Etienne K
Etienne K
  • Видео 171
  • Просмотров 1 069 302
How to Modify stl - Fusion 360
How to Modify stl file in Fusion 360
Tessellate feature
Combine cut. . .
If you like what I do and want to support my channel,
en.tipeee.com/etienne-k-maker
Si vous aimez ce que je fait et que vous voulez soutenir ma chaine
en.tipeee.com/etienne-k-maker
Просмотров: 2 089

Видео

Leaf Pattern on Ring - Fusion 360
Просмотров 7 тыс.3 года назад
Leaf Pattern on Ring - Fusion 360 How to make Leaf Pattern on Ring with Fusion 360 Inspired by How to make 'Leaf Pattern on Ring' in Solidworks 2018 ruclips.net/video/TUwh3PTB7M4/видео.html If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Egg Emboss - Fusion 360
Просмотров 6 тыс.3 года назад
Egg Emboss with Fusion 360 Embosser un oeuf avec Fusion 360 Happy Easter ! Joyeuses Pâques ! If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Trolley Key - Fusion 360
Просмотров 2,2 тыс.3 года назад
Make Trolley key with Fusion 360 Unlock supermarket shopping trolley without a token or coin. Faire une clef de caddy avec Fusion 360 Passe-partout pour chariot de supermarché, libère les chariots sans pièce ni jeton, et sans rester dans l'appareil. STL disponible ici : cults3d.com/fr/modèle-3d/gadget/clef-caddy-ketienne If you like what I do and want to support my channel, en.tipeee.com/etienn...
Chess Box - Fusion 360
Просмотров 2 тыс.3 года назад
Make Chess box with Fusion 360 Faire Box d'Echecs avec Fusion 360 In this vidéo I used the new "thin extrude" command. and I also used an insert McMaster-Carr component. Dans cette vidéo, j'ai utilisé la nouvelle commande ' thin extrude ' Et j'ai aussi fait un import d'un composant de McMaster-Carr If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Background mu...
King - Fusion 360
Просмотров 1 тыс.3 года назад
make King with Fusion 360 Faire Roi avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Queen - Fusion 360
Просмотров 1,9 тыс.3 года назад
make Queen with Fusion 360 Faire Dame avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Danse Macabre de Kevin MacLeod fait l'objet d'une licence Creative Commons Attribution 4.0. creativecommons.org/licenses/by/4.0/ Source : incompetech.com/music/royalty-free/index.html?collection=005 Artiste : incompetech.com/
Bishop - Fusion 360
Просмотров 1,9 тыс.3 года назад
make Bishop with Fusion 360 Faire Fou avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Knight - Fusion 360
Просмотров 7 тыс.3 года назад
make Knight with Fusion 360 Faire Cavalier avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Rook - Fusion 360
Просмотров 1,5 тыс.3 года назад
make Rook with Fusion 360 Faire Tour avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pawn - Fusion 360
Просмотров 2,3 тыс.3 года назад
make Pawn with Fusion 360 Faire Pion avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pencil Holder - Fusion 360
Просмотров 9 тыс.3 года назад
Pencil Holder - Fusion 360 Deboss with Emboss tool. If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Vase - Fusion 360
Просмотров 13 тыс.3 года назад
Vase - Fusion 360 simply way to make a vase. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Roller Chain Motion - Fusion 360
Просмотров 32 тыс.4 года назад
Roller Chain Motion - Fusion 360 I show 2 ways to do it, one with full link animation and an easier alternative. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker Animation d'une chaine avec Fusion 360 Je montre 2 façons de le faire, une avec l'animation complète des maillons, et une alternative plus facile. Si vous aimez ce que je fais et que vous voulez me supporter....
Roller Chain Motion - Fusion 360
Просмотров 4,2 тыс.4 года назад
Roller Chain Motion - Fusion 360 I'll show you how to do it next time. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Triangle To Square - Fusion 360
Просмотров 2,2 тыс.4 года назад
Triangle To Square - Fusion 360
Motion Study - Fusion 360
Просмотров 12 тыс.4 года назад
Motion Study - Fusion 360
Braided Ring - Fusion 360
Просмотров 11 тыс.4 года назад
Braided Ring - Fusion 360
Emboss On Sphere
Просмотров 13 тыс.4 года назад
Emboss On Sphere
Woven Ball - Fusion 360
Просмотров 3 тыс.4 года назад
Woven Ball - Fusion 360
Toroidal Tangle - Fusion 360
Просмотров 3,2 тыс.4 года назад
Toroidal Tangle - Fusion 360
Bracelet - Fusion 360
Просмотров 8 тыс.4 года назад
Bracelet - Fusion 360
Intermittent Drive - Fusion 360
Просмотров 2,2 тыс.4 года назад
Intermittent Drive - Fusion 360
Text On Path - Fusion 360
Просмотров 7 тыс.4 года назад
Text On Path - Fusion 360
Love Ring - Fusion 360
Просмотров 10 тыс.4 года назад
Love Ring - Fusion 360
Emboss - Fusion 360
Просмотров 10 тыс.4 года назад
Emboss - Fusion 360
Mobius Pendant - Fusion 360
Просмотров 14 тыс.4 года назад
Mobius Pendant - Fusion 360
Scotch Yoke - Fusion 360
Просмотров 27 тыс.4 года назад
Scotch Yoke - Fusion 360
Interlaced Mobius - Fusion 360
Просмотров 1,2 тыс.4 года назад
Interlaced Mobius - Fusion 360
Curved SVG - Fusion 360
Просмотров 22 тыс.4 года назад
Curved SVG - Fusion 360

Комментарии

  • @olae001
    @olae001 8 часов назад

    Amazing guide, worked perfectly, thank you!

  • @dugy40
    @dugy40 День назад

    Where is the topology pictures?

  • @grandpurs45
    @grandpurs45 6 дней назад

    Amazing !!! thank you very much for this technique

  • @b_sofi_t.r.
    @b_sofi_t.r. 13 дней назад

    The last part with the joins, I couldn't move them together, i need to print it so i don't use it, but I don't understand why :(

  • @OurloyChizungulire
    @OurloyChizungulire 24 дня назад

    Wow thanks alot😊

  • @jorge-dc9wg
    @jorge-dc9wg 24 дня назад

    Great video. How do I make fillet in the texture? You're not accepting

  • @sergegaudin5979
    @sergegaudin5979 25 дней назад

    pas possible!!!! tout est sur le même plan!!!!

  • @Mercutio1984
    @Mercutio1984 26 дней назад

    just use the emboss feature.

  • @jeanmarcchauveau-u4q
    @jeanmarcchauveau-u4q Месяц назад

    Preferring to add a musical soundtrack, rather than a voice-over and a bit like putting a dash in the water for the beginners that we are.

  • @ingGS
    @ingGS Месяц назад

    You can use the "Emboss" function as well, it is easier and faster. Thanks for the tutorial.

  • @ruidlamer243
    @ruidlamer243 Месяц назад

    What a great tutorial. I was about to buy a tool for generating bevel gears. And it also gave me a better understanding of this type of gears. Thank you!

  • @andresfelipeaguirre7501
    @andresfelipeaguirre7501 Месяц назад

    Does anyone have the links to the images that were implemented?

  • @johnagorman
    @johnagorman Месяц назад

    nice. just what i needed to know. thank you

  • @kenissan2599
    @kenissan2599 Месяц назад

    la video est parfaite ! sauf l'etude de mouvement ! plusieurs fois que j'essaie et rien ne va ! j'ai l'impression y a que sur la video que tout fonctionne bien. mais en pratique c'est une autre histoire....

    • @etiennek
      @etiennek Месяц назад

      Merci, j'ai fait ça il y a 3 ans maintenant, je ne sais pas si dans les mises à jour successives, y a-t-il eu des changementes fondamentaux. je ne suis plus dans le metier depuis pas mal de temps maintenant, bon courage pour y arriver.

  • @johnagorman
    @johnagorman Месяц назад

    pretty amazing technique! love how you constrained the spline. I have not used the surface environment. great push to do so. I do wish this was saved in a higher resolution to see all the details clearly. thank you

  • @willyshopdotcom
    @willyshopdotcom 2 месяца назад

    I modified the code so it creates an almost constrained geometry, all you need to do is add one linear dimension to any part of the sketch. #Author- K ETienne and some other dipshit named Willy (data by OTVINTA) #Description- insert data from otvinta and trace gears in a created sketch import adsk.core, adsk.fusion, traceback import math def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface design = app.activeProduct rootComp = design.rootComponent sketch = rootComp.sketches.add(rootComp.xYConstructionPlane) lines = sketch.sketchCurves.sketchLines dimensions = sketch.sketchDimensions points = sketch.sketchPoints constraints = sketch.geometricConstraints ############################################ #copy C, Points1, Points2 here ############################################ center1 = points.add(adsk.core.Point3D.create(0,-C/2,0)) gear1 = [] for i in range(0,len(Points1)): gear1.append(points.add(adsk.core.Point3D.create(Points1[i][0], Points1[i][1]+center1.geometry.y,0))) gear1Index = lines.addByTwoPoints(center1,gear1[0]) gear1Index.isConstruction = bool(1) lastLine = gear1Index for i in range (1,len(gear1)): dimensionPoint = adsk.core.Point3D.create((center1.geometry.x + gear1[i].geometry.x + gear1[i-1].geometry.x)/3,(center1.geometry.y + gear1[i].geometry.y + gear1[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear1[i],gear1[i-1]) radial = lines.addByTwoPoints(gear1[i],center1) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear1[len(gear1)-1],gear1[0]) adsk.doEvents() center2 = points.add(adsk.core.Point3D.create(0,C/2,0)) gear2 = [] for i in range(0,len(Points2)): gear2.append(points.add(adsk.core.Point3D.create(Points2[i][0], Points2[i][1]+ center2.geometry.y,0))) gear2Index = lines.addByTwoPoints(center2,gear2[0]) gear2Index.isConstruction = bool(1) lastLine = gear2Index for i in range (1,len(gear2)): dimensionPoint = adsk.core.Point3D.create((center2.geometry.x + gear2[i].geometry.x + gear2[i-1].geometry.x)/3,(center2.geometry.y + gear2[i].geometry.y + gear2[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear2[i],gear2[i-1]) radial = lines.addByTwoPoints(gear2[i],center2) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear2[len(gear2)-1],gear2[0]) centerOffset = points.add(adsk.core.Point3D.create(C*math.sqrt(2)/2,0,0)) offset1 = lines.addByTwoPoints(centerOffset,center1) offset2 = lines.addByTwoPoints(centerOffset,center2) offset1.isConstruction = bool(1) offset2.isConstruction = bool(1) dimensionPoint = adsk.core.Point3D.create(C*math.sqrt(2)/4,0,0) dimensions.addAngularDimension(offset1,offset2,dimensionPoint) constraints.addCoincident(gear1[0],gear2[0]) dimensions.addAngularDimension(gear1Index,offset1,dimensionPoint) dimensions.addAngularDimension(gear2Index,offset2,dimensionPoint) centerline = lines.addByTwoPoints(centerOffset,gear1[0]) centerLine.isConstruction = bool(1) constraints.addHorizontal(centerline) except: if ui: ui.messageBox('Failed: {}'.format(traceback.format_exc())) #******************************************************************************** #********************************************************************************

  • @ahmetgoz6292
    @ahmetgoz6292 2 месяца назад

    absolutely nice work 💯

  • @AbdoZaInsert
    @AbdoZaInsert 2 месяца назад

    Irish 360

  • @TheSuperThierry
    @TheSuperThierry 2 месяца назад

    Les tours, triplés de boules par le poids de la gravité terrestre c'est irréel et pas complètement identique qu'un tour, jumelle ou paire de boules ! ©EnergyTradeCenterTargetBuisness

  • @jovan3029
    @jovan3029 2 месяца назад

    Thanks! This was very helpful

  • @kaitlinmiaka3818
    @kaitlinmiaka3818 2 месяца назад

    Where did the physics come from?

  • @pufpufpafpaf2062
    @pufpufpafpaf2062 3 месяца назад

    Thank for giving me this lesson 😉 i have draw the ring and every time i need to pauze what you doing , but it take me 3 houres 🤣🤣🤣

  • @TaielMantello
    @TaielMantello 3 месяца назад

    Hi, Can you share link for the Images pls

  • @armageddhon7479
    @armageddhon7479 4 месяца назад

    Just a tip, dont save as stl, save as 3mf or obj. Better quality to print.

  • @servitransportescolombiasa1588
    @servitransportescolombiasa1588 4 месяца назад

    Buenas tardes, cuanto cobra por dar clases, quiero aprender hacer los modelo de las partes de mi auto, gracias

  • @darkfrei2
    @darkfrei2 4 месяца назад

    How about internal bevel gear?

  • @tomasvartorelli5624
    @tomasvartorelli5624 4 месяца назад

    idolo!

  • @Koni-lm6hz
    @Koni-lm6hz 4 месяца назад

    Good thing! But i have a Problem with the Construction. After finishing pipe is it not possible to convert the T-Spline in BRep. There comes a fail. Its not possible to convert it "Edges are crossing". Is there another solution? I want to print only the T-splines, like the print in your Video. Thanks for your help

  • @정미자-z5v
    @정미자-z5v 4 месяца назад

    기계기술력이 대단하십니다

  • @asyilahsyuqairah4635
    @asyilahsyuqairah4635 5 месяцев назад

    can i get this file

  • @SalehMagrabi
    @SalehMagrabi 5 месяцев назад

    Thanks, but i am wondering how long i need to reach this level of creativity.

  • @juanartunduaga2379
    @juanartunduaga2379 5 месяцев назад

    Could you put the images? plz

  • @juanartunduaga2379
    @juanartunduaga2379 5 месяцев назад

    Could you put the images ?

  • @plattendoktor
    @plattendoktor 5 месяцев назад

    Supergeil... das funktioniert sehr gut! Dankeschön! 😃👍

  • @rolfalm
    @rolfalm 5 месяцев назад

    is it only possible to do a emboss on a cylinder? this is what everyone is showing. i have a some more complex model and this tool does not work at all for what i want to use it for.

  • @userr5sccu9x44
    @userr5sccu9x44 6 месяцев назад

    At 9:08, it wont let me extrude that part. Instead it highlights sketch 2 and it wont let me highlight body 2. Please help

  • @三三三-t4x
    @三三三-t4x 6 месяцев назад

    ありがとうございます 独学で中々理解が出来なかった あなたの導きに出会って 理解が深まり 感謝します

  • @jptram0005
    @jptram0005 7 месяцев назад

    y a de la maitrise ! Merci.............

  • @Bigginger61
    @Bigginger61 7 месяцев назад

    Thanks for excluding the usual waffle and getting straight to the action, very helpful, much appreciated.

  • @kennethfajardo5121
    @kennethfajardo5121 7 месяцев назад

    hello Sir, I have a question, does that motion study still applies when i go to animation?

  • @MarcoGenovez15
    @MarcoGenovez15 7 месяцев назад

    👋👋👋👋👋👋👋 Who knows what are doing, does straight without any fuss. Outstanding.

  • @babybaby5399
    @babybaby5399 7 месяцев назад

    Sir I make this but not work Please guide me Thanks

  • @mingchuanbi259
    @mingchuanbi259 7 месяцев назад

    大师❤

  • @franbaburiic8154
    @franbaburiic8154 7 месяцев назад

    you made a great figure but why are you moving so fast in a circle and I can't take the shape of the horse from behind

  • @TomTubeUK
    @TomTubeUK 7 месяцев назад

    Very misleading - the animation is done in blender. What a waste of my time lol

  • @valveman12
    @valveman12 7 месяцев назад

    Perpetually impossible in reality, but looks great in Fusion 360...

  • @medtuning
    @medtuning 7 месяцев назад

    good tutorial!

  • @NeoQJ
    @NeoQJ 8 месяцев назад

    That looks easy for a very complex shape! Cheers mate🎉

  • @NeoQJ
    @NeoQJ 8 месяцев назад

    This is genius 😮

  • @austinrd23
    @austinrd23 8 месяцев назад

    Well this wasn’t helpful. Resolution is terrible, can’t read any of the commands. Even if I could, was so fast, couldn’t tell what was selected