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- Просмотров 31 119
Sidequest Ninja
Великобритания
Добавлен 14 апр 2020
Hexahedra is an open-ended programming puzzle game. Design and program factories to produce the required cubes, and compete with your friends and the world for the most efficient solutions.
Wishlist and follow now on Steam: s.team/a/1248420
Wishlist and follow now on Steam: s.team/a/1248420
Solving Steam Workshop puzzles on stream
I played through the first two Steam Workshop puzzles uploaded by players, each of which has an interesting twist to it.
00:00 Supply Chain Issues
1:03:39 Courier
00:00 Supply Chain Issues
1:03:39 Courier
Просмотров: 27
Видео
Hexahedra - Available Now!
Просмотров 2802 месяца назад
Hexahedra has launched on Steam! Launch discount runs until May 30th, grab your copy now: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, even chic coffins. Rewind and replay the action to hunt for improvements. Compete with your friends, work out why ...
Hexahedra is launching May 16th!
Просмотров 1393 месяца назад
Hexahedra will be arriving on Steam on the 16th May 2024! Don't miss the launch: Wishlist and Follow Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, even chic coffins. Rewind and replay the action to hunt for improvements. Compete w...
Hexahedra Gameplay Trailer
Просмотров 1,2 тыс.Год назад
Wishlist and Follow Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Hexahedra is an open-ended programming puzzle game. Design and optimize factories to create cubes, used galaxy-wide as crates, musical instruments, octopus housing, sculptures, and more. Rewind and replay the action to hunt for improvements. Compete with your friends, work out why the factory robots keep misbeh...
Kickstarter Launch Video
Просмотров 114Год назад
*01/12/22: We finished at 290% funding! Thank you to all the backers who made this possible!* _Hexahedra_ is live on Kickstarter! Go here for more info and to back the project: www.kickstarter.com/projects/sidequestninja/hexahedra _Hexahedra_ is an open-ended programming puzzle game, where you fill a factory with a variety of devices and program them to work together to produce the required cub...
Hexahedra - Devlog #4 - Factory rewind and bug reporting
Просмотров 893 года назад
Update on Hexahedra's new features, including being able to rewind the factory to a previous state to rewatch it, adding a tutorial, lots of UI improvements, and an in-game bug reporter feeding into a bug hunting leaderboard on Discord. Wishlist Hexahedra on Steam: s.team/a/1248420 Discord: discord.gg/BfYyvgC Gamedev livestreams: twitch.tv/Tarrenam
Watching a well-oiled machine: Hexahedra devlog #3
Просмотров 893 года назад
New features for even more efficient factories - the Panel Sensor device and Home command. Plus the Decorator device, a profile system that stores your best performances, tooltips, and playtesting news. Sign up to the newsletter to be the first to hear about paid playtesting slots: sidequestninja.com/mailinglist.html Discord: discord.gg/BfYyvgC - come and chat with other optimizers Twitch: twit...
Behind the Scenes - Hexahedra's Code Structure
Просмотров 1513 года назад
Here I take you through how I've structured the core code of Hexahedra, and why most of the game exists outside Unity. Strictly speaking when I talk about "encapsulation" in this video I'm actually discussing "decoupling", but the two usually go together. Stay up to date with Hexahedra's development: - Subscribe for devlogs - Follow and watch live gamedev on Twitch twitch.tv/Tarrenam - Come and...
Hexahedra - Devlog #2 - Music, harder puzzles, tutorial features
Просмотров 993 года назад
Progress during September, including new music and artwork, lots of new animations, and progress towards the playable build. Links: Twitch: twitch.tv/Tarrenam - I stream almost all of the Hexahedra dev work live on Twitch, come and say hi Discord: discord.gg/X6cxNZN - come and hang out with other future factory managers Mailing list: www.sidequestninja.com/mailinglist.html - The newsletter is t...
Davinci Resolve 16 - changing clip speed to fill a gap
Просмотров 2,7 тыс.3 года назад
A simple two-step process to change the speed of a clip to fit exactly into the time available. When I'm not making Resolve tutorials, I'm an indie game developer making a puzzle game called Hexahedra. Stay up to date the development: - Subscribe for devlogs - Follow and watch live gamedev on Twitch twitch.tv/Tarrenam - Come and join other soon-to-be factory managers on Discord. Gamedev questio...
Hexahedra - Devlog #1 - The first 6 months
Просмотров 2243 года назад
Progress over the first 6 months of Hexahedra's development, from throwing away the prototype code and starting fresh to integrating models and VFX. 00:00 Intro 00:25 "What is Hexahedra?" 01:40 Learning to play your own game (featuring lasers!) 03:10 From the prototype to now 04:04 Devices in action 05:19 Code structure 07:11 What's next? 07:46 PLAYTESTING SIGN-UP! Links: Mailing list: www.side...
Green screens in OBS when lighting is poor: multiple Chroma Keys
Просмотров 6 тыс.4 года назад
I don't have space for an "ideal" green screen setup, so I've had to do some odd things in OBS to get a solid green screen effect when the screen itself isn't evenly lit. One technique I've not seen discussed in other videos is using multiple Chroma Key filters to target different areas of the screen - I'll show you how to get that working here.
What is puzzle game Hexahedra?
Просмотров 3474 года назад
Wishlist Hexahedra on Steam: s.team/a/1248420 Hexahedra is all about optimization. You take charge of factories, and design and program them to make cubes for customers. Cubes can be edited in many ways - you can paint them and add decals, replace panels with other materials, and add payloads. You can merge partial cubes and even teleport them around. You can also weigh your cubes and fire colo...
Building an Ubuntu mail server with Postfix, Amavis, SpamAssassin, ClamAV, Dovecot, and OpenDMARC
Просмотров 19 тыс.4 года назад
A step-by-step guide on setting up a Linux mailserver for a small crocheted octopus. Follows the process in my blog post series starting here: www.sidequestninja.com/blog/hello-world-this-is-an-email/ 00:00 Intro 03:31 Part 1: DNS and Postfix 05:09 Part 1.1: Postfix 18:46 Part 1.2: TLS 22:56 Part 2: Viruses and Spam 35:37 Part 3: User Accounts 54:24 Part 4: IMAP 59:27 Part 4.1: Masking your per...
Thank you sir. I googled and got your video !!!
Spot on Chris. Just what i needed to know and straight to the point. Thank you.
One final thing! Any idea how to make like a fail rule? Similar to the alias table but to reject mail to certain addresses?
Insanely helpful video - just having one issue, I can’t send large attachments… it can cope with small images (1mb etc) but if i try and send for example a 17mb video, it fails on send, how do you change this limit?!
Hi Oliver, in main.cf you can set message_size_limit to whatever you need. It's in bytes, so for 20MB you'd need "message_size_limit=20971520", for example.
@@SidequestNinjaThanks so much, really helpful and lightning reply. Is that number 20mb in bytes?
@@ORicketts Yes :)
@@SidequestNinja Perfect. Thanks again!
@@SidequestNinja One final thing! Any idea how to create like a fail rule? Similar to the alias table but to reject mail?
i wish i could understad what you are saying, because you did nothing on the ubuntu server, just talk, and whats about the pics on de back?
Good Lord why was it so hard to find this? Thanks for the video.
I don't think I've commented on this video (because I've had it bookmarked and saw a good portion a bit ago)... lifesaver. THANK YOU!
You have no Idea how helpful that is !!!!!
hi there .. well game seems interesting i got my demo version to try it and i stuck on the first mission there is no recycler to put in
Hey there, the Recycler would throw the cubes away. You want to add a Shipper instead!
The example on the right uses a Recycler because it's not actually contributing to your progress.
Ohhhhhh. OBS Chroma Keys are applied sequentially, I hadn't noticed that or been told it before. This also clarifies a bit of why my chroma keys were interacting in odd ways when I activated more than one at a time.
thanks
Chris, my Mannnn! That's exactly what I was looking for. +10 Points for getting right to it. Short, precise and informative. Well done and THANK You!
Nice!
Looks good!
this is exactly what i needed! now I can stop wasting time with the speed bar which doesn't work the way I want it to half the time. thanks so much for sharing
This is helpful, thanks 👍 - the link to the blog post seems to be down though.
Ooh, well spotted. It's up again now! Thanks :)
...aaaaaand I rebooted the server and it hasn't come back. Time to submit a ticket to the hosting provider...
thank you so much for your tutorial mate and I will give it try ☺️
Genius.
Insanely informative and helpful video.
Thank you, this was exactly what I needed. I’ve been looking through many lengthy videos to find this particular nugget of information, and none of them have ever mentioned it. Nice job, and even did it in under 4 minutes! I would like this video 10 more times if I could!
Great tutorial! Thanks for taking the time to make this, you saved me from hours of reading
Wow, this is so useful! Thanks a lot for the video!
Thank you so much. I've been using DaVinci for a while with no clue how to do this.
Is this guide still working?
I haven't run through it myself for some time. I'd expect it to still be broadly accurate, though some details may have changed.
Thank you very much it is really helpful
Thanks man!
Bit late to the party, but in 2023 all info is still relevant. thx! I just had a small issue with cleanup, amavis added a header that displays the port 10026 it uses and i wanted to remove this, so I added it to the header_checks file, but that did nothing. I had to add a smtp_header_checks to my main.cf pointing to the same file to make it work.
That's not a bad idea! I hope at some point to make an updated version of this video, this would be a nice little tweak to include :)
Thank you
Thanks for sharing, this is going to save me SO much time!!
Very very very helpful thank you
Thanks sir...
Wow! I played around with two chroma keys and didn't have the patience. Worth trying on my next project. Thanks.
Thank you! This was driving me crazy - I mean, my blue eyes and red shirt started dropping out and I"m thinking WTF, they aren't green!
Thank you. Just hadn.'t considered a filter can be used twice.
I'm failing an spf check according to my logs when I try to send an email from thunderbird! any idea why?
Not without knowing what the error is! RUclips comments probably aren't the easiest place to sort out a problem like this, I'd suggest visiting some tech forums. Give them as many details as you can so they're able to help.
I figured it out! I overlooked adding this override to the submission port: -o smtpd_recipient_restrictions=
@@SidequestNinja Thank you very much for taking the time to answer! Yeah there is a whole lot to it! I went back through your blog step by step (great job, btw) and realized I had quickly read through to uncomment the line on the submission port! Anyway, I figured it out and I have a much better understanding of how postfix actually works because of that one problem! A blessing in disguise I guess! Btw, I too am also a Christian, on an inexorable path to heaven only because of my Savior Jesus Christ! 👍👍God Bless Brother!
@@jhhassler Well, that's good news all round :D Always good to bump into a brother in Christ online!
@@jhhassler Are you able to send mails to Gmail and others?
Too much value! This is so helpful, thank you so much.
sanity saving!!
Glad it was helpful!
This is some Mensa-level puzzling right here!
Don't worry, the game leads you in gently!
I played the demo. It's great!
Looking great- keep up the good work!
Nothing on Dovecot <> Mail Client configs, virtual users or setting up a webmail server. We'd have a long wait for mail. I think it might be better to do a lucid web page tutorial on this very important topic instead. But a reasonable start. Hope your game turned out well.
Hey there, virtual users (via a Postgres DB) are covered in Part 3. I haven't got a webmail server in my setup, so I haven't dealt with that here. What extra info on Dovecot and mail clients would you want to see? (The game is expected to release in August, there's a Steam demo if you'd like to give it a spin: s.team/a/1248420)
Excellent work. Thank you!
One of the most informative videos on youtube IMHO. "How to" create secondary MX's and/or an eternity-store for backup/migration purposes must be just around the corner? ;-)
Thanks! When I have the time (i.e. once my game is released) I want to do an updated version of this for the latest Ubuntu version. I could sneak in one or two extra things at that point maybe...
hey man, ive been doing youtube fo like 8 years, and im only just starting to use greenscreen, and this helped me massively! thank you so much! love- Glitchedone
SO, so, so helpful.
Hello @Sidequest Ninja ... I thank you so much for your support ... 👍👍👍
Exactly what I was looking for! Thank you for the video
just what i needed, thanks for deciphering this mechanic! great vid hoope to see more
Thank You
This is exactly what I was looking for! this info is so hard to come by!
I'm glad it helped :)
legendary tip!