MC vs Shin - New Gamemode! - (SC1 P vs SC2 Z)

Поделиться
HTML-код
  • Опубликовано: 25 дек 2024

Комментарии •

  • @TheCaptainDamage
    @TheCaptainDamage 7 месяцев назад +15

    So good to see MC again! The "Gimme the Trophy" Grab will always be in the Top 3 Moments of SC2 History!

    • @zes7215
      @zes7215 7 месяцев назад

      wrrr

  • @caerei
    @caerei 7 месяцев назад +15

    Mr. Artosis; the scarab damage upgrade is in fact called Scarab Damage in BroodWar.

  • @amai2307
    @amai2307 7 месяцев назад +8

    Dat moment, when zerg turns drone into a spore to save it from reaver. And reaver just kills spore instead.

  • @chocolatedumdum2
    @chocolatedumdum2 7 месяцев назад +11

    Dude I literally had a dream about mc playing StarCraft again and HERE WE ARE

    • @zes7215
      @zes7215 7 месяцев назад

      wr

  • @dfg12382
    @dfg12382 7 месяцев назад +13

    It feels like the general balance is close enough to get in line over time but the SC1 races seem to be missing important tools vs specific units. Trying to beat Ultras without Immortals looks vile.

    • @zes7215
      @zes7215 7 месяцев назад

      wr

    • @TomFranklinX
      @TomFranklinX 7 месяцев назад +2

      Mass reaver + shuttle seem promising. 8 reavers obliterates everything Zerg has.

    • @abunja
      @abunja 7 месяцев назад

      Storms + mass Dragoons if Zerg fully commits on it

    • @dfg12382
      @dfg12382 7 месяцев назад +1

      @@abunja Yea thats probably worse than bringing blink stalkers. Storm will only hit 1 or 2 ultras due to the size and won't be cost effective with some micro.

    • @ObeliskM
      @ObeliskM 6 месяцев назад

      Reavers and archons should counter ultras.

  • @rhildor1
    @rhildor1 7 месяцев назад +1

    This is super interesting content!!! Hope you release more stuff like this

  • @Fudgeyum2122
    @Fudgeyum2122 7 месяцев назад +1

    I saw on another cast in which carriers can do old carrier micro in this mod. (Targeting an extractor to get the interceptors out).
    I just cant remember which cast.

  • @Tadashe
    @Tadashe 7 месяцев назад +1

    The reaver can still hit even with 0 scarab in. Bug still not patched. I would like to see more dark archont mind control.

  • @doodguy12
    @doodguy12 7 месяцев назад +2

    Did they change the scarab hit animation? It seems less flashy on impact

  • @karpai5427
    @karpai5427 7 месяцев назад +1

    It is called Scarab Damage. 9:00

  • @FlokiTech
    @FlokiTech 7 месяцев назад +3

    Would be nice to see a single game on a map that isn't extremely sc2 favoured. How in the world are the sc1 races suppose to expand on these maps when the sc2 races have 5x the mobility, and sc2 zerg have basically 50x the mobility and can expand everywhere no problem.

  • @TheSuperappelflap
    @TheSuperappelflap 7 месяцев назад +1

    Brood War storm is 14 damage times 8 ticks = 112, sc2 storm is 10 * 8 ticks = 80. So BW storm does 14/10 or 40% more damage in the same amount of time.

  • @yaninacepqni2091
    @yaninacepqni2091 7 месяцев назад +5

    Btw the scarabs are building automatically

  • @neonmarblerust
    @neonmarblerust 7 месяцев назад +3

    I agree that the BW races need to lean into splash damage. I think if the devs want to make the BW races stronger, they could lean into that even more.

  • @DermoNONE
    @DermoNONE 7 месяцев назад +1

    fuck yeah disruptor is the badly designed reaver thank you for finally saying that

  • @peterkurth933
    @peterkurth933 7 месяцев назад

    I need a recording of the MC stream at lotv release , where he played ladder until top 3 gm or something and then danced when he got there

  • @nifarious
    @nifarious 7 месяцев назад

    Super fun

  • @ElGoogKO
    @ElGoogKO 7 месяцев назад +2

    the sc1 and sc2 factions are ballanced quite well against each other.
    Some pros and some cons, there isn't an overwhelming meta.
    Everything has a counter, ofc, needing a good player, not spamming vultures and thinking the mines will obliterate everything. It has worked in the early stages, but strats are adapted to counter the vultures' mines spam

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 7 месяцев назад

      Hard disagree.

    • @todung7033
      @todung7033 7 месяцев назад +1

      uh no. Even sc1 vs sc1 races are not close to being balanced due to 12 workers economy

    • @SOSolacex
      @SOSolacex 7 месяцев назад +2

      People disagreeing are probably the kind of people who play like they are playing BW in this mod, rather than adapting to the SC2 economy.
      MC did it too; just sticks to 3 bases until game end. That doesn't work.

  • @covetousrat
    @covetousrat 7 месяцев назад

    MC being invited to the next Afreeca SC evo Showmatch

  • @tictcha612
    @tictcha612 7 месяцев назад

    Nice video !

  • @MattSipka
    @MattSipka 7 месяцев назад

    I feel like the reavers’ scarabs hit more frequently than disruptors.

  • @blooddumpster3427
    @blooddumpster3427 7 месяцев назад

    what's w the depots?

  • @mirkomarko3823
    @mirkomarko3823 7 месяцев назад

    where to find someone who want to play this mod ?

  • @son_60han
    @son_60han 7 месяцев назад

    Isn't ultralisk in sc 1 also do splash damage ?

    • @ZealousPawn
      @ZealousPawn 7 месяцев назад +1

      Nope, single target

  • @NastasiaYsondre
    @NastasiaYsondre 7 месяцев назад +3

    Couldnt toss just mind control ultras?

    • @EtaCarinaeSC
      @EtaCarinaeSC 7 месяцев назад +1

      frenzy

    • @torappuda
      @torappuda 7 месяцев назад

      Go read up its Frenzied skill.

    • @Anon_Fox
      @Anon_Fox 7 месяцев назад +1

      yeah no unfortunately. The next best thing is maelstrom with storm.

    • @torappuda
      @torappuda 7 месяцев назад

      @@Anon_Fox You should also read up its Frenzied skill.

    • @Anon_Fox
      @Anon_Fox 7 месяцев назад

      @@torappuda dang your right I thought it was just mind control.. jeez that’s tough then in the evo mod for sc1 p vs sc2 z

  • @hungmarin
    @hungmarin 7 месяцев назад

    How to play this mod?

    • @uGreensom
      @uGreensom 7 месяцев назад +1

      Evo complete

  • @gordonprotoss2593
    @gordonprotoss2593 7 месяцев назад

    battery reaver rush??

  • @AndyAnaya
    @AndyAnaya 6 месяцев назад

    rad

  • @diegobuenovillafane869
    @diegobuenovillafane869 7 месяцев назад

    YESSSS

  • @avinotion
    @avinotion 7 месяцев назад

    SC1 music wins, that's for sure

  • @unnamedlegeon
    @unnamedlegeon 7 месяцев назад

    Well SC1 has few units than SC2, so options are limited 😁.

  • @zengamer321
    @zengamer321 7 месяцев назад

    sc2 ultras absolutely destroys bw units it seems. frenzied makes such a huge difference cuz bw spellcasters dont really do much against ultras. no ghost or libs and no immortals or voids. it feels like reavers hard carry bw toss and then ht and dark archons are both super imba but if zerg doesn't die then ultras and vipers are amazing.

  • @i9erek
    @i9erek 7 месяцев назад

    Just goes to show that having reavers in SC2 wouldn't have broken the game. If you can't win with SC1 reavers and storms, how can you win with SC2 disruptors and storms?

    • @zconut
      @zconut 7 месяцев назад +1

      Warpgate lol

    • @FlokiTech
      @FlokiTech 7 месяцев назад +1

      Are you saying because SC1 protoss isn't broken that giving the reaver to SC2 protoss also wouldn't be broken? That is kinda retarded if you think about it since the two races are so fundamentally different.

    • @tamaskarsai2072
      @tamaskarsai2072 7 месяцев назад

      You just didn't saw crazy reaver gameplay. Watch snow(BW P) vs action(SC2 Z). That shows how good reaver can be.

    • @SOSolacex
      @SOSolacex 7 месяцев назад +1

      The reavers in this game were absolutely busted. It's just that MC didn't actually play like it was SC2. I mean only 3 bases throughout the entire game. 16 min game. Just lol.