2D Enemy Shooting Unity Tutorial

Поделиться
HTML-код
  • Опубликовано: 20 сен 2024
  • Enjoy the video, if you have any questions ask in the comments down below!
    Request a tutorial here:
    forms.gle/JLBk...
    Patreon with fully explained c# scripts:
    / blakeygames
    Main Channel: / bblakeyyy
    Join the Discord: / discord
    Play my games! :
    blakey-games.i...
    play.google.co...
    Watch me Live on twitch: / bblakeyyy
    unity tutorial,unity,tutorial,unity 2d tutorial,unity ai tutorial,unity game tutorial,unity enemy tutorial,unity enemy ai tutorial,unity enemy ai,unity 2d,unity 2d shooting,unity tutorial 2d,unity tutorial for beginners,shooting,unity shooting,unity 2d game tutorial,unity 3d tutorial,unity enemy ai 2d,enemy,unity 3d,unity 2d shooting tutorial,unity shooting tutorial,tutorials,unity beginners tutorial,shooting tutorial in unity Audio used in my videos:
    ♪ Onion (Prod. by Lukrembo)
    Link : • (no copyright music) l...
    ♪ Branch (Prod. by Lukrembo)
    Link : • (no copyright music) c...
    ♪ Biscuit (Prod. by Lukrembo)
    Link : • (no copyright music) l...
    ♪ Bread (Prod. by Lukrembo)
    Link : • (no copyright music) j...

Комментарии • 104

  • @ElateTugboat
    @ElateTugboat 5 месяцев назад +2

    I love the explanations for each thing you add, very nice tutorial!

  • @A_Name-tl6uq
    @A_Name-tl6uq 4 месяца назад +1

    To some who's bullets also dont follow the players movements check that the rigid body in code (the variable declared as rb) is the same as your character uses. For example mine was RigidBody2D so I had to alter the code to be rb = GetComponent(); rather than rb = GetComponent();

  • @Skywalker_Jedi_Master
    @Skywalker_Jedi_Master Год назад +1

    One of the best enemy tutorials, thanks

  • @SilasRobinson
    @SilasRobinson Год назад +2

    Awesome! Works like a charm!! :)

  • @hipunpun
    @hipunpun 8 месяцев назад +1

    Very helpful, thank you very much.

  • @CodeKokeshi
    @CodeKokeshi 9 месяцев назад

    great, I managed to make a homing projectile ( a shuriken that I've animated in piskel so the tutorial about the rotation was not used because the shuriken is already spinning), but instead of the enemy, it was the player doing it, foreach and length to calculate the nearest target so I can have multiple targets

  • @jamesbarker1994
    @jamesbarker1994 6 месяцев назад

    The rotation of the bullet has saved my ass! thank you sir thumbs uppp

  • @venomradar
    @venomradar Год назад +3

    i have a problem where the game freezes when the player dies and said the object is not set to an instance

  • @DinosaurFalcon
    @DinosaurFalcon Год назад +1

    Really nice thanks so much !

  • @barryeren8257
    @barryeren8257 6 месяцев назад +1

    Hello this video is really saved me hours thank you for the tutorial. I have a one simple question, in around 9:30 you use distance for shooting the player when it was near, I used collision box 2d and works the same but I really wanted to know which one is better for performance?

  • @its_homayoun
    @its_homayoun 10 месяцев назад

    it was a good video. thanks for helping me
    If I hadn't seen this video , the way that I used to detect player at a range was triggering the player with some collider😂

  • @bigbob_yt
    @bigbob_yt 4 месяца назад

    Saved my game, i subbed

  • @Rayoski321
    @Rayoski321 2 месяца назад

    the best tutorials

  • @humanoterra4770
    @humanoterra4770 11 месяцев назад

    Thank you very much, it helped me a lot.

  • @pickard1988
    @pickard1988 Год назад

    great tutorial, nice and simple, thank you 👌

  • @Kiiwinho
    @Kiiwinho Год назад +2

    Thank you so much

  • @alvinnep465
    @alvinnep465 Год назад +1

    I got this error " Missing Reference Exception: the object of type 'GameObject' has been destroyed but you're still trying to access it" and my bullet didn't spawn.

  • @allaboutpaw9396
    @allaboutpaw9396 Год назад +2

    Great Tutorial, I am happy it works... The maths are not my strong point after all :P

  • @ephraimgaming766
    @ephraimgaming766 Год назад

    tip if your bullet isn't shooting at the position you want it to shoot it at drag the bulletpos to the rifle (this is shown in the vid but I'm saying this in case people missed)

  • @lolerishype
    @lolerishype Год назад +2

    I don't know why at the start even though I am outside of its detection range, IT STILL HITS ME WITH ONE, SINGLE BULLET. Then, everything works normally.

    • @lolerishype
      @lolerishype Год назад +2

      Fixed the problem! REMEMBER TO DELETE THAT SPRITE FROM THE HIEARCHY!

    • @simonstechhacks
      @simonstechhacks Год назад

      @@lolerishype It said that in the video :|

  • @alvarowwrvl
    @alvarowwrvl Год назад

    nice, very helpful

  • @hoaxOT
    @hoaxOT 4 месяца назад +1

    You're so quick i can't keep up imo. If your teaching beginners I would reccomend going a bit slower. I found it difficult to keep up and fully understand what you was doing

  • @Quadinian
    @Quadinian Год назад

    Thanks for this video

  • @naruto40kiba30
    @naruto40kiba30 Год назад

    I’m having a problem where it says “the name ‘transform’ does not exist in the current context”

  • @RockstarKaboomGaming
    @RockstarKaboomGaming 5 месяцев назад

    I followed the tutorial step by step but the enemy is shooting bullets towards the foot of the player. Could someone tell me what is going wrong?

  • @firewarrior8298
    @firewarrior8298 5 месяцев назад

    What should I do if I want to make the enemy only shoot forward?

  • @nimbusz260
    @nimbusz260 Год назад

    I have problem I did what you tell but only the rotation doesn't work for me

  • @joshuaberketa7986
    @joshuaberketa7986 8 месяцев назад

    Is There a way that when you die you respawn when the bullet hits you and your health is 0??!

  • @aapris1986
    @aapris1986 Год назад

    Hallo! Great video! Where can I find the video how to create this from scratch and also download assets?

  • @polskigamer2643
    @polskigamer2643 9 месяцев назад

    I have the problem with the bullet, when it collides with the player it doesnt destroy, it flies by the player

  • @zacharyhisaoka9194
    @zacharyhisaoka9194 Год назад +1

    Great tutorial! Though I have a question wether its possible to tag all entitys with the same tag and have them shoot eachother without the bullet going for its parent.
    Basicly, exluding its parent from finding all objects of the same tag. Or a Minecraft skeleton shooting other Minecraft skeletons. Thanks!

  • @sumittiwari9272
    @sumittiwari9272 Год назад

    Projectile is not visible in game view and it's z value is automatically set to -19.8 while is being spawned pls help

  • @tankycatcool63
    @tankycatcool63 Год назад

    the little bullet doesnt go towards my player

  • @boo24ndb
    @boo24ndb Год назад

    very helpfull😀

  • @lehmspielt
    @lehmspielt Год назад

    Can you make a video on 2d enemy ai? Not top down like you did before

  • @alexisislas-gonzalez5991
    @alexisislas-gonzalez5991 10 месяцев назад

    Advice or syntax for this with a 3D object and with coroutine.

  • @Peter22055
    @Peter22055 Год назад +1

    Do you know a simple script so the enemy will rotate towards the player?

    • @VaneTheLocal
      @VaneTheLocal Год назад +1

      Basecaly, all you have to do is check if the player transform.x is greater or lower then the enemy transform.x.
      If the player transform .x is greater than enemy transform.x, set the enemy sprite.flipx to false, if its lower, to true.
      Hope this helps.

  • @chenpead
    @chenpead Год назад

    i have a problem that when the bullet hits my player, the healthbar doesnt lower and the bullet doesnt also get destroyed after it hits me, i wonder that the bullet even touches me?

    • @chenpead
      @chenpead Год назад

      nvm i solved it with the help of chatgpt

  • @polskigamer2643
    @polskigamer2643 9 месяцев назад

    you have misspelled the OnTriggerEnter2D. it is supposed to be onTriggerEnter2D

    • @morebblakeyyy
      @morebblakeyyy  9 месяцев назад

      That’s false, it’s OnTriggerEnter2D.

    • @polskigamer2643
      @polskigamer2643 9 месяцев назад

      @@morebblakeyyy I have the problem with the bullet, when it collides with the player it doesnt destroy, it flies by the player

  • @dieuthuydao8110
    @dieuthuydao8110 Год назад

    nhung em lam mai khong duoc

  • @troutki
    @troutki Год назад

    Hi there, when my player dies the camera also goes away, how do I make the cam follow my player and not get deleted with the player?

    • @troutki
      @troutki Год назад

      Nevermind I fixed it

    • @chenpead
      @chenpead Год назад

      @@troutki how? i have the same problem

  • @mmusiphoko5551
    @mmusiphoko5551 Год назад

    hi I have a problem , my enemy's projectile doesn't damage the player

    • @chenpead
      @chenpead Год назад

      u find a solution? i have the same problem

    • @mmusiphoko5551
      @mmusiphoko5551 Год назад

      My enemy projectile can damage the player but the projectile goes through the player it doesn't land on the player

  • @bastianalvaro4500
    @bastianalvaro4500 Год назад

    the bullet going another way from the player

    • @VaneTheLocal
      @VaneTheLocal Год назад

      Then set the force to the opposite number, example: if force is 10, set it to -10.

    • @VaneTheLocal
      @VaneTheLocal Год назад

      Hope this helps

  • @jakubkonior2923
    @jakubkonior2923 Год назад

    Any idea why my enemy shoots at the player's feet instead of sprite's center?

    • @morebblakeyyy
      @morebblakeyyy  Год назад

      Most likely the pivot point of your sprite is at its feet

    • @jakubkonior2923
      @jakubkonior2923 Год назад

      @@morebblakeyyy Thanks! That was the issue :)

  • @MX1732
    @MX1732 Год назад +1

    Does this work for top down?

  • @neilaszemgulys6754
    @neilaszemgulys6754 Год назад

    Bullets dont vanish after 10 seconds. How to fix that?

    • @salaan0675
      @salaan0675 Год назад

      pretty sure its destroy(bullet,10) the first thing in brackets is the object the second thing is the ammount of time before its destroyed

    • @VaneTheLocal
      @VaneTheLocal Год назад +1

      U use the destroy function, example:
      Destroy(bulletGameObject, 10);
      This code has to be implemented in the bullet script

    • @neilaszemgulys6754
      @neilaszemgulys6754 Год назад

      @@VaneTheLocal thanks

    • @VaneTheLocal
      @VaneTheLocal Год назад

      @@neilaszemgulys6754 no worries

  • @dontmindmelol6780
    @dontmindmelol6780 Год назад

    Can i use the script for my player so it can aim without touch controls?

  • @Florian69533
    @Florian69533 5 месяцев назад

    6:02

  • @Milco7
    @Milco7 Год назад

    grx

  • @xus9380
    @xus9380 Год назад

    hi i have problem with the collision can u help me

    • @davidnagy2001
      @davidnagy2001 Год назад +1

      You mean the bullet not destroying itself after colliding with the player? If so, put a BoxCollider2D on your bullet prefab and that should solve the prob.

    • @LcyYoutube
      @LcyYoutube Год назад

      Have you figured it out?

    • @lettuce_justice9263
      @lettuce_justice9263 Год назад

      @@LcyRUclips I'm also curious now

    • @LcyYoutube
      @LcyYoutube Год назад +1

      @@lettuce_justice9263 Are you struggling? Maybe I can help

    • @lettuce_justice9263
      @lettuce_justice9263 Год назад +1

      @@LcyRUclips Thanks for the offer, luckily I managed to fix it 5 mins later, had a missing piece, thanks anyway!

  • @SvoPacanaAigul
    @SvoPacanaAigul Год назад +1

    спасибо вам огромное (из России)

  • @elisabatista909
    @elisabatista909 9 месяцев назад

    What the name of the game?

  • @MAS9Nine
    @MAS9Nine Год назад

    Does it work for 3d?

    • @VaneTheLocal
      @VaneTheLocal Год назад

      No, it'll not work....

    • @MAS9Nine
      @MAS9Nine Год назад

      @@VaneTheLocal bro. I’ve already tried that out. It was 5 months ago

    • @VaneTheLocal
      @VaneTheLocal Год назад

      I was just trying to help bro...

  • @MAS9Nine
    @MAS9Nine Год назад +1

    I get this error
    NullReferenceException: Object reference not set to an instance of an object
    EnemyBullet.OnTriggerEnter2D (UnityEngine.Collider2D other) (at Assets/Scripts/EnemyBullet.cs:35)

    • @T0D4S
      @T0D4S Год назад

      Have you fix that? I’m struggling to resolve it

    • @Eastyoffutt
      @Eastyoffutt Год назад

      Have you fixed?

    • @MAS9Nine
      @MAS9Nine Год назад

      @@T0D4S yes

    • @MAS9Nine
      @MAS9Nine Год назад

      @@Eastyoffutt yes

    • @7sen651
      @7sen651 Год назад

      ​@@MAS9Nine how