Halo 3 457's Campaign Overhaul Full Game
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- Опубликовано: 10 июл 2024
- No commentary in Halo 3 457's Campaign Overhaul Full Game. Credit to PotterHalo for this mod in my video. This mod overhaul AI encounters, vehicles, and weapon sandboxes throughout Halo 3 campaign levels. Leave a like, share, comment your thoughts and opinions about the mod in my video. Subscribe for more Halo mod contents and other videos.
Check out PotterHalo's H3 457's Campaign Overhaul Mods:
steamcommunity.com/sharedfile...
Mission List:
0:00 Sierra 117
19:25 Crow's Nest
38:38 Tsavo Highway
52:48 The Storm
1:10:53 Floodgate
1:28:47 The Ark
1:56:44 The Covenant
2:30:54 Cortana
2:49:57 Halo
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Okay....so I am already liking this mod for all the cool and different AI designs/Weapons/Models/Vehicles etc but I really hate the fact that so many modders have now started adding Elites as enemies in Halo 3 even though we know that after the events of H2 a.k.a. the "Great Schism",the entire Sanghelli species literally left the Covenant and openly rebelled against the Brutes and the Prophet of Truth.Mods like this are cool but I don't like that they are literally breaking the established canon.
This is true
@@AnotherDaveMiller0Even if there were some anti-human/xenophobic Sangheilli....I highly doubt that they would remain in the Covenant any longer after learning of the Brutes' betrayal especially since the entire Sangheilli council was massacred.
Just for this fact alone I now don't have any interest in playing this overhaul mod. No offence to the creator, but that just ruins it for me.
Elites should not be apart of the covenant at this time
I wonder what's behind the lore of any Sangheilies/Elites remain fighting at the Covenant side against UNSC and the Separatists?
Friendly grunts ?
I subscribe to this mod
19:41 police officer and SWAT Team are here 19:57 civilian refugees at Crow's nest mission.
8:59 😂I loved when she waited for him to complete his sentence and then saved him
dude! jackals can be infected :0
Love the mod, but there shouldn't be elite enemies. Not to mention, no matter how anti human other elites are. They would never stay in the covenant after the great schism. So it doesn't matter how devoted they are. Whoever made this mod should get rid of them proto. I don't care how fun they are. It breaks the lore. And the game's not fun to me if it's breaking lore.
its a mod. who cares if elites are with brutes. more varierity with enemies and only fightning against brutes gets dull VERY fast.