- Видео 61
- Просмотров 2 568 672
Babbbs
Добавлен 14 апр 2017
WE ARE THE RATS
Jormor 95
Listen to this song on Spotify!
open.spotify.com/album/5XfYva8BwHGSwt5nXtgLpo?Email+&SendGrid
Apple Music:
music.apple.com/us/album/rat-war-advance-collection-ep/1766190569
iTunes:
music.apple.com/us/album/rat-war-advance-collection-ep/1766190569
Jerma's Rat Movie 2:
ruclips.net/video/mNy9HIo3shs/видео.htmlsi=DxeZ8Yp-sdgL0_Et
Rats Birthday Mixtape:
ruclips.net/video/vdVnnMOTe3Q/видео.htmlsi=LoaQQzk67HEFc08t
Original Backing Track by Kevin MacLeod:
ruclips.net/video/mFmkZOpUY3k/видео.html
Listen to this song on Spotify!
open.spotify.com/album/5XfYva8BwHGSwt5nXtgLpo?Email+&SendGrid
Apple Music:
music.apple.com/us/album/rat-war-advance-collection-ep/1766190569
iTunes:
music.apple.com/us/album/rat-war-advance-collection-ep/1766190569
Jerma's Rat Movie 2:
ruclips.net/video/mNy9HIo3shs/видео.htmlsi=DxeZ8Yp-sdgL0_Et
Rats Birthday Mixtape:
ruclips.net/video/vdVnnMOTe3Q/видео.htmlsi=LoaQQzk67HEFc08t
Original Backing Track by Kevin MacLeod:
ruclips.net/video/mFmkZOpUY3k/видео.html
Просмотров: 424
Видео
Majula - GBA Soundfont Remix | From "A Decade of Dark Souls 2"
Просмотров 8849 месяцев назад
A cover of "Majula" from Dark Souls II, made using various soundfonts from Game Boy Advance games, including: Pokémon Firered & Leafgreen, Teenage Mutant Ninja Turtles (2003), and Mega Man Zero 3. GBA Model: sketchfab.com/3d-models/gameboy-advance-game-ready-asset-8d9d154e47a54cb99ad62349aea4c3b2
A Decade of Dark Souls 2 | Video Essay
Просмотров 51 тыс.10 месяцев назад
A Decade of Dark Souls 2 | Video Essay
Odd Behavior From Dark Souls 2 Players
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Odd Behavior From Dark Souls 2 Players
Unreal Engine & After Effects Reel | Nick Babineau | 2022 - 2023
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Full Jerma985 Solar System (Fan Made Stream Intro Animation)
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Nick Babineau Demo Reel | December 2021
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TARGET | Street Fighter 2010 Animation
Просмотров 5473 года назад
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Ninja Gaiden (NES) Opening - REMASTERED & REVOICED [4K]
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Ninja Gaiden (NES) Opening - REMASTERED & REVOICED [4K]
Under 1k views on this is criminal
hypothesis : if i lock on to a boss, maybe i want to hit the boss and not anywhere else
bro you fucking talking while all the clips are lockless cause its horrible to play that shit system of ds2
Now all we have to do to get people to play this game is justify the ungodly enemy spamming and hour long walks to boss fights
DS2 🔛🔝
Gonna need to pick up DS2 again
I played Dark Souls 1 last in the trilogy (it took the longest to go on sale) and the lock on movement legitimately made me dislike the game. I've since come around on it but that is unironically the biggest reason why I personally rank it last on FromSoft games
Ds2 is bad
damn disliked for slandering ds2 try leveling adp
Improvise. Adapt. Overcome.
The fact they didn't keep DS2 movement and evolved DS1 to Bloodborne to DS3 and now Elden Ring shows that DS2 movement had issues.
I get around DS1’s limitations here by toggling lock on depending on whether I want to move diagonally or not. I genuinely think Dark Souls would have been better with fixed camera angles like RE1-3 or an over the shoulder view like RE4 and God Hand
I dont know why they heavily downgraded the 360 movement of ds1 into just 8 directions for ds2 though
Well in DS1 you would lock and unlock as needed. Adding all this extra crap to the lock on mode just muddled it.
Don’t let revisionism taint reality, ds2 is dog shit. The lock on for weapons is objectively poorly designed and there is nothing interesting about mastering it
Haven't watched the video but ds2 is based and I won't hear any other thing
Mario had great movement. Besides the bonk. It ruins the whole game a bit :(
Yes it is that simple, but it's still a worthless stat to have ever added to the game. And don't make excuses for the shitty hit reg on most bosses, even if you maxed out adp you'll still get caught on Ivory King's thrust attack.
i'll keep saying that what ds2 did is the obvious evolution of the gameplay, it's not that special.
DS2 feels clunky because it doesn’t snap you out of animations. So you’ll fully finish the roll if you get clipped before playing the hit animation.
such a well nuanced take, it's also my favorite soul's game and I've played it all. something missing from peoples understanding of it these days is it took the sense of community people had built in 1 before 2 came out and expanded on it that's why the enemies act that way in 2! 2 carried a soul from 1 that most people overlooked.
What's the weapon you've got in your right hand which looks like a kukri knife?
@@iamnotinvolved1309 Manakin Sabre
@BabsOfEao Preciate it 🙏🏿
I think people got a bit to confortable these days. Every time they have to learn somthing new it is „bad“. Addapting and mastering new mechanics is just on of the greatest thing to achieve. I think this is also the point why people gave ds2 more hate than it diserves. Not because the mechanics where all bad, but because they where so much different, compared to ds1.
Despite knowing what ADP does, I decided to play the full game without levelling it, cause it felt like a huge waste of levels.
I beat my first ever play through of ds2 with 9adp lol
Naughty Dark Souls 2 fan. Do I have to bust out the 10 hour Mauler response again?
True
I went into Dark Souls 2 years ago with no contact to the online negative vibes. And I hated the experience. and then I tried it again years later and I quit in the second area again. I get your points that it's just different not bad, but I'm there for a dark souls experience, and I paid for the dark souls experience. if it was gonna be such a different experience it should have been called something else. Fortunately the "bearer of the curse" mod is out and it fixes most of the game's issues so I immediately love it more and am finally committed to it. Look, Sekiro and Bloodborne were different, and I absolutely adore them, Sekiro is my favorite soulsborne. DS2 doesn't attract most of the DS fanbase and it means something was done wrong and well no amount of reasoning will change how one "feels" about something. I must not be leveling s in a soulsborne. The animations must not be done so bad to look like hitboxes are bad. I shouldn't wait around 3 working days for bosses to make a move :)) double click and delay in attacks shouldn't be a thing at all, but it's the default!! (I play all soulsborne with a mouse because...camera! try it!), I shouldn't be punished by health degradation when I die trying to learn a boss moveset (I expect a certain amount of fixed health pool that I leveled for, that's the difference between that and ember in DS3), healing mid-fight shouldn't be a whole challenge of it's own (with staying still and slow health recovery) in a DS game. explaining them like they are no big deal doesn't fix things unfortunately. Despite what you think, a lot of people tried it. that's what DS fanbase would do because really really want to experience the trilogy. the whole story. I gotta return your sentence to yourself. If you like DS2, it's absolutely ok. But critiques are there to guide people on a purchase decision. And if a lot of people in the old and new souls community don't like it, there's a great chance the next person wouldn't either. Therefore the negative reviews have the right to be there and so does your positive one.
i've missed so many hits because the attack doesnt go for who you are locked onto
No
Just played a bell covenant as grey phantom and what the guy did first thing summoned phantom and used estus, I don’t believe I’ve seen anything like it back in 2014-16 when I played it first time, anyway glad the game is live despite people hating ds2
Either an honest mistake or an elaborate fogwall DC attempt, I dunno.
Two words, three syllables. Say it and I'm yours "power stance"
all the things people bring up as reasons they hate DS2 are just rationalizations. they don't actually know why the dislike it, so they reach for the low-hanging fruit.
Peak Souls 2 strikes again
Lots of copium here.
it is peak souls 2
Peak souls 2
Adaptability 106
You can level attunement for agl. Its multiplier is only at 0.25 compared to ADPs 0.75 multiplier
I've left the shopping cart before.
I felt on top of the world when I learned Bloodborne
Im a big ds2 lover but i cant lie, tying i-frames to a stat is stupid
This should be required watching for all the "Dark Souls 2 bad" troglodytes.
DS2 is so underrated.
More and more people becoming Ds2pilled
I love ds2 best one
I disagree with both the boss run point and the bonfire aesetic one. First off all, I don't think that running to a boss is "not playing the game right" after I've already completed said run "correctly" several times, or at least I don't think it's very pleasant of the game to essentially FORCE me do a mob fight before a boss fight. Secondly, I don't play games like Diablo 2. I don't like games like that, but I do play Souls-likes, which are more action and skill-focused and less grindy. I don't WANT grinding in my Dark Souls if it can be helped. I only just tolerate it in Monster Hunter, and those games are at least ALL boss fight (plus some exploration in the most recent games, but not in ways that are likely to get you killed), so you don't have to worry about things like getting killed and having to run through enemies when you lose. And when it comes to experiencing NG+ stuff, I want to do that on NG+, not variably mixed into my first playthrough.
I feel like the repeat bosses issue is maybe not the strongest thing to argue against, but I'm also assuming that the people who were mad about DS2 are MORE angry about Elden Ring and the people who ignore/accept Elden Ring's problem with repeat bosses probably aren't going that hard on DS2.
Challenger Andy's Dark Souls 2 Ring Only run is what got me the most interested in DS2. It was the first time I saw someone playing the game where it struck me that the game could be fun and flexible in the way that the first game isn't. I still don't love the "feel" of DS2 because I got into From Software games with Bloodborne and have a lot of trouble going back to something slower and clunkier, but I do think that I can argue that I might like DS 2 better than the first game, at least in the feel of the controls and the atmosphere of the levels.