад +11

      Many thanks for your comment! As someone who has spent countless hours in the past attempting to make quite a few machnimas (most of which I abandoned due to technical/engine limitations), It's always comforting to see people recognise the fact that there are many limitations to deal with in game engines like these. Thanks again :)

    • @CanadianLange
      @CanadianLange 8 лет назад +3

      No worries man. I hope you continue practising and sharpening your film making skills.

  • @iamthebestofall1000
    @iamthebestofall1000 9 лет назад +12

    I loved how all the AI's where cheering when being evacuated

  • @cammofreak6670
    @cammofreak6670 9 лет назад +16

    Man.. This is really great! One of the best I've seen In A long time.

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад

      Aiden Schmidt Thanks! I'm glad you enjoyed it :D

    • @cammofreak6670
      @cammofreak6670 9 лет назад

      SleepingInsomniac Is there any way you could show me a setup of the map and how you made this? I find this outstanding and I would love to learn how to make them? Thanks! (Sorry for bad English)

    • @cammofreak6670
      @cammofreak6670 9 лет назад

      SleepingInsomniac and also how you made the soldiers and civilins act like real people

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад

      Aiden Schmidt I'm actually planning on making a new video soon to show the ways you can create this kind of video/machinima. I'll be using the Arma 3 editor which still uses pretty much the same methods as the Arma 2 editor. It won't be a step by step tutorial but it will cover the cinematic camera, unit animations and just some messing about too (I'll include scripts etc in the description for that video). I hope this will be of interest to you :)

    • @cammofreak6670
      @cammofreak6670 9 лет назад

      SleepingInsomniac Yes, indeed. Thanks!

  • @trycoldman2358
    @trycoldman2358 6 лет назад +9

    This is gold

  • @xb_11315
    @xb_11315 2 года назад +2

    This gives a good amount of day z lore. For the city. It’s just when you go into it and Dayz it’s not destroyed like this this is one of the best player made movies I’ve ever watched 10/10 glory to chernarus

  • @comradeslav
    @comradeslav 9 лет назад

    Bro this is some professional filming, haven't seen one like this in a while great work!

  • @SanctifiedLiberty
    @SanctifiedLiberty 8 лет назад +1

    Jolly good video! It was very enjoyable! I got the Undead Mod a few days back and this really shows what you can do with it! Thanks for the awesome video!

  • @Commander9994
    @Commander9994 7 лет назад

    I make machinimas without dioluage and find it quite a challenge to make them any good. But this video was just amazing, I got a huge new look at the story of Chernaus and machinima making tips. Overall, a great video. Most likely the best machinima I have ever seen.

  • @jaydeekilla9562
    @jaydeekilla9562 4 года назад

    Thus DayZ was born. Love tour Cinematics man!

  • @Unknown-ek1ox
    @Unknown-ek1ox 6 лет назад +1

    I like it. With renewed DayZ hype I was kinda looking for something that would fill the gap or show something closer to the initial outbreak rather than the desolate landscape you see later on.

  • @karlmatias4474
    @karlmatias4474 9 лет назад +1

    Its a very good film. But one thing you should better out is: The military wouldn't react like this: Making a meeting in the center of the town, taking uncovered positions not barricading the meetup areas properly... And last but not least: How the hell did the tankdrivers manage to shoot each other?! But anyways, its a very good film, its very ecxiting and it touches hearts and feeling :-)

  • @handlethisshitainttwitternigga
    @handlethisshitainttwitternigga 3 года назад

    Remember watching this right after a frankieonpc dayz vid, goes to show how old this is

  • @deltaforce2780
    @deltaforce2780 7 лет назад

    Just another one of these showing electro suffering the same fate would be awesome

  • @LYNX_AMV
    @LYNX_AMV 8 лет назад +1

    you did a great video, compliments

  • @jefftheriault7260
    @jefftheriault7260 3 года назад

    you should be talking to the movie industry about story boarding, using this kind of software for developing scenes. You would end up getting to run some impressive gear

  • @LevathanBoy
    @LevathanBoy 9 лет назад +1

    Very good video! Keep it up!

  • @vhs360
    @vhs360 Год назад

    This is so good, it reminds me of 28 Weeks Later, it really fits with the lore of chernarus after Arma

  • @aldojapri5021
    @aldojapri5021 4 года назад +1

    But wait, why that tank shooting the zombie while the soldier and the civilians are still at the checkpoint?

  • @carlh9120
    @carlh9120 9 лет назад +3

    You sir, just earned a sub

  • @darkvador9067
    @darkvador9067 6 лет назад

    Super vidéo et merci pour les réponses aux commentaires

  • @shadowzgaming3696
    @shadowzgaming3696 8 лет назад +1

    Awsome Dude

  • @MinefighterLP
    @MinefighterLP 8 лет назад +2

    Awesome!!!!

  • @IceTactics
    @IceTactics 3 года назад

    Nice Dslyecxi cameo!

  • @rangajaffas6947
    @rangajaffas6947 Год назад

    arma 2's ai is janky but this was great because of the great film angles and unique shots

  • @skovid9794
    @skovid9794 9 лет назад +1

    Amazing

  • @Heccct
    @Heccct 8 лет назад

    That classy Keemstar music, though.

  • @SirFrankieCrisp94
    @SirFrankieCrisp94 9 лет назад +1

    Really good

  • @olofrollsby5045
    @olofrollsby5045 8 лет назад +1

    really cool

  • @davidtodic9946
    @davidtodic9946 10 месяцев назад

    Arma 2 plays in the year 2008

  • @RedfootAllAmericanAnthro
    @RedfootAllAmericanAnthro 7 лет назад

    that was more of an Eastern style evacuation in my opinion if it was Western the evacuation would have been carried out more likely then not by air units unless the area around it is not available at which point transport trucks would be used

  • @Elektrozavodskcitizen
    @Elektrozavodskcitizen Год назад

    8:55 It seems that these 2 policemen are not trained in shooting lol

  • @patrix2275
    @patrix2275 6 лет назад

    Awesome !

  • @georgepatterson6913
    @georgepatterson6913 9 лет назад +2

    so I dont even get a mention in the credits lol

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +1

      George Patterson lol! It's all good, you're featured on a couple of my other videos :P

  • @wysoft
    @wysoft 8 лет назад +1

    holy shit this is well done. it's too bad the arma character animations suck with melee style attacks.

  • @secretstrasse2638
    @secretstrasse2638 9 лет назад +20

    Why t-72 shoot in t-72 ?

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +8

      Руслан Марченко The first tank to engage was the same tank we first see in the city center. After the outbreak It was attempting to escape the army containment which is why it destroyed the roadblock/checkpoint and one of the tanks guarding it before it was destroyed itself

    • @Saw321lol
      @Saw321lol 9 лет назад +1

      SleepingInsomniac Why we're they trying to do that isntead of regrouping whit the rest of the CDF units?

    • @Saw321lol
      @Saw321lol 9 лет назад

      Buncha traitors?

    • @Granola616
      @Granola616 8 лет назад +1

      +SleepingInsomniac and who both partners in the mountains? I still do not understand the story

  • @HQ-ue1db
    @HQ-ue1db 8 лет назад +1

    do the same only on ARMA 3 Place!!!

  • @bibristik
    @bibristik 8 лет назад +1

    ни че так не смотря на некоторые глупые моменты

  • @ahmadgaleev8891
    @ahmadgaleev8891 3 года назад

    Evacuation point..funny, the whole city full of gaps like swiss cheese and everybody can escape

  • @user-xt3kc5ty3c
    @user-xt3kc5ty3c 8 лет назад +1

    Офигенно снято. Меня вот че интересует, режиссер снял на высшем уровне, но... почему нельзя сделать так, чтобы бойцы не ложились при виде противника, так глупо смотрится. Солдаты валят зомби и дохнут, да я понимаю - закон жанра, но почему нельзя просто выкатить танки и расх*ярить всё к чертям, потери нулевыми будут?!

    • @user-xt3kc5ty3c
      @user-xt3kc5ty3c 8 лет назад +1

      Ах, да ещё, сцена, где в конце офицеры стоят, понимая что всё конец, безысходность, это не те моменты как в фильмах про героических офицеров, че как мудакам стоять то и глядеть как солдат жрут?

  • @GhostofBalkan
    @GhostofBalkan 9 лет назад +1

    DAYZ ORIGINS YEAA

  • @undeadshloka1583
    @undeadshloka1583 9 лет назад

    i love it, but why you don't make a video on arma III ? :o

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +2

      Undead Shloka Thanks! :D . I have wanted Arma III for a while but my computer will probably not run it at a high enough framerate, especially when capturing video :P . I'm planning to get a more powerful computer soon though and Arma III is on my list of things to get for it :)

  • @IvanIvanov-mt9of
    @IvanIvanov-mt9of 9 лет назад +3

    не кисло / very nice

  • @mackobrisky8715
    @mackobrisky8715 9 лет назад

    how did you get the animations to play and such?

  • @gofragyourself2073
    @gofragyourself2073 9 лет назад +1

    I loved it

  • @SCIFIguy64
    @SCIFIguy64 9 лет назад

    How did you get it to look so cheerful in Chernarus? It's always bleak and russian whenever I play.

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +1

      Joseph Stassup Chernarus had it's cold look while I was capturing too. I just increased the contrast and brightness then made adjustments to the color balance at various parts during editing. I did this to give it a nicer and more cinematic look.

  • @AbbasKhan-kj2xb
    @AbbasKhan-kj2xb 3 года назад

    hey I play call of duty and zombies games in computer

  • @mackobrisky8715
    @mackobrisky8715 9 лет назад +1

    like how did you get the guy to surrender and stuff

    • @Heccct
      @Heccct 8 лет назад

      +Mack Obrisky Scripts.

  • @MrSpamaccount
    @MrSpamaccount 9 лет назад +1

    Looks like an American style evac rather than soviet.

    • @thegamblercrisisisfake1798
      @thegamblercrisisisfake1798 9 лет назад +2

      MrSpamaccount As the Arma lore is Chernarus is a US/NATO ally which means same tactics.

    • @thegamblercrisisisfake1798
      @thegamblercrisisisfake1798 9 лет назад

      MrSpamaccount As the Arma lore is Chernarus is a US/NATO ally which means same tactics.

    • @Saw321lol
      @Saw321lol 9 лет назад +1

      MrSpamaccount And what is the Russian (soviet) evac style?

    • @MrSpamaccount
      @MrSpamaccount 9 лет назад

      Imperial Guardsmen There are documentaries about Pripyat evac.

    • @deltaforce2780
      @deltaforce2780 8 лет назад +2

      +Imperial Guardsmen Nobody is tolled about the problem until its imposable to cover up

  • @ubbowokkels9615
    @ubbowokkels9615 9 лет назад

    nice video but why did those tanks engage eachother ?

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +2

      The first tank to engage was the same tank we first see in the city center. After the outbreak It was attempting to escape the army containment which is why it destroyed the roadblock/checkpoint and one of the tanks guarding it before being destroyed itself. It proved difficult to make this clear in the machinima especially without any dialogue to help. Many thanks for watching and your interest :D

    • @ubbowokkels9615
      @ubbowokkels9615 9 лет назад

      SleepingInsomniac thanks for the explantion

    • @RedfootAllAmericanAnthro
      @RedfootAllAmericanAnthro 7 лет назад

      SleepingInsomniac lol I had just assumed it was very smart zombie crew meaning the crew turned seeing as that tank did turn out middle of the zombie horde attacke

  • @boysgangBkkp8
    @boysgangBkkp8 9 лет назад +2

    Why were they US marine zombies there?

    • @triarii2845
      @triarii2845 8 лет назад +2

      Maybe the zombies attacked a marine base before they run into Chernogorsk.

  • @kingjoker299
    @kingjoker299 8 лет назад

    why the tanks shoot in Äther tanks???

  • @mannyfrederick7552
    @mannyfrederick7552 8 лет назад

    next time can you add them talking

  • @jxl1450
    @jxl1450 9 лет назад

    Did they youse skydonsminecraft them song

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад

      Allied Gamer Co-op It might be. All of the music in this video is royalty free music by Kevin Macleod (from incompetech.com) and his music is used by a lot of popular RUclipsrs :)

    • @deathhazared380
      @deathhazared380 9 лет назад

      Use* Theme*

  • @KitKatLu
    @KitKatLu 6 лет назад

    What are all the music name called?

  • @ElCampero07
    @ElCampero07 Год назад

    Algun hispanohablante viendo esto?

  • @narannarman8643
    @narannarman8643 8 лет назад

    Part 2?

  • @emperorpalpatine2957
    @emperorpalpatine2957 9 лет назад

    *claps*

  • @mackobrisky8715
    @mackobrisky8715 9 лет назад

    better ye how did you get those strafing runs to happen?

    • @SleepingInsomniac
      @SleepingInsomniac  9 лет назад +1

      Mack Obrisky The civilians and soldiers can be animated by using playMove or switchMove scripts in the INIT fields of their way points and/or triggers. The animations are built in to the game engine and a list of them can be found here: community.bistudio.com/wiki/ArmA2:_Moves . The strafing runs are done by adding triggers that spawn bombs just above the ground when the aircraft reaches those triggers (a script commonly used for IEDs).
      I've added some script examples in the description of one of my other videos if they're of any use: ruclips.net/video/ZmWcoYDGAIA/видео.html , If it's not helpful, Google is the best place to find scripts and tutorials for this.
      I hope this helps!

    • @mackobrisky8715
      @mackobrisky8715 9 лет назад

      Thanks man, I really liked the vid and wanted to make some cinematics for my videos

  • @TheStarcoMarco
    @TheStarcoMarco 8 лет назад

    Chechnya!?

  • @Lolines1989
    @Lolines1989 5 лет назад

    Zzz

  • @narannarman8643
    @narannarman8643 8 лет назад

    Part 2?

    • @SleepingInsomniac
      @SleepingInsomniac  7 лет назад

      I've wanted to create a follow up to this but I'm afraid it's not looking likely. I've been unable to get my Arma 2 setup to work like it did at the time I created this (as I've since switched to Steam). I'd use Arma 3 in an instant, but even with mods it's too limited in it's variety of civilians (especially lack of females) and other assets compared to Arma 2.