DLSS 4.0 Vs 3.8.10 - Cyberpunk 2077 (Static Comparison)

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  • Опубликовано: 25 янв 2025

Комментарии • 62

  • @GameTailsTech
    @GameTailsTech  2 дня назад +5

    I'm making a new video comparing DLSS 4 with moving scenes! I'll be uploading it soon!
    New video available in motion scenes
    ruclips.net/video/zmYWPsEYrEQ/видео.html

    • @affe.ohnewaffe
      @affe.ohnewaffe День назад +1

      Good job 👌 Love it to See . Yes IT will by real interesst whats going in with moving pictures

  • @Wilberbeest
    @Wilberbeest 2 дня назад +22

    Transformer model is WILD. Performance is better than old Quality now lol. So you can have better quality and way more frames, just from the new transformer version of DLSS, and applies to ALL RTX cards. What a time to be alive.

    • @GameTailsTech
      @GameTailsTech  2 дня назад +1

      Exactly!! The result of this new DLSS is incredible

    • @IdenticalDifference
      @IdenticalDifference 2 дня назад +3

      Plus, TR model just came out literally, it will be surely improved even more in future.

  • @kraithaywire
    @kraithaywire 2 дня назад +11

    Great video! Even DLSS Performance looks so good now!

    • @GameTailsTech
      @GameTailsTech  2 дня назад

      Thank you very much! I will soon be uploading another DLSS 4 video with moving scenes.

  • @Rooster_0451
    @Rooster_0451 2 дня назад +13

    This is exactly the kind of comparison I was looking for!!

  • @lukz7600
    @lukz7600 2 дня назад +6

    dlss4 performance better than 3.8 quality ☠

    • @MirrorReaper
      @MirrorReaper 2 дня назад

      native too. but remember this is when not moving. the whole issue with upscaling is ghosting and blurriness when moving

    • @filipborch-solem1354
      @filipborch-solem1354 День назад +1

      @@MirrorReaper DLSS 4 does seem to reduce motion blur and disocclusion artifacts by like, 80% compared to 3.8 from my testing.

  • @RAR33225
    @RAR33225 День назад

    You made the best comparison among all, thank you

  • @MrLoall
    @MrLoall 2 дня назад +1

    thx for the video, just what i was looking for.

    • @GameTailsTech
      @GameTailsTech  2 дня назад

      You are welcome!
      Thank you very much! I will soon be uploading another DLSS 4 video with moving scenes.

  • @JesseTryna
    @JesseTryna 2 дня назад +5

    Underated video

  • @s0nVan
    @s0nVan 2 дня назад +9

    The fact that all the comparisons have been static loses a bit the sense of comparing both models, since it gives time to accumulate enough information from multiple identical frames to both models to achieve an image without showing so many upscaling errors. On the other hand, and since I have already tested the new model (preset J) I can attest that it looks better in certain aspects than the previous models (preset E/F) but still failing in details such as vegetation that shows shimering compared to previous models, in general, it is a good advance that comes hand in hand with a reduction in performance depending on how fast and how modern your gpu is.

    • @moonknightish
      @moonknightish 2 дня назад +2

      But this is a screenshot, not a still image rendering in real time.

    • @ControversialOpinion
      @ControversialOpinion 2 дня назад

      Was looking for someone to talk some sense. These still images are pretty much meaningless.

    • @joelashworth7463
      @joelashworth7463 2 дня назад +2

      it's from a moving camera from the benchmark - their is nothing static about the shot - you can argue that it's using temporal but using the word static is inaccurate

    • @GameTailsTech
      @GameTailsTech  2 дня назад

      The second video I was making will be released today
      In this new video there is a comparison with things moving

  • @Dark-qx8rk
    @Dark-qx8rk День назад

    What if you applied sharpening to the native image like they have done with the transformer model?

  • @MirrorReaper
    @MirrorReaper 2 дня назад +1

    dlss 4 performance looks better than native, when not in motion anyways.

    • @GameTailsTech
      @GameTailsTech  2 дня назад +3

      The second video I was making will be released today
      In this new video there is a comparison with things moving

  • @treychampion9228
    @treychampion9228 2 дня назад +2

    DLSS Performance is goat

    • @GameTailsTech
      @GameTailsTech  2 дня назад

      Thank you very much! I will soon be uploading another DLSS 4 video with moving scenes.

  • @Nagy.Patrik
    @Nagy.Patrik 2 дня назад

    So now the new performance is better than native? At least in a still picture. How is it when moving?

    • @nekrosleezer
      @nekrosleezer 2 дня назад

      Fantastic!! a lot less ghosting

  • @KeatanDay
    @KeatanDay День назад

    Quality is crispier than Native

  • @flamyf
    @flamyf 2 дня назад +1

    what is the music? so good bro

    • @GameTailsTech
      @GameTailsTech  2 дня назад +1

      A Stroll Alone - Everet Almond

    • @flamyf
      @flamyf 2 дня назад

      @@GameTailsTech thanks!

    • @SebbS82
      @SebbS82 2 дня назад

      lol. This music could be from my grandma's times...

  • @NeeriGal
    @NeeriGal День назад

    FPS in 4K DLSS 3.8.10 Ultra Performance + FG = FPS in 4K DLSS 4.0 Ultra Performance + FG.
    In all presets, version 4 has a decrease in fps compared to version 3. But not with ultra performance.
    It turns out that when you turn on ultra performance in version 4, the preset that worked in version 3 is turned on?

  • @RattlingBlade
    @RattlingBlade 18 часов назад

    I am glad i bought an nvidia gpu over amd

  • @salvatoredevita4403
    @salvatoredevita4403 День назад

    Which is the resolution?

  • @V1lkas
    @V1lkas День назад

    this "native" is with TAA... right?

    • @GameTailsTech
      @GameTailsTech  День назад

      Yes

    • @GameTailsTech
      @GameTailsTech  День назад

      New video available in motion scenes with DLAA/TAA
      ruclips.net/video/zmYWPsEYrEQ/видео.html

    • @V1lkas
      @V1lkas День назад

      @ no wonder DLSSQuality looks better than TAA native then... thanks for video, im going to test it myself in metro exodus EE

  • @alandossantos4566
    @alandossantos4566 2 дня назад +2

    Wow😮

  • @DinhoSauro
    @DinhoSauro 2 дня назад +1

    DLSS for the win meu amigo!

    • @GameTailsTech
      @GameTailsTech  2 дня назад +2

      Vencemos completamente! o DLSS 4.0 tá com melhor qualidade ainda!

  • @elexor-o8e
    @elexor-o8e 2 дня назад

    Why does noone test dlaa it by far looks the best

  • @IdenticalDifference
    @IdenticalDifference 2 дня назад

    Literally the one simple test which mostly incompetent "reviewers" couldn't provide. Thank you!!!
    Also strange that you get less fps and more vram usage with dlss4 FG, should be less vram and more fps like nvida said and here ruclips.net/video/9-WkBTfcQWU/видео.html

    • @GameTailsTech
      @GameTailsTech  День назад

      I really don't know what happened with more vram and less fps but I saw people reporting that there was also a loss... could it be the Nvidia private driver that Reviews are using?
      I used the original Steam Cyberpunk to test and the 566.45 hotfix driver which fixes some issues I was having in games. I don't really know what happened to the fps loss

    • @IdenticalDifference
      @IdenticalDifference День назад

      @@GameTailsTech Yes, there's official dlss4 driver support coming on 50 series release in few days, be sure to try them out and post results if you can.

  • @NoxWings
    @NoxWings 2 дня назад +1

    These comparisons really mean very little with still frames. These techniques converge to ground truth over time, same as good TAA, but the real test is in-motion.
    While in motion there are disocclusions and also any animated texture which will lack motion vectors for that animation etc.
    DLSS is way better than FSR handling both of these (disocclusions and lack of motion vectors) but still you cannot expect the same kind of convergence as in these examples because error accumulates over time in motion and for disoccluded parts you simple lack previous frame information...

    • @bruhirl1023
      @bruhirl1023 2 дня назад +1

      Well you can conclude that DLSS 4.0 is better looking with a still frame than the others

    • @GameTailsTech
      @GameTailsTech  2 дня назад

      The second video I was making will be released today
      In this new video there is a comparison with things moving

  • @fpshooterful
    @fpshooterful 2 дня назад +1

    Still images is great. But, how is the latency?

    • @foxx8x
      @foxx8x 2 дня назад +2

      This is upscaling no frame gen soo no latency hit

    • @slopedarmor
      @slopedarmor 2 дня назад

      latency will be lower cuz upscaling makes the framerate higher

    • @fpshooterful
      @fpshooterful 2 дня назад

      @@slopedarmor ?? From the benchmarks i have been watching. It seems the latency goes way higher with framegen on.

    • @b1rell4987
      @b1rell4987 2 дня назад

      ​@@fpshooterful if i understand this video correctly there is no frame gen used. It is comparing new upscaler model to the old one. So you get more frame rate and lower latency.

    • @slopedarmor
      @slopedarmor 2 дня назад

      @@fpshooterful this video is resolution upscaling without framegen

  • @tomtomkowski7653
    @tomtomkowski7653 2 дня назад

    Great idea but done in a bad spot :)
    Get some reflections, transparent objects, and particles to the screen.

    • @GameTailsTech
      @GameTailsTech  2 дня назад +1

      The second video I was making will be released today
      In this new video there is a comparison with things moving

  • @Gatitos4k
    @Gatitos4k 2 дня назад

    alguien seria tan amable de subir y pasar el link del archivo de dlss que pesa unos 40mb tengo la version pirata y por alguna razon el update no incluye ese activo y no aparece la opcion de dlss en el juego, es el nvngx_dlss.dll