Hank needs his shield star power to ACTUALLY BE USEFUL. YOU LITERALLY HAVE TO BE KISSING THE WALL TO GET A SHIELD. Edit: I just realized it’s only a 20% shield. JACKY LITERY HAS A 20% SHIELD AS A STAR POWER. AND YOU DONT HAVE TO DO ANYTHING FOR IT.
if you press rewind 5 sec on the start at the perfect time over and over he just says: "we a fish"" 'we a fish" "WE A FISH" idk why thats so funny to me
17:28 I think the reason why Draco's base attack feels wonky is because it has a slow projectile speed on top of the delay. Also this makes it so that his range is considerably less than it should be when chasing an enemy.
As a Barley main, a health buff would be very significant for him. Improving his general survivability and increasing the heal from both his star power and gadget as well.
I think meg's range should be a cone that gets smaller the further away it is instead of a rectangle, you pretty much have to do half the damage you would normally do most of the time
I think there should be a circle where Frank's hammer hits, like the circle Nani has at the end of her attack. Realistically, getting smashed by a hammer is a lot worse than the ground breaking beneath your feet, and deserves more damage. I think it should do upwards of 1000 more damage, since you'd have to be really close to the target for it to even hit.
As a rosa main i agree The little bush isnt that helpful Sure it can get job done of connecting, but if here is a map with not many bushes it will not be that useful
Leon clone gadget should do 1250 or 1500 explosion damage in 2.5 tile radius when they are destroyed. That way at least there is some risk/return factor of choosing it.
any brawler that can jump across the map or perma stun them should be nerfed to oblivion/removed from the game entirely. I can design a better game in my fucking sleep
I think this would make many players use it incorrectly, I think a good buff for the silver bullet would be to make it a little wider, like Byron's attack, to make it easier to break 2 tile wide walls.
Some changes in charlez changes: Poco: i think the current second gadget can be part of the first one and put a new one in the second gadget. 8-bit: the first SP is fine, a good buffet for him would be a slightly higher fire rate, like Colt, it would be less boring and maybe op Gus: the idea of being able to place ghosts anywhere should be part of his base kit Bibi: base kit, I hope Bibi can do this at some point, with home run obviously, that would probably be completely useless but it would be fun. Griff: the second gadget dont need a rework, it just need to be like clay pigeons or 3 ammo with 4 waves, it's enough
The changes are all good except for the first one because pocos second gadget is really strong in ranked mode, so making it combined with the first gadget will create one of the strongest gadgets in the game.
First of all, the long projectile is not the same width as the shoe. I literally just tested it out in training cave, and yeah, the close range part of his attack is a bit wider than the long range part. Second of all, your whole argument about why the reticle change would be broken is that it would allow Fang players to more consistently hit their shots, which yeah that's kinda the point.His reticle should've never been like this to begin with, so I don't understand the idea that we should put up with bad features because they've been in the game for years. And yeah, I'm calling Fang's reticle a bad feature. A reticle is supposed to allow you to aim your attack properly, and Fang's reticle doesn't let you do that well at longer ranges.
They need to put vocal warm up in Janet’s base kit and give her a new star power, she also needs a dmg buff to her main atk and super bombs. Or just make her drop bombs faster cause it’s hard to hit them and can be dodged easily, it’s very difficult to use it offensively
i think her super needs to pierce the walls. Or just a better shield. You just cant use ur super against some brawlers because you will be dead till end of the super
@@sup0729it used to pierce walls and trust me you don't want it back. It's all fun and games until you're on the receiving end of a cheap tactic to victory 😂
4:43 autoaimer without slow/stun effect would be useless. Tested that on that ranked modifier. I would shorten the push distance or reduce duration/strength of slow.
0:53 That will make bull the strongest assasin rather than a tank. I run the stomper gadget with +1 and if you want to play assasin bull its definitely enough.
13:48 when super someone doesn't drop gems/trophies 13:53 super still can take damage from poison 14:20 attack non brawler doesn't create a note 16:26 it human form -200 health 14:44 if it's 1 change pierce
I feel like the problem with not getting notes from non brawlers is that her base damage is 920, so I feel like all other brawlers with a hit brawler and get special thing move should be the same, like eve’s star power
17:44 I agree, like I can tell it coming out without a windup but i think it feels like Ash's attack for some reason. Like somehow the animation looks like a windup is happening
I have had a buff idea for buzz considering the range increase star power is used 95% of the time I would say make it a mythic gear(or an epic gear that you could give to lily and cordelious as well) and then give him a new star power that does damage whenever you hit someone with your super
No buzz is like the perfect brawler he doesn't need anything before his hypercharge he was considered the most balanced brawler but after he might be over powerd but he's easy to counter sometimes
2:36 I find this so funny bc the damage boost increase was base kit but they made it attached to the starpower to nerf 8-bit for people using the other starpower
I think one change for colt is to make his shots similar to otis where it seems straight but has a tiny bit of cone shape towards the tip of the shot. This does reduce his skill cap but it would make him a way more consistent dmg dealer
@@ItzNOTgali Not really, I love playing Surge (mostly in Showdown) but I'm not using the Split-Starpower because the other one doesn't make sense, I am using it because the Split-Starpower is absolutley broken at stage 4.
As a Pearl main, her hypercharge should make her super either burn or slow enemies. Since she already has the burning cookies gadget slowing would be better.
As a pearl main i think i have an idea for her hypercharge If an enemy gets "Boomed" by pearl's super, they will burn for over 5 seconds and receive 600 damage I think this rework is gonna be good enough
Idea for your mortis change is to replace a star power (I dont know which one you choose) with something like "Getaway", in which if mortis misses his attack he gets faster or reloads some ammo, just an idea
Here's another idea for a Remote Recharge rework: When this Star Power is active Sam gets a bar above his head that would take about 10-14 seconds to charge (dont know if that's bad but we'll go with it). When the bar is fully charged, his super would instantly be charged again after he throws it out and it lands. I think this would also work in reverse if the super is on the ground but it would only be effective in returning the super if you messed up. This would make him more versatile in terms of damage and make him better overall imo
"yeah, edagr is useless without ult" 1.bushcamping exist 2.litterally a gadget made to get his ult in like 4 seconds 3. charges ult passively 4. when he gets the ult, obliterates most brawlers and can even teamwipe NERF EDGAR (or remove him completely)
bush camping isnt really a good tactic to rely on, depends on mode and map ofc but u cant just do it all the time when he jumps in, its really predictable and you can just use knockbacks to counter him, saying that he can obliterate most brawlers when 70% of the characters are built to be self sustaining doesnt make sense at all. maybe after like 5 deaths and wasting everyones resources he can do something but if his teammates didnt carry by then then at that point its most likely over. he needs a lot of time to just be able to do something, most edgars in my games go 1-6, or like 1-2 (basically just afking the whole round, which doesnt achieve anything other than fear mongering the opposition) and get carried by their teammates. just play smart against him and youll be fine most of the time. edgar is a braindead brawler and hes not that good, it evens things out. braindead doesnt mean that hes necessarily broken, just doesnt require any special knowledge. hes just a noobstomper and thats about it. before the hc "rework" i would understand the teamwipe cuz he was actually really good at that time, but not right now and will probably never be again (id hope so)
I think Angelo's first star power works perfect with his kit since he can not heal while charging shots, however his health is pretty wild for someone with this long range so I think a hp nerf would be better (and since 600 is 10% of his max health maybe they'll also nerf the star power down to whatever they nerf his hp to)
Kit super rework idea (kinda) so when you jump on AN ENEMY his teamates deal 85 percent damage to the stunned enemy but the other 15 goes to kit himself if an enemy attacks kit while stunned it does 85 percent to kit 15 percent to the stunned teammate this makes him less vulnerable but the whole team cant pile on to him (if this nrefs the life out of him make it 10:90 instead)
How would max’s go back in time gadget work? Would everyone go back in time? Would she turn invisible for the other players and go back in time, basically having the other players play like she’s not there? The first one is annoying and the second one is OP, pick your poison.
If I'd change something about Melodie specifically, I'd rework the orbiting notes so that they disappear after hitting twice (3 times with the Extended Mix star power), and perhaps in exchange make em last longer
I just realised while watching your Darryl video that I dreamt of the old Darryl Super being back in Brawl Star, my favorite videogame (Also somehow we played Brawlball in a REAL LIFE street on a mountain, idk how, but because the "map" was so huge, Darryl was actually good)
I would make Lola’s super have a reverse aiming. Basically, if the clone is to the right of you and there is an enemy in the middle, if you aim at the enemy, the clone also attacks the enemy as they’ll be between both attacks. 7:28
Kit could have a rework on that star power with cubes and just make it so you have a 60% shield when you jump on somebody and keep it when you get down for a 1.5 second
I think crow only needs one buff to solve most problems is to narrow his shooting area, its impossible to hit all 3 daggers hence the super slow rate for hypercharge and super, just give him narrow basic shot and boom he's fixed
A rework for Jacky's gadget is that she make 3 invincible walls in front of her, lasting permanently, it will stop bullets but everyone can walk through them
Id give grom a rework of his starpower (the foot partol) that instead of when you have your super you get like 10% more movement speed id make it so for every ammo he has he gains 7% movemet speed.
As a crow main, i agree with you, because i have to play crow as a suport, A FRIKING SUPPORT because he doesnt have enough damage and healt to be a good asassin.
Me a ruffs main: Holding super so when the edgar near me jumps i kill him easily Also me: Stops holding and shoots Edgar: Jumps Me: Immediatly try to put super in the center but trying to do autoaims it to nowhere near me then dies Why not make it so autoaiming puts super right on the middle?
I would make it, so if you use Jackie’s gadget on a broken wall twice it would turn into a metal wall or if its not destroyed. It only takes one gadget to turn it into an armor wall.
I'd like if Mortis were to slide against the walls if you hit them at a certain angle, instead of stopping immediately. I'd also like if you could cancel his attack animation with a super, that way you can super faster.
I have an idea for Byron: when your teammates are at max hp you can’t heal them or it pierces through them because it sucks to waste your ammo because your teammates are in your way.
Hank needs his shield star power to ACTUALLY BE USEFUL. YOU LITERALLY HAVE TO BE KISSING THE WALL TO GET A SHIELD.
Edit: I just realized it’s only a 20% shield. JACKY LITERY HAS A 20% SHIELD AS A STAR POWER. AND YOU DONT HAVE TO DO ANYTHING FOR IT.
🗿
And bibi has a starpower that gives a 20% shield ONLY when her bar is filled up
Jacky's is 30%, no?
@@NeelChakraborty-o3u no, her second star power shields 20%
@@ItemCollecter30%
if you press rewind 5 sec on the start at the perfect time over and over he just says:
"we a fish"" 'we a fish" "WE A FISH"
idk why thats so funny to me
yeah lol
True lol
I had to try it and you ain’t wrong! 😂
0:05
Lol😂
Darryl should get a Hypercharge to make him Meta!
Hypercharge: Triple Roll
Barrel Roll's range and speed is increased by 50%. (Just like the Beta).
The speed makes sense because if there's no speed it would be just like mico
Yeah, Mico's hypercharge is already one of the worst in the game. Don't do my boy like that...
this seems so simple, yet would probably help Darryl so much with the current meta.
Her*
@@fortrohan-brawlstars2745 uh...
17:28 I think the reason why Draco's base attack feels wonky is because it has a slow projectile speed on top of the delay. Also this makes it so that his range is considerably less than it should be when chasing an enemy.
12:49 “this think is broken” before the rework: “what the fu-
this thing's just broken
@@PikaMann he needed it
If you tripple tap a comment you open the replies.
Dam thanks I didn't know that
@@Iaskedlilbrodouble tapping likes the comment the third tap opens it just like normal
Single tap*
After double it just resets
As a Barley main, a health buff would be very significant for him. Improving his general survivability and increasing the heal from both his star power and gadget as well.
You might not see this but Maisie needs a mythic gear that increases her projectile speed by 15%
Did you know if you double tap this comment it likes it?
NO WAY how did I not know this lol
No
Yeah it's true, wow
*removes like*
Do you know if you don't stop commenting this I will touch you
Copied comment
Thanks for begin with us that long and btw good changes btw im in your membership now :D
Wow he didn't even reply....
@@Shqdowzz99 ik kinda sad ;-;
Thank you for becoming a member 😄
@@Nubbz3YT🥲👏 amazing.
@@Shqdowzz99he’s a popular RUclipsr, he has lots of comments and people to read/attend to, he’s not gonna be able to comment on everything
I think meg's range should be a cone that gets smaller the further away it is instead of a rectangle, you pretty much have to do half the damage you would normally do most of the time
I think there should be a circle where Frank's hammer hits, like the circle Nani has at the end of her attack. Realistically, getting smashed by a hammer is a lot worse than the ground breaking beneath your feet, and deserves more damage. I think it should do upwards of 1000 more damage, since you'd have to be really close to the target for it to even hit.
Collab with Charlz when
💀
💀
@@Rexsg.💀
💀
≤))≥
_| \_ are u serious rn
Ik right, but all we can do is wait now. I think charlez doesn't even know him
10:05 As far as I am concerned, Dynamike and Larry & Lawrie have fast movement speed.
no
Yes it is
Larry yes dyna no
@@YasirI-s2y dyna does have fast movement speed
As a rosa main i agree
The little bush isnt that helpful
Sure it can get job done of connecting, but if here is a map with not many bushes it will not be that useful
i mean u can do 4 bushes on hotzone and if theres no wall breaker it will be very good
you only use her in hotzone so its fine
What about having a 3*3 regrowing bushes
@@BC_Winchester that's the thing. There is no utility of the gadget in other game modes
Also the gadget could give the enemies advantage
Leon clone gadget should do 1250 or 1500 explosion damage in 2.5 tile radius when they are destroyed. That way at least there is some risk/return factor of choosing it.
free tick supers with a lot more health
@chicken1946 leons clone takes double damage 😐
leon does NOT need a buff
When Nubbz said "and if you wanna be a true brawl star" at 0:12 it looked like he was trying to hide amusement
Lol true
DID U JUST GIVE A BUFF TO EDGAR?
Edgar sucks rn
Edger is broken delete edgar and tic
I think that's a skill issue
Dracos attack shreds edgar btw
any brawler that can jump across the map or perma stun them should be nerfed to oblivion/removed from the game entirely.
I can design a better game in my fucking sleep
1:17 VOUCH!
Your cool
How does Waseem only have 5 likes and 1 reply
I think sams star power should make his super become a bear trap that basically just comes back when an enemy stands on it, like a belle gadget
in my opinion silver bullet should get a damage buff
Yes
It’s not even mainly for damage
It's purpose isnt for damage
it should be tho
I think this would make many players use it incorrectly, I think a good buff for the silver bullet would be to make it a little wider, like Byron's attack, to make it easier to break 2 tile wide walls.
Some changes in charlez changes:
Poco: i think the current second gadget can be part of the first one and put a new one in the second gadget.
8-bit: the first SP is fine, a good buffet for him would be a slightly higher fire rate, like Colt, it would be less boring and maybe op
Gus: the idea of being able to place ghosts anywhere should be part of his base kit
Bibi: base kit, I hope Bibi can do this at some point, with home run obviously, that would probably be completely useless but it would be fun.
Griff: the second gadget dont need a rework, it just need to be like clay pigeons or 3 ammo with 4 waves, it's enough
The changes are all good except for the first one because pocos second gadget is really strong in ranked mode, so making it combined with the first gadget will create one of the strongest gadgets in the game.
2:09 someone finally said this lol
17:15 a good change for Kit could be the fact to attack and reload when killing someone when the full super (1 hit + 2 ticks) is not completed
I think they should make the Leon clone gadget take normal damage instead of double damage so it can shield better
That would be annoying asf
@@undertaleenjoyer but you will think faster that it will be the normal leon and not a clone that's get 2 tapped
Leon's clone should charge your super when it get's hit but like 50% less
fang long projectile is literally the same width as his shoe, that's why it's so easy to hit and adding aim would make it very broken
First of all, the long projectile is not the same width as the shoe. I literally just tested it out in training cave, and yeah, the close range part of his attack is a bit wider than the long range part.
Second of all, your whole argument about why the reticle change would be broken is that it would allow Fang players to more consistently hit their shots, which yeah that's kinda the point.His reticle should've never been like this to begin with, so I don't understand the idea that we should put up with bad features because they've been in the game for years. And yeah, I'm calling Fang's reticle a bad feature. A reticle is supposed to allow you to aim your attack properly, and Fang's reticle doesn't let you do that well at longer ranges.
@@drakejoshofficialyoutubech5569 if he gets a correct reticle his super should take longer to charge up
They need to put vocal warm up in Janet’s base kit and give her a new star power, she also needs a dmg buff to her main atk and super bombs. Or just make her drop bombs faster cause it’s hard to hit them and can be dodged easily, it’s very difficult to use it offensively
Willow does have a shield. An 80% shield even if I remember right
As a Willow main, I say you're correct
The shield is only 25%
@@osteenngati9929 oh whoops
Then they could strengthen it
i think her super needs to pierce the walls. Or just a better shield. You just cant use ur super against some brawlers because you will be dead till end of the super
@@sup0729it used to pierce walls and trust me you don't want it back. It's all fun and games until you're on the receiving end of a cheap tactic to victory 😂
4:43 autoaimer without slow/stun effect would be useless. Tested that on that ranked modifier. I would shorten the push distance or reduce duration/strength of slow.
Ranked modifier also removed knockback tho
@@mangouschaseYou mean sick beats modifier?
Can you collab with Charlez, he is like a Nubbs3 but a Nubbz3
0:53 That will make bull the strongest assasin rather than a tank. I run the stomper gadget with +1 and if you want to play assasin bull its definitely enough.
13:48 when super someone doesn't drop gems/trophies
13:53 super still can take damage from poison
14:20 attack non brawler doesn't create a note
16:26 it human form -200 health
14:44 if it's 1 change pierce
I feel like the problem with not getting notes from non brawlers is that her base damage is 920, so I feel like all other brawlers with a hit brawler and get special thing move should be the same, like eve’s star power
@@Slidered fine. 2 hits non brawler=note
@@Slidered or 3
That charliie nerf would make her useless in gem grab and trophy escape, if you use your super it could mean a free win for the enemies
They made them drop gems so you can't grief and protect the enemy for a whole 5 seconds
17:44 I agree, like I can tell it coming out without a windup but i think it feels like Ash's attack for some reason. Like somehow the animation looks like a windup is happening
I have had a buff idea for buzz considering the range increase star power is used 95% of the time I would say make it a mythic gear(or an epic gear that you could give to lily and cordelious as well) and then give him a new star power that does damage whenever you hit someone with your super
buzz is fine. already unfair that he can go 1/3 across the map to stun somebody and instantly kill them
No buzz is like the perfect brawler he doesn't need anything before his hypercharge he was considered the most balanced brawler but after he might be over powerd but he's easy to counter sometimes
2:36 I find this so funny bc the damage boost increase was base kit but they made it attached to the starpower to nerf 8-bit for people using the other starpower
13:08 she does. And Willow is underrated.
chuck should have attacks like amber and draco(super)
2:18 That's why tick is my favourite brawler 😂
I think one change for colt is to make his shots similar to otis where it seems straight but has a tiny bit of cone shape towards the tip of the shot. This does reduce his skill cap but it would make him a way more consistent dmg dealer
16:46 nubbz i dont understand why you would equip this
Showdown players: 💀
it shows that you only use this sp when the other one literally doesn't even work
@@ItzNOTgali Not really, I love playing Surge (mostly in Showdown) but I'm not using the Split-Starpower because the other one doesn't make sense, I am using it because the Split-Starpower is absolutley broken at stage 4.
@@minotauro7949 you die and now you are back to level 1 and need 3 supers for level 4
Instead of 2 supers
@@minotauro7949 okay so would you use it in 3v3s?
I feel like for fang he should just have the aim outline darker after it does less damage
change my mind "if all brawler back to their broken era it would be balance"
Gene and willow in their broken era 💀
Waiitt that could be a crazy game mode, definitely not for trophies but as a weekend event for xp
As a Pearl main i think that his hypercharge soulb be something like after she uses her super his heat bar wouldn't go beyond 60%
As a Pearl main, her hypercharge should make her super either burn or slow enemies. Since she already has the burning cookies gadget slowing would be better.
YOOOO THE THUMBNAIL IS CRAZZYY!!!!💀💀💀
Why
@@cookierunsekai9489You're so innocent
Diic-
@keimeri9 wdym?
How is it bad?
It shows the fang shoe where it does
@@Nodgad Can you tell me when I said it's bad. Like are you blind or some💀
5:51 NAH HE DOESN’T NEED A BUFF HE NEEDS A REWORK WHICH MAKES HIM BAD!!!!!!!😤
Dont let supercell see this...
Lol what're your takes on his suggestions? Not saying in a condescending way just curious cuz that sounded like you thought his were just horrible lol
Please let them see this
As a pearl main i think i have an idea for her hypercharge
If an enemy gets "Boomed" by pearl's super, they will burn for over 5 seconds and receive 600 damage
I think this rework is gonna be good enough
What if when you explode a wall bits of it shoot in the direction of the broken wall
@@Mr.Blu.Banana Some people will compliment about it and mentioning she is copying stu's gadget, so better not make one of the abilities same
11:15 This is how you play Lola
Idea for your mortis change is to replace a star power (I dont know which one you choose) with something like "Getaway", in which if mortis misses his attack he gets faster or reloads some ammo, just an idea
Residue is the only reason Squeak isn't F-tier....
Why is this randomly top comment and why is your pfp different than the first letters of your name
nah man he is too annoying
Here's another idea for a Remote Recharge rework: When this Star Power is active Sam gets a bar above his head that would take about 10-14 seconds to charge (dont know if that's bad but we'll go with it). When the bar is fully charged, his super would instantly be charged again after he throws it out and it lands. I think this would also work in reverse if the super is on the ground but it would only be effective in returning the super if you messed up.
This would make him more versatile in terms of damage and make him better overall imo
YES THE FANG NEEDS THAT I HATE NOT BEING ABLE TO SEE IT (I main fang)
I smell a skill isssueeee
@@333.3 ??? It's just qof I can play without
@@333.3I smell, no I see a profile pic
Emz would be broken with that speed buff
Coin shower should be a 5 second gadget like Shelly one.
"yeah, edagr is useless without ult"
1.bushcamping exist
2.litterally a gadget made to get his ult in like 4 seconds
3. charges ult passively
4. when he gets the ult, obliterates most brawlers and can even teamwipe
NERF EDGAR (or remove him completely)
bush camping isnt really a good tactic to rely on, depends on mode and map ofc but u cant just do it all the time
when he jumps in, its really predictable and you can just use knockbacks to counter him, saying that he can obliterate most brawlers when 70% of the characters are built to be self sustaining doesnt make sense at all. maybe after like 5 deaths and wasting everyones resources he can do something but if his teammates didnt carry by then then at that point its most likely over. he needs a lot of time to just be able to do something, most edgars in my games go 1-6, or like 1-2 (basically just afking the whole round, which doesnt achieve anything other than fear mongering the opposition) and get carried by their teammates. just play smart against him and youll be fine most of the time. edgar is a braindead brawler and hes not that good, it evens things out. braindead doesnt mean that hes necessarily broken, just doesnt require any special knowledge. hes just a noobstomper and thats about it. before the hc "rework" i would understand the teamwipe cuz he was actually really good at that time, but not right now and will probably never be again (id hope so)
What is “ult”
@@EliasNasander-bk7tzsuper
“ 80 changes for 80 brawlers “
Is not how English or maths works
can u do rating all stu skins?
I think Angelo's first star power works perfect with his kit since he can not heal while charging shots, however his health is pretty wild for someone with this long range so I think a hp nerf would be better (and since 600 is 10% of his max health maybe they'll also nerf the star power down to whatever they nerf his hp to)
blud flexing his skins
Anything wrong with that?
@@FoxFacadeGamesno 😂😂
Kit super rework idea (kinda) so when you jump on AN ENEMY his teamates deal 85 percent damage to the stunned enemy but the other 15 goes to kit himself if an enemy attacks kit while stunned it does 85 percent to kit 15 percent to the stunned teammate this makes him less vulnerable but the whole team cant pile on to him (if this nrefs the life out of him make it 10:90 instead)
14:20 what is wrong with her voicelines?
She moans
@@Doenerali ohhh yea
As a Penny main, I agree. She really needs a bit more range
Same here, you could also give her a small projectile speed buff
The beet nerf if removing megs voice lines
Best*
How would max’s go back in time gadget work? Would everyone go back in time? Would she turn invisible for the other players and go back in time, basically having the other players play like she’s not there? The first one is annoying and the second one is OP, pick your poison.
Tracer from overwatch
5:55 nah he needs to get deleted
If I'd change something about Melodie specifically, I'd rework the orbiting notes so that they disappear after hitting twice (3 times with the Extended Mix star power), and perhaps in exchange make em last longer
0:27 NO.
Never again
I think 8-bit's other sp should affect allies as well (like stu's gadget) because it's only useful to you
UNDER 6 MINUTES GANG 👇🏻
I just realised while watching your Darryl video that I dreamt of the old Darryl Super being back in Brawl Star, my favorite videogame
(Also somehow we played Brawlball in a REAL LIFE street on a mountain, idk how, but because the "map" was so huge, Darryl was actually good)
Within 1 hour gang👇
W
As a Kit main, you're the first person that understands you acsually need skill...
(And I’d probably be a lot main too if I had him) XD
I LOVE YOU NUBBZZZZZZ
I think fang should have his shield star power reworked to him having a shield while using his super
I think nani should get 500+ damage buff
Yeah no
She deals insane DMG already
1000 damage buff
And frank should get a health buff
@the_last_antifurry that's not enough so make a star power that buff your hp
-SUPERCELL ig
I would make Lola’s super have a reverse aiming. Basically, if the clone is to the right of you and there is an enemy in the middle, if you aim at the enemy, the clone also attacks the enemy as they’ll be between both attacks. 7:28
Did u know u can like coments by double taping on them🤫
ur lying
Bruh that's true
My changes idea:
Edgar: remove
Kit: remove
Frank: rework
Hank: PRAWN READY BUFF
Poco: nerf
The fang trajectory indicator would be so good
0:50 very good idea but the thing that makes rares rares is how basic their kit is, making a weird mechanic for mostly new players doesn't make sense.
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The lou change would be so helpful i can’t explain the amount of times i have missed his shots from them being so slim
W video
bud u didnt even watch it 💀
Non commercial video
Kit could have a rework on that star power with cubes and just make it so you have a 60% shield when you jump on somebody and keep it when you get down for a 1.5 second
I think crow only needs one buff to solve most problems is to narrow his shooting area, its impossible to hit all 3 daggers hence the super slow rate for hypercharge and super, just give him narrow basic shot and boom he's fixed
I think that Kit should be able to jump off the enemy like he can jump off teamates so if the enemy comes he can run away
fixing dracos glitch that when you get off of the dragon you can attack but now sometimes when you get off of youre dragon you cant attack
16:42 for surge i would bring back that 1sp ability where it spilts no matter what, but you would have to wait 5-7 secs
I would nerf dyna’s super charge to 3 shots and his super recharge to 4 shots and as you said as well his base damage of super to 3600 at max
A rework for Jacky's gadget is that she make 3 invincible walls in front of her, lasting permanently, it will stop bullets but everyone can walk through them
Id give grom a rework of his starpower (the foot partol) that instead of when you have your super you get like 10% more movement speed id make it so for every ammo he has he gains 7% movemet speed.
In melodie i would change that when you hit something that is not a brawler she gets a weaker melody (or wtv that is)
(Around 75% of Total melody dmg)
As a crow main, i agree with you, because i have to play crow as a suport, A FRIKING SUPPORT because he doesnt have enough damage and healt to be a good asassin.
Me a ruffs main: Holding super so when the edgar near me jumps i kill him easily
Also me: Stops holding and shoots
Edgar: Jumps
Me: Immediatly try to put super in the center but trying to do autoaims it to nowhere near me then dies
Why not make it so autoaiming puts super right on the middle?
I would make it, so if you use Jackie’s gadget on a broken wall twice it would turn into a metal wall or if its not destroyed. It only takes one gadget to turn it into an armor wall.
Dang 80 Brawlers already!? I swear that just a couple years a go the game didn't even have 30.
Time flies man
I think the first surge star power is only good for solo showdown since if you die you lose
I'd like if Mortis were to slide against the walls if you hit them at a certain angle, instead of stopping immediately. I'd also like if you could cancel his attack animation with a super, that way you can super faster.
These are not even buffs, they're just quality of life changes that should've been added centuries ago.
I have an idea for Byron: when your teammates are at max hp you can’t heal them or it pierces through them because it sucks to waste your ammo because your teammates are in your way.
I would make griffs gadget where he changes his entire ammo bar into a special attack that make 50% wider shots