Mark DeRidder
Mark DeRidder
  • Видео 42
  • Просмотров 263 076
Mark DeRidder Animation Reel 2018
Mostly older non Call of Duty work, plus an AT-ST walk cycle. I made this reel to land the Lead Animator job on Millennium Falcon: Smugglers run.
Просмотров: 1 844

Видео

Call of Duty: Infinite Warfare live-stream - Gesture Animations
Просмотров 8726 лет назад
A live-stream segment highlighting the first person gesture animation system created for Call of Duty: Infinite Warfare. Now used in Black Ops IIII as well!
Call of Duty Animation Reel - Mark DeRidder
Просмотров 19 тыс.6 лет назад
A collection of highlights from my work on the Call of Duty franchise as Senior Animator and Lead Animator at Infinity Ward. 2011-2018
Call of Duty Ghosts underwater animation reference
Просмотров 2,2 тыс.7 лет назад
Call of Duty Ghosts underwater animation reference
Call of Duty Ghosts ARX-160 space reload reference
Просмотров 5 тыс.7 лет назад
Shot in my neighborhood pool with a GoPro in my mouth.
Call of Duty Ghosts Honeybadger reload reference
Просмотров 7 тыс.7 лет назад
Shot with a GoPro in my mouth.
LA High Desert Storm cloud time-lapse - 7-30-15
Просмотров 6 тыс.9 лет назад
A view of a severe storm cloud from Woodland Hills, Ca.
Call of Duty: Ghosts - Animator Weapon Reel
Просмотров 54 тыс.9 лет назад
A selection of weapons I animated for the video game Call of Duty: Ghosts. All pre-rendered with motion blur. Not in game footage. -Honeybadger -Maverick -.44 Magnum -Ameli -9-Bang
COD:Ghosts Campaign Animator Reel
Просмотров 2,4 тыс.9 лет назад
A selection of scenes I animated for the Call of Duty: Ghosts campaign.
Swimming Cover Animations from Call of Duty: Ghosts
Просмотров 1,3 тыс.9 лет назад
Keyframed animations of going in and out of cover for the level "Into the Deep" from Call of Duty: Ghosts (2013). Since the movement was underwater, the character could enter\exit idle in various different angles. This required 13 animations for each enter and exit.
Ghostbusters: The Video Game - Hotel Elevator scene
Просмотров 1,4 тыс.9 лет назад
Part of the elevator scene from Ghostbusters: The Video Game. I animated Ray and the Rookie in this shot. Venkman animation was done by another animator.
Ghostbusters: The Video Game - Hotel Stairs scene
Просмотров 9739 лет назад
Part of the stairs scene from Ghostbusters: The Video Game. I animated Egon, the Rookie and the ghost in this shot.
Call of Duty MW3: Mark DeRidder Animation Reel - Weapons
Просмотров 2,8 тыс.12 лет назад
A collection of weapons I animated for Call of Duty: Modern Warfare 3 at Infinity Ward.
Call of Duty MW3: Mark DeRidder Animation Reel - Campaign Highlights
Просмотров 1,8 тыс.12 лет назад
A collection of shots I animated for Call of Duty Modern Warfare 3 at Infinity Ward.
Mark DeRidder video game animation test
Просмотров 2,4 тыс.13 лет назад
Test animation of a soldier under fire getting shot and killed. Everything is animated by hand with keyframes in two weeks time (about 35 hours total).
Animation Mentor Highlight Reel
Просмотров 6 тыс.16 лет назад
Animation Mentor Highlight Reel
AM Assignment: Friday Night Lights Dialog
Просмотров 1,1 тыс.16 лет назад
AM Assignment: Friday Night Lights Dialog
FJORG 2008 - "Loveless End"
Просмотров 2,5 тыс.16 лет назад
FJORG 2008 - "Loveless End"
Mark DeRidder -- AM Class 3 Progress Reel
Просмотров 2,6 тыс.16 лет назад
Mark DeRidder AM Class 3 Progress Reel
class 1 progress reel
Просмотров 23316 лет назад
class 1 progress reel
AM Assignment: Personality Walk Splined
Просмотров 3,3 тыс.16 лет назад
AM Assignment: Personality Walk Splined
AM: personality walk
Просмотров 2,9 тыс.16 лет назад
AM: personality walk
AM assignment: Vanilla Walk Cycle Splined
Просмотров 3,2 тыс.16 лет назад
AM assignment: Vanilla Walk Cycle Splined
AM Assignment: Vanilla Walk Blocking
Просмотров 1,1 тыс.16 лет назад
AM Assignment: Vanilla Walk Blocking
AM Assignment: Tailor
Просмотров 9 тыс.16 лет назад
AM Assignment: Tailor
AM 106 Assignment: Pendulum
Просмотров 1,4 тыс.16 лет назад
AM 106 Assignment: Pendulum
AM: Ball Obstacle Course
Просмотров 12 тыс.16 лет назад
AM: Ball Obstacle Course
Heavy Bouncy
Просмотров 3,2 тыс.16 лет назад
Heavy Bouncy
AM assignemnt: Bouncing Ball
Просмотров 1,4 тыс.16 лет назад
AM assignemnt: Bouncing Ball

Комментарии

  • @Liberula1000
    @Liberula1000 Год назад

    3:34 - The character animation is also keyframed?

  • @steveman0420
    @steveman0420 Год назад

    Probably one of the most underapreciated animator out there

  • @gingeralebean5375
    @gingeralebean5375 Год назад

    Cod Ghosts animations have to be the most inspirational animations in a FPS video game I have ever come across. It is the perfect blend of realistic shakiness, and dramatic waviness that is very hard to come across in videogames.

  • @HunterBidensHandgun
    @HunterBidensHandgun 2 года назад

    Honey Badger reload is one of the best reload animations in COD history

  • @jeezy.breeze
    @jeezy.breeze 2 года назад

    Nice

  • @cherresoda
    @cherresoda 2 года назад

    your b2i’s are better than sex

  • @c-man9441
    @c-man9441 3 года назад

    Thank you for all your work in ghosts

  • @maddox_4000
    @maddox_4000 3 года назад

    Wtf we went from kiddish cartoon animation to kid heads

  • @KhalifahAnimation122
    @KhalifahAnimation122 3 года назад

    You still working with Infinity Ward?

  • @NarutoOSTRemix
    @NarutoOSTRemix 3 года назад

    0:04 perfect

  • @caduran9
    @caduran9 3 года назад

    I watch this every year,still my favorite and still my nightmare because of this LMG sound design is soo broken xd

  • @GenGamesUniverse
    @GenGamesUniverse 3 года назад

    Venkman: GO GET EM, RAY!!! Spengler: Need a hand? Venkman: You always...disappoint me, don't ya, Ray!?

  • @hoppinggnomethe4154
    @hoppinggnomethe4154 3 года назад

    people forgot these...

  • @smartmars603
    @smartmars603 3 года назад

    Damn, that's you? Solid work my dude!

  • @MajorGore
    @MajorGore 3 года назад

    Shit game, amazing animations.

  • @johnathanpumpernickel5532
    @johnathanpumpernickel5532 3 года назад

    this is the legend that brought us the honey badger reload

  • @Dabadi4834
    @Dabadi4834 3 года назад

    I can see what inspired MW animations

  • @kfcalka2467
    @kfcalka2467 3 года назад

    u are deserving more. I hope you get rewarded for your success. Try your best my comrade

  • @ded4ss
    @ded4ss 3 года назад

    bro this animation looks extremely real

  • @JoydurnYup
    @JoydurnYup 4 года назад

    came here for the honey badger

  • @deepfriedcream
    @deepfriedcream 4 года назад

    Tbh your work was the only reason i liked cod ghosts God they are so goooooood

  • @noahnoah4526
    @noahnoah4526 4 года назад

    How long does it take you to do the full process of animation for a gun? I know its likely different so if you want a specific example I'll say the Honey Badger but I just mean in general. Beautiful work as well of course.

  • @myang12003
    @myang12003 4 года назад

    Hound

  • @playinsertoken
    @playinsertoken 4 года назад

    oh men..you have inspired me..ve begged a lot for developer animations - i have worked hard to make my game and because of you i wanted to be an animator..you are a great inspiration to me..congratulations wherever you are. ..I wish I could hire you in my game studio .. but I am an ant next to the people you have worked with

  • @Nicoooohhhh
    @Nicoooohhhh 4 года назад

    Did you happen to work on any of the animations in cod mw (2019)?

  • @MrAsdeer
    @MrAsdeer 4 года назад

    We have this man to thank for the Honey Badger. My favorite weapon in COD: Ghosts, as well as my favorite reload animation. Even with Sleight of Hand it looks good.

  • @divorceddad_
    @divorceddad_ 4 года назад

    Love this scene!

  • @WarfightersWorkshop
    @WarfightersWorkshop 4 года назад

    Do you know who animated the Kbar-32? I love this game <3

  • @shyamalsikdar177
    @shyamalsikdar177 4 года назад

    Cod Honey badger reload is my fav from all the shooter i have ever played 😍😍

  • @Casket
    @Casket 4 года назад

    Always loved how the .44 was a single action but the hammer was cocked so quickly that it doesn’t matter. It only makes sense that if you’re gonna use a single action revolver in modern combat that you’d train to get as fast as you can. Also, the Honey Badger reload is iconic.

  • @Larsholden702
    @Larsholden702 4 года назад

    Beautiful! Isn't that super rare there?

  • @Clangokkuner
    @Clangokkuner 4 года назад

    I loved the FMG9 animation, supremely well done

  • @Clangokkuner
    @Clangokkuner 4 года назад

    Phenomenally smooth animations

  • @ffoster4360
    @ffoster4360 4 года назад

    This make cod ghost good because some of weapon animation not copy paste from the past title

  • @mondaymotivator_
    @mondaymotivator_ 4 года назад

    Did you work on modern warfare 2019 animations by any chance?

    • @deejim4767
      @deejim4767 4 года назад

      Nah, another animator made the animations for that game, I think it was Ranon from Hyper

  • @kashifjawad903
    @kashifjawad903 4 года назад

    Incredible clouds very yummy weather Marks

  • @1.4142
    @1.4142 4 года назад

    quality content

  • @Psychem
    @Psychem 4 года назад

    Did you get the job at smugglers run?

  • @fatreddit1518
    @fatreddit1518 4 года назад

    2019 animation reel coming soon?

  • @Garmagic2yFhenrakh9
    @Garmagic2yFhenrakh9 4 года назад

    It's pretty well done. Nice work.

  • @cheznoob4307
    @cheznoob4307 4 года назад

    Wish we got to see some of those

  • @VladislavZharkov
    @VladislavZharkov 4 года назад

    Man, that FMG9 akimbo draw animation is just legendary.

  • @712DG3W
    @712DG3W 4 года назад

    you deserve medal man

  • @the_jones528
    @the_jones528 5 лет назад

    What do you use to animate?

  • @davidmozaffari6260
    @davidmozaffari6260 5 лет назад

    Could you upload tutorials?

  • @blabboo
    @blabboo 5 лет назад

    I want to thank you for these gorgeous animations!

  • @peoduction6068
    @peoduction6068 5 лет назад

    Just seeing how much work went on these animations makes me want to play the game again, you're great at what you do

  • @Mecks089
    @Mecks089 5 лет назад

    If I may ask, have you been on a Crunch? How bad has it ever gotten? And also have you ever thought about freelance, or commissioned work? Maybe via through a Patreon?

    • @markderidder
      @markderidder 5 лет назад

      Yes. Can't remember exactly but something like 6-9 months of 50-70 hour weeks straight. Yes. Never thought of that.

  • @Psychem
    @Psychem 5 лет назад

    Mark, I was wondering what platform you use for your animations. Is it blender or another animation program?

    • @markderidder
      @markderidder 5 лет назад

      Psychem Maya. I should give Blender a try though.

    • @Psychem
      @Psychem 5 лет назад

      @@markderidder Cool, I use blender for all my 3D endeavors but im going to try some other programs