Turn 3D coordinates into 2D coordinates with the very handy Reconcile3D node. A Nuke tutorial from Professor Paul. Footage not available for download, sorry!
Very useful sir thank you for the video! Do this quite often at work actually, the only difference being, a camera & some set geo is normally already available so you have to create axis’s from that rather than within Nuke’s camera tracker. Looking forward to more videos :D
Great tutorial! I learned a lot of other useful things besides Reconcile (such as turning off expression lines with Alt+E). One question: Reconcile3D appears to require you to have a pointcloud so that you can select a point and create an axis, and that pointcloud is generated by your CameraTracker node; Suppose you have a more complicated scene and instead of having to do the track yourself in Nuke, you were provided with a camera that came from the 3d/track department - which means you no longer have a pointcloud. How would you generate an axis without a pointcloud?
Love it! Thanks!
Great tutorial. Just heard about you from VFXforfilmmakers. And subbed.
nice tut keep going
Very useful sir thank you for the video! Do this quite often at work actually, the only difference being, a camera & some set geo is normally already available so you have to create axis’s from that rather than within Nuke’s camera tracker. Looking forward to more videos :D
Paul, I'm loving to watch your videos, your channel is amazing!! Keep making more tutorials, thanks and congrats!!!
dope! that motion blur 2d trick is nice, as it is so much faster than scanline render. gotta go fast.
Fantastic tutorial 👍🏼
very useful, thanks!
I'm sorry to find your tutorials so long after, I see that you stopped making them a long time ago. It's a pity, they are very good.
awesome tut
great tutorial as always !
Great tutorial. Thanks a lot professor..
Great tutorial! I learned a lot of other useful things besides Reconcile (such as turning off expression lines with Alt+E). One question: Reconcile3D appears to require you to have a pointcloud so that you can select a point and create an axis, and that pointcloud is generated by your CameraTracker node; Suppose you have a more complicated scene and instead of having to do the track yourself in Nuke, you were provided with a camera that came from the 3d/track department - which means you no longer have a pointcloud. How would you generate an axis without a pointcloud?
I guess the 3d department would have to provide some set geo as reference for the axis, which in my experience is not always available!
You could use the Point Cloud Generator node and feed it the camera from the 3D department. Glad you found this useful!
superb tutorial. very helpful to us...
awesome...