Heylias! The flex cells have even less drag than slippery cells, they just can't push or turn using WASD. But sometimes, that actually makes turning better because you want your seekers to be ahead of your mass and center of delta V. So if you want to speed yourself up, you can wrap yourself in flex cells, and it arguably works better than slippery. Also, Spike and Hard cells have very high mass and friction, so are great to put at the back of a rocket, whether a summon or your whole build. They slow you down a bit, but stop the crazy fishtailing you were having in this video. You make up for the loss in speed by going in a straight line. So instead of being bees, they are arrows. I always give my drones little spike tails, or rocket fins or arrow fletching on either side of the base. Also, the wiggliness of your rocket strongly effects the straightness it moves. That's the main reason they were "controlling like insane ass" at the end even with all those seekers. You can fix this by making your rocket way shorter, or using bones. Spikes are the most rigid cells in the game, so if you have points to spare and need to make a bone inside your build, spike cells are great at that.
I can look at these cells differently because of your post, thanks. I don't know what I'm looking at when physical properties change. Even when I mean it, I don't get it. I am lacking lots of physics education, honestly.
Just wanted to quickly say, as someone whos been watching roguelike youtube since i was 10 (14 years ago lol) i truly enjoy your energy/vibes as a content creator! and you have impeccable taste lmao
There I build I did recently that I think you'd have a lot of fun trying out. In the build I used negating cell and inflating cell for a massive jaw. The inflating cells opened the mouth when I trigger it, then they contracted when I let go. How it worked was I had a switch cell passing current through a negating cell so the inflating cell contracted when the charge wasn't canceled out by the trigger.
Never seen you before or this game. The youtube gods recomended you and I clicked. Idk if its the daily December thing or its a game similar to stuff i watch but i thoroughly enjoyed the video and subscribed.
Heart monitor cell is a funny way to have summons go off automatically, lol. Like instead of pressing the button to release them, they release themselves after getting to full health (likely with capacitive cells to delay the release slightly). It's rarely better than doing it manually, but it can be fun anyway
I think a good way to balance summoner is either just add more AOE attack enemies, or enemies with chain lightning, or a the ability to attack the user through their disconnected segments.
Hey Alias! First up congratulations on reaching 10k! I was wondering, were you planning on doing a Beginner Tips n Tricks type video for Primordialis? I got the demo based off your videos but despite watching 10+hours of your stuff I just cannot get very far at all - I know it's part of the game but I think condensing some of the comments and info that you've sprinkled throughout all the other videos would be amazingly helpful for all the people you've gotten into the game!
Heylias! The flex cells have even less drag than slippery cells, they just can't push or turn using WASD. But sometimes, that actually makes turning better because you want your seekers to be ahead of your mass and center of delta V. So if you want to speed yourself up, you can wrap yourself in flex cells, and it arguably works better than slippery.
Looks like YT bugged for you and you posted twice - this one looks like an incomplete version of the other one (it also shows up first) so it should be safe to delete it. Liked the other one so they're easier to tell apart (also its good info).
ive been running test builds on the game and i found out the cheapest easiest build to beat the game is a spike ball , but not just a ball with spikes it needs defense aswell and speed and alot of hearts
That thing that detaches its tail (that has perfect seeking) in stage 1 uses them - I would have never thought to try it if I didn't get smashed by that thing a few times.
I use Health Monitor Cells for micro-summons. A good use case is for auto dropping mines behind you (just make sure to ABM: Always Be Moving) but another is if you want to make auto launching torpedoes (either spikes or explosives work)
I found a video on something interesting , press f10 and you and load builds , or f9 to save builds .. save you a lot of time 😂😊😊😊😊 by the way , your streams are crazy gud , big fan of your work. Interesting to see your videos
A good way to make the game harder would be adding more weaponary cells and use those in creatures, like... Think of a shooting cell that launches a cell that is not connected to anything else with a force that chages considering on amount of charge, or crystal cell that would be very durable and hard but also cost a lot, there is a lot of options, AI upgrade might help with making spawner gameplay harder
I know I'm probably just another guy asking for it, but can you try to make a summoner build with ghost explosive minion so that it can explode inside the enemy? Btw i really like your video, despite the fact that they are not much edite. Thank you
I have a really awful build idea how about you try and do a build entirely centered around the anchor cells since they seem a bit interesting (idk if thats what their called but I know the cell has a anchor on it so I am presuming its a heavy cell or straight up anchor)
We had a raid of some toxic people doing things that should not be done so we had to put the server on pause until we have security in place. Try again tomorrow and we should be good. Sorry for the inconvenience.
Though I really enjoy just watching your vods/unedited videos, i think it's better to make edited videos even in lower amounts to get more viewers isn't it ? In any case have a nice day
The game’s difficulty needs an adjust for sure. Perhaps a slider for XP gains, else I think the first enemy should only give you a single level and that the player should only be level ~6-7 by the first boss, with 6 being the average and 8 being theoretically possible but time consuming. I also think the game needs a large number of more cells, 10 or so, and that it should gate what cells you even *can* see in the options by your prior choices. You shouldn’t see Muscle or Inflate unless you already have Flex, etc etc
For poe2 im playing contagion ED build I played most in poe1. "only" have about 1000 hours in it I think? wasn't on steam so idk Definitely feels clunky with contagion not being AoE anymore. And the targeting is very bad and applies to the wrong enemy a lot I'm solving contagion's clunkiness by teching in a chain support on essence drain, and unearth to semi automate with contagion corpses The debuff reset on kill is nice
I haven't watched much of this game yet so I don't understand why you aren't making more summons like make two summons per release since you have so much health
Personally I would prefer that you make some high effort videos and some lower effort videos like this, only doing one or the other makes it get boring faster
I kinda think this game gives you stuff too easy. Grinding is really fast so getting a new cell doesn't really feel like an achievement. It should be slowed down a bit so you don't gett mass or new cells so quickly, and there should be worse and better versions of the same cell so it feels better when you get like an upgraded explosion for example. I also think you should only be able to edit your build in the holy mountains. Editing everywhere means you don't have to commit to an idea and you have no reason to go back. I'd also like to see more environmental hazards and ways to take advantage of them, like maybe poison areas but you can get a perk that makes poison heal you and that kind of thing. Also getting xp when enemies kill each other seems a little strong. Maybe it should despawn after a while so there's more urgency to collect stuff. Basically I'm saying I want it to be more like noita lul
Hell yes, trans rights is human rights. Everyone deserves to be treated with respect (except maybe those who fail to respect others and seek to harm others)
thats an insane spawn area shape
that must be the sign of a good summoner run
fr fr
immediately came to the comment section to find this
oh my god, truly the most optimal run.
Heylias! The flex cells have even less drag than slippery cells, they just can't push or turn using WASD. But sometimes, that actually makes turning better because you want your seekers to be ahead of your mass and center of delta V. So if you want to speed yourself up, you can wrap yourself in flex cells, and it arguably works better than slippery. Also, Spike and Hard cells have very high mass and friction, so are great to put at the back of a rocket, whether a summon or your whole build. They slow you down a bit, but stop the crazy fishtailing you were having in this video. You make up for the loss in speed by going in a straight line. So instead of being bees, they are arrows. I always give my drones little spike tails, or rocket fins or arrow fletching on either side of the base.
Also, the wiggliness of your rocket strongly effects the straightness it moves. That's the main reason they were "controlling like insane ass" at the end even with all those seekers. You can fix this by making your rocket way shorter, or using bones. Spikes are the most rigid cells in the game, so if you have points to spare and need to make a bone inside your build, spike cells are great at that.
This game needs actual bone cells. I'm begging for this
I can look at these cells differently because of your post, thanks. I don't know what I'm looking at when physical properties change. Even when I mean it, I don't get it. I am lacking lots of physics education, honestly.
The game crashing spaghetti summoning monster was hilarious.
Just wanted to quickly say, as someone whos been watching roguelike youtube since i was 10 (14 years ago lol) i truly enjoy your energy/vibes as a content creator! and you have impeccable taste lmao
Grats on 10k!
I've been using heart monitors on explosive missile builds to power jet cells. They don't need to stay alive very long, so no heart.
I like using the health monitor cell for automatically deploying minions as in as soon as its done constructing it activates :)
ooh thats pretty cool. are you able to make it not do that in risky scenarios?
@@ned_arb it only does it as long as you have full hp, so if you get dameged it stops working
There I build I did recently that I think you'd have a lot of fun trying out. In the build I used negating cell and inflating cell for a massive jaw. The inflating cells opened the mouth when I trigger it, then they contracted when I let go. How it worked was I had a switch cell passing current through a negating cell so the inflating cell contracted when the charge wasn't canceled out by the trigger.
Never seen you before or this game. The youtube gods recomended you and I clicked. Idk if its the daily December thing or its a game similar to stuff i watch but i thoroughly enjoyed the video and subscribed.
finally, my purgatory has been lifted and content has returned! Thank you!!!
Non streamed runs? Truly the Northernlion of Primordialis
Congrats on 10k!
Path of exile is made by my fellow New Zealanders, so I almost feel a sliver of national pride to know it's so popular.
budding with the create signal on contact cell and angry for a self waking endless stream of friends
While thinking about your content because of your question I just realized that your content reminds me a lot of Pravus's style of content
Heart monitor cell is a funny way to have summons go off automatically, lol. Like instead of pressing the button to release them, they release themselves after getting to full health (likely with capacitive cells to delay the release slightly).
It's rarely better than doing it manually, but it can be fun anyway
I think a good way to balance summoner is either just add more AOE attack enemies, or enemies with chain lightning, or a the ability to attack the user through their disconnected segments.
He has already summoned summoning summons, attacking summons, explosive summons
What next? Immortal summons?
Hey Alias! First up congratulations on reaching 10k! I was wondering, were you planning on doing a Beginner Tips n Tricks type video for Primordialis? I got the demo based off your videos but despite watching 10+hours of your stuff I just cannot get very far at all - I know it's part of the game but I think condensing some of the comments and info that you've sprinkled throughout all the other videos would be amazingly helpful for all the people you've gotten into the game!
Heylias! The flex cells have even less drag than slippery cells, they just can't push or turn using WASD. But sometimes, that actually makes turning better because you want your seekers to be ahead of your mass and center of delta V. So if you want to speed yourself up, you can wrap yourself in flex cells, and it arguably works better than slippery.
Looks like YT bugged for you and you posted twice - this one looks like an incomplete version of the other one (it also shows up first) so it should be safe to delete it. Liked the other one so they're easier to tell apart (also its good info).
Exploding a spike at super speed sounds like a machine gun build. Would be cool to see
I am heavy dronelauncher guy... and this is my weapon
I would like having partly unedited and psrtly edited videos since they are both fun at different times
ive been running test builds on the game and i found out the cheapest easiest build to beat the game is a spike ball , but not just a ball with spikes it needs defense aswell and speed
and alot of hearts
"I wonder if you could explode a spike at super speed" we are gonna have HEAT shells in primordials omg
0:00 thats a nicely shape cave to start in
Damn, I never noticed that seeker cells improve the control of minion cells. I just added more minion cells when I had jets on drones XD
That thing that detaches its tail (that has perfect seeking) in stage 1 uses them - I would have never thought to try it if I didn't get smashed by that thing a few times.
I use Health Monitor Cells for micro-summons. A good use case is for auto dropping mines behind you (just make sure to ABM: Always Be Moving) but another is if you want to make auto launching torpedoes (either spikes or explosives work)
I find myself ALWAYS just making a bullet in this game. I want to try and make other things
Hey alias, i decided to download game to play for myself, but for some reason steam keeps being a jackass and won't open the game, how do i fix this?
17:00 Health monitor works well for an auto spawner or alternative to switch cell
I found a video on something interesting , press f10 and you and load builds , or f9 to save builds .. save you a lot of time 😂😊😊😊😊 by the way , your streams are crazy gud , big fan of your work. Interesting to see your videos
9:15
acually that would work because when i use the power switch cell next to teh activation cell the activation cell STAYS electrified
God a spear extending using like inflating cells or something would be interesting
ah yes, the regenerating bomb build. why only explode once when you can explode infinity times?
27:56 "I wonder if you could like explode a spike at super speed to do damage"
how dose he re invent the gun without realizing!?
A good way to make the game harder would be adding more weaponary cells and use those in creatures, like... Think of a shooting cell that launches a cell that is not connected to anything else with a force that chages considering on amount of charge, or crystal cell that would be very durable and hard but also cost a lot, there is a lot of options, AI upgrade might help with making spawner gameplay harder
I know I'm probably just another guy asking for it, but can you try to make a summoner build with ghost explosive minion so that it can explode inside the enemy? Btw i really like your video, despite the fact that they are not much edite. Thank you
I totally could but I haven't rolled ghost in like 2 weeks! Just unlucky in that regard. I'm glad you're enjoying the videos
I have a really awful build idea how about you try and do a build entirely centered around the anchor cells since they seem a bit interesting (idk if thats what their called but I know the cell has a anchor on it so I am presuming its a heavy cell or straight up anchor)
You are going to very much enjoy an upcoming video :)
Such a thicckk tick mommy build
we need more zones.
It makes me sad that Negating + Jet Cell Combo doesn't do anything - I had hopes that it would lead to suction.
No Big Succ Build :(
i desoerately need noita im begging
if i may ask why did you pause the discord server invites?
We had a raid of some toxic people doing things that should not be done so we had to put the server on pause until we have security in place. Try again tomorrow and we should be good. Sorry for the inconvenience.
Though I really enjoy just watching your vods/unedited videos, i think it's better to make edited videos even in lower amounts to get more viewers isn't it ? In any case have a nice day
I try but don't understand the game. Some cell descriptions explain nothing what the cell does.
That's what sandbox mode is for, messing around there and just trying ideas is the best way to learn the game.
just a little sugestion if you got the time make a poe 2 playtrough id love to see you play
We are starting on a poe2 playthrough that will be fully streamed and then trimmed down just like these primordialis videos!
@@AliasGaming0 Yay! :D
I was ayung and got a combo of amplifying cell and poison cell. I think its too powerful and i havnt even left the safe zone.
The game’s difficulty needs an adjust for sure. Perhaps a slider for XP gains, else I think the first enemy should only give you a single level and that the player should only be level ~6-7 by the first boss, with 6 being the average and 8 being theoretically possible but time consuming. I also think the game needs a large number of more cells, 10 or so, and that it should gate what cells you even *can* see in the options by your prior choices.
You shouldn’t see Muscle or Inflate unless you already have Flex, etc etc
This also adds skill expression and a “build path” since the player can control for what they will be offered
I'm fine with unedited primordialis videos, so I guess I'm for quantity :p
how is it you other 2 guys
For poe2 im playing contagion ED
build I played most in poe1. "only" have about 1000 hours in it I think? wasn't on steam so idk
Definitely feels clunky with contagion not being AoE anymore. And the targeting is very bad and applies to the wrong enemy a lot
I'm solving contagion's clunkiness by teching in a chain support on essence drain, and unearth to semi automate with contagion corpses
The debuff reset on kill is nice
I haven't watched much of this game yet so I don't understand why you aren't making more summons like make two summons per release since you have so much health
Personally I would prefer that you make some high effort videos and some lower effort videos like this, only doing one or the other makes it get boring faster
I kinda think this game gives you stuff too easy. Grinding is really fast so getting a new cell doesn't really feel like an achievement. It should be slowed down a bit so you don't gett mass or new cells so quickly, and there should be worse and better versions of the same cell so it feels better when you get like an upgraded explosion for example.
I also think you should only be able to edit your build in the holy mountains. Editing everywhere means you don't have to commit to an idea and you have no reason to go back.
I'd also like to see more environmental hazards and ways to take advantage of them, like maybe poison areas but you can get a perk that makes poison heal you and that kind of thing.
Also getting xp when enemies kill each other seems a little strong. Maybe it should despawn after a while so there's more urgency to collect stuff.
Basically I'm saying I want it to be more like noita lul
If you read every comment, question; trans rights? 🏳️⚧️
Hell yes, trans rights is human rights. Everyone deserves to be treated with respect (except maybe those who fail to respect others and seek to harm others)
Do not read every comments
One day, the trolls will arrive