I’ve committed to using houdini as my main 3d software for all generalist purposes and it’s been pretty amazing, imo you need ODtools, MOPS+ and Modeler 2023 to get it there but once you have it all setup it’s super worth it. My only gripe is positioning lighting is kinda clunky and there’s quite a few things that are depreciated that they should probably just remove but other than that it’s the best 3D software I’ve ever used
That's amazing! Yes I agree on ODtools, couldn't do without. Haven't seen Modeler yet, so I'll definitely look into it. Have you used the lighting tools in Solaris? I find it works quite nicely now with the light placer, and a big improvement from pre-solaris workflows.
Great idea, keep an eye out for this. You're right that C4D is great at rendering, but Houdini has made a lot of progress with Solaris in the last years. But I agree it's a lot easier for many people in C4D :)
Just use redshift in houdini, and you're good to go. The IPR can be opened in a tab, like the native one. You can drag and drop materials on to separate objects, like in C4D. And you can assign materials to groups or poligons, with "material" node, in the SOP context directly.
@@YonnideHaar I find that for now, Solaris is a little bit overcomplicated for a one man crew. But if you're happy with that, good. The main benefit being the USD (interoperability with other applications), I found it useless for me at the moment. Cause I do everything inside Houdini.
Thank you! You explain really well.
Thank you a lot! A good starting point to stop fear and star to love vellum
You won't regret it!
Fantastic tutorials. Thank you for these!
Happy it's helpful :)
Thank You very much, Yonni!
You're very welcome!
I’ve committed to using houdini as my main 3d software for all generalist purposes and it’s been pretty amazing, imo you need ODtools, MOPS+ and Modeler 2023 to get it there but once you have it all setup it’s super worth it. My only gripe is positioning lighting is kinda clunky and there’s quite a few things that are depreciated that they should probably just remove but other than that it’s the best 3D software I’ve ever used
That's amazing! Yes I agree on ODtools, couldn't do without. Haven't seen Modeler yet, so I'll definitely look into it.
Have you used the lighting tools in Solaris? I find it works quite nicely now with the light placer, and a big improvement from pre-solaris workflows.
Nice and simple setups. Good work!
Thanks Danny!
very nice tutorial! thanks
You're very welcome!
Would love to see a rendering and texturing tutorial, I think that’s where c4d excels
Great idea, keep an eye out for this. You're right that C4D is great at rendering, but Houdini has made a lot of progress with Solaris in the last years. But I agree it's a lot easier for many people in C4D :)
Just use redshift in houdini, and you're good to go. The IPR can be opened in a tab, like the native one.
You can drag and drop materials on to separate objects, like in C4D. And you can assign materials to groups or poligons, with "material" node, in the SOP context directly.
@@YonnideHaar I find that for now, Solaris is a little bit overcomplicated for a one man crew. But if you're happy with that, good.
The main benefit being the USD (interoperability with other applications), I found it useless for me at the moment. Cause I do everything inside Houdini.
awesome!
Thanks a lot :)
epic!
tbh, for a beginner this would be pretty hard