Alexandra Lazarenko
Alexandra Lazarenko
  • Видео 37
  • Просмотров 102 249
Creating material for vector map tool
Vector map tool ruclips.net/video/cAbhfZhzhho/видео.htmlsi=kjiVgD3zhBO9FuB_
Get on
Artstation www.artstation.com/a/21646449
Gumroad lazarenko.gumroad.com/l/cjafl
Просмотров: 388

Видео

Color variation tool
Просмотров 3,2 тыс.8 месяцев назад
Useful tool for mixing colors and creating color map with rich varaity of colors. It works in RGB and RYB color spaces. This tool allows you to create beautiful color textures in accordance with color theory in a short time Made in Substance Designer, suitable for Substance Painter Created by Nikolay Lazarenko Get Artstation www.artstation.com/a/34510022 Gumroad lazarenko.gumroad.com/l/dmgas *s...
Color mask node demonstration in Substance Painter
Просмотров 523Год назад
Get free www.artstation.com/a/7246007
Creating of material for AAA games from photoscan
Просмотров 745Год назад
Hi! We decided to tell about pipline wich I'm using for creating materials for AAA games from scans. I hope you find this interesting, and learn something new from it. Feel free to ask questions in comments Artist - Nikolay Lazarenko Video - Alexandra Lazarenko Get sources (hp mesh and photos) - www.artstation.com/a/24646459
Glitter material demonstration
Просмотров 4,9 тыс.Год назад
Demonstration in Substance Painter 2018 Dress is made in Clo3d Get *sbsar *fbx Artstation www.artstation.com/a/23896524 Gumroad lazarenko.gumroad.com/l/dawts
Realistic fur demonstration
Просмотров 544Год назад
Demomstration in Substance Player Get artstation - www.artstation.com/a/23581959 Get gumroad - lazarenko.gumroad.com/l/vbpyk
Lego art generator in Substance Designer
Просмотров 668Год назад
Input any picture and enjoy! Have questions - in comments Get ready generator with exposed parameters Artstation www.artstation.com/a/23504283 Gumroad lazarenko.gumroad.com/l/vwavsl
SpringBonesTool for Unity
Просмотров 852Год назад
Dynamical bones component to help bring your animations to life fast & simple.
Realistic metal smart substance material
Просмотров 425Год назад
Demonstration in Substance Painter Made in Substance Designer by www.artstation.com/nikolaylazarenko Get www.artstation.com/a/22710358
Realistic rust
Просмотров 291Год назад
Rust smart substance material Demonstration in Substance Painter Made in Substance Designer by www.artstation.com/nikolaylazarenko Get www.artstation.com/a/22709406
Easy way to hide seams in Substance Painter
Просмотров 3 тыс.Год назад
Maybe you know another way? Write in comments) Get this fur material www.artstation.com/a/3852919 or lazarenko.gumroad.com/l/oAwRiF
How to create leather material in Substance Designer - Part 2
Просмотров 1,6 тыс.Год назад
Part 1 - ruclips.net/video/rIiwiKjIROs/видео.html Get ready *sbsar file with exposed paremeters - www.artstation.com/a/21550441 or lazarenko.gumroad.com/l/pqpxr
How to create color scale node in Substance Designer using pixel processor
Просмотров 382Год назад
Part 1 - How to create scale node in Substance Designer using pixel processor ruclips.net/video/S-PFG_xJv3s/видео.html
How to create leather material in Substance Designer - Part 1
Просмотров 3,7 тыс.Год назад
How to create leather material in Substance Designer - Part 1
How to make custom mask for lose rings in Substance Painter
Просмотров 1 тыс.Год назад
How to make custom mask for lose rings in Substance Painter
Vector warp filter for Substance Painter
Просмотров 1,2 тыс.Год назад
Vector warp filter for Substance Painter
Vector map mask for Substance Painter
Просмотров 12 тыс.Год назад
Vector map mask for Substance Painter
How to create scale node in Substance Designer using pixel processor
Просмотров 1,3 тыс.Год назад
How to create scale node in Substance Designer using pixel processor
Sewing generator for substance painter
Просмотров 945Год назад
Sewing generator for substance painter
Three ways to create color map in Substance Designer
Просмотров 3,7 тыс.2 года назад
Three ways to create color map in Substance Designer
Brick wall in Substance Designer (tutorial): Part 3 - color map
Просмотров 5 тыс.2 года назад
Brick wall in Substance Designer (tutorial): Part 3 - color map
Brick wall in Substance Designer (tutorial): Part 2 - cement
Просмотров 7 тыс.2 года назад
Brick wall in Substance Designer (tutorial): Part 2 - cement
Brick wall in Substance Designer (tutorial): Part 1 - height map
Просмотров 29 тыс.2 года назад
Brick wall in Substance Designer (tutorial): Part 1 - height map
Bloody cut smart material
Просмотров 4752 года назад
Bloody cut smart material
Holes generator for Substance Painter
Просмотров 1,1 тыс.2 года назад
Holes generator for Substance Painter
Substance smart bandage material
Просмотров 3,8 тыс.2 года назад
Substance smart bandage material
Old fabric. Demo in substance player
Просмотров 1,2 тыс.2 года назад
Old fabric. Demo in substance player
Pumpkin generator demo
Просмотров 1022 года назад
Pumpkin generator demo
How to make entrails in substance designer
Просмотров 2,7 тыс.2 года назад
How to make entrails in substance designer
Color mask node demonstration in Substance Designer
Просмотров 1,5 тыс.3 года назад
Color mask node demonstration in Substance Designer

Комментарии

  • @NateDoes3D
    @NateDoes3D 10 дней назад

    money :/

  • @goodtoCU
    @goodtoCU 10 дней назад

    hello i bought it and how to use this in substance painter??

  • @alexemirali9429
    @alexemirali9429 13 дней назад

    Really helpful tutorial, super beginner friendly and easy to follow.

  • @LamissGaming
    @LamissGaming 27 дней назад

    thx a lot

  • @eofldjtm
    @eofldjtm Месяц назад

    i like this

  • @dubtube6691
    @dubtube6691 3 месяца назад

    why is music always louder in such videos than the voice 🤦

  • @SafemilkGames
    @SafemilkGames 3 месяца назад

    Thanks so much! This was fun!

  • @FullCaber
    @FullCaber 3 месяца назад

    kind of wish there was a audio tutorial x_X stuff moves out so fast how do u open that small window with search in it sorry just jumped blind into this program XD

  • @Substance3D
    @Substance3D 3 месяца назад

    Hi @alexandralazarenko! Your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!

  • @67wikke
    @67wikke 3 месяца назад

    That`s easy way to hide seams. But, I see that you have 3 textures there, head, body and the base. Try to hide a seam between the head and body. So far I have not seen any method to do it with substance painter.

  • @danyboy9483
    @danyboy9483 5 месяцев назад

    does it still work with Substance 3D painter 2024 (steam edition)? because i can't make the fur follow the vector line for some reason on mine

    • @alexandralazarenko
      @alexandralazarenko 5 месяцев назад

      Hey, I haven't checked it Painter 2024 yet, but I bet it should work. Please follow these 2 important tips - 0:48 - vector map multiplier drag to 1 and 0:57 - switch to metallic referenced channel. If it doesn't help, please let me know

  • @ericg968
    @ericg968 5 месяцев назад

    This was an excellent tutorial, thank you for sharing it!

  • @storeboughtrocketgames2560
    @storeboughtrocketgames2560 5 месяцев назад

    This is amazing! Thank you for uploading this. I've been spending time re-unwrapping my UV's around arms, legs, and ears where I'd get obvious seams trying to hide it. And turns out all I needed was this. Such a time saver! Thank you so much.

  • @a.leuchat3168
    @a.leuchat3168 5 месяцев назад

    Just spent 2 days on this tutorial, adapting it to my needs for a project, i learnt quite a bunch, it was great! thank you so much for uploading this, free resources for designer are pretty rare 🙏🙏🙏

  • @trulycreative9795
    @trulycreative9795 5 месяцев назад

    good tool, thank you for your work!

  • @Soulsphere001
    @Soulsphere001 6 месяцев назад

    Thank you for talking about this material on 80 Level. I really appreciate it when professionals, like yourself, are willing to talk about their materials and help out others who are trying to learn. It's a great material and I'll have to experiment with it to create something interesting. Again, thank you.

    • @alexandralazarenko
      @alexandralazarenko 6 месяцев назад

      Thank you a lot for your feedback !

    • @Soulsphere001
      @Soulsphere001 6 месяцев назад

      @@alexandralazarenko You're welcome. :)

  • @ElsaArt-j5x
    @ElsaArt-j5x 6 месяцев назад

    Thank you so much for this, I learned a lot about substance designer and how to create different shapes

  • @dubtube6691
    @dubtube6691 6 месяцев назад

    A pity that this gradient 1:50 does not exist in substance painter until today

  • @Pokolo413
    @Pokolo413 7 месяцев назад

    this looks super cool!!! i did want to ask, is it possible to make the directions more consistent? i've been using the vector map direction, checking the debug arrows it does not follow the path i had drawn. thank you for your time!

    • @alexandralazarenko
      @alexandralazarenko 6 месяцев назад

      Thank you for your feedback! You can rotate patterns in material settings or tune "direction_mask_correction", "vector spread distance", "vector mask blur" and "vector intensity" in vector map parameters. I hope it helps

    • @Pokolo413
      @Pokolo413 6 месяцев назад

      @@alexandralazarenko thanks for telling me about those! i still can't seem to tune things properly? i'm hoping it may just be because i don't have enough understanding of how these tools work though. it seems some of them still don't follow the flow of the guide lines even as i tweak all of these settings. it could be handy to provide users with tips on how to get a more accurate flow?

    • @alexandralazarenko
      @alexandralazarenko 5 месяцев назад

      Sorry for the delay, for some reason sometimes I don't receive notifications. I'll try to make a video with tips. But if you need help, you can send me your project on alexa.lazarenko@gmail.com and I'll try to help you

    • @Pokolo413
      @Pokolo413 4 месяца назад

      @@alexandralazarenko thanks!!! i sent you the project through gmail, as well as an email regarding it. i appreciate you looking into it

    • @alexandralazarenko
      @alexandralazarenko 4 месяца назад

      @@Pokolo413 Hi! I've just sent fixed project on your email, please check it ☺

  • @joantonio6331
    @joantonio6331 7 месяцев назад

    This is no tutorial but just a time lapse

  • @DashHuntsman
    @DashHuntsman 8 месяцев назад

    Oh thank you so much! Love this!

  • @dror3d
    @dror3d 8 месяцев назад

    Very nice!, Can these vector map tool be used for Substance 3D Assets materials?

    • @alexandralazarenko
      @alexandralazarenko 8 месяцев назад

      Thank you! I'm not sure if you can use the vector map tool with Substance 3D Assets materials because the material must be created using the tile sampler node and there must be a vector map input. I don't know how the materials in this library were made :-)

  • @crombajaa
    @crombajaa 8 месяцев назад

    That looks amazing!

  • @Soulsphere001
    @Soulsphere001 9 месяцев назад

    I've heard that using AO to build a colour map is generally not good, since the AO already adds shadow. It's just adding more of what's already there. Though if one isn't using an AO map at all, then it's probably a good idea. I've never thought to use Flood Fill for colouring. I might have to experiment with it a bit, though I wonder if it's a bit expensive. Still, I've only made one or two graphs that were a bit slow, so it could still be quite useful. Thank you for the tip.

    • @alexandralazarenko
      @alexandralazarenko 8 месяцев назад

      You are absolutely right about AO. Whether to mix color with ao or not depends on where this material will be used. As for flood fill node - yes, it may be an expensive node, but with its help you can achieve very interesting results Thank you for your comment :-)

    • @Soulsphere001
      @Soulsphere001 8 месяцев назад

      @@alexandralazarenko Thank you for your reply. :)

  • @dominicjaffe5993
    @dominicjaffe5993 9 месяцев назад

    How do you make the tiles pop out?

    • @alexandralazarenko
      @alexandralazarenko 8 месяцев назад

      Sorry, could you write your question in more detail, I didn’t fully understand

  • @davidvanrijn
    @davidvanrijn 9 месяцев назад

    Thx this is what i needed

  • @acepilotzero2393
    @acepilotzero2393 9 месяцев назад

    10/10 just what i needed for my project

  • @sabinefreyer9605
    @sabinefreyer9605 10 месяцев назад

    It was a long run for me as a Beginner, but I got it and learned much with your Tutorial. Thank You!👍

  • @mobamenace3591
    @mobamenace3591 10 месяцев назад

    I saw wisdom in the video 😮

  • @user-hk1gs9em7v
    @user-hk1gs9em7v 10 месяцев назад

    Thanx! how to create the fur like this in SP?

    • @alexandralazarenko
      @alexandralazarenko 10 месяцев назад

      This material was made in Substance Designer, you can find it in my store on Artstation or Gumroad.

  • @The_Fabio_Fernandes
    @The_Fabio_Fernandes 10 месяцев назад

    Sorry iam new with substance, i see it says substance player, can i use it on my substance painter as a smart materials? or i need another software?

    • @alexandralazarenko
      @alexandralazarenko 10 месяцев назад

      Hey! Sure, you can use it as smart material in substance painter 😉

  • @derpeonls6711
    @derpeonls6711 11 месяцев назад

    I followed your tutorial and have had no luck when trying to change the direction of the fur with the brush paint layer

    • @alexandralazarenko
      @alexandralazarenko 11 месяцев назад

      Please write me alexa.lazarenko@gmail.com and describe your issue in more details (may be with screenshots). I'll try to help you

  • @joelwalden5504
    @joelwalden5504 Год назад

    Ditto to what everyone else is saying. IMMENSELY helpful, thank you!

  • @daskeks2201
    @daskeks2201 Год назад

    Is somebody out there who understand how to do this and could make a understandable tutorial pls? I am to stupid.. it does not work.. even when I play the video here in slow motion, I don't get everything, can't find the channels and so on, they have different names and the vector mask multiplier is not there :( I am a Substance Painter Beginner, pls help somebody :(

    • @alexandralazarenko
      @alexandralazarenko Год назад

      Don't panic! Please write me alexa.lazarenko@gmail.com I'll try to help you

    • @irkendragon
      @irkendragon 7 месяцев назад

      It seems the latest version (2.3) of the smart fur material linked in the description here doesn't have the same channel options as the older version. So this tutorial is out of date for the newest version of that material.

    • @alexandralazarenko
      @alexandralazarenko 7 месяцев назад

      @irkendragon thank you for this comment! You are right, there was a mistake in material, I fixed it and uploaded new version

  • @101touchapps
    @101touchapps Год назад

    Nice. am going to try this tutorial. looks awesome

  • @Vibhu_Kishan
    @Vibhu_Kishan Год назад

    where do i get the colour mask node? is it 3rd party?

  • @ambiancewave1546
    @ambiancewave1546 Год назад

    Thanks!

  • @emrahozcicek2875
    @emrahozcicek2875 Год назад

    Very good content, thank you very much for all this effort.💚

  • @Smash_ter
    @Smash_ter Год назад

    Can this work for other materials because I want to better control the direction the material is flowimg through

    • @alexandralazarenko
      @alexandralazarenko Год назад

      Yes. I'm going to create a video how to prepare material for using vector mask :)

  • @friederknabe6991
    @friederknabe6991 Год назад

    I can only import as Base material

    • @alexandralazarenko
      @alexandralazarenko Год назад

      It's because of the SP version. I have another video how you can use it as base material ruclips.net/video/Z7RcAcg-CT8/видео.html

  • @MetalGearMk3
    @MetalGearMk3 Год назад

    Ahh make sure to reference the correct anchor point or else no warping will happen when painting.

  • @MetalGearMk3
    @MetalGearMk3 Год назад

    This is basically painting a flowmap? looks really useful.

    • @alexandralazarenko
      @alexandralazarenko Год назад

      Yep, vector mask and flowmap are both vector fields. Theoretically you can use this tool for creating flowmap 🙂

    • @MetalGearMk3
      @MetalGearMk3 Год назад

      @@alexandralazarenko Yes I bought it for painting flowmaps :) I can use it for so many stuff.

    • @alexandralazarenko
      @alexandralazarenko Год назад

      I'm glad it's useful for you:) Thank you for your feedback!

  • @MerryMac1000
    @MerryMac1000 Год назад

    How has this not had more views, this was so useful! Thank you for taking the time to make it and for showing all of these different methods!

  • @axie-m
    @axie-m Год назад

    Классный тутор, спасибо!!

  • @oscarsotillo5331
    @oscarsotillo5331 Год назад

    Any tutorial so that my Fur material has the properties of the 3 materials in your Example? I can't apply "imput image" nor the other options, i create it in Ad Su Designer

  • @blastradius9136
    @blastradius9136 Год назад

    I bought this a while back. You have an error in the sbs file where a bitmap is missing.

    • @alexandralazarenko
      @alexandralazarenko Год назад

      Hi! It's weird, I can't see this error in my files. Please send screenshot on alexashpigun@yandex.ru and I'll try to fix this problem

    • @blastradius9136
      @blastradius9136 Год назад

      @@alexandralazarenko Sure thing!

  • @StevanyAudreyAnthony
    @StevanyAudreyAnthony Год назад

    thankyouuu!!! you save my life, I've been looking for a way for hours, but watching this video I immediately succeeded. thanks a lotttttt :"""D

  • @Orbixal
    @Orbixal Год назад

    My material feels really flat and I don't know why?

    • @alexandralazarenko
      @alexandralazarenko Год назад

      Hi! Do you use displacement? In substance designer you can find it in materials-tesselation+displacement. Switch tesselation factor on maximum and drag height scale.

    • @Orbixal
      @Orbixal Год назад

      @@alexandralazarenko I was being silly hadn't hooked up the normals so the edges weren't catching any light. Thank you anyway though

    • @alexandralazarenko
      @alexandralazarenko Год назад

      ​@@Orbixal you are welcome! feel free to ask

  • @alexandralazarenko
    @alexandralazarenko Год назад

    Important tips! 0:48 - vector map multiplier drag to 1 and 0:57 - switch to metallic referenced channel

  • @BunkerSquirrel
    @BunkerSquirrel Год назад

    thank you!