If Half-Life 2 Came Out In 1999

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  • Опубликовано: 18 сен 2024
  • In this video, we take a look some ported Half-Life 2 Beta maps running on the GoldSrc engine inside Half-Life 1.
    Map Links:
    Exact links aren't working.
    Go to hl2-beta.ru/
    Then Downloads
    Then Half-Life
    Then Maps
    and download the maps from there.
    Music in background the Half-Life PS2 Menu Theme.
    ---------------------------------------------------------------------------------------
    All music used in my videos are my own UNLESS stated in the description above. You can listen to them on my Hazard Music channel, or on most music streaming servces.
    Intro Music:
    Unexplained Hazards (OG Intro) • Unexplained Hazards (T...
    Nuclear Medication (Modern Intro) • NUCLEAR MEDICATION
    OG Intro by Skyclad
    Modern Intro Render by Javier Otten
    ❗Links❗
    ☢Spotify: open.spotify.c...
    ☢Music Channel: / @hazardmusicyt
    ☢GamObs Channel: / channel

Комментарии • 219

  • @modernmobster
    @modernmobster Год назад +348

    I have such a soft spot for those old skyboxes in games. They stick out so much from the playable area, but theres something appealing about the artwork that aesthetically works for me. Its almost liminal I guess because you know that no matter where you go, you're really not going anywhere. Hard to explain, but they're great, just like how I have such a soft spot for the old pre-rendered backgrounds in survival horror and point-and-click games.

    • @enricofermi3471
      @enricofermi3471 Год назад +10

      I think that's because at the time it would be either fairly bad 3D in terms of texture and geometry due to performane limitations, or a rather detailed 2D where you can get your artstyle roam free.
      That's why modern games (well, not all of them but quite a bunch) have great 3D detailed backgrounds - there's enough processing power to allow rhat.
      Back then it was either compromise 3D or whatever-you-draw 2D.

    • @modernmobster
      @modernmobster Год назад +12

      @enricofermi3471 I know, but I'm just saying that even today there's something visually appealing to me about these old 2D skyboxes that I appreciate just as much as the best 3D skyboxes we see today. It could just be the fact that I know someone had to draw those separately, so I appreciate the artistry more than or as much as developers placing assets in the background.

    • @enricofermi3471
      @enricofermi3471 Год назад +3

      @@modernmobster Yeah, me too.
      That's part of what is usually called the "soul" of the game.

    • @ImDannn
      @ImDannn Год назад +3

      It's my favourite part of PS2 games. Sky boxes in games like Yakuza, NFSUG2, they just have a feel to them.

    • @modernmobster
      @modernmobster Год назад +2

      @ImDannn definitely Yakuza when you're at the docks or on the rooftop of the Millennium Tower, and you're looking over Tokyo.

  • @FlaxJackett
    @FlaxJackett Год назад +375

    I thought they finished half life 2: classic for a second there.

    • @TheOnlyZober
      @TheOnlyZober Год назад +16

      I dont even know if its cancelled or not...

    • @protocetid
      @protocetid Год назад +16

      @@TheOnlyZoberone of the last posts on X (or whatever it is called) said it’s not cancelled

    • @LemLam8362
      @LemLam8362 Год назад

      Samw

    • @SirYodaJedi
      @SirYodaJedi Год назад +14

      @@protocetidI call it Xitter. The "x" is pronounced like in mandarin.

    • @protocetid
      @protocetid Год назад +8

      @@SirYodaJedi Lol fitting, specially after Tesla pledged to promote the CCP's "socialist" values.

  • @clovekslovensky5901
    @clovekslovensky5901 Год назад +201

    I find it super weird to see combine soldiers inside of the gold src engine

  • @CatsT.M
    @CatsT.M Год назад +85

    The flat skyboxes really are nice when used well. They add a different atmosphere than the 3D skyboxes have.

    • @NoVIcE_Source
      @NoVIcE_Source Год назад +1

      You're absolutely right!

    • @die_lokki287
      @die_lokki287 Год назад +5

      Yeah! I can't describe how, but they give off some cozy feeling

  • @ticklemedaddy
    @ticklemedaddy Год назад +52

    WE MAKING IT TO CITY 17 ON THE HYPERBOREA WITH THIS ONE 🚢🥶🚢🥶🚢🥶🚢🥶🚢🥶🚢🥶🚢🥶

    • @cac_deadlyrang
      @cac_deadlyrang Год назад +7

      **loud **_polar_**-class icebreaker noises**

  • @thatemocat
    @thatemocat Год назад +68

    It really gives off a unique vibe

    • @onion599
      @onion599 Год назад +6

      dark and griddy vibe

  • @KauanTheBread
    @KauanTheBread Год назад +36

    half life 2 beta has always made me fascinated for some reason

  • @ChucksWubHouse
    @ChucksWubHouse Год назад +15

    Hi! I'm the one that made the traptown map way back in 2003. So I'm stunned you showed it, that really caught me off guard. I still think the HL2 beta is really cool. Love your videos, I watch them regularly!

    • @RadiationHazardYT
      @RadiationHazardYT  Год назад +7

      Hey Chuck! Thanks for commenting. Surprised to see you here! Thanks so much!

  • @NoVIcE_Source
    @NoVIcE_Source Год назад +49

    omg the 3d skyboxes turned into 2d skyboxes add so much atmosphere
    This honestly feels so much more immersive to me than the source engine maps

    • @M084MM3D
      @M084MM3D Год назад +1

      Hello give beta now

  • @AlienosAreReal
    @AlienosAreReal Год назад +15

    "Gordon, wake up it's time to Half-Lives in 1999"

  • @prticl
    @prticl Год назад +18

    Pick up that 5 polygon trashcan.

  • @colin.colitero
    @colin.colitero Год назад +45

    As a typical RADHAZ subscriber, I say... loving HL is like honoring your grandparents. You seem to know who they are and what their heritage is, but you also seem to learn something new about them. RADHAZ, thanks for the video, there is nothing like this on Russian RUclips.

  • @SodaMazing2
    @SodaMazing2 Год назад +41

    Gives me the vibes of games like Deus Ex and Timesplitters.
    Half-Life 2 on GoldSrc (or HL2 Gold as i'd like to call it) would have been a certified boomer classic.

  • @ManSteveAsperger
    @ManSteveAsperger Год назад +13

    The new intro is not bad, but smirking Gordon was legendary.

  • @wolfcl0ck
    @wolfcl0ck Год назад +15

    Love the new video opening, by the way! It may interest you to know that a lot of early HL2 textures are *in* a certain Goldsrc game, Condition Zero. They're all scaled down to about half-size but they're the same textures and they're mostly all ordered in the same order as well, going off of their names. Now this doesn't mean that's how the textures were, they were simple ports from HL2, but it's still interesting to note all the same.

  • @Kingofstones1
    @Kingofstones1 Год назад +10

    1999 man those were the times! (I didn’t exist back then)

    • @rebel6301
      @rebel6301 8 месяцев назад

      lmao same here

  • @enricofermi3471
    @enricofermi3471 Год назад +5

    I think this would have made a fantastic remake (or demake, since it's going back in terms of engine and technical visuals) of Beta, since the engine is much "lighter", there's no requirements/expectations to be met in terms of technical graphics, only atmosphere and visual coherence, and any modern-ish PC would be enough to both play it or make it.
    Of course, I've no idea if working in goldsrc may be more difficult than modern source engine due to instrumental evolution in model import, logic and mapping.
    But if a reliable and trustworthy mod team put their effort, I feel we may have got a great actual game, not just a set of maps.

  • @hydroponicgard
    @hydroponicgard Год назад +5

    I will stand by this... And you can sue me.
    HL2 beta maps are, unique. Depressing. But undercooked. And for the best, i'm glad Valve went "ok, let's restart Hl2 lore".
    While I personally would've liked to see OICW, and sniper rifle out of guns. And few of the older models in retail. I would be lying if I didn't say that retail just did hl2 beta feeling of, vacant, depressing and... "dark n gritty"
    Sh00t me on that last one.

  • @leo_the_be0
    @leo_the_be0 Год назад +7

    I love GoldSrc so much, it has an unmatched charmingly eerie vibe to it. Also, I love the new intro

  • @fefor
    @fefor Год назад +6

    Very cool, I didn't know about most of these. Also on the topic of HL2 inside of GoldSource I'd recommend checking out "Borea" by UbOh from the TWHL: Bridge The Gap map competition, it's basically a fully playable mini chapter taking place in Borealis and borrowing concepts from epistle 3. The only downside is that it uses the HL1 enemies by default (no combine skins or anything) but the mapping is very high quality.

  • @notoriousectotherm
    @notoriousectotherm Год назад +4

    Ooh, a new radhaz video!
    I'm going as gordon freeman for halloween this year, i ordered the lab coat and the tie last night
    And I'm getting Gordon glasses in my prescription!

    • @Real_Gordon_Freeman
      @Real_Gordon_Freeman Год назад

      You forgo about the hev suit.

    • @notoriousectotherm
      @notoriousectotherm Год назад

      @@Real_Gordon_Freeman sorry, Gordon. That's gonna have to wait. And I think you need it more.

  • @bikeman1431
    @bikeman1431 Год назад +3

    so youtube apparently didnt notify me of this video
    even when i have notifications on

  • @EZIZ.EXE.DVD34
    @EZIZ.EXE.DVD34 Год назад +3

    Wow I love your video man

  • @NotSolidEnough
    @NotSolidEnough Год назад +3

    Half-Life 2 Beta on the GoldSource Engine is kinda weird but still works.

  • @rlfpotatoking9253
    @rlfpotatoking9253 Год назад +8

    Half Life 2 Beta maps in source engine already had an atmosphere and eerie vibe but seeing them and walking around them in Goldsource feels even creepier

  • @Cetchupboys
    @Cetchupboys Год назад +2

    The city streets with the civil protection officers walking around combined with the music gave me Deus Ex vibes

  • @the_troll309
    @the_troll309 Год назад +4

    Imagine if portal was in 1997 💀

    • @Real_Gordon_Freeman
      @Real_Gordon_Freeman Год назад

      If portal was in 1997 then half life would be started in the alpha development of the game.

    • @the_troll309
      @the_troll309 Год назад

      @@Real_Gordon_Freeman true lol

  • @bobstee4205
    @bobstee4205 Год назад +4

    This reminds me of thief: gold if you know the game

  • @gstandsforgorgeous
    @gstandsforgorgeous Год назад +2

    Mans fr just uploaded when everyone's busy ☠️so gritty.

  • @PikkaBird
    @PikkaBird Год назад +7

    That pathfinding map DOES look extremely similar to that area in HL1 where you fight the HECU on the catwalks shortly after you meet them for the first time. It's like two different rooms from that map mashed together.

    • @jess648
      @jess648 8 месяцев назад

      it was that original map from We’ve Got Hostiles ported into Source and then again backported to goldsrc. C1A3A to be precise

  • @WednesdayMan
    @WednesdayMan Год назад +3

    honestly these maps give me Condition Zero Deleted Scenes vibes with how detailed they are.

  • @becraftmeboi
    @becraftmeboi Год назад +2

    Goldsrc lighting makes it look more dark and gritty

  • @membles69
    @membles69 Год назад +2

    Babe, wake up a new radhaz video dropped.

  • @proletherapy15
    @proletherapy15 Год назад +11

    You could say this is quite the demake, but still fairly impressive. However, I believe the fact that HL2 started on GoldSrc is actually a misconception. I can't remember where I've read about it, but there you have it. Could have been misinformation, but never seen proof of the contrary so far.

    • @RadiationHazardYT
      @RadiationHazardYT  Год назад +9

      I can't find it right now (it's either on VCC or Combine Overwiki), but there's a "liblist.gam" file in the leaked stuff that implies it started off on GoldSrc.

    • @proletherapy15
      @proletherapy15 Год назад +4

      @@RadiationHazardYT I see. Perhaps it was indeed the case, since Source started somewhere after all. I think it might have been some email conversations with ex-developers which said otherwise, but I really can't remember anymore lol.

    • @ActivisionDMCA
      @ActivisionDMCA Год назад +2

      Source was forked off of goldsrc in the beginning. Yes, they did start with goldsrc. They just worked more on it over time.

    • @proletherapy15
      @proletherapy15 Год назад

      @@ActivisionDMCA Yeah. But I think when most people say "started on GoldSrc" also think that that engine was a suitable alternative for the final product, which is what makes this confusing, as I don't recall GoldSrc ever being seriously considered and later just ported over to Source once it was nearly finalized. They were both developed in parallel to my knowledge, just like they did with the Episodes.

  • @SneedFeedAndSeed
    @SneedFeedAndSeed Год назад +1

    Fun Fact: that structure at 7:05 is a guard tower modelled after concept art made by Viktor Antonov, who also worked on the game Dishonored, which also featured guard towers very similar to these

  • @Roderik95
    @Roderik95 Год назад

    Cool to see after playing Raising The Bar Redux. Comfy vid. Thanks, Rad.

  • @walter___
    @walter___ Год назад +22

    The real half life 2 beta

  • @drcsection
    @drcsection Год назад

    THOSE 2d SKYBOXES CAPTURE THE VIBE SO WELL! also love the intro!

  • @Okan-c9i
    @Okan-c9i Год назад +1

    It's amazing how quick your channel has grown congrats been enjoying your vids
    I wonder how do you make a script for a new video?

  • @bluethunder863
    @bluethunder863 Год назад

    goddamn this new intro is beatiful

  • @andresbravo2003
    @andresbravo2003 Год назад +5

    This feels odd.

  • @Iron_Soil
    @Iron_Soil Год назад +2

    Borealis is a boat to hyperborea

  • @genericobjectshow3440
    @genericobjectshow3440 4 месяца назад

    2:39 - Well, I think if I saw all of Half-Life in this style, I'd be very happy.
    PS: I immediately had the urge to recompile this in BetaSource and see it for myself.
    PSS: Happy to know most the assets used in this redesign of the map still exist in the final game's files.

  • @labenvenci1584
    @labenvenci1584 Год назад

    Alternative reality where Laidlaw stuck with the Air Exchange.
    Late 2001, Half Life 2 releases.
    After it's success, it's followed by 2 expansions, one in 2002 by Arkane called Half Life 2 : Resistance, about a Conscript rebel named Mitchell hunting a elite combine unit under a transformed Xenian Overlord,
    and
    Half Life Aftermath, a official expansion following Gordon after the destruction of the Citadel and trying to track down Elena Mossman, attempting to escape City 17.
    Half Life 3 then released using the new Source engine in 2004, following Gordon, Alex and the Resistance in the wasteland hunting Mossman who has become the new Combine overlord, and plans on opening a new portal to the Combine overworld.

  • @originalxsin
    @originalxsin Год назад +3

    This might be Half Life 2

  • @Wilson_Kelly
    @Wilson_Kelly Год назад +1

    Wow this is amazing, totally got HROT vibes at 6:17

  • @quiver5756
    @quiver5756 Год назад +5

    5:55 A better example of working vehicles in goldsrc are the tanks in Gunman Chronicles, as these were real model entities that worked very well.
    The vehicles in CS are "func_vehicle" and these are brush entities with really bad collision and such.

  • @ReaverSenpai
    @ReaverSenpai 10 месяцев назад

    the baked lighting lowkey looks great

  • @fantastikboom1094
    @fantastikboom1094 Год назад +2

    10:40-10:56 Well, Source is exactly upgraded version of GoldSource.

  • @AlkoPRO11
    @AlkoPRO11 Год назад

    Thanks! It's AMAZING and atmospheric❤

  • @kirillnikolaev346
    @kirillnikolaev346 9 месяцев назад

    There's a fun little gameplay map in the style of Half-Life 2 for the first game, it's called Invasion 105. You can beat it in mere minutes if you know what you're doing, but the map itself is quite well made. It also came out around 2006 when there were no efforts to port HL2 to goldsrc

  • @TowerWatchTV
    @TowerWatchTV Год назад +2

    Not gonna lie, i would pay for a standalone mod that would recreate a whole campaign of Half Life 2 (Retail or beta) in GoldSrc. This is a thing of beauty!

  • @Eksevis
    @Eksevis Год назад +1

    honestly, if HL2 came out like this, it would have been still way ahead of its time.

  • @Serbo171
    @Serbo171 Год назад +1

    Last year I tried to make a wasteland deathmatch map on GoldSource with an atmosphere similar to these maps, unfortunately I lost the files and i couldn't post it.

  • @Cxdyy
    @Cxdyy Год назад

    HL2 Beta Metrocops in GoldSrc is a look I love.

  • @boomdonuts9996
    @boomdonuts9996 Год назад

    The Manhack arcade and outdoor city maps are my favourites out of all of them

  • @PollyCot
    @PollyCot Год назад

    those skyboxes are awesome

  • @ScoutTim66
    @ScoutTim66 Год назад

    honestly, i kind of enjoy seeing half-life 2 beta stuff in gold source, it has a certain charm to it

  • @vtresa
    @vtresa 5 месяцев назад

    The half-life 2 goldsrc from 1999 is surely upgraded version of goldsrc and it almost look like source engine

  • @robot6346
    @robot6346 Год назад

    this is probably how the maps looked when they were first built in 2000-2001

  • @grympzofficial1256
    @grympzofficial1256 Год назад +5

    5:38 we know why you cut the footage there

  • @col176
    @col176 Год назад

    Perfect video for my birthday

  • @matijajovic8125
    @matijajovic8125 Год назад

    Very interesting video! Shows how similar some of the oldest brushwork looks to the goldsrc. Still beta is beta. ❤
    Not going to lie though, I was kind of hoping you would go insane in Vertigo maps. The OGs will know.😅

  • @Tarodenaro
    @Tarodenaro Год назад

    These map looks like an amalgamation of Deus Ex & Dishonored for some reason, probably because of the lighting & skyboxes.

  • @Normalnyczlowiek
    @Normalnyczlowiek Год назад

    Lets make opposing the bar but for fistful of frags, fistful of players

  • @robertf7610
    @robertf7610 Год назад

    If this was Half-Life 2, This would mean that our Half-Life 2 would have been Half-Life 3, and we would have been waiting for half-life 4 for the last 20 years.

  • @mothinn
    @mothinn Год назад +4

    half life 2 beta beta?

  • @tehcooler
    @tehcooler Год назад +1

    If it was to be a 1999, it'd prolly have some changes to the engine. I asume they had kind of a higher poly and higher texture support back then and prolly some in dev programming stuff as well.

  • @ee47
    @ee47 Год назад

    i like the way these beta maps look in the beta i really like this style

  • @genericobjectshow3440
    @genericobjectshow3440 4 месяца назад

    Who needs GoldSrc?
    Nah, I just need GoldSauce

  • @Redbr34
    @Redbr34 Год назад +2

    Literally just opened youtube

  • @AlkoPRO11
    @AlkoPRO11 18 дней назад

    Daaaaamn this video come yeaaar agooo

  • @cundan0484
    @cundan0484 Год назад

    Imagine a city made out of all the goldsrc and source maps stiched together

  • @djr3verse
    @djr3verse Год назад

    A very dark and gritty game.

  • @Kalivier
    @Kalivier Год назад

    That already existed for a while, actually. It's called Requiem Avenging Angels.

  • @unforaskia3028
    @unforaskia3028 Год назад

    Deam looks pretty nice

  • @uogh__c_luc_ia
    @uogh__c_luc_ia Год назад

    i guess you could call this... a radiation hazard

  • @dextergrif
    @dextergrif Год назад

    After playing the Beta Minimalist mod, I really just wanted a more serious GoldSRC version of HL2 Beta. This might end up being it

  • @versace6609
    @versace6609 Год назад

    The Half-Life 2 Beta on the Goldsrc engine is even darker and griddier

  • @jjdotmdl
    @jjdotmdl Год назад

    One of the actual 1999 Story ideas was a lot different for Half-Life 2 than the 2000-2001 Storyline (There wasn't much of a story though, just one of the main ideas known of the 1999 era) 1999 Half-Life 2 had Gordon go to other planets to kill Xen Forces

    • @jess648
      @jess648 8 месяцев назад

      that was when they were playing with the idea of a half life 2 to begin with before the game entered serious production seemingly around mid 2000 based off some maps and other material in the leak where they had settled on the combine as the main antagonists by then but the wider details were worked out slowly

  • @gloveman0
    @gloveman0 Год назад

    I've always thought what if Valve made HL2 in 2000. The Beta would've been in GoldSrce, game woukd be much shorter or same length and possibly could've been a whole different experience. This is very cool and we still have HL2 Classic to look forward to. Also we would've gotten HL3 already and be waiting on Half-Life 4.

  • @murilo5440
    @murilo5440 Год назад

    Amazing :D

  • @scarface406
    @scarface406 Год назад

    Fascinating

  • @toxenzz
    @toxenzz 8 месяцев назад

    Amazing intro

  • @MichaelHerchenroder
    @MichaelHerchenroder Год назад

    This is incredible.

  • @tkellaway
    @tkellaway Год назад +1

    I want a half life 1 version of Hunt Down the Freeman lul

  • @Half-Bad-Goodman
    @Half-Bad-Goodman Год назад

    Thanks you so much

  • @wadmodderschalton5763
    @wadmodderschalton5763 Год назад

    Now if elements of these GoldSrc maps would be useful for the actual HL2 beta maps.

  • @chloewebb5526
    @chloewebb5526 11 месяцев назад

    I feel like this wouldnt have broken new ground, and wouldve had a hard time around 2000 next to games like No One Lives Forever

  • @3333218
    @3333218 Год назад

    This was awesome!

  • @Iluvbetadarkandgrittylike1984
    @Iluvbetadarkandgrittylike1984 10 месяцев назад

    Hl2 beta minimalist but serious version

  • @lenadams854
    @lenadams854 Год назад

    10:07 goofy ahh running

  • @ElmeriThePig
    @ElmeriThePig Год назад

    The Minimalist mod is clearly made in 1999 too.

  • @el_dallasyt
    @el_dallasyt Год назад +1

    If half life 2 used goldsource

  • @Haroldkastlekid
    @Haroldkastlekid Год назад

    these give me heavy deus ex vibes for some reason

  • @jooby363
    @jooby363 Год назад

    if it came out in 1999 we might have had a half life 3 in 2004

  • @georgeoldsterd8994
    @georgeoldsterd8994 6 месяцев назад

    I'd very much rather have the moodier, more apocalyptic HL2 of the beta to what we got in the retail version.

  • @aperturemasa3727
    @aperturemasa3727 Год назад +3

    Gordon Freeman

  • @aggressivedriver9109
    @aggressivedriver9109 Год назад

    5:40 you're underestimating capabilities of goldsrc engine. I don't know if you already covered half-life rally mod.

  • @EliaszekEN
    @EliaszekEN 8 месяцев назад

    the darkest and griddiest half life 2 video ever.