Hey that’s awesome! With a strong programming background your learning process should go a long pretty smoothly and expediently. It’s a great journey to start -FreeMelee
Find a genre you like to make and follow some in depth tutorial. I started with brannos vampire survivors clone and I'm 3rd month making-actually game demo with it as basis.
You've inspired me, man. Firstly, the algorithm gods have blessed your presence in the home page. Secondly, great first game idea and implementation, I'm going for a more open-world route. Lastly, subscribed, and notifications turned on, would love to see you where you're headed.
Look from brother to brother don't use godot ,its a time waste . Use unity or anything else , but don't use godot , this engine is not good at all , it has bad performance, bad graphics, lack of industry standard features and overall worse development experience. Please save you time and use anything else . This video should have 1.78 m views
Thank you, I really appreciate it! I’m having fun with Godot, it hasn’t given me any major heartache yet but if it does I’ll code my way out. I was gonna re-download Unreal Engine 5 once I got a second SSD, but not as a replacement, just more tools to develop in. -FreeMelee
i used Unity for a few years. I say it is a very good engine, much better than Godot in every way, mostly. except events/signals. Godot has signals built in, and the whole engine feels more focused, with the inbuilt script editor and stuff. But then you have consider all the extra guff that Unity comes with. it takes a while to start up every time, and you have to be online once ina while to phone home to the mothership. Godot runs fast and economically , which is very useful when you are learning game design. You will be learning all the same patterns as any other game engine, and them later you can move to one of those game engines. Sure those game engines will run better and faster and prettier on the other engines, but your laptop will not. Once you learn all the game design patterns you can move to another engine for next level games.
Thanks for those resource suggestions! Might have to port my minecraft clone into C# to test the performance gains
i have a strong programming background, but zero experience in actual game development and i just downloaded godot yesterday
Hey that’s awesome! With a strong programming background your learning process should go a long pretty smoothly and expediently. It’s a great journey to start -FreeMelee
Find a genre you like to make and follow some in depth tutorial. I started with brannos vampire survivors clone and I'm 3rd month making-actually game demo with it as basis.
You've inspired me, man. Firstly, the algorithm gods have blessed your presence in the home page. Secondly, great first game idea and implementation, I'm going for a more open-world route. Lastly, subscribed, and notifications turned on, would love to see you where you're headed.
Look from brother to brother don't use godot ,its a time waste . Use unity or anything else , but don't use godot , this engine is not good at all , it has bad performance, bad graphics, lack of industry standard features and overall worse development experience. Please save you time and use anything else . This video should have 1.78 m views
Thank you, I really appreciate it! I’m having fun with Godot, it hasn’t given me any major heartache yet but if it does I’ll code my way out. I was gonna re-download Unreal Engine 5 once I got a second SSD, but not as a replacement, just more tools to develop in.
-FreeMelee
i used Unity for a few years. I say it is a very good engine, much better than Godot in every way, mostly. except events/signals.
Godot has signals built in, and the whole engine feels more focused, with the inbuilt script editor and stuff.
But then you have consider all the extra guff that Unity comes with. it takes a while to start up every time, and you have to be online once ina while to phone home to the mothership.
Godot runs fast and economically , which is very useful when you are learning game design. You will be learning all the same patterns as any other game engine, and them later you can move to one of those game engines.
Sure those game engines will run better and faster and prettier on the other engines, but your laptop will not.
Once you learn all the game design patterns you can move to another engine for next level games.
@@Disc3Man I'd feel so discouraged reading comments like this idk how you take it so well lol
Haters gonna hate i guess, @Peak_Stone has it right on point. learn how to walk then try wall running.
xD