X-Men vs. Street Fighter: Arcade vs PS1 vs Saturn Comparison
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- Опубликовано: 9 сен 2024
- X-Men vs. Street Fighter was originally released in 1996 for Arcade - CPSII. There were several ports, and here we'll be analyzing each, comparing to the arcade game.
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Enjoy!
Animation Analysis - 1:52
PlayStation Analysis - 3:03
Saturn Analysis - 6:37
Super Nintendo - 7:49
All versions side-by-side - 8:44
I received the Saturn editions of both X-Men vs. SF and Marvel SH vs. SF and they definitely are near perfect arcade ports! awesome titles!
No they are not perfect. You cant perform infinite off the wall so instead characters are more subject heavy to landing. Yes you can still get away from some infinite but not just off the wall though. I would say marvel vs Streetfighter for Saturn is true to the arcade.
@@purpledonatello Actually the reason why you perform infinites off the walls is because capcom made changes to how the game was balanced when putting together port
Just bought this for my Sega Saturn, can’t wait !!!
Aww couldn't wait for Disney & Marvel to re-release this could you?
@@boru25 they will never do. And saturn version plays perfectly anyway
@@drunkensailor112never say never
How i envy those who played X-Men vs. Street Fighter on the Japanese Saturn.
If only Capcom could bring this back as well as the other games from the Marvel/Capcom crossover era as digital downloads for next-gen consoles.
They emulate beautifully on a PSP. Movelists & cheat support for using the bosses, too. CPS1, CPS2, NeoGeo, & NeoCD all run beautifully on the PSP using the emulation suite.
You don't need a Japanese Saturn to play X-Men vs Street Fighter. You just need to find a way to hard or soft mod the console.
@@the757general2 yeah but the gray looks so much better than black.
I got the Japanese version imported way back in the late 90's. It came with some kind of cartridge that you had to swap in and out with the 4MB ram cartridge and then it let the game play on a US machine. It was a little different than the arcade version. You could double up on very character (up to 4 of the same at once), so every character got 4 color variations instead of 2.
Wish granted
9:00 that timing with the music
Your comparisons are amazing!
Arcade1up needs to release a Marvel vs Capcom cabinet with X-Men vs Street Fighter and Marvel Super Heros vs Street Fighter
Welp they are
They just did
Boy do I have news for you
Agree as together not separate
I imported the Saturn version back in the day. So glad I did. We all had tons of fun. I had to quickly switch the import converter with the RAM cart during initial loading at first, but eventually I got a device that was a 2 in 1.
The PS1 version basically plays like Rival Schools but with different characters. The drop in animation is already bad, but if you turn off the music, even the voice sampling is low quality. I know this because a friend loaned me his copy (I felt so bad for him).
I had the import versions of X-Men vs SF , Darkstalkers 3, and Marvel vs SF with the 4 MB ram cart for my Saturn and let me tell all 3 were arcade perfect!
*SEGA SATURN is King* ⭐️ ⭐️ ⭐️ ⭐️ ⭐️
That's an interesting effect on PS1 to warp sprites to simulate animation, much better than having zero or little animation.
bombjack Gambit’s coat animation when standing still is actually just polygon texture rotation. Quite a few of the other animations just use a section of the textured polygon based sprites and either squash or stretch them to make it look like real animation.Juggernaut used a LOT of this, along with squash/stretch, and shifting parts of animations around.
bombjack I’ll stick to my Saturn version.
@@leecroft7311
At least we got the PS version in the West. Unless you were Japanese or one of the 100 people who imported the game and a Japanese Saturn, you wouldn't have been playing the Saturn version in the 90s.
I loved my Saturn. I’m thinking of tracking one down and buy it again!
Great video. I was playing this today actually. It still looks great.
great analysis and I am glad you showed via original aspect ratio + scanlines (so many stretched gameplays on youtube :( )
Love the analysis. Keep it up! Well done!
I wish Marvel would let Capcom release a VS collection. XVsSF and MSHvSF never got a proper console port, outside of the Saturn releases.
Licensing... that’s what keeping that from happening.
@@Ryuujin1078 I know that, but since Capcom and Disney are talking, a Vs collection should happen.
@@8-BitHero i wouldn't mind if they threw in marvel superheroes and X-men children of the atom and the capcom vs snk games in there too; that would be a legendary compilation of games specially if has online play
I would avoid the PS1 version of X-Men vs Street Fighter because in the PS1 version of the game, Capcom forgot to add the tag-in/tag-out your partner feature in the PS1 version of XMvSF.
They didn’t forget. It had something to do with ps1’s ram cartridge that couldn’t handle it.
@@benknowsit9155
The PSX doesn't use an extra ram cartridge, that's the cheater Saturn.
Lol of course, silly Capcom, always forgetting to add all the animation frames and to port the whole game to other systems
What a good comparison, subscribed. 😀
어릴 때 즐겨했던 게임 중 한개 입니다
Perfect Sega saturn forever arcade
I was thinking, I wounder if I should mention you should've added the bootleg SNES version, soon as I had that thought "Bonus" popped up on screen and I knew what it was lol.
The Saturn version is probably the best port of arcade perfect in my opinion.
It’s basically an arcade perfect port of Version 3
@@griffx It’s a shame the PlayStation couldn’t have had a RAM expansion cartridge like the Saturn got. Everyone could have played an arcade perfect game at home.
Soulcalibur on the Dreamcast was beyond arcade perfect.
I still remember being stuck on the start screen, nobody told me I need a rom boost LOL, it was after I read it in Japanese gamer magazine that a rom boost cassette is required, it brings back a lot of great memories, my saturn and my childhood....thanks for the video, saturn FTW!
It's RAM, not ROM. ROM(Read Only Memory) refers to the actual game data files stored on ROM chips or an optical medium(ie CD). RAM(Random Access Memory) is where data is temporarily stored for immediate access.
The Sega Saturn and the Sony Playstation had far too little RAM to properly run X-men vs Street Fighter. However with its cartridge expansion slot, Capcom was able to use a RAM expansion cart that essentially turned the Saturn into a CPS2 emulator. This is why X-men vs Street Fighter is essentially arcade perfect on the Saturn.
I remember seeing a crowd of people at the local pizza place playing this game. When I saw it the first time, it was amazing. xmen vs street fighter?! This is one of the games that got me to buy a saturn when almost everyone I knew had ps1.
Nice video, and awesome intro!
Saturn had perfect arcade game, but - 4MB extention wasn't easy to get or cheap.
It came bundled with the game so it couldn't be easier to get if you wanted to have this game.
PS: Assuming you'd be using official game discs.
@@Gladson outside Japan?
@@letsplayagame226 the Saturn version was never released outside of Japan (like most of its games), so you would had to import the game and that would come bundled with the RAM cart.
@@Gladson so it wasn't easy to get. My original point.
@@letsplayagame226 no, you said the 4MB expansion wasn't easy to get, not that the game wasn't easy to get.
Glad I checked back here. thanks for updating.
Man you KNEW the PS1 was in trouble when even the title screen showed signs of being cut back. Notice how unusually jagged one part of that background animation is and notice it doesn’t look like that on ANY other version. What’s also not mentioned in this comparison is how much they pixelated certain effects on that port too. Marvel Vs. Street Fighter got a better port, but truth be told much of that is probably due to even the arcade game cutting back animations by that point.
Great VIdeo! I really like it. Well done
Thank you for these videos.
Excellent video!
I have been playing my copy of EX-Edition right up until this year! WELCOME HOME SEGA SATURN!!!
we need a remake of all these awesome Japanese games
I’d love to see another collection that includes the VS series for home consoles.
I love the Sega Saturn version of this gem, since I have two copies of this gem, and Marvel Super Heroes Vs Street Fighter for the Sega Saturn. And I have two American models of the Sega Saturn. Model 1, and 2 for the Sega Saturn. And model 1 version of the Japanese version. I have the Action Replay Plus cartridge for the Sega Saturn, and 4mb ram cartridge for it, and 1mb ram cartridge too. I love playing this gem, since I played this at the arcades back then, when I was a teenager, and growing up. Loading times on this Sega Saturn is fast, and doesn't waste time. That's what I love about the Sega Saturn.😎👍
I had a PS1 growing up. I wanted the Saturn, but my Dad liked to play too. And since I'd chosen all SEGA consoles up to that point, he just one day decided to get the PS1 randomly, and I wasn't gonna look a gift horse in the mouth.
Personally, I didn't find anything wrong with most of the Capcom fighting games judging them on their own merits. They were fun enough.
But then I played it at the arcade...
It was literally night and day. The difference was the same as looking at the choppy SNES version after you'd played any 32-bit version. Everything was there, but it just felt... worse. If I had ever gotten to play a Saturn in my childhood, I might have begged my Dad to get both consoles.
Very good job , I want to see Marvel super herose vs street fighter and Marvel vs capcom , Vampier savior, your job is perfact , thank’s.
It would have been cool if Capcom brought the ram cartridge overseas along with X men vs street Fighter and their other 4mb games and made them exclusive to the Saturn! That would have given the Saturm a pretty nice advantage over the competition imo
Aleluia um video, keep it up
I hope to see Marvel Super Heroes using 4MB cartridge
I read that the 4MB cartridge makes MSH run even slower than the 1MB would. They should have gone back and optimized that and their other games to use it to bring a true arcade experience to the Saturn.
@@icekokoro2708 You've read wrong because that's blatantly false.
Saturn is very arcade perfect with Ram Cart..
Well, the 4MB one.
My favorite fighting game ever! I wish Capcom had released an arcade port to the PS2 but sadly tha never happened...still I love spending hours playing this game on my LCD PSOne
I play on Retroarch with the MAME core and scaliness. Arcade 100% perfect. Try it.
as trilha sonora era as melhores
I got this game on the PS1 version but if not the same.
hyper chun li??? whats diferent about her?
In Japan, it's either the original arcade or the Sega Saturn version.
Outside Japan, it's either the original arcade or nothing.
Stay away from the PS1 port, since that one is abysmal.
RUclips doesn't like that screen filter!
Based on this analysis, it's safe to say the PS1 version... sucked! 😖 Go Saturn! 👍
I played the PS1 version for 3-4 hours earlier today and I gotta say, I enjoyed every second of it! Not a perfect port but super fun nonetheless
StreetFighter2010
Based on the Analysis, its safe to say the SNES version... is the Best of all time! 😁 Go Nintendo!
🤘
PH CLANK
If you enjoy it. Screw what anyone else says. You do you 👍
Based on this analysis, the 4MB RAM expansion is what makes the real difference.
biba koku.
9:02
😮
why does saturn have a japanese interface but arcade is in english
i have the ps1 and SNES versions XD
Why ps1 versión don't have team battles
Because of its small memory
Saturn was a 2D monster.
It wasn't really much more powerful than the PS1 in terms of 2D rendering. the real and obvious difference here is the 4MB expansion cart.
Saturn had Twice PS1’s Power. It was better at 3D as well.
ProtoMancave Saturn was capable of up to 64 bit instructions. Had a 56.7 MHZ Clockspeed, 8 MBs max VRAM averaging 4 MBs, used 2 32-bit Registers, was capable of Bit Mapping and Recaculation as well as Sprite Redrawing and Diffission.
@@plawson8577 Right, and like I said none of that matters because it's only numbers and the system is horribly crippled by it's multi-processor architecture and horrible motherboard design. Not a single game on the Saturn demonstrates those numbers because again, the system is horribly designed.
ProtoMancave No it’s not. That’s just hyperbole and it’s pretty shallow that you liked your own comment. The Saturn is FAR less difficult to program than PS2 and PS3. Saturn is a actually capable of features PS1 simply isn’t. Especially in the Mapping and Texturing department. You seriously need to get over your own one sided bias and fanboyism. PS1 actually handled 3D design very poorly and primitively. For one it can’t even handle Affines correctly, for two, it relies too much on Bilinear Filtering and Distortion which is why so many titles look so grainy,blocky and sloppy. And as for “Lighting”? No. It can’t actually handle Light Sourcing. It uses mostly Half Transparency but that’s entirely through a Screen Filtering Trick using low Illumination and MPEG buffering. It’s not actual Transparency. Also FYI, Saturn’s core design wasn’t even finished. It’s Taping was rushed 4 months too early.
When it came to 2D sprites the sega saturn stomped the psx.
Neither system actually did sprites y that point. Saturn used textured quads the same way the PS1 used textured polygons. The big difference is that the Saturn could actually do the classic raster based backgrounds the way those systems before it did it. This is why Alpha 2 could have Gen’s stage do the reflections identically to the arcade, and how Shuma Gorath’s chaos dimension made it over 100% intact whereas on PS1 its fade to black. The Saturn could also do true rowscrolling in the backgrounds. If the PS1 did anything like that, for example with floors, it was always a textured polygon ground.
Moral of the story: Playstation sucks, and Saturn kicks ass!
I still like the PS1 version. It’s low spec so it’s easy to emulate. The only thing that truly sucks is no PS1 emulators natively support the DualShock 4 so getting multiplayer without DS4Windows is impossible. Also, I’m realizing that PlayStation consoles didn’t get a good Marvel port until the PS3. Damn lmao
Juggernaut literally doesn't move on the characters select screen on ps1.
This was nowhere near a fair comparison
Why is the ps1 port so bad???
is a good port
HANDS DOWN the SNES version is best.
...at making us laugh. ;)
I wonder why a 3d capable console has such problems running 2d games
"Removing [the tag team] feature makes the game almost pointless".
Why? Last time I checked people liked X-Men:COTA and MSH.
La versión de Saturn es la mejorm tiene 2 colores extras unicos 👍
Why wasn’t this mass produced for sega gen? I hate the ps port
Why Capcom even bothered releasing this trash version on PS1, I'll never understand. If you have to cut out the entire purpose of the game (tag team), then what is the point?! I always wondered what morons purchased the PS1 version, as I owned the Saturn version import😆😂🤣
SHIN BAKI HANMA
Just like how not many people knew what the saturn was back then even less people owned it at release.
Not many people had a choice at the time. You gotta have the mentality of what it was like back then. Not how it is now.
@@ThatOldSchoolMagic Nah, even if I didn't have a Saturn back then, I still wouldn't buy trash ports like XMEN VS SF on PS1. You ALWAYS have a choice. The tag team mechanic was missing The whole point of the game was left out. What is the point of even buying or playing it?! Don't defend idiocy with tired excuses😂🤣😆
Marketshare couldn’t be denied, regardless of the lack of RAM.
The same as the point of every single other fighting game before and after that doesn't have the tag team mechanic.
Goes to show that SEGA makes superior consoles.
BUT consumer response favors the PLAYSTATION.
Same thing happened in the following generation of consoles.
DREAMCAST is superior console BUT people still faithful to the PLAYSTATION 2.
Then XBOX came in with almost same features of the DREAMCAST.
the SNES port was really janky.
The SNES was by far the best
Straight facts!
Ps1 Wins
Snes version is better than PS1.
I've had both of Saturn versions back in day. The x Men vs Streetfighter is not arcade perfect. You can't perform infinite off the wall and characters tend not to bounce away. Give it a try your opponent will tend land awkward like they got some weight on them. This is more dissapointing reason why I sold this game.
3rd world countries and their unplayable ports. Why bother? LOL.
Anyway this is probably my favorite fighter, ever. Needs a console release for current systems, and needs someone competent to convert it. As we know if a conversion has even one frame extra lag compared to the original release, it's dead.
Both trash compared to arcade CPS2
First