- Видео 5
- Просмотров 21 559
MrBombast1
Добавлен 1 фев 2024
Welcome to my Injustice mobile (iOS) gaming channel.
WBID: Mrbombast1
WBID: Mrbombast1
Bombastic Builds: The fastest teams for Online Mode (MP) without using energy (Injustice 1 Mobile)
Hey Injustice Mobile community,
Today (9/12/2024) I grinded through online Epic Battles for 1 hour with fifteen unique teams I have created for speed running efficiency. I earned 513,800 BR in 1hr.
Below are the timestamps and stats for each team I use in the video:
Starting BR: 268,245
Finishing BR: 782,045
Earned: 513,800 BR / 1hr.
Team 1- 1:27 , 2m37s
Team Power: 120,076
E0 FP Batman- Ras, Lex H, Astro
E7 FP Deathstroke- TT, MDC, CoH
E7 FP Aquaman- LoA Knives, Czar H&C, Alien Weaponry
Team 2- 4:52 , 2m28s
Team Power: 117,220
E0 BN Superman- MDC, CoH, Astro
EX BN Batman- TT, Ras, Enchantress
E0 BN Hawkgirl- Motherbox, FW H, FW C
Team 3- 8:29 , 2m37s
Team Power: 110,948
E0 Arkham Origins Batman- MDC, Co...
Today (9/12/2024) I grinded through online Epic Battles for 1 hour with fifteen unique teams I have created for speed running efficiency. I earned 513,800 BR in 1hr.
Below are the timestamps and stats for each team I use in the video:
Starting BR: 268,245
Finishing BR: 782,045
Earned: 513,800 BR / 1hr.
Team 1- 1:27 , 2m37s
Team Power: 120,076
E0 FP Batman- Ras, Lex H, Astro
E7 FP Deathstroke- TT, MDC, CoH
E7 FP Aquaman- LoA Knives, Czar H&C, Alien Weaponry
Team 2- 4:52 , 2m28s
Team Power: 117,220
E0 BN Superman- MDC, CoH, Astro
EX BN Batman- TT, Ras, Enchantress
E0 BN Hawkgirl- Motherbox, FW H, FW C
Team 3- 8:29 , 2m37s
Team Power: 110,948
E0 Arkham Origins Batman- MDC, Co...
Просмотров: 534
Видео
THIS TEAM is ACTUALLY the fastest team for Injustice Mobile Survivor Mode [Not Clickbait](JULY 2024)
Просмотров 4,3 тыс.4 месяца назад
Hey guys, we're back at it again today grinding Survivor Mode and an Online Ultimate Battle. In this video, I showcase the REAL fastest survivor mode team of FP Batman, FP Deathstroke, and FP Aquaman. I do five survivor runs of fights 1-12 in 33m16s total time, or 6m39s per run. This is much better than my BNJ LJ / AODS / HG Prime team showcased in my other videos. As of June 2024, this is the ...
Ranking EVERY character in Injustice Gods Among Us Mobile: The FINAL Injustice 1 Tierlist (2024)
Просмотров 2,9 тыс.5 месяцев назад
Hey Injustice mobile community! This video is my end-all tier list of the 144 cards in injustice mobile IOS 3.4.1 on the most current ONLINE meta as of July 2024.. I've ranked them according to their efficiency in speedrunning ONLINE BATTLE ULTIMATE LADDERS at the highest BP reward/match possible (5000 BP). I divided the cards up between Carry's and Supports. Thanks for checking out my video, a...
Grinding Survivor Mode with Efficiency + Nth Pack opening (Injustice 1 Mobile, May 2024, iOS)
Просмотров 8 тыс.8 месяцев назад
Hey guys, today we grind through 5 daily survivor mode runs with one of the fastest teams available in Injustice mobile in update 3.4.1 (Hawkgirl Prime, Arkham Origins Deadshot, Batman Ninja Lord Joker)! The times listed below were determined from the moment I click "Fight" to the moment that the credits screen appears after round 12. Here are the times and timestamps for each run. Thanks for w...
Is THIS really the fastest Survivor Mode team in Injustice mobile in 2024?
Просмотров 6 тыс.8 месяцев назад
Hey guys, welcome to my RUclips channel. In today's video, I showcase one of the most efficient teams we can make for Survivor Mode in Injustice Mobile: Hawkgirl Prime, AO Deadshot, and Bnj Lord Joker. Here, we grind through Fight 12 in 6:52. If you like what you saw, leave your thoughts and suggestions below! Checkout my new videos for an even FASTER survivor mode team!
just starting the game (a bit late) just a quick msg to tell you that ur job is amazing and it help me a lot. Big thx and jez you have an insane dedication it's crazy !
@@oneuchiwa8570 Thanks! im glad to share with the injustice community
Hello, great video dude! Could you tell me how can you step forward so fast after a match?
@@somadenemma After a match ends, tap a SINGLE time in the bottom right corner of the screen where the credits button appears. This will skip straight to the “Start Battle” screen. Dont do it after the last fight of a Battle though, or you wont receive the additional energy/gear/upgrade reward for completing the battle.
@@MrBombast1_Injustice thanks for answer!
Mr Bombast. What if all my cards have been promoted. I want to use a new 52 Superman team like the one on this video but I played hard teams. Any suggestions?
@@billylossley8142 Unfortunately, once your cards have been promoted so that your team power exceeds 125k+, there isnt much you can do to increase your efficiency. The enemies you face will have more health and much better gear at this range than at 100-120k team power. My recommendation is to build teams around the S tier support cards that can SHATTER MULTIPLE GEAR on their first tagin with MDC/CoH. Your best chance at efficient MP is by shattering enemy gear at 125k+. This includes cards like: TBWL, most batman cards, any green arrow, etc etc. Most of your opponents will have Astro Harness, or a damage-reduction/invincibility build, or a Rescue ability (AK Batgirl, Bnj CW). This means you’ll need to shatter some of their gear to be able to get past them with a single SP2
You can also make a new account if you have time
could you show ur whole card collection? I want to see what promotions you have for all cards
Bro the music was my favorite part of the last video
Wish Deadshot wasnt an mp exclusive char
Also gonna grind so hard mp for death cart after ares.
Well haha same team as me harley quin, the joker ninja and deathstroke. I knew it good because of passive the joker ninja.
Hey man Great video! I was wondering if ao death stroke can bypass Astro harness at e10 max augmented with his sp2 thanks for the much needed mp tips
@@Adam-u9p Thanks! AODeathstroke cannot reliably bypass AH with his SP2 at any promotion, but if you want to avoid them instead of fight against them, keep him at E8-9 and build the team from there so your overall team power is less than 90K
Please keep making these videos!!!
Great video bro!
This is an awesome vid man. I also had no idea green arrow was actually that good! Definitely gonna try to get that team. Keep up the sick content!
Awesome video man
I waited so long! Thanks for a video
great video! actually didn't know about that trick with aods to get by akbg's stun. i think with my account that i'm building for optimization i average about 550k per hour rn without recharges? eventually, once i get more teams and mdc, i'm gonna try to work that up to 600k, but i don't know yet if that's consistently doable.
oh sweet, what are your top 5 teams? if theyre faster than his. His are (from video description) 1. Team 5- 16:15 , 1m43s Team Power: 112,779 E0 BNJ Lord Joker- Quake Engine, FW H, FW C E9 Arkham Origins Deadshot- TT, MDC, CoH E0 Arkham Harley Quinn- Ras, Motherbox, Astro 2. Team 14- 54:45 , 2m7s Team Power: 117,590 E0 Batman Beyond- MDC, Ras, CoH EX Earth2 Solomon Grundy- TT, LoA Knives, Cloak of Destiny E0 Earth2 The Flash- Motherbox, Lex H, Astro 3. Team 8- 27:14 , 2m25s Team Power: 102,534 E0 Gaslight Batman- Ras, Quake Engine, CoH EX Arrow Green Arrow- MDC, TT, Astro E0 BNJ Nightwing- Motherbox, FW H, FW C 4. Team 2- 4:52 , 2m28s Team Power: 117,220 E0 BN Superman- MDC, CoH, Astro EX BN Batman- TT, Ras, Enchantress E0 BN Hawkgirl- Motherbox, FW H, FW C 5. Team 6- 19:04 , 2m28s Team Power: 101,519 E1 Killing Joke Joker- MDC, Quake Engine, CoH EX Ares Prime- TT, Enchantress, Astro E0 Batgirl Prime- Ras, Motherbox, Lex H
@@BlueCity15 according to my sheet, my top 5 carries by speed as of now are ao bm, yl hj, bh lobo, e2 grundy, and regime ww. this account is still very much in a transitional state, and in the near future there'll be a lot of improvements. i time my teams differently than his, but they're all about as fast as his above average ones. the real trick is consistency. in this video, he made about 280k in the first half hour, but slowed down in the second half. most of my teams are about the same in terms of speed, so i grind at a pretty steady pace through the whole rotation.
@@ninjabunny101 I don’t see how those carries can be faster than the first five ones mrbombast1 used (FP team, BN team, Lucy Bane team with AO Batman, AO Deathstroke, AO Deadshot). His teams are all consistent too. Can I ask what teams do you use?
@@BlueCity15 well i didn't say they were faster than the first ones, i said they were faster than the average ones. regardless, though, aobm is one of the fastest carries in the game, yellow lantern is also very fast due to being able to relatively often ko an entire team in 1 sp2, bh lobo has the best stats for a carry in the entire game and can consistently bypass astro harness (as well as just generally having a great sp2), e2 grundy is a sick sp1/sp2 hybrid carry, and regime ww has fantastic specials. the other characters don't entirely matter all that much, these carries are pretty standalone. all of the teams net around or over 165 br per second (600k per hour). i would say his teams are pretty consistent, certainly more so than the vast majority of rotations i've seen, but they do look to drop off after a while.
@@ninjabunny101 "bh lobo...can consistently bypass Astro Harness" How much does your SP2 do? At what promotion do you have him? What teammates?
Sweet new video. Needed tips for online mode too
Thank you for this video I love you
Hi g! Came after the video about characters ranking, and have so many questions about card elites, team power, like is it mandatory to keep support characters at zero elite, or its not. Can you make a video about your MP gameplay?
@@erakaisar8686 Yes Im planning on an MP video showcasing 25 speedrunning teams I made from scratch and suggestions I have for any/all players. But life has been busy so it may be another week or so. In the meantime, if you have questions about anything related to the game, Ill try to answer!
My Batman is e7… do you have a team for me that will be good for online? Like promotions and gear?
Which Batman?
@@MrBombast1_Injustice FP Batman, in the flashpoint team you showed in this video. He’s e7, so is there any promotions and gear setups for FP aqua and FP ds to make him work still?
@@teletubbey1495 Yes there still is! For Online..I believe this would work for you since he's at E7 but this is just estimates. The goal is to get your team to exactly 120K team power with FP Batman as the carry via FP Deathstroke's SP1 assist-passive. E7 FP Batman (50%/250%) - Czarnian Hook&Chain, LoA Knives, Alien Weaponry E3 FP Deathstroke (50%/250%)- TT, MDC, Claw of Horus E0 FP Aquaman (50%/250%)- Astro Harness, Ibistick, RAGS/Lexcorp Gauntlets Deathstroke can be E2 if you damage augment FPBatman or FPDeathstroke so that your team power just barely reaches over 120k. Otherwise, your team power will be 121,561 which works in the same bracket at 120,001 if I’m not mistaken. This math is all assuming you have both the Alliance health cards and Alliance damage cards purchased. If you have not purchased them, then E7/E3/E0 works and you can augment FP Batman in damage until you're at 120K power. The only downside of this team is that if you want to shut off resurrects/health regen via FP Batman's passive, you have to execute a basic combo first and gain 1 bar of power. It shouldn't slow you down much; you could always start FP Batman with the RAGS instead of Alien Weaponry if you dont mind him not always crit-ing on his assist-attack (Appx 80% of the time he will crit).
nice video, id recommend slightly speeding up the parts with no talking
Thanks for the suggestion!
Bro please be uploading more often, 😮
Bro please be uploading more often,
You forgot the earth 2 team!
I ranked E2 Solomon Grundy in S tier carries! I use him with E2 Flash and Batgirl Prime/Hawkgirl Prie
Just found this please keep them coming.
Hey man great video! Question: how should i gear up regime ww. Keep posting pls
Thanks! For Regime WW, she’s sort of the jack of all trades. It all depends on her teammates; I use her with GLBatman/Batgirl Prime, or with GLBatman/N52BA, or with JSGL/HGPrime, or with 600WW/KFPrime, or with 600WW/HGPrime, etc etc etc. The main things to remember are:: 1. With the MDC, you can use SP2 or SP1 instantly on tag-in; otherwise you have to hold block and risk an enemy having blockbreaker basic attacks. 2. With bleed applied, her SP2 can one-shot almost any opponent [TT, MDC, DEMONIC CLOAK] 3. You can make her SP2 always crit to be more effective than 80% with just TT. 4. She can’t be saved by anything if an opponent like Rebirth JC tags in with the MDC. Enchantress or Astro Harness or JSGL or GLBatman can help with this. With this all in mind, usually some variation of these gears: TT, MDC, Astro Harness, Claw of Horus, Demon Blade, Demonic Cloak, Enchantress, Quake Engine
What if, I don't have "The Ibistick" for Aquaman? What is the alternative gear?
Any other SP1 damage boost gear will work, such as the Comically Long Pistol.
Hi great video, how should I gear blackest night Batman. Keep posting.
Thanks! I currently gear BN Batman the following way:: (116K team power) E0 Batgirl Prime- Motherbox, FW H, FW C EXBN Batman- TT, CoH, Enchantress/Demon Blade E0 BN Superman- MDC, Astro Harness, Ras Scimitar OR (114K team power) E0 Hawkgirl Prime- Lexcorp G, FW H, FW C EXBN Batman- TT, MDC, CoH E0 BN Superman- Astro Harness, Heart of Darkness, Ninjato
actually surprisingly well made tier list for a youtube video. i don't agree on everything, but i agree with way more than i usually do when i see these sorts of things. a few things i do wanna say tho. for one i have a bit of an issue with the heading you put over the carry and support tier lists. i think they're a bit reductive, and i would say that putting health augments on carries is a bad idea. i also don't think keeping all supports at e0 is a good idea, but i get that that's a bit more personal preference. as for specific placements, i have some notes. i think the arkham knight was ranked a little to high on this list. yes, he's an arkham carry with an infinite range sp2 that chains from mdc, but his hit damage distribution doesn't really matter when you can't bypass astro or jsgl anyway, given that he can't ko an opponent until the helicopter comes in (unless you pair him with bleed of some kind, but that's hard to do efficiently with him). sure, he can trigger the astro and get them down to 1 health, but you're still wasting time. i also disagree with your placement of aobm as a support. obviously the two bars of power pairs extremely well with his double gear application on sp1, but just as you can use bnbm as a support/carry hybrid with tt coh and ench, you can do the same with aobm. given that his sp2 is one of the fastest in the game and has no problems bypassing health thresholds while not being weak to resurrects, i find it a bit of a waste to limit him to being essentially just another batman support. you seem to place a lot of importance on koing multiple opponents with one sp2, which is fine, but doing three rapid tap minigames on three specials doesn't take much longer than two on two, and is more consistent as the second or third opponent often blocks on considerably long animation time specials. additionally, you say he's good to use with carries who use cod, and then immediately follow that up with him being weak to red son teams, as if carries who rely on cod don't also rely on crit and therefore aren't also weak to red son teams. i'd say he's actually far less weak to a red son team than a sp1 carry who uses cod. i would venture to say that giving him tt coh and ench and using him as a support/carry hybrid makes him one of the most consistent damage dealers in the game. the last big thing that really immediately stands out to me is bh lobo in b tier. you seem to kind of gloss over his sp2, but it's actually pretty great. the burn reducing its total damage is annoying, as is the fact his last minigame can only actually increase his damage by like 183% or so, but that doesn't matter when max damage augmented he has 85k damage and 86k health, which are pretty much as close to perfect stats as you can get in this game. crit maxed, all but one of his hits do over 100k damage, well enough to bypass astro and ko multiple opponents with one sp2. the only drawback he really has is not being able to chain from mdc, but neither can bnbm and you still put him in s tier. i'm not saying bh lobo is as good as bnbm, but i think putting him in the same tier as prime lobo is a mistake. there are probably some other things i could say, but those were the main things that i thought of as soon as i saw the list. overall though, this was a pleasant surprise.
Admittedly, there are some issues with this list; Some of which you mentioned like AKTAK being a little too high, and BH lobo being a little too low. Some of which I only noticed afterwards, like Rebirth JC being placed too high and SS Joker being placed as a support instead of a carry. SS Joker has the unblockable, crit-guaranteed tag-in attack via SS HQ Sp2 that is highly consistent. However, I'll defend AKTAK remaining above Ares Prime at least because of his Unblockable SP2; once youve shattered gear, the unblockable SP2 always KOs. As far as needing bleed to KO before the helicopter attack, I find Metal TBWL at E0 to be an excellent teammate for him to fill that niche. BH Lobo loses to certain Blackest Knight teams. That's my main issue with him. However, I suppose I should have considered him for longer. You do make a good point about his SP2 being able to bypass Astro Harness once he's augmented in Damage stat, but so do many cards above him in A tier. I don't think he can be above Regime Hawkgirl in A tier. To each their own, though. I wouldnt advise AGAINST augmenting his crit chance and damage, that's for sure. AO Batman does function as an excellent SP2 carry for the reasons you mentioned, I just appreciate having one of the most versatile support cards more than another SP2 carry who loses to Red Son teams with AH and FWS. He is consistent yes, but again it was just my preference. I dont like that his SP2 only KOs one opponent, but he absolutely can be one of the faster carrys in the game because of the quick SP2 that can bypass most AH (not I2 Superman, BN Flash, etc...). As far as the headers over Carry and Support, that's more for newer players to understand that carrys are more valuable to augment to achieve the most efficient distribution for your carry to have the highest possible stats. Of course in this game, choices have to be made as to who to promote for your teams. In general, I think it is a better idea to augment your carry over your supports to get to the ideal range of 110K-120K. But there are many exceptions to this rule of thumb as you mentioned. Those were all good suggestions bro, thanks for taking the time to watch and comment!
@@MrBombast1_Injustice i'm willing to agree to disagree on most of these. i think regardless of my few personal gripes, this is definitely the most accurate list that exists on youtube currently, so good job on that. looking forward to seeing what you do in the future!
Great Video man i watched the whole thing! Keep uploading, awesome to see someone else passionate about injustice
can you do one only with silver or bronze characters-
I rank them individually at the top of the spreadsheet on my tierlist video. As far as my reasoning goes, I somewhat cover it in that video too. However... I was very incorrect about three of the Bronze cards: Green Lantern Prime, Lex Luthor, and Insurgency Deathstroke can all be used as A tier carries IF they are fully damage augmented and teamed up with Promoted Darkseid Prime and E0TBWL. See the video description for where I rank them
Happy to see people are still keeping this game alive on RUclips. Keep up the good work.❤
A shame that Arkham Knight isn't included in Joker's Passive despite being a gunner.
What gears did you use?
In the description: E0 FP Batman [50%/250%]- Lexcorp Helm, Ras Scimitar, Astro Harness EVII FP Deathstroke [50%/250%]- TT, MDC, LoA Knives EVII FP Aquaman [50%/250%]- Alien Weaponry, Ibistick, Czarnian Hook&Chain
This is incredible. Great tip!
please can you help me I have this game and I play normally but I can't because it gives me a hateful white screen😢😢
What Device you playing on?
nice video man, keep posting
Love this team, it's so fast! Great idea
Thanks!
the Merciless can block sp if you let go and block again, I checked it many times on 7 strike sp1 batmen. Your last nickname is a Poundage?
Is there any way to get Arkham knight Batman anymore? Please answer 🙏🙏
You have to purchase him from the store for real money when his pack comes around in order to gain the option of acquiring him via: 1. Phantom Zone (All 5 Elite crystals) 2. Nth Metal Pro Pack 3, Shazam Celebration Pack 4. Aquaman Celebration Pakc 5. Joker Celebration Pack
I know someone who sell it for 2 or 5$ if you want 😂
make a video on how to use FP batman as support, in MP
Great video! I can't seem to find Gaslight Batman, is he a carry or a support?
Thanks! He is an S tier support!
@@MrBombast1_Injusticedayum, I got him to EVII previous week😂. Gotta check your video constantly
@@quintanadegea Oh no! But he can still be used as an A tier carry (if you want to augment him) because of his good survivability from his passive that counters the MDC and other tag-in effects. The only problem is that you need to apply bleed for his 3hit SP2 to KO multiple opponents.
Also can you make a video focused on carrys and what specific promotion is good for each one. And maybe a team recommendation for each as well. Would be awesome man
This will be one of my next videos, yes! Stay tuned
Yes I would definitely love to see a video like this, I feel like I have already messed up and promoted some cards higher than E0
good to see this game still has players keep it up bro
I don't know if it changes anything but godfall's superman sp2 is unblockable after the freeze is done
Good point, he should be moved up to the top of A tier. The only reason I think still not S tier with his unblockable-freeze hit (appx 40% of maximum SP2 damage in that single hit, with the 2/15 weakened maximum SP2 damage due to having a blockbreaker) is because the first two hits of his SP2 are still blockable, and the first hit of his SP2 wont always connect with MDC, and the first two hits cannot get around the astro harness without stun applied. I do think he can bypass astro harness entirely on the first hit of his SP2 if the opponent is stunned and he crits, so he does have a case for being S tier.
@@MrBombast1_Injustice if S tier is by efficiency then maybe if you could time well the sp2 he would be in, but true the first move of his sp2 is a throwback for me, like I very much wished his sp2 would be just the freeze and the finisher. Bcz the dmg from the first move of his sp2 might activate the astro (it happened to me...), but I have finished astro opponents with one shot with freeze and final move.
I don't like ideal power strategy personally, for me if i want to fight i want to fight with everything my opponent and my units have to offer, i don't like tricks. If i want to go into rankings i want to feel like i am really worthy here, and not being here by tricks. Ofc that's my personal opinion, i know very few people care about things like that, i just enjoy knowing that my team can beat the strongest opponents and not ignore/bypass them
Right. So YOU may do that with your account if you want to play slower battles with your account forever, and take far longer to grind 1 million BP due to overpromoting all of your support cards and purchasing the Alliance support cards, but I'm going to directly advise against it. This video is to compare EFFICIENCY in ONLINE BATTLE only, which requires following the formula for ideal team power in order to face more appropriately scaled enemies. This is not for which cards are the most fun to use, or which cards are easiest to get maxed out, or how long it takes to max out every card. Regardless of what your personal beliefs are for how the game should be played, this video only discusses the cards' abilities to play efficiently. Furthermore, all of the teams I recommend in this video with ideal builds (example: E0 BG Prime, EX BN Batman, E0 BN Superman) are easily capable of beating any of the "strongest opponents" (All EVII metals with 450 gear score), they just don't face them nearly as often...because Online Battle algorithm scales opponents to your team power...and at 110-120K team power, you don't have to face seven fully maxed teams in a row.
@@MrBombast1_Injustice LMAO yea this guy is playing wrong
Another idea is a gear tier list🙏
Also, can you make a video explaining FP batman in depth, like showing gameplay of how to use him properly? 😀
can you make a video showcasing some good online teams
Yes! Im already working on it. But my best teams all follow the formula: E0 EVII-EX (E6 for metals) E0 Usually batgirl prime / hawkgirl prime / arkham hq end up as the E0's on the teams I use. My best team is currently: EO Batgirl Prime- Astro Harness, Motherbox, Lexcorp Helmet EX BN Batman (50/250%)- TT, Claw of Horus, Enchantress E0 BN Superman (50/250%)- MDC, Ras Scimitar, Heart of Darkness BN Batman has been augmented to maximum damage stat so that the team power is at 117K. The benefits of this team include but are not limited to:: infinite gear shatter via Batman, unblockable specials from BN batman's passive, immune to unblockables from BN Superman's passive, multi-hit SP2 that one shots opponents from BN Batman, instant special bar from Batgirl Prime's passive, powerful basics from BN Batman, opponent cannot use specials because of the enchantress activation.
@@MrBombast1_Injusticethanks man, im excited for the video coming!! :-)
a little blurry, but nice that youre posting
Nvm the blurry was on my end
Keep posting brother