Art of Game Design with Jesse Schell

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  • Опубликовано: 8 ноя 2022
  • Jesse Schell is the author of the critically acclaimed book "The Art of Game Design: A Book of Lenses," published in 2008. The book captured Game Developer Magazine's coveted "Front Line Award" in 2008. In 2014, he released the second edition of this book. In 2019 the tenth anniversary and third edition of the book was released.
    Jesse is also the founder and CEO of @SchellGames. Since starting Schell Games in 2002, Jesse has grown it into the largest and most successful game development company in Pennsylvania. Under his leadership, Schell Games has produced an amazing array of innovative, transformational and award-winning entertainment experiences, including the Disney Fairies MMO, Pixie Hollow, Toy Story Mania TV Game and some of the most popular interactive theme park attractions in the world.
    Jesse also holds a faculty position as Distinguished Professor at the Entertainment Technology Center (ETC) of Carnegie Mellon University. Since 2006, Professor Schell has taught the Building Virtual Worlds class, created by ETC Co-Founder and "The Last Lecture" author, Randy Pausch.
    Prior to starting Schell Games, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as a designer, programmer, and manager on numerous projects for Disney theme parks and DisneyQuest.
    He is perhaps most celebrated for his design of Disney's Toontown Online, the first massively multiplayer game for kids. Toontown Online won several awards, including the following:
    - Computer Gaming World - "2003 MMORPG Game of the Year"
    - Webby Awards - "2003 People's Voice Award, Kids Category"
    - Parents' Choice Foundation - "2003 Silver Honor"
    - Children's Software Review - "2003 All Star Software Award"
    - WiredKids - "2005 Safe Gaming Award"
    - 2005 Webby Awards - "Webby Worthy Selection Award"
    In addition to his award-winning work at The Walt Disney Company, Jesse has achieved numerous accomplishments, including the following:
    - KAPi Pioneer Award in 2019
    - Pioneer in Immersive Reality Award in 2018
    - Pittsburgh Technology Council Tech50 CEO of the Year in 2016
    - Pittsburgh Technology Council 2016 CREATE Selection- Creators of the Year
    - Selected as Pittsburgh Business Times Most Admired CEOs in 2016
    - Named a Smart 50 business leader in 2014
    - Selected as Ernst & Young Entrepreneur Of The Year 2009 Finalist for Upstate NY, Western Pennsylvania, and West Virginia region
    - Named one of the world's Top 100 Young Innovators by MIT's Technology Review (2004)
    - Served as Director and Chairman of the International Game Developers Association (2003-2005)
    - Lead designer of "2001 Thea Award" winner, Pirates of the Caribbean: Battle of the Buccaneer Gold, a virtual reality attraction within Disney's theme park
    - Cut his technical teeth as a Software Engineer for IBM and Bell Communications Research
    - Earned a Master's Degree in Information Networking from Carnegie Mellon University
    - Earned a Bachelor's Degree in Computer Science from Rensselaer Polytechnic Institute (RPI)
    Learn more about Schell Games:
    www.amazon.ca/Art-Game-Design...
    schellgames.com
    schellgames.com/blog/among-us...
    / jesseschell
    / amongusvr
    www.etc.cmu.edu
    Learn more about Dieku Games:
    diekugames.com
    diekugames.itch.io
    / diekugames
    / diekugames
    / diekugames
    / diekugames
    diekugames.blogspot.com
    / discord
    #gamedesign #ttrpg #gdc
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Комментарии • 16

  • @DiekuGames
    @DiekuGames  Год назад +2

    hey everyone! if you liked the video i'd appreciate it if you checked out my channel and if you find another video of mine that you like, consider subscribing! :)

    • @spoonsweet
      @spoonsweet 7 месяцев назад +1

      thank you for this interview! So cool!

  • @iamsecrets
    @iamsecrets Год назад +7

    I'm currently 1/3 of the way through the art of game design and it's a really great book.

  • @arcan762
    @arcan762 Год назад +3

    _"this isn't very good... but what if it was?"_
    that's deep

  • @luqmanazeem6251
    @luqmanazeem6251 Год назад +2

    I keep getting more and more fascinated as Jesse gets into the "whys" of his thought process towards the book. I deem watching this video just as special as reading the book.
    This is surprisingly more enlightening in terms of game design compared to many other great resources.
    (Still reading it at a snail's pace, so not sure if he mentions all of these details in the book. However, judging by the topics, discussing these in the book seems unlikely.)

  • @thehommeyosh8605
    @thehommeyosh8605 8 месяцев назад

    I am a grad student at CCA for Multimedia, Game Dev.
    And my last class, my professor introduced me to Ai chat, 😅 I was skeptical using them but now it's like I have. All the information I need is a question away. It saves me time on research and it has been an amazing tool.

  • @silverhoofgames
    @silverhoofgames Год назад +2

    Thank you very much for this episode!

    • @DiekuGames
      @DiekuGames  Год назад

      Thanks for watching! Having Jesse on was a bit of a bucket list guest for me!

    • @DiekuGames
      @DiekuGames  Год назад +2

      My sister bought me a shirt that said "Not Seth Rogen" on it afterwards!

  • @batjutsu
    @batjutsu Год назад +1

    Thanks for this interesting discussion 🙂

  • @waldojams
    @waldojams Год назад +1

    Great stuff. Just bought the book!

  • @thisismyprivateaccount6546
    @thisismyprivateaccount6546 Год назад +2

    Garry you kind of look like Seth Rogan 😂
    Edit: When Jesse mentioned sword play being static feeling in games, I immediately thought about The Legend of Zelda: Twilight Princess, and how satisfying swinging the Wii remote was to swing the sword. He’s totally right about that.

    • @DiekuGames
      @DiekuGames  Год назад +2

      Funny story.... years ago I was accused of being Seth Rogen at Disneyland and it caused quite a stir of amongst the crowd!!

    • @thisismyprivateaccount6546
      @thisismyprivateaccount6546 Год назад

      @@DiekuGames Good man for not exploiting this 😂

  • @DevLuckk
    @DevLuckk 4 месяца назад

    Great video ❤

  • @closedchill5243
    @closedchill5243 Год назад +1

    Really looking forward to AI advancements. I think that will be big. I also think liquid physics are mostly untapped and have a lot of potential.