It doesnt matter how many hours you have spend learning something. There is always different ways to make things and it is extreamly hard to start improving something that you already think is "perfect way" to do it, until you see someone does it differently. Same thing IRL. When we get new trainees i never try to push them doing things my way, i tell them what results i want and see how they do it. Then i show them how i used to do it and if there was something they did what im going to take in use. You know it is nothing major, but lil improvements to make things safer/faster/simpler.
My brain during the ad before the video: Hello and welcome back to mars, I'm Mick and we're playing stationeers" Wasn't disappointed but excited for the new series 😊
Oh boy, now this is something I am looking forward to. I always learn things from you. I have a brutal (Vulcan) game going, it took me 3 restarts to make it to a stable place.
Mick, do you dislike your sanity? Brutal start and plants-nutrition mod! This will be an interesting set of episodes. 😅 If you are using oxygen ice as a breathing gas, don't you need an N2 filter in your suit? I am wondering, will you make water (Like for the hot planes) or go the easy way and use ice?
I like the idea of the brutal start, but I found that after the first few frantic hours it just turns into a normal game once you have the basics set up.
Yeah, that's the problem with any hard start in a game... it adds a lot of fun at first, but then you're over the starting phase, and... :D I still love it, mind. It would be nice if it was also followed with more complexities, though :P
@@cowsareevil7514 I love plants and nutrition honestly. I'd also be interested in seeing a 'random failures' mod where there is a low chance that some piece of machinery breaks over time, though that could get annoying too.
@@truezulu Jeah, maybe "best" wasn't the best choice of word here ... exciting maybe ? .. I refer to the time pressure fulfilling basic needs like power and oxygen.. When you have your potatoes in a safe environment, you can pretty much relax ;)
@@cowsareevil7514 Ah, IC .. last I tried the P&N mod wouldn't run under Linux.. With P&N there is not such a rush to get a room with atmosphere.. kind of relaxes the gameplay quite a bit.. but with or without it I still think the "rush phase" is kind of the most exciting ;) Of course giant fully automated bases are cool too.. gives you more time to torture plush kitties ;P
Rather than continually feeding your Portable Generator, you may want to consider the H2 Combustor and a Stirling Engine (for all I know this was your plan all along :P). Once you can print an IC chip you can set the H2 Combustor to run in bursts when the input pressure is really high, making it very power efficient. Anyway, keep up the good work :)
If I remember correctly, coal had its distribution settings changed to mirror nickle on Mimas and Vulkan, So its not really rare but you probably wont want to use it as a primary fuel source early.
"Bare bones" is still not the absolute bare minimum, so it could be worse. Although there are 2 versions of bare minimum: furnace or trader. If you combine either one with a no ice and no coal world, and have to make steel from deacyed food (furnace start), you're in for a rough time. You basically need to breathe oxygen from gold ore and mine cobalt for volatiles. Doable, but not fun.
@@cowsareevil7514 but "More IC Commands" hasnt been updated in 2 years sadly, would love to be able to loop thru the devices one by one, may someone should tell jixxed to include these commands inside his chip mod
@cowsareevil7514 are you intereseted in doing a Bare bones run with no ices nor coal? I think having to deal with degassing earlygame would be interesting.
I have over 1k hours in this game and I still come back to your videos to learn something :)
3k hours and I am still learning new things. As this is my first cold planet with phase change, I had better learn quick.
It doesnt matter how many hours you have spend learning something. There is always different ways to make things and it is extreamly hard to start improving something that you already think is "perfect way" to do it, until you see someone does it differently. Same thing IRL. When we get new trainees i never try to push them doing things my way, i tell them what results i want and see how they do it. Then i show them how i used to do it and if there was something they did what im going to take in use. You know it is nothing major, but lil improvements to make things safer/faster/simpler.
I'm excited to see your adventures again Mick!
Yes new series!!!
w00t! Thanks for explaining it all in your tutorials Cows are evil!
It's quite a complicated game :)
My brain during the ad before the video: Hello and welcome back to mars, I'm Mick and we're playing stationeers"
Wasn't disappointed but excited for the new series 😊
Ads? I never see ads in youtube...I have Ublock Origin extension in Chrome. Haven't seen ads in years....so nice
Been looking forwards to this series. Favorite start and planet
Bless you Mick for playing this so I don't have to!! :D
Oh boy, now this is something I am looking forward to. I always learn things from you. I have a brutal (Vulcan) game going, it took me 3 restarts to make it to a stable place.
Well this was a short wait for the new series.
I’ve never seen this planet so this should be interesting. Thankyou Mick.
Mimas is a moon....not a planet
@@JSRJSWhoops. Sorry ‘bout that.
@@B.A.P_Golden_Eagle. No worries. Not a big deal
mick finding gold within the first minutes of a new playthrough??? ouuuu it goin to be a good one :D
Even more shocking is he found Coal already :O
I found all I needed quick, that doesn't happen often.
The GOAT with a new series!
Mick, do you dislike your sanity?
Brutal start and plants-nutrition mod!
This will be an interesting set of episodes. 😅
If you are using oxygen ice as a breathing gas,
don't you need an N2 filter in your suit?
I am wondering, will you make water
(Like for the hot planes) or go the easy way and use ice?
I will need N2 filters. Remembering to change them is the trick.
Atmosphere re-entry in a planet that has no atmosphere hahahahahha dammmm that one!
aka lithobreaking...
You lost a pipe when you made the first batch, would not be surprised if you find it in a hole later.
I like the idea of the brutal start, but I found that after the first few frantic hours it just turns into a normal game once you have the basics set up.
Yeah, that's the problem with any hard start in a game... it adds a lot of fun at first, but then you're over the starting phase, and... :D
I still love it, mind. It would be nice if it was also followed with more complexities, though :P
Add the "plants and nutrition" mod, that will extend the panic to about 3 weeks.
@@cowsareevil7514 I love plants and nutrition honestly. I'd also be interested in seeing a 'random failures' mod where there is a low chance that some piece of machinery breaks over time, though that could get annoying too.
@@Arkham1010 Yeah like random system breakdowns or meteorites or something that blow holes in things....something to keep you busy and on your toes
@@JSRJS It's all fun and games until a meter strikes your base, causing you to lose all your air and killing your plants.
woooooot, a new series allready!!. EPIC
Good Job ! ... first couple hours are the best IMO :) Thanks for the Video !
Naah, huge complicated base with lots of intricate coding is the BEST! ;)
@@truezulu Jeah, maybe "best" wasn't the best choice of word here ... exciting maybe ? .. I refer to the time pressure fulfilling basic needs like power and oxygen.. When you have your potatoes in a safe environment, you can pretty much relax ;)
With the plants and nutrition mod, you cant relax until about 3 weeks when you have enough plants. More time for a critical mistake.
@@cowsareevil7514 Ah, IC .. last I tried the P&N mod wouldn't run under Linux..
With P&N there is not such a rush to get a room with atmosphere.. kind of relaxes the gameplay quite a bit.. but with or without it I still think the "rush phase" is kind of the most exciting ;) Of course giant fully automated bases are cool too.. gives you more time to torture plush kitties ;P
I wondered if you'd be trying this, nice first episode
I really enjoy watching you play. I've learned quite a few little nuances to MIPS due to you.
9:04 Its like someone flipped a light switch, haha
Rather than continually feeding your Portable Generator, you may want to consider the H2 Combustor and a Stirling Engine (for all I know this was your plan all along :P). Once you can print an IC chip you can set the H2 Combustor to run in bursts when the input pressure is really high, making it very power efficient. Anyway, keep up the good work :)
I need a pressurised room for the stirling, so that will have to wait. The GFG might be the first upgrade.
Delighted to see a new series in a new place!
Hiya Mick! Wasn't expecting a new series - Thanks sooo much!
What're your win conditions for this playthrough?
Just to get to survival for this one. And figure out some cold weather setups that wont freeze the pipes.
Thank you for teaching me a new word. Cuprum.
Looking forward to this series!
I love your humor!
If I remember correctly, coal had its distribution settings changed to mirror nickle on Mimas and Vulkan, So its not really rare but you probably wont want to use it as a primary fuel source early.
I havent seen any water though. That must be very rare.
You should have called the game "Minmus Brutus"
I will have to learn more of the Latin names for the metals then.
You made my day Mick!
HELL YEAH! I am excited about this series!
Yes...here it is!!
I'll be honest, never even considered putting the battery charger *before* the APC!
YES, been looking forward to this! :)
yesss. great start. very efficient.
Sooooo cool. Love it!
"Bare bones" is still not the absolute bare minimum, so it could be worse.
Although there are 2 versions of bare minimum: furnace or trader.
If you combine either one with a no ice and no coal world, and have to make steel from deacyed food (furnace start), you're in for a rough time. You basically need to breathe oxygen from gold ore and mine cobalt for volatiles.
Doable, but not fun.
Replace the "More IC Commands" mod with the "Chipmod" and the "programmable signs mod", i also kinda wanna see them in your playthru haha
Their integration into the game is a little clunky, but they look good.
@@cowsareevil7514 but "More IC Commands" hasnt been updated in 2 years sadly, would love to be able to loop thru the devices one by one, may someone should tell jixxed to include these commands inside his chip mod
@cowsareevil7514 are you intereseted in doing a Bare bones run with no ices nor coal? I think having to deal with degassing earlygame would be interesting.
Coal is from plantmatter and not dino's..
That still doesn't explain how it got to Mimus.
Awesome.... another series.
Hi, i think you now should be able to connect the cables without breaking the production ...
I will give it a go and see.
I think for the sake of "realism" they should rename coal as hydrocarbon.
Doesn't make any more sense but it sounds cooler and more plausible.
Weren't the devs saying they were redoing the terrain/voxel system? I heard it talked about but don't know if it's in yet. It 'looks' the same.
Any reason you can’t use the nitrice with volatiles in the furnace? Make use of the N2O content of the ice for more heat?
Nitrice is only 10% NOS. I think you have to filter it get any real benefit.
OH MY GOD ITS NOT MINMAS
genuienly been calling it that since launch
woohoo!
Psst, playlist is in "wrong order" for auto play.
Thank you for the conmtemts doe.
Yesirrrrr
the playlist is backwards... i almost watched ep4 first
Woohoo
New series so soon! Yey
you start with a furnace its on the moon close where your pod is
LOL, it looks like one.
what a sweet gentleman, i sure do hope he doesnt get possesed by the empty battery demon.
mick at 18:08 :𝔈𝔐𝔓𝔗𝔜 𝔅𝔄𝔗𝔗𝔈ℜ𝔜
🤨
I reckon old mates brain is broken!