Make Any Image a Brush Alpha | Blender 2.8

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  • Опубликовано: 27 окт 2024

Комментарии • 244

  • @caturindrasukmana7673
    @caturindrasukmana7673 4 года назад +56

    Dude you're the most breathtaking blender tutor. I like how did you explain your videos clear as crystal. I am so glad found your channel. Keep working dude :)

    • @grabbitt
      @grabbitt  4 года назад +6

      Thanks :)

    • @ten-ub4xd
      @ten-ub4xd 2 года назад +1

      Breathtaking, very helpful

  • @brandingdesignpro
    @brandingdesignpro Год назад +2

    Incredibly helpful content on the blender alpha brush settings and use. There's not enough content or instruction tutorials on this tool that's easy to find. A couple, but not as much as low poly modeling. Thank you so much for this!

  • @Riprazor
    @Riprazor 4 года назад +9

    I just stumbled upon this after trying to accomplish (somewhat successfully) the exact same thing in Gimp using gradients and a guassian blur. This is considerably easier and produces better results! Thanks again Grant, will be joining your patreon group given how your content is always just so good!

  • @vyrusnation4053
    @vyrusnation4053 5 лет назад +7

    Materialize has saved me soooooo much time making all the different maps from the diffuse map.
    I made a custom wood grain texture and then loaded it into materialize and was easily able to make my displacement, normal, metallic, roughness and Ambient Occlusion maps.

    • @grabbitt
      @grabbitt  5 лет назад +1

      Yes it's really great :)

  • @KUBE.archvis
    @KUBE.archvis 4 года назад +9

    This is way easier than I thought! I've put off making my own brushes because I thought it was going to be way outside the confines of my current skill level.

  • @MoriAnimations
    @MoriAnimations 4 года назад +2

    Thanks Grant! I'd been painstakingly hand drawing cracks and bumps into rocky surfaces for hours and wondered if this was possible. Time saver! Very well explained. Thanks mate.

  • @mysticbeastdraws2067
    @mysticbeastdraws2067 3 месяца назад

    this is amazing. thank you for explaining it so simply, it worked first try, that never happens.

  • @pablogomez3308
    @pablogomez3308 4 года назад +2

    I've learned what an brush alpha is today! Thanks!!

  • @rufuscoppertop330
    @rufuscoppertop330 5 лет назад +2

    I'm finding that I have to pause and explore the menus to find out how you're doing things that you're doing but it's a really valuable tute. Thanks for putting it up.

  • @juggalojack13
    @juggalojack13 2 года назад

    I think that's the best, fastest thing I've ever learned on Blender that has an insanely huge impact. Thank you so much

  • @Sophistry0001
    @Sophistry0001 4 года назад +1

    Oh man that's incredible. Being able to use any high quality height map is fucking rad. You, sir, are criminally under rated.

  • @banjaracartoon
    @banjaracartoon 5 лет назад +5

    Thank You Grant. I am a newbie and your videos are helping me to improve my skills day by day.

  • @yannterrer
    @yannterrer 9 месяцев назад

    One of my first Blender tutorial and this tuto still help me! very clear and revelant explaination. Thank you so Much;)

  • @bagboybrown
    @bagboybrown 2 года назад +1

    You can certainly learn things from Mr. Abbitt, but he's so mellow that I often put him on when I'm going to sleep. XD

  • @nottinghasm
    @nottinghasm 5 лет назад

    I actually wanted to do this in Blender 2.79 a couple of weeks ago but Googling didn't help as I didn't know the correct terminology for my search, so I was grateful for the tutorial. Helpful, informative and well-paced as ever, thank you.

  • @SleepyMatt-zzz
    @SleepyMatt-zzz 5 лет назад

    I went to the beach to try it out, and it really works! Tricky thing is the get the lighting down for the images, but it is certainly better than spending a lot of time looking for free brushes.

    • @grabbitt
      @grabbitt  5 лет назад

      yes go on a grey day and it helps loads :)

  • @Hejirah
    @Hejirah 3 года назад +1

    thank you so much for this tutorial and the Materialize app, so much fun!

  •  5 лет назад +5

    That was great mate (Y) I don't know why but to create somethings in 2.8 is easier than the old version of Blender. We can reach easly the menus. Thanks for the video.

  • @ArbitraryOnslaught
    @ArbitraryOnslaught 2 года назад +1

    Tip: Also you can adjust Auto smooth under Stroke to refine the look

  • @dalajlampa1170
    @dalajlampa1170 2 года назад +2

    I come to learn stuff I leave as if I was in a spa. Calm, straight to the point, amazing teacher. As always great tut! 5 stars

  • @an24gaming88
    @an24gaming88 Год назад

    This is so wrong channel I discovered sir.....
    Thank you a lottttttttttttt😍😍😍😍😍😍😍

  • @Cadforcam
    @Cadforcam 5 лет назад +2

    Nicely explained and very useful as usual. I already knew materialize and can tell is amazing for a free program, hopefully they will add something like that to blender in the future.

  • @prizmaetkisiyogavekisiselg3572
    @prizmaetkisiyogavekisiselg3572 4 года назад +3

    You are a life saver, my man ! :) I was looking for that exactly. Finely summarized the process. Thank you a lot :)

  • @Antoinette737
    @Antoinette737 3 года назад +1

    Thank you for sharing your GREAT explaining.

  • @IPASAustralia
    @IPASAustralia 5 лет назад

    Excellent video. You are fast, yet thorough so you don't waste my time like others do. Thank you and you've just got yourself another subscriber.

  • @np5322
    @np5322 Год назад

    Super helpful man. Love your channel!

  • @MaiaCoimbra
    @MaiaCoimbra 2 года назад

    Thanks man i was needed that tutorial

  • @lylewyant3356
    @lylewyant3356 2 года назад

    Since I'm a newbi, I don't think I am ready for that one yet, but it is nice to know something like that is available

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone5407 2 года назад

    Excellent, thanks. I've been looking for this.

  • @jessicabernstein6185
    @jessicabernstein6185 2 года назад

    Wow! You know everything, thank you for this great tutorial, xxx jess

  • @RyanKingArt
    @RyanKingArt 4 года назад

    Very helpful thanks!

  • @josephvanwyk2088
    @josephvanwyk2088 2 года назад

    Thanks, such an important video this. Something I always wanted to know.

  • @IndustrialPlasticsNanaimo
    @IndustrialPlasticsNanaimo 4 года назад +2

    Awesome tutorial! Thank you Grant. Also love being told of new software. Cheers :-)

  • @shubham5792
    @shubham5792 5 лет назад +1

    Please make more videos on this. Btw the video is very much helpful.

    • @grabbitt
      @grabbitt  5 лет назад +1

      Thanks :) What would you like to see and learn about?

    • @shubham5792
      @shubham5792 5 лет назад

      Rock models like of blender guru but without using rock essentials.

  • @raykid1712
    @raykid1712 4 года назад

    you are amazing u are the best blender teacher

  • @tj-uq4yz
    @tj-uq4yz 3 года назад

    This is amazing! Great tutorial

  • @Bob-321
    @Bob-321 5 лет назад +2

    I recommend Krita over Gimp. Its also free to use.

    • @grabbitt
      @grabbitt  5 лет назад +2

      I think Krita is better at art type stuff but I imagine Gimp is better for image manipulation

  • @audunaarseth6237
    @audunaarseth6237 2 года назад

    Great tutorial, thanks!

  • @yezzzsir
    @yezzzsir 5 лет назад

    Thanks Grant. Really useful series.

  • @makentoarts986
    @makentoarts986 Год назад

    amazing, thank you so much!

  • @aprendendocomgames
    @aprendendocomgames 5 лет назад +1

    Thank you so much man! ❤🎮 Keep always making these incredible tutos! ❤🎮💡

  • @bes5164
    @bes5164 2 года назад

    Well, this is what I call a game changer :O

  • @ZacharyAghaizu
    @ZacharyAghaizu 4 года назад

    Any alternative to materialise for Mac?

  • @artsquirrel
    @artsquirrel 4 года назад

    Thanks for this video Grant, very helpful.

  • @Ruddy761
    @Ruddy761 5 лет назад

    Hi Grant! Another great tutorial. I have good news for people running Linux but still wish to use Materialize, since it does not have a Linux native version (yet).
    I managed to get it to run fine under Wine in Linux, just remember to install Microsoft Visual C++ runtime 2013 using Winetricks. (not the microsoft installer exe) Also install the "all fonts option" in winetricks or else you wont see any of the fonts in the UI. Thats it! Have fun with Materialize on Linux!

    • @grabbitt
      @grabbitt  5 лет назад

      nice work well done :)

  • @sarahluv6228
    @sarahluv6228 2 года назад

    I know its pretty old, but this seems to be the video that helped me the most. Is this similar to making a texture paint brush ?

  • @karlmoore1837
    @karlmoore1837 Год назад

    Thanks for the video, it has helped me quickly surface texture I had started in Blender, as my first full project in Blender. I was wondering, what could be done (or should be done) if a texture added starts showing "borders" as well as the texture on the surface of the sculpt? Is this a size, quality of image or other issue I don't know about? Thanks.

    • @grabbitt
      @grabbitt  Год назад

      Change your brush curve

  • @seanchoy236
    @seanchoy236 2 года назад

    Got stuck at 1:42 how exactly do you pull out another brush tab? Also, two questions:
    Does doing this create a duplicate copy of the draw brush, would I need to cycle through textures if I wanted to switch to a different one?
    Say if the surface of where I want to apply the texture is curved, would said texture follow the curvature?
    EDIT: got it to work, but is there a way to make the texture continuous rather than doing it one spot by one spot?

  • @josephlobb2216
    @josephlobb2216 3 года назад

    3:03 Supertexture Node also works for this, if your computer is (like mine) incompatible with Windows software (materialize)

  • @ProMontreal
    @ProMontreal 11 месяцев назад

    I've always wondered. Is there a way to downscale the brush texture itself. Say I want a pore texture, but when I'm pulling the brush out, it appears super big when I want the pores to be small. Is there anyway to make that happen?

    • @grabbitt
      @grabbitt  11 месяцев назад

      Kind of I guess. But ti's better to have a separate alpha texture

  • @froggyworld
    @froggyworld 4 года назад

    Very helpful. thank you!

  • @nirmalendukhan5392
    @nirmalendukhan5392 5 лет назад

    You are always the best, very helpful video.

  • @tcheadriano
    @tcheadriano 4 года назад

    Awesome!!! Thanks!!

  • @herberttubera6996
    @herberttubera6996 8 дней назад

    thank Mr. Gabbitt, unfortunately cant use in MacOS

  • @harryboteler5332
    @harryboteler5332 5 лет назад +1

    Hi Grant, I love this series - so easy and clear to follow. Is there an equivalent program to Materialize for Mac OS that you can recommend?

    • @grabbitt
      @grabbitt  5 лет назад +1

      crazy bump might work for you?

    • @harryboteler5332
      @harryboteler5332 5 лет назад

      Thanks for that. Works well and looks fairly straightforward to use. @@grabbitt

  • @exploringbiblicalendtimes779
    @exploringbiblicalendtimes779 4 года назад

    thanks brilliant

  • @epelfeld
    @epelfeld 4 года назад

    Thank you so much for this!

  • @wildhearts9006
    @wildhearts9006 4 года назад

    nice. thanks for this

  • @smaplessmap5355
    @smaplessmap5355 Год назад

    Anyway to define an alpha mid grey that darker parts push into and light parts pop out the surface?

  • @vazak11
    @vazak11 5 лет назад

    Very helpful, thanks!

  • @ten-ub4xd
    @ten-ub4xd 2 года назад

    are you ever meant to apply the multires mod? or is it best just to never apply it - my mac runs very slow when i use it, so scared to crash and lose it all if i apply it, great content brother! thank you

    • @grabbitt
      @grabbitt  2 года назад

      There is no reason to apply it.

  • @rhomis
    @rhomis 4 года назад +2

    I got the tutorial on a 60" screen, and Blender on the desktop screen, and when I increased that resolution up 5X everything froze. Other than that, GREAT Tutorial.

  • @rocifier
    @rocifier 2 года назад

    I don't get it, it seems that you just blur the hell out of a greyscale image to get it to work. But what if I want very hard/sharp edges as well from the brush?

    • @grabbitt
      @grabbitt  2 года назад +1

      Yeah it seems odd but it works better than you would expect

  • @indrakomara6966
    @indrakomara6966 3 года назад

    thank you...

  • @EL_N0IR_2201
    @EL_N0IR_2201 Год назад

    i have a question about materialize, how do i install properly, it seems like just extracting activates it, is it ok too extract it then drag it too my desktop and open it from there fine? its a weird install I'm confused. also I'm kind of worried about the 8bit photo's thing, i only have affinity photo do you think i can use affinity too upscale 8bit too 32 bit like you said? other than that really helpful video thank you.

    • @grabbitt
      @grabbitt  Год назад

      It's been a while since I've used it so I'm not sure

  • @Grace-jb7me
    @Grace-jb7me Год назад

    I see you didn't retopologize. If I wanted to apply some sort of texture say, to a face I sculpted, could I just go ahead and use this technique or would I have to still retopologize.

    • @grabbitt
      @grabbitt  Год назад

      It's not quite that simple but look up the multiresoultin modifier

  • @TheSebledingue
    @TheSebledingue 4 года назад

    Thank you so much

  • @jonathansgarden9128
    @jonathansgarden9128 4 года назад

    This looks great! Unfortunately my windows PC is crap. My Mac is far superior. I guess I'll have to switch between the two for the results I need

  • @jokerrabit
    @jokerrabit 2 года назад

    great tutorial but when I try this it acts like a normal brush so it shows as I move the brush across the mesh, not like a stamp that stays in place and gets more refined as you drag out like yours is doing. what am I missing? I'm using 2.90 if that makes a difference.

    • @grabbitt
      @grabbitt  2 года назад +1

      Are you using the anchor stroke method

    • @jokerrabit
      @jokerrabit 2 года назад

      @@grabbitt yes ty that worked. one more question how would I make this so it makes it more like a stamp? so all I have to do is click once and have a pattern because like it is it wont work for screensand things like that.

    • @grabbitt
      @grabbitt  2 года назад

      @@jokerrabit try the dot stroke method

  • @activemotionpictures
    @activemotionpictures 5 лет назад +1

    Thank you for sharing. How many times did you subdivided the sphere to get that kind of result? You didn´t use dyntopo so what´s the mesh resolution? Thanks. Great video.

    • @grabbitt
      @grabbitt  5 лет назад +2

      Ctrl 5 so 5 subdivisions. Apply that. Then add multires at 3 subs to start

    • @activemotionpictures
      @activemotionpictures 5 лет назад +1

      @@grabbitt 5! ok. well, thanks. sure thing.

    • @grabbitt
      @grabbitt  5 лет назад +1

      @@activemotionpictures sorry meant to say that was with the default cube

  • @aybee5908
    @aybee5908 2 года назад

    Hmmm, Materialize doesn`t let me save any map. Any ideas? Ok got in the moment I wrote this. You have to type in the ending by your own (jpg, png etc)

  • @prizmaetkisiyogavekisiselg3572
    @prizmaetkisiyogavekisiselg3572 4 года назад

    Is that method applicable to sculpting human hair and giving fine details? And what can you suggest for creating the material and texture for hair ? Is there an easy way such as this approach? I currently use stencil and try to mimick the natural flow of textures via bumps in shader mode of blender. But couldn't get natural looking results.

    • @grabbitt
      @grabbitt  4 года назад

      Very tough to sculpt hair really

  • @KevinFeegers
    @KevinFeegers 2 года назад

    Hello Grant, first of all thank you for the good tutorial. I have a little problem, maybe you can help me. As soon as I go to "Multires" and then Subdivde, then square edges become round. Can I somehow prevent that they become round? I have built a column, and would like to decorate it this way, but now it is no longer a column, but an egg-like object. :D

    • @grabbitt
      @grabbitt  2 года назад

      Choose simple as sub division method

  • @rama1234ish
    @rama1234ish 5 лет назад +2

    Is there a way to make it so that the brush only affects the selected vertices of an object? I have an outline of a hand, and I want to make it look like an inflated glove. I need to use a brush to "puff it up", but I don't want the brush to affect the outline of the hand.

    • @TheStickofWar
      @TheStickofWar Год назад

      anyone reading this in a few years time, it is the job for a mask.

  • @jorgem.670
    @jorgem.670 3 года назад

    Before I could do this but now even if I put the texture nothing happens can you help me?

    • @grabbitt
      @grabbitt  3 года назад

      have you got enough verts

  • @zevac
    @zevac 4 года назад +17

    1:32 bruh

  • @rken100
    @rken100 4 года назад

    great tutorial!!! is this the same process for making grease pencil texture brushes??

    • @grabbitt
      @grabbitt  4 года назад +2

      Haven't used it much yet. Plan on doing that more next year

  • @haroldd5035
    @haroldd5035 5 лет назад

    I’m looking for something that will allow me to add patterns and textures to my models for 3D printing. Will these textures export in an stl?

    • @grabbitt
      @grabbitt  5 лет назад +1

      yes on very high poly meshes

  • @eliasmedina9060
    @eliasmedina9060 Год назад

    Could I do this with scales on a dinosaur?

  • @cgabyssinia7966
    @cgabyssinia7966 2 года назад

    Hello Grant, is it possible to make a normal map image as a brush alpha in Blender? thanks :)

  • @Hejirah
    @Hejirah 3 года назад

    one question; can I rotate the alpha in blender sculpt mode?

    • @grabbitt
      @grabbitt  3 года назад

      If you put it on random yes

  • @kushsingh5744
    @kushsingh5744 4 года назад

    IDK why it isn't working. When I'm using brush, then it is not following the texture.

    • @grabbitt
      @grabbitt  4 года назад

      check if its tiled or random

  • @LLuki105
    @LLuki105 5 лет назад +1

    You are my master... :)

  • @sp1011
    @sp1011 5 лет назад

    How can a texture be added to a flat plane using an anchored brush? Do you have a video on this?

    • @grabbitt
      @grabbitt  5 лет назад

      it's exactly the same but it must have enough faces to make the topology

  • @rrrjr392
    @rrrjr392 5 лет назад

    Why it doesn't working on my blender ver. 2.79??? Can you explain it? Or maybe there's a different way to do on blender ver. 2.79??

    • @grabbitt
      @grabbitt  5 лет назад

      pretty mush same method for 2.79. Perhaps it's worth you trying 2.8 :)

  • @MrVausta
    @MrVausta 4 года назад

    my PC dies above 1m vertices is there another way use the bumb maps in blender still with high resolution on the detail ?

    • @grabbitt
      @grabbitt  4 года назад +1

      only painted on as a bump map

    • @MrVausta
      @MrVausta 4 года назад

      @@grabbitt thank u for the quick answer, ill find another way to handle the verts than maybe less detail or something :)

  • @romannavratilid
    @romannavratilid 5 лет назад

    AFAIK banding will ALWAYS be there because the original image simply didnt have the color depth needed for it to not make banding (that means the original image was 8 bit and it wont help really turning it into 32 bit since theres no original info there). Am i wrong?

    • @grabbitt
      @grabbitt  5 лет назад

      you turn it into a 32 bit and then edit it in photoshop with blur it should add the info you need

    • @romannavratilid
      @romannavratilid 5 лет назад

      @@grabbitt Ok interesting. So it doesnt have the original info in 32 bit, but it "guesstimates" the info, and this is sufficient to get rid of the banding, correct?
      (thank you)

    • @grabbitt
      @grabbitt  5 лет назад

      That's how i understand it :)

  • @dontusedontuse8273
    @dontusedontuse8273 4 года назад

    How can one texture paint with a jpg brush with alpha background can't seem to get it to work want to use rake but can't invert the brush

    • @grabbitt
      @grabbitt  4 года назад

      JPEGs don't have alphas

    • @dontusedontuse8273
      @dontusedontuse8273 4 года назад

      @@grabbitt sorry mean transparent want to use psd brush in jpeg to import in blender to texture paint but does not work as expected

  • @mayorc
    @mayorc 5 лет назад

    Maybe dithering instead of blurring would be better, to avoid loosing details.

  • @changlixstraykidzz3844
    @changlixstraykidzz3844 4 года назад

    Hye, I already put the textures but why it did not appear on my item. Can you help me? I already put in on anchored btw.

  • @petertremblay3725
    @petertremblay3725 5 лет назад

    You cannot take an 8 bits image and convert it to 16 or 32 bits since it's have to be edited and created at 16 or 32 bits to get all the fine details. It's like trying to scale up a low resolution image.

    • @grabbitt
      @grabbitt  5 лет назад

      yes that's why I had to blur it again in photoshop in order to allow the increased detail to take place

    • @petertremblay3725
      @petertremblay3725 5 лет назад

      @@grabbitt I learn it the hard way after trying for a day to get decent displacement without any success. I end up buying bitmaptomaterial since we can export in 16 or 32 bits.

  • @parkerdarrencrandell1540
    @parkerdarrencrandell1540 5 лет назад +1

    Is there any way to apply color as poly paint or texture paint from the same image at the same time?

    • @grabbitt
      @grabbitt  5 лет назад

      not that i know of. It would be lovely though :)

  • @hicham171
    @hicham171 3 года назад

    If im making a game asset or character ,is it better to us it while sculpting or after retopo ?

    • @grabbitt
      @grabbitt  3 года назад +1

      You use this before most of the time

    • @hicham171
      @hicham171 3 года назад

      @@grabbitt thanks !!!✌

  • @lifeisbeautiful5998
    @lifeisbeautiful5998 5 лет назад +1

    This is great God 🙏🙌👏 like toutorial

  • @amanonyoutube9591
    @amanonyoutube9591 2 года назад

    i did not know materialize was a thing until today

  • @sandragreaney2464
    @sandragreaney2464 5 лет назад

    Hi Grant, thank you for your videos. Is there a MAC alternative to Materialize? Cheers.

    • @grabbitt
      @grabbitt  5 лет назад

      I dont know sorry

    • @sandragreaney2464
      @sandragreaney2464 5 лет назад

      @@grabbitt thanks for replying anyway. Cheers :)

    • @pdhm7521
      @pdhm7521 4 года назад

      @@sandragreaney2464 Sorry for the delay, but you can use CrazyBump

  • @Justathereptile
    @Justathereptile 5 лет назад

    How did you make a new panel? I tried the same way you did but no luck.

    • @grabbitt
      @grabbitt  5 лет назад

      just grab the corner maybe you have a bug

  • @LaFaisal
    @LaFaisal 5 лет назад

    Hello
    Quick question ❓
    What you think about Sony FE 90mm f/2.8 STF GM OSS Lens is good for take pictures and Creating Texture?
    My camera is A7R III.

    • @grabbitt
      @grabbitt  5 лет назад

      Yes that will be excellent :)

    • @LaFaisal
      @LaFaisal 5 лет назад

      @@grabbitt
      Thank you 🙏🏻🌹

  • @pianoneko9279
    @pianoneko9279 4 года назад

    Can the brush also be used as a texture within the texture painting tab in Blender as well?

    • @grabbitt
      @grabbitt  4 года назад

      not sure what you are asking but yes i talk about this in stencils