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blendera
Добавлен 27 апр 2022
I'm here to share some Blender tutorials, tips & tricks with you!
Blender Tutorial: Hand Rig with Rigify for Beginners
Blender Tutorial: Hand Rig with Rigify for Beginners
Просмотров: 44 580
Видео
Texture Painting Anime Character | Speedrun 2D to 3D Blender Workflow
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Texture Painting Anime Character | Speedrun 2D to 3D Blender Workflow
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How to setup IK bones: Blender Beginner Tutorials
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Baking textures from multiple objects: Blender Workflow
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Easy Tutorials: How to rig Hair | Blender for Beginners
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Blender Tutorial: Face Rig with Rigify for Beginners
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Blender Tutorial: Face Rig with Rigify for Beginners
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Blender For Beginners: Anime Head Part 2
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How to save Blender animation as video? Blender Quick Tips
Blender For Beginners: Anime Head Part 1
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Blender For Beginners: Anime Head Part 1
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Clouds in minutes: Easy Blender Tutorial
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How to fix green faces in sculpt mode? Blender Quick Tips
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How to fix purple images in Blender? Blender missing files
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How to cut holes in objects? Blender Quick Tips
Blender tutorial timelapse | Chair Modeling
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Blender tutorial timelapse | Chair Modeling
i love you
Am I just bad at blender or is this cat impossible to make I e trued this 100000000000000 times and idk why but I just can’t get it
How do you do this without affecting the rest of the body? I've managed to get it done on the face, but the body moves along with the jaw.
Simple, concise, and easy to follow. Thank you! You're the best
GRACIAAAAAAAAAS I LOVE YOUUUUUUUUU, I HAVE SEEN 26 VIDEOS AND NOTHING USEFUL UNTIL I WATCH THIS VIDEOS THANK YOU!!!!!!❤ YOU SAVED MEEEEE
Worst software for rig use maya
its helpfull but its a stolen video by Royal Skies
roblox tycoon ahh song
Hi! For those of you who have had your leg rotated, the solution is the following: when you are in Pose Mode, you have to enable the rotation box and set it to 0.010. At least for me, it made the leg not break and respect the natural position.
I can do better, I know “Oh no”
excellent video. but look, the "skeleton" part doesn't appear and when I generate the rig, I can't move the bones. is there any solution for this?
Nice fellow toast friend❤
Thank you!
tip make sure ur model is good so u wont suffer like i did, thanks!
omg IM SO glad about the bone roll, didnt know that was a thing, helped a lot!!!
This is the best video i found on this topic, thank you so much! God bless!
Tutorial please 🙏🏿
Thank you so much for the eye solution ❤❤❤❤
Thanku you so much for some reson this tutorial worked
I was doing it manually this whole time, lol. I just don't know what rig type for the whole palm and fingers.
Best tutorial, thank you!
I just discovered your channel and this video is fantastic! Your honesty about the challenges in creating 3D art is refreshing and motivating. As a graphic designer who has worked with static designs for years, I recently started updating my skills in motion design and have been posting my studies on my channel. Good luck to us both!
Hey, mine is not properly rigging and it creates like a small meta rig whilst not changing any face proportion.
I love it but it is a little fast and I cant keep up with it. It would be nice if you could do it slower please
Even begginer model better then me😢
i am missing Override option beneath the filter in blender 4.2. any suggestions?
same problem
I'm rigging a highly customized character. Is there a way I can create my own controls from scratch? Rigify won't do it for me
blendera, so good tutorial, thx for all. I have one question, where I can find the asset of the hand?
I'll put that here, in case of someone would have the same problem than me later. If the knee does not bend forward (it bend on the sides) its because if there is an angle between your two bones, Blender is gonna pick the direction where the angle is the more visible as the direction for bending the knee, so, in edit mode you should slightly bend the knee in the direction you want it to go and check that there is not too much angle between the two bones in directions you dont want it to go. Also for other problems, when in pose mode, if you go in "Data" > "Viewport display" you can check "Axes" in order to see if your bones are oriented correctly at first,. Make sure to not activate the axes from the "Object property" instead of "Data property'' otherwise it will show you the transform of the entire rig but on each bone, wich can be misleading. Depending on how your rig is setup you may not have to "roll" the bone after adding the pole to the "IK constraint" or roll it with another value than -90°, the objective is simply to get the leg in the same position than before. If the leg goes "Brr Minecraft" when lifting it, check that the pole (wich is controling the direction in wich the knee is going) does not pass behind the knee or anywhere you dont want the knee to point at, puting the pole a bit more forward in edit mode can help preventing this.
Thank you so much. Thanks to you, I finally solved what I had been struggling with for 5 months.
The knees still won't bend, it's still stiff as a pole, no matter where I put the pole, the legs just don't bend.
wow, i didnt need to watch a 10 minute video to do that, thanks
Could you recommend me a tutorial on that shading style? Please
Ik rig is so good! It take a bit to learn the new movements but its good!
Cat in blender:🔥👍🦾 Cat in blender:💀😭😱☠️😫😖👺🕯️⚰️⚰️🪦🥀
🙏🙏🙏🙏🙏
Cooooooool🎉🎉🎉
Fantastic, tks!
Before you generate rig dont forget APPLY ALL TRANSFORM.
Not a great tutorial. This video was definitely made by an autist.
Not a great tutorial but it does show the process if you're autistic.
Lol he just paint 😂
very nice
It doesnt fix anything :(
Hello. I have a question glad if anybody can reply sooner to me. Is it possible to this IK legs set up to create a simple walking animation? Avoiding to use the rig that i dont use personally?
It's awesome. How do you make this. Can you make tutorials please. I like to learn. I am beginner in blender . I like this type of painting shader. Please make tutorial video . thanks to sharing this 👍
yoo thanks, but i have a problem with my rigs, when i scale at the end, the fingers will curls and not just 1 finger, it also impact the other at the same time, do you have an idea to solve this?
weight painting might help!
@@brookegauci751 turn out it was the mesh i made, so i have to remake it and it work just fine
Simple yet detailed. This is a great tutorial.
In mi pole target dont see my bone ik. Halp!
Short, sharp, accurate... that's it! You just saved me hours. Thank you!
you are legend i swear first time i see a way to rig easy thankssss
no ik fk wieghtv painting