Anteater Arcade (Tago Electronics) 1982
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- Опубликовано: 27 авг 2024
- Anteater is an arcade video game designed by Chris Oberth and released in 1982 by Tago Electronics. The player steers the tongue of the eponymous creature through a maze, retracting it when dangers approach. Though the arcade game was not a hit, it spawned a number of direct clones for home computers; Sierra's Oils Well became better known than the original. Oberth wrote an Apple II version of his own game for Datamost using a different title.
The player controls an anteater that elongates its tongue through a maze-like ant colony in search of ants. Only the tip of the tongue can eat an ant. If an ant touches any other part of the tongue, then the player loses a life. Pressing the second button quickly retracts the anteater's tongue.
Worms can only be eaten from behind. Eating queen ants at the very bottom of the nest temporarily removes all ants and worms from the screen. Once the sun has traveled across the screen and night falls, a spider appears. The spider climbs down the anteater's tongue, taking a life if it reaches the tip.
The object is to eat all of the larvae before time runs out, clearing the screen. Each larva is worth 10 points. Each ant is worth 100 points, while eating a worm is worth 200. Queen ants are worth 1,000. After losing a life or finishing a level, a bonus of 10 points for each ant eaten is multiplied by the number of worms eaten (for example, eating 5 ants and 2 worms = 50 x 2 = 100).
Source: en.wikipedia.o...)
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