Cairo Goodbrand
Cairo Goodbrand
  • Видео 2
  • Просмотров 25 089
Creating Extra Detail in Unreal Engine with Second UV Channels
Thanks for watching!
Hope this video was in some way helpful to you on your 3d art journey.
If you'd like to contact me, you can do so on my Artstation: www.artstation.com/cairog
Or on Twitter: CairoGoodbrand
The final project from the beginning of the video is also posted here: www.artstation.com/artwork/Aqn3OX
Просмотров: 17 601

Видео

A Beginner's Guide to Substance Painter
Просмотров 7 тыс.4 года назад
A Beginner's Guide to Substance Painter

Комментарии

  • @Crisp3D
    @Crisp3D 8 месяцев назад

    Best tutorial i've found on this. thank you very much!

  • @MCCDEMON
    @MCCDEMON Год назад

    Thank you so much. Learned quite a bit. Please do more tutorials :)

  • @racheleprojects
    @racheleprojects Год назад

    I've used Substance Painter a few times, but I sometimes forget a few techniques. This was a great refresher for me. Thank you!

  • @crusenho
    @crusenho Год назад

    When I try to import my mesh in to Painter the UV maps won't work like you did, I have 2 UV channels and seem like mine they are overlapping in Painter, what to do?

  • @dist5788
    @dist5788 Год назад

    Is there somewhere this master material for download? Would be great to have it and learn from it, its super hard to follow along as begginer :(

  • @M90-b5w
    @M90-b5w Год назад

    Awesome tutorial! Thank you so much!

  • @funnyfox07
    @funnyfox07 Год назад

    That's a wonderful super informative tutorial. Thanks a lot Cairo!

  • @AlexisSanchez-ss3il
    @AlexisSanchez-ss3il Год назад

    I'm sorry for the question years later but, Imagine I'm modeling an entire environment assets set, is it performance friendly to have all my modular walls and structures using this workflow? Isn't having 2 UV tiles too expensive? Is this workflow suitable for nanite meshes? Thanks for the video and for your time ^^

  • @-joltrast
    @-joltrast Год назад

    The problem I'm having is the model is loading in at 45° making it really difficult to rotate and use the symmetry tool properly because the center is "off", but since I'm just learning the basics I'm not really too bothered.

  • @Tempus0
    @Tempus0 2 года назад

    46:30 It's named "CollectionParameter" in the search list in the material graph.

  • @tiendungdang45
    @tiendungdang45 2 года назад

    And thanks for the tutorial, forgot to mention

  • @tiendungdang45
    @tiendungdang45 2 года назад

    Hi there, I know this a bit late but I hope anyone find and answer this question: Where's the curvature map? I don't see it anywhere, I'm using Substance Painter 2022 Steam version, Did the smart mask got removed at some point?

  • @adamplechaty
    @adamplechaty 2 года назад

    Excellent stuff, probably the most understandable Painter tutorial out there - not too basic and not too out there. Id love to see more tutorials from you! The only thing that went a bit over my head was the difference between turning down the roughness in the albedo tab compared to the roughness tab. Will rewatch that part :)

  • @arnaudbentoo4105
    @arnaudbentoo4105 2 года назад

    Thx man

  • @morganpry8491
    @morganpry8491 2 года назад

    Is there a link to see a screenshot of the material layout with the nodes? I couldn't quite see them in the video sorry :)

  • @HAJJ101
    @HAJJ101 3 года назад

    Thanks so much for your time Cairo! Instant subscribe! Is this available to download like you said in video?

  • @Gorion103
    @Gorion103 3 года назад

    In Substance Painter Instead of using basecolor You could use User1-4 custom layers, because basecolor have sRGB color transform, and You can rename them.

    • @cairogoodbrand5981
      @cairogoodbrand5981 3 года назад

      Absolutely! I just found it easier to use base colour because i knew the masks would only ever be used in that specific order, R-A. without being used individually. User channels are definitely the way to go for those

  • @borantube
    @borantube 3 года назад

    Possible to share the master material?

  • @chethanrambo3854
    @chethanrambo3854 3 года назад

    Cool , thanks for the tutorial 👍🏻

  • @elandrael
    @elandrael 3 года назад

    can someone send me invite link to that discord server? Can't find it

    • @cairogoodbrand5981
      @cairogoodbrand5981 3 года назад

      Its a private server for university students at that school unfortunately :)

  • @lizlin6596
    @lizlin6596 3 года назад

    Thanks for sharing! Awesome breakdown!

  • @samanthabaqvel508
    @samanthabaqvel508 3 года назад

    Thank you for sharing!

  • @meteyektay8910
    @meteyektay8910 3 года назад

    Very helpful video. Thanks a lot for sharing <3

  • @ikidtech
    @ikidtech 3 года назад

    amazing!!!!!

  • @eon8561
    @eon8561 3 года назад

    hi there, im the artist behind the dragon, someone left a comment on the model relaying that it was in a video, great tutorial!

  • @niemanickurwa
    @niemanickurwa 3 года назад

    For those having problems importing the dragon's head into SP, if you get a "no UV coordinates" warning in the corner it means you have to UV unwrap it. I did just a quick Smart UV Project unwrap in Blender and it works now. You can probably use the SP auto unwrap function, but I tried it but it was taking ages... and my computer is pretty decent. In Blender it took a few seconds.

  • @mainaursheeda3015
    @mainaursheeda3015 3 года назад

    Great Tutorial ! Thumbs up

  • @jahandarwolf1033
    @jahandarwolf1033 4 года назад

    Cool useful tutorial! Thank you very much!!