- Видео 21
- Просмотров 191 715
DarthCornholio
Добавлен 18 авг 2011
Видео
Star Trek Online violation of the ex-fleet admiral.
Просмотров 119Год назад
store.playstation.com/#!/tid=CUSA05752_00
Star Trek Online: Hymnolia and his Hanger-pets "The Space Marshals"
Просмотров 732 года назад
store.playstation.com/#!/tid=CUSA05752_00
BATTLESTAR GALACTICA Deadlock™ Resource Mission - Museum Piece
Просмотров 3032 года назад
Actual step-by-step gameplay of me playing store.playstation.com/#!/tid=CUSA07075_00
BATTLESTAR GALACTICA Deadlock™ Attack on Cylon Occupied Caprica!
Просмотров 188 тыс.2 года назад
A Battlestar strike group has been ordered by Admiral Cain Commanding the Pegasus to attack Cylon occupied Caprica retrieve documentation intel and schematics on new humoid-like Cylons, at a Cylon research lab too have a better understanding fighting these new toasters. store.playstation.com/#!/tid=CUSA07075_00
BATTLESTAR GALACTICA Deadlock™ Battle
Просмотров 3,1 тыс.2 года назад
A fun little battle I created if the 12 Colonies didn't fall and Pegasus was involved as the flagship of the Colonial Armada store.playstation.com/#!/tid=CUSA07075_00
Star Trek Online Swarm advanced mirror warship plasma control build
Просмотров 652 года назад
7/27/22 store.playstation.com/#!/tid=CUSA05752_00
Battlefield™ V Type 10 kill on plane
Просмотров 182 года назад
So initially I was just goofing off with the Type 10 and then for shits and giggles I was curious if I can hit a plane and how much damage it would be. So I saw the "rudder damage" on the first attempt I was like "hmm I wonder" and then on my second attempt "Boom!" "Yes Rico Boom" store.playstation.com/#!/tid=CUSA08724_00
Battlefield™ V Kamikaze fail
Просмотров 152 года назад
Annoying players with AA LVT and this player Kamikazes me and fails store.playstation.com/#!/tid=CUSA08724_00
Star Trek Online - Peril over Pahvo holding out one side
Просмотров 44 года назад
The other two random guys that I was grouped with didn't have good builds (Kept dying) and not only that the other two players that were supposed to be in there with me never loaded in which I found completely awkward about this match. But I managed to hold out one side and literally annihilate everything in my path. store.playstation.com/#!/tid=CUSA05752_00
Battlefield™ V Wake Island Breakthrough Final Push
Просмотров 144 года назад
This is what happens when the defending team doesn't have aircraft in the sky.
Battlefield™ V AT Mine Trolling clip 1
Просмотров 54 года назад
Battlefield™ V AT Mine Trolling clip 1
STAR WARS™ Battlefront™ II Capital Conquest: Dreadnought boarding assault
Просмотров 74 года назад
STAR WARS™ Battlefront™ II Capital Conquest: Dreadnought boarding assault
STAR WARS™ Battlefront™ II slick moves
Просмотров 294 года назад
STAR WARS™ Battlefront™ II slick moves
Do the patternes of, COMMAND DEAD
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🤘🤘🤘
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These are various Battlestar - I see some of the Valkyrie class there. As well as the Jupiter Class as well.
can the ship take the new Iso consoles ?
A visual example of what a second war would look like without a frakking virus.
I have this need to play more, Battle start against a base star. I have not watched the battle repalys enough
One thing I'll say about the Battlestars. Probably my favorite capital ship design of any SciFi IP.
thanks
What a crock. Who watches this crap? The 1978 series was far better.
I like the classic.
It only would seem fair if,....the cylons "also" got flack batteries.... 🏹🤠👍
THE RD EARTH GAME FAIRY HUNTER FOR NORTH STAR MAP OF PLANETARY RINGS OF AURORA PLANET.
VERY nicely done, but one incongruity - why are there no swarms of Cylon Raider fighters engaging all those Colonial Vipers? Base Stars always have tons of Raiders aboard to attack Battlestars and engage Vipers.
There are, but it doesn't seem like the game's camera is focusing on them much. The Vipers tend to make good work out of them, though, and if they get into one those flak screens, they are gone quickly, too. The game itself is set in the first cylon war, the Mercury Class Battlestar (Pegasus) and the Modern Cylon Basestar were unfortunately only added in the last expansion before support for the game ended. IMO, the Basestar really could have used some tweaks, like having it regenerate it missile supplies like some other Cylon ships in the game. That the Flak Screen neuters them heavily would be fitting as that was kinda how it was in the show - but the Cylons never seem to run out of missiles, either.
@@DanielRMueller I've never played the game, or even seen it before that I'm aware of, but it looks like it incorporates some major non-canon elements. It does make sense that there would be more than one model of Battlestar available to the Colonials, but it doesn't make any sense that Cylon Raiders play such a small (almost nonexistent) role in this battle. I watched it again just now, and could only spot one Raider in the entire thing (from a vantage point of a camera on the outside right rear of the Raider). In both the original 1980 show and in the great 2004 reboot, huge swarms of Raiders played an equally huge role in almost every battle. They not only kept Vipers fully engaged so they could not easily attack BaseStars, they usually outnumbered the vipers and were able to directly attack and do damage to the Battlestars themselves, often targeting the Viper launch and recovery bays that had to have exposed openings to allow for Viper launches and landings. The second major anomaly is that in the shows neither BaseStars nor Battlestars could make the kind of frequent short jumps the Basestars repeatedly do here to avoid missile strikes. In canon, each jump requires a tremendous amount of engine energy that takes significant time to replenish before the ship can jump again. That was a major plot point as to why the Galactica and its civilian fleet couldn't simply jump away each time the Cylons appeared to threaten them. Each jump had to be meticulously calculated and engine energy built up over time in order to perform the jump. Here, the Cylons seem to do it whenever and as often as they want until their BaseStar engines are too damaged to continue. The frequent, rapid short jumps make for a more interesting battle, but it's simply not a capacity either side ever had on the shows, at least as I far as I recall.
@@jiyu9694 There was an episode where a damaged Cylon Raider was jumping several times within system. It was unclear why it did that exactly, but it if a damaged raider can do it, it stands to reason that a fully functional one could do it as well. Ingame, the ability has a cooldown and you can speed it up by spending more of the ship's processing power (a Cylon specific mechanic) at the expense of other abilities. Only very few cylon ships in the game can execute this short-term jumps, the modern basestar is one of them. (And not part of the game's actual game campaigns, just something for skirmish/multiplayer). The number of Raiders you see in the movie is not representative of the number of Raiders the Cylon Basestar actually carries, but if the camera doesn't focus on the fighters, you just won't see them, they're too small. Still, I'd say in the show the basestars might have launched even more fighters than that.
@DanielRMueller I get it that the game allows the frequent jumping, but the shows did not as far as I can recall, so it seems to me the game introduced an artificiality that directly contradicts the shows. I don't remember the episode you mentioned (can you identify it for me?), but if you're right, that could be explained by the comparatively small mass of a Raider vs the humongous mass of a Battlestar or Base Star. The huge ships perhaps just can't do what the little fighters can. As for the absence of Raiders in the vid, Vipers are no bigger than Raiders (they're smaller in fact, seating only one instead of three), yet you can clearly see entire flights of Vipers throughout the vid due to their bright thrust exhaust. You should be equally able to see the twin engine exhausts of the Raiders if they were there. Maybe it's just this clip from the game, and you can see them in other portions of the battle not shown here, but IMO it's unrealistic because you should see those Raiders all over the place. It's a picayune gripe, perhaps, but it bugs me.
@@DanielRMueller Michelle pretty much said exactly what I was going to say, so I agree with her.
I fucking love the flak fields. I'm trying to incorporate flak into my ships. Though not sure how to make a design that fits my aesthetic
It is brilliant move to have destroyed that. Thanks.
Russia, China were shocked.
Destroyed satellites. I believe so.
The original was so much better
In an alternate time line, the colonials won
"On me" and "watch your intervals" hackneyed
Space don't have sound
Just mute the video and enjoy your immersion then.
They need the Daedalus to join the Battle: ruclips.net/video/bHD3o2LFMgU/видео.html
Lppk's like the "DRADIS" system worked well.
What game or software is this?
Battlestar Galactica: Deadlock Can be bought on Steam, Ps4, Ps5, Xb1, and XBSX
@@RealDarthCornholio Thanks!
@@RealDarthCornholio Ok but at least one of the Artemis Battlestars look like the Atlantia class from the original series. Or, BSG from the 2003 video game...( I know, Atlantia class is not a 'thing' but I tend to refer to the Battlestars from TOS BSG as Atlantia Class)
Cyclon FTL needs no cool downs I guess?
I guess not lol
this is what would have happened if the Cylons fought them in a straight up fight
Precisely, pure naval tactics
That's why you never fight the enemy like that. If you can shoot them without them being able to shoot back, well there's your best option right there! If I were the Cylons, I would have sent suicide ships into Ragnar with enough nukes to blow out the nebula.
Aren't those modern Cylon fleets and interceptors from the Colonial Holocaust era? Heck, I see some Mercury battlestars in the fight. Is this some kind of a mod or something?
Wasn't a story mission, but something they set up in skirmish mode, where you can mix First Cylon War and Colonial Holocaust era ships.
Its a fantasy battle if the Colonial fleet had a fair fight and wasn't wiped out from the get go
But you can build custom battles and pvp on Battlestar Galactica Deadlock
Yep, I set up a fantasy battle if the Colonials had a fair fight instead of being wiped out from the get-go
More plz 👍
the toasters have been destroy :D good job commander 👍
Thank you!
Hands down one of the best RTA fames ever made
They just don't have directed energy weapons, only projectile weapons.
They are hybrid rail/chemical. The cage around the barrels are actually railgun rails that help accelerate the shells.
all they need is a fair fight
Exactly, that's what this video was about.
Once the base stars have no missiles left, it's game over.
Precisely, pure exhaustion of their munitions wins the battle. All about surviving until then.
@@RealDarthCornholio Well you still have to deal with the raider swarms, they're supposed to be the main offensive weapon of the basestars. The missile's are just meant to stand off capital ships till their raiders are done mopping up their fighter escorts
@@ravenblood1954 the Raiders swarms were wiped out in the battle if you look hard enough you'll see them
These colonial battlestars can take an absolute beating and still fight. They remind me of Imperial Star Destroyers in that respect.
Unless you hit the bridge of the star destroyers then it goes down like a sack of shit
@@haminatorainz7227 That's absolutely true! Apparently the Empire never heard of a great thing called auxiliary control. 😝
@@joer9323 the first order star destroyer apparently has one back-up bridge
As long as Lee Adama isn’t in command, then yes they can. 😂
Guess again. Imperial Star Destroyers don't have point defense weapons for star fighters or missiles. And they're always getting torn up by fighters.
Nice video, if you catch a base star like that, and your old school battlestar is beat up like that, go to flank speed, set max defensive and ram it.. i mean if you gonna lose it either way..
Why would the Colonials sacrifice a Battlestar and its crew to ram a Base Star, when they outnumbered the Base Stars by 3 or 4 to 1 (there were only two Base Stars and at least six Battlestars)? You don't sacrifice lives and ships unless there's no alternative. The Colonials in this video had the upper hand from the beginning of it, and there was little doubt that they would win. The Cylons were out numbered and out gunned from the very first frame.