Nuke Tutorial - Reconcile3D Node

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  • Опубликовано: 2 окт 2024
  • Turn 3D coordinates into 2D coordinates with the very handy Reconcile3D node. A Nuke tutorial from Professor Paul.
    Footage not available for download, sorry!

Комментарии • 17

  • @karaauul
    @karaauul Год назад +1

    Love it! Thanks!

  • @AllThingsFilm1
    @AllThingsFilm1 5 лет назад +5

    Great tutorial. Just heard about you from VFXforfilmmakers. And subbed.

  • @MohamedAlaaEzzat
    @MohamedAlaaEzzat 2 месяца назад +1

    nice tut keep going

  • @ChilledOutGamingCOG
    @ChilledOutGamingCOG 5 лет назад +1

    Very useful sir thank you for the video! Do this quite often at work actually, the only difference being, a camera & some set geo is normally already available so you have to create axis’s from that rather than within Nuke’s camera tracker. Looking forward to more videos :D

  • @danilodelucio
    @danilodelucio 5 лет назад +1

    Paul, I'm loving to watch your videos, your channel is amazing!! Keep making more tutorials, thanks and congrats!!!

  • @apmanti12
    @apmanti12 5 лет назад +1

    dope! that motion blur 2d trick is nice, as it is so much faster than scanline render. gotta go fast.

  • @ericprochnow7584
    @ericprochnow7584 5 лет назад +2

    Fantastic tutorial 👍🏼

  • @guada4817
    @guada4817 3 года назад +1

    very useful, thanks!

  • @pablo_wolfelone
    @pablo_wolfelone Год назад

    I'm sorry to find your tutorials so long after, I see that you stopped making them a long time ago. It's a pity, they are very good.

  • @saeedzare2410
    @saeedzare2410 4 года назад +1

    awesome tut

  • @oliverstar1175
    @oliverstar1175 5 лет назад +1

    great tutorial as always !

  • @TheJackzont
    @TheJackzont 4 года назад

    Great tutorial. Thanks a lot professor..

  • @stephen12holbrook
    @stephen12holbrook 3 года назад

    Great tutorial! I learned a lot of other useful things besides Reconcile (such as turning off expression lines with Alt+E). One question: Reconcile3D appears to require you to have a pointcloud so that you can select a point and create an axis, and that pointcloud is generated by your CameraTracker node; Suppose you have a more complicated scene and instead of having to do the track yourself in Nuke, you were provided with a camera that came from the 3d/track department - which means you no longer have a pointcloud. How would you generate an axis without a pointcloud?

    • @stephen12holbrook
      @stephen12holbrook 3 года назад

      I guess the 3d department would have to provide some set geo as reference for the axis, which in my experience is not always available!

    • @PDeNigris
      @PDeNigris  3 года назад

      You could use the Point Cloud Generator node and feed it the camera from the 3D department. Glad you found this useful!

  • @parthprajapati2108
    @parthprajapati2108 5 лет назад

    superb tutorial. very helpful to us...

  • @Annamalai30109
    @Annamalai30109 4 года назад

    awesome...