- Видео 82
- Просмотров 21 052
Naut Games Studio
Бразилия
Добавлен 25 сен 2019
Bem-vindo ao canal
#glsl #shader #opengl #filter #nodes #effect #python #script #range #range engine #upbge #bge #tultorial
#glsl #shader #opengl #filter #nodes #effect #python #script #range #range engine #upbge #bge #tultorial
Range Engine - Raycast Indirect Lighting
www.youtube.com/@rangeengine
Discord Range Engine:
discord.gg/PV6bAvUFq3
Discord Naut Play:
discord.gg/BZrMdfNfQp
Setup:
Ryzen 5 3550h Vega 8, 2x8Gbs DDR4
#glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #global illumination
Discord Range Engine:
discord.gg/PV6bAvUFq3
Discord Naut Play:
discord.gg/BZrMdfNfQp
Setup:
Ryzen 5 3550h Vega 8, 2x8Gbs DDR4
#glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #global illumination
Просмотров: 137
Видео
Range Engine - Raycast Indirect Lighting
Просмотров 11414 дней назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge
Range Engine - Fluid Test
Просмотров 1122 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge
Range Engine - Shader and Ocean Physics
Просмотров 4292 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #ocean #physics
Range Engine - Indirect Lighting Bounces
Просмотров 1673 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge
Range Engine - Range Engine - Deferred Lighting + Area Lamp Test
Просмотров 893 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge
Range Engine - Decals Shader Update - 3.0
Просмотров 884 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #decal #decals
Range Engine - Deferred Lighting
Просмотров 764 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #deferred #lighting
Range Engine - How to Make Silhouette Filter
Просмотров 1514 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #silhouette
Range Engine - Audio Visualizer Test
Просмотров 554 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #visualizer #audio
Range Engine - Decals Shader 2.0
Просмотров 1044 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge
Range Engine - Decals Shader
Просмотров 994 месяца назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #decal #decals
Range Engine - How to Make Outline Filter
Просмотров 2215 месяцев назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #outline
Range Engine - Volumetric Lamp
Просмотров 2155 месяцев назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Credits: blenderartists.org/t/fog-2d-filters-height-cube-sphere-volumetric-bge-upbge/1406313 Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #volumetric #light #lamp
Range Engine - Geometry Shader Grass
Просмотров 5665 месяцев назад
www.youtube.com/@rangeengine Discord Range Engine: discord.gg/PV6bAvUFq3 Discord Naut Play: discord.gg/BZrMdfNfQp Setup: Ryzen 5 3550h Vega 8, 2x8Gbs DDR4 #glsl #shader #opengl #filter #nodes #effect #python #script #range #range_engine #upbge #bge #grass #vegetation #fur
Range Engine - How to Make Cloud Shader
Просмотров 3216 месяцев назад
Range Engine - How to Make Cloud Shader
Range Engine - How to Make Flowmap Texture
Просмотров 1127 месяцев назад
Range Engine - How to Make Flowmap Texture
Range Engine - How to Make Noise Filter
Просмотров 927 месяцев назад
Range Engine - How to Make Noise Filter
Range Engine - Screen Space Global Illumination
Просмотров 3868 месяцев назад
Range Engine - Screen Space Global Illumination
Range Engine - How to Make Chromatic Aberration Filter
Просмотров 1308 месяцев назад
Range Engine - How to Make Chromatic Aberration Filter
Range Engine - Geometry Shader Grass
Просмотров 1928 месяцев назад
Range Engine - Geometry Shader Grass
Range Engine - Outline using Depth, Mask or Normal
Просмотров 1248 месяцев назад
Range Engine - Outline using Depth, Mask or Normal
Range Engine - Sky and Cloud 2D Filter
Просмотров 9610 месяцев назад
Range Engine - Sky and Cloud 2D Filter
Range Engine - GLSL Interior Mapping
Просмотров 7011 месяцев назад
Range Engine - GLSL Interior Mapping
Range Engine - Painting Texture Using Image
Просмотров 5111 месяцев назад
Range Engine - Painting Texture Using Image
Você fez a textura seguir a câmera ou usou aquele sistema da bge que deforma a malha? Eu fiz um que a textura segue a câmera mas só funciona na câmera Orthograpic, não conseguir tirar a perspectiva. Consigo colocar a vários objetos na mesma malha mas a geometria tem que ser uma esfera não pode ser um plano. Parece que só fica bom se for muito distante da câmera porque a perspectiva diminui.
@@holandonhdunto6808 nessa versão eu apenas usei a direção a câmera pra escolher a imagem
@NautStudios E eu tava pensando em fazer um triângulos no plano cartesiano pra conseguir obter o ângulo da câmera em relação aos objetos pra trocar os sprites 360 xyz tudo no shader. Mas o crucial é o que eu queria mesmo é colocar uma textura dentro do objeto com a imagem apontando sempre pra câmera sem nenhuma deformação de perspectiva ou formato do objeto.
@@holandonhdunto6808 se quiser sim
vc tirou o calculo das normais não foi. eu tentei fazer mais quando calculo as normais das vertex fica muito pesado
@@startnewgame5130 você recalculou via processador né, na minha água atual eu recalculou no Vertex shader, fazer pela CPU é inviável
você ajuda o grupo para criar a Range Engine ?
Oh man that actually looks so good bru
GLSL is the way 🙂❤️ Fred/K.S
Impressive!
bro how did you make Ray tracing inside Range
@@qaridev9286 It's not raytracing, I'm using bounces, in short I create a Matrix of lamps that capture the color and project it onto the screen.
Best shader for range
how did you fix the flicker?
@@GENERIC-RICE I'm doing it using light bounces, they are fixed in the place where it illuminates
Salve parça
Love you Work so much ❤
muito dahora Naut, adorei o shader, faz mais tutoriais de shader
decal master
Um pergunta , se um objeto passar na frente vai sofrer influência?
@@FabioAnastacioSilva apenas se ele tiver os script da shader ativado nele
Muito bom, da pra detalhar ruas de um jeito em legal
@@FabioAnastacioSilva eu pretendo refazer ele como filtro2d dessa forma vou poder utilizar de uma forma mais dinâmica e simples
Awesome!!
Thank you for the tutorials! :)
Top demais
please share the cod with me
goood
Amazing!
no tutorial will make me cri
Show 🎉
Incrível
Show
Genial!!
Genial, es un excelente shader, gracias por compartirlo.
Caramba cara, oq foi isso? Muito foda! Parabéns pelo trampo, Naut!
Definitely need a tutorial for this!!
Hello I have a order, please make a video teaching how to make effects as attacks. ?
Very cool
Você fez o Bake do normal map, diretamente no BGE, ou pegou a imagem de renderização das luzes e realizou o Bake em um editor a parte.
Fiz um bake na iluminação e depois transformei em um normal map é bem fácil
pero comoooo, esta ya para activarlo o debo descargarlo
Is the flickering fixed?
using 32 samples is the best result I have, there is still a bit of flickering
@@NautStudios oh OK maybe the next range engine will have a way to map the GL into the textures and have it update only when something moves
The reason for the flickering is the movement of the camera, the filter creates a grid of lamps that collect the color of the pixel where it is positioned and illuminate the surroundings according to its position
@@GENERIC-RICE This grid method has a very beautiful result but requires a grid with a huge number of lamps, my solution was to reduce the filter resolution and make a new lamp calculation that would be faster in order to increase performance
@@GENERIC-RICE Currently I am working on 3 different methods for doing global illumination, but the result is inferior to the traditional one but its performance is great
how do you have ambient occlusion? under the monkey
Sensacional !!
Did you find a way to have area light shadows
I believe that "area shadow" is similar to "spot shadow", perhaps the starting point is further away
I will do a test on how to make a "shadow area" as soon as possible
@@NautStudios thanks man
@@GENERIC-RICE Are you in my discord community?
@@GENERIC-RICE discord.gg/pkTmvMmp
Em games, eu acho que nunca tinha visto isso. Faz uma demonstração de gramado ,
Brutalidades
next level bro!
top demais
This is so cool !!
está demais! Muito boas ideias no setup
Genial!!!!!!, estaria bueno ver un shader para un escudo burbuja, como los que están en juegos como, Halo Wars, Defense Grid, juegos como esos, en donde los enemigos tienen un escudo burbuja, espero lo pienses y puedas hacerlo gran trabajo.
*Quer mais tutoriais? comente suas sugestões!!!* *Want more tutorials? comment your suggestions!!!*
Vai ter tutorial ou vai disponibilizar pra download?
a princípio eu quero vender minhas shader, ainda não tive um retorno significativo, mas espero que dê certo.
Se ve genial ❤, una pregunta, todos estos filtros que haces, ¿Estarán disponibles en algún momento en Range Engine?.
A Range 1.5 já conta com skybox proprio, estamos ainda discutindo mudanças em relação ao céu, o filtro acima do vídeo é exclusivo meu, tenho intenção de melhorar ele para por na loja no discord
😑
como vc fez esse? e onde eu pego o filtro?
ainda estou desenvolvendo o filtro, ele será colocado nativamente na range com o passar das atualizações, caso queira mais informações entre em contato no discord.