- Видео 171
- Просмотров 1 069 302
Etienne K
Бельгия
Добавлен 25 сен 2013
How to Modify stl - Fusion 360
How to Modify stl file in Fusion 360
Tessellate feature
Combine cut. . .
If you like what I do and want to support my channel,
en.tipeee.com/etienne-k-maker
Si vous aimez ce que je fait et que vous voulez soutenir ma chaine
en.tipeee.com/etienne-k-maker
Tessellate feature
Combine cut. . .
If you like what I do and want to support my channel,
en.tipeee.com/etienne-k-maker
Si vous aimez ce que je fait et que vous voulez soutenir ma chaine
en.tipeee.com/etienne-k-maker
Просмотров: 2 089
Видео
Leaf Pattern on Ring - Fusion 360
Просмотров 7 тыс.3 года назад
Leaf Pattern on Ring - Fusion 360 How to make Leaf Pattern on Ring with Fusion 360 Inspired by How to make 'Leaf Pattern on Ring' in Solidworks 2018 ruclips.net/video/TUwh3PTB7M4/видео.html If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Egg Emboss - Fusion 360
Просмотров 6 тыс.3 года назад
Egg Emboss with Fusion 360 Embosser un oeuf avec Fusion 360 Happy Easter ! Joyeuses Pâques ! If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Trolley Key - Fusion 360
Просмотров 2,2 тыс.3 года назад
Make Trolley key with Fusion 360 Unlock supermarket shopping trolley without a token or coin. Faire une clef de caddy avec Fusion 360 Passe-partout pour chariot de supermarché, libère les chariots sans pièce ni jeton, et sans rester dans l'appareil. STL disponible ici : cults3d.com/fr/modèle-3d/gadget/clef-caddy-ketienne If you like what I do and want to support my channel, en.tipeee.com/etienn...
Chess Box - Fusion 360
Просмотров 2 тыс.3 года назад
Make Chess box with Fusion 360 Faire Box d'Echecs avec Fusion 360 In this vidéo I used the new "thin extrude" command. and I also used an insert McMaster-Carr component. Dans cette vidéo, j'ai utilisé la nouvelle commande ' thin extrude ' Et j'ai aussi fait un import d'un composant de McMaster-Carr If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Background mu...
King - Fusion 360
Просмотров 1 тыс.3 года назад
make King with Fusion 360 Faire Roi avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Queen - Fusion 360
Просмотров 1,9 тыс.3 года назад
make Queen with Fusion 360 Faire Dame avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Danse Macabre de Kevin MacLeod fait l'objet d'une licence Creative Commons Attribution 4.0. creativecommons.org/licenses/by/4.0/ Source : incompetech.com/music/royalty-free/index.html?collection=005 Artiste : incompetech.com/
Bishop - Fusion 360
Просмотров 1,9 тыс.3 года назад
make Bishop with Fusion 360 Faire Fou avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Knight - Fusion 360
Просмотров 7 тыс.3 года назад
make Knight with Fusion 360 Faire Cavalier avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Rook - Fusion 360
Просмотров 1,5 тыс.3 года назад
make Rook with Fusion 360 Faire Tour avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pawn - Fusion 360
Просмотров 2,3 тыс.3 года назад
make Pawn with Fusion 360 Faire Pion avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pencil Holder - Fusion 360
Просмотров 9 тыс.3 года назад
Pencil Holder - Fusion 360 Deboss with Emboss tool. If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Vase - Fusion 360
Просмотров 13 тыс.3 года назад
Vase - Fusion 360 simply way to make a vase. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Roller Chain Motion - Fusion 360
Просмотров 32 тыс.4 года назад
Roller Chain Motion - Fusion 360 I show 2 ways to do it, one with full link animation and an easier alternative. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker Animation d'une chaine avec Fusion 360 Je montre 2 façons de le faire, une avec l'animation complète des maillons, et une alternative plus facile. Si vous aimez ce que je fais et que vous voulez me supporter....
Roller Chain Motion - Fusion 360
Просмотров 4,2 тыс.4 года назад
Roller Chain Motion - Fusion 360 I'll show you how to do it next time. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Amazing guide, worked perfectly, thank you!
Where is the topology pictures?
Amazing !!! thank you very much for this technique
The last part with the joins, I couldn't move them together, i need to print it so i don't use it, but I don't understand why :(
Wow thanks alot😊
Great video. How do I make fillet in the texture? You're not accepting
pas possible!!!! tout est sur le même plan!!!!
just use the emboss feature.
Preferring to add a musical soundtrack, rather than a voice-over and a bit like putting a dash in the water for the beginners that we are.
You can use the "Emboss" function as well, it is easier and faster. Thanks for the tutorial.
What a great tutorial. I was about to buy a tool for generating bevel gears. And it also gave me a better understanding of this type of gears. Thank you!
Does anyone have the links to the images that were implemented?
nice. just what i needed to know. thank you
la video est parfaite ! sauf l'etude de mouvement ! plusieurs fois que j'essaie et rien ne va ! j'ai l'impression y a que sur la video que tout fonctionne bien. mais en pratique c'est une autre histoire....
Merci, j'ai fait ça il y a 3 ans maintenant, je ne sais pas si dans les mises à jour successives, y a-t-il eu des changementes fondamentaux. je ne suis plus dans le metier depuis pas mal de temps maintenant, bon courage pour y arriver.
pretty amazing technique! love how you constrained the spline. I have not used the surface environment. great push to do so. I do wish this was saved in a higher resolution to see all the details clearly. thank you
I modified the code so it creates an almost constrained geometry, all you need to do is add one linear dimension to any part of the sketch. #Author- K ETienne and some other dipshit named Willy (data by OTVINTA) #Description- insert data from otvinta and trace gears in a created sketch import adsk.core, adsk.fusion, traceback import math def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface design = app.activeProduct rootComp = design.rootComponent sketch = rootComp.sketches.add(rootComp.xYConstructionPlane) lines = sketch.sketchCurves.sketchLines dimensions = sketch.sketchDimensions points = sketch.sketchPoints constraints = sketch.geometricConstraints ############################################ #copy C, Points1, Points2 here ############################################ center1 = points.add(adsk.core.Point3D.create(0,-C/2,0)) gear1 = [] for i in range(0,len(Points1)): gear1.append(points.add(adsk.core.Point3D.create(Points1[i][0], Points1[i][1]+center1.geometry.y,0))) gear1Index = lines.addByTwoPoints(center1,gear1[0]) gear1Index.isConstruction = bool(1) lastLine = gear1Index for i in range (1,len(gear1)): dimensionPoint = adsk.core.Point3D.create((center1.geometry.x + gear1[i].geometry.x + gear1[i-1].geometry.x)/3,(center1.geometry.y + gear1[i].geometry.y + gear1[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear1[i],gear1[i-1]) radial = lines.addByTwoPoints(gear1[i],center1) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear1[len(gear1)-1],gear1[0]) adsk.doEvents() center2 = points.add(adsk.core.Point3D.create(0,C/2,0)) gear2 = [] for i in range(0,len(Points2)): gear2.append(points.add(adsk.core.Point3D.create(Points2[i][0], Points2[i][1]+ center2.geometry.y,0))) gear2Index = lines.addByTwoPoints(center2,gear2[0]) gear2Index.isConstruction = bool(1) lastLine = gear2Index for i in range (1,len(gear2)): dimensionPoint = adsk.core.Point3D.create((center2.geometry.x + gear2[i].geometry.x + gear2[i-1].geometry.x)/3,(center2.geometry.y + gear2[i].geometry.y + gear2[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear2[i],gear2[i-1]) radial = lines.addByTwoPoints(gear2[i],center2) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear2[len(gear2)-1],gear2[0]) centerOffset = points.add(adsk.core.Point3D.create(C*math.sqrt(2)/2,0,0)) offset1 = lines.addByTwoPoints(centerOffset,center1) offset2 = lines.addByTwoPoints(centerOffset,center2) offset1.isConstruction = bool(1) offset2.isConstruction = bool(1) dimensionPoint = adsk.core.Point3D.create(C*math.sqrt(2)/4,0,0) dimensions.addAngularDimension(offset1,offset2,dimensionPoint) constraints.addCoincident(gear1[0],gear2[0]) dimensions.addAngularDimension(gear1Index,offset1,dimensionPoint) dimensions.addAngularDimension(gear2Index,offset2,dimensionPoint) centerline = lines.addByTwoPoints(centerOffset,gear1[0]) centerLine.isConstruction = bool(1) constraints.addHorizontal(centerline) except: if ui: ui.messageBox('Failed: {}'.format(traceback.format_exc())) #******************************************************************************** #********************************************************************************
absolutely nice work 💯
Irish 360
Les tours, triplés de boules par le poids de la gravité terrestre c'est irréel et pas complètement identique qu'un tour, jumelle ou paire de boules ! ©EnergyTradeCenterTargetBuisness
Thanks! This was very helpful
Where did the physics come from?
Thank for giving me this lesson 😉 i have draw the ring and every time i need to pauze what you doing , but it take me 3 houres 🤣🤣🤣
Hi, Can you share link for the Images pls
Just a tip, dont save as stl, save as 3mf or obj. Better quality to print.
Buenas tardes, cuanto cobra por dar clases, quiero aprender hacer los modelo de las partes de mi auto, gracias
How about internal bevel gear?
idolo!
Good thing! But i have a Problem with the Construction. After finishing pipe is it not possible to convert the T-Spline in BRep. There comes a fail. Its not possible to convert it "Edges are crossing". Is there another solution? I want to print only the T-splines, like the print in your Video. Thanks for your help
기계기술력이 대단하십니다
can i get this file
Thanks, but i am wondering how long i need to reach this level of creativity.
Could you put the images? plz
Could you put the images ?
Supergeil... das funktioniert sehr gut! Dankeschön! 😃👍
is it only possible to do a emboss on a cylinder? this is what everyone is showing. i have a some more complex model and this tool does not work at all for what i want to use it for.
At 9:08, it wont let me extrude that part. Instead it highlights sketch 2 and it wont let me highlight body 2. Please help
ありがとうございます 独学で中々理解が出来なかった あなたの導きに出会って 理解が深まり 感謝します
y a de la maitrise ! Merci.............
Thanks for excluding the usual waffle and getting straight to the action, very helpful, much appreciated.
hello Sir, I have a question, does that motion study still applies when i go to animation?
👋👋👋👋👋👋👋 Who knows what are doing, does straight without any fuss. Outstanding.
Sir I make this but not work Please guide me Thanks
大师❤
you made a great figure but why are you moving so fast in a circle and I can't take the shape of the horse from behind
Very misleading - the animation is done in blender. What a waste of my time lol
Perpetually impossible in reality, but looks great in Fusion 360...
good tutorial!
That looks easy for a very complex shape! Cheers mate🎉
This is genius 😮
Well this wasn’t helpful. Resolution is terrible, can’t read any of the commands. Even if I could, was so fast, couldn’t tell what was selected