Our gpu's first attempt at a real 3d opengl pipeline (owie)

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  • Опубликовано: 4 ноя 2024

Комментарии • 4

  • @ibemper1850
    @ibemper1850 День назад +1

    really cool stuff you are making, very little information online about this stuff, keep going!

  • @RovelStars
    @RovelStars День назад

    Absolute chad, keep it up!

  • @JATmatic
    @JATmatic День назад

    This is a quite mad lad project... just getting vertex only shaded rendering (i.e. no textures) working *corrrectly* will allow so much stuff to be drawn.

    • @WGG25
      @WGG25 День назад

      i doubt implementing textures would be that much more work, from what i've seen of the drivers so far