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- Просмотров 126 548
TsundereKermit
Добавлен 15 июн 2020
[Arknights] Nymph Perma CC Kharanduu Khan
What I did not expect whatsoever was that crowd control duration extension relics (think Victory Horn, Flash Camera, Therapy Tape) also extend fear duration.
Unsure whether this is a bug or not, but in the current state Nymph absolutely pops off with a couple of these CC duration extension relics, and I had two in this run alongside Dreaming Essense (+0.5 SP/s) so it was even more absurd.
Background Music:
phonon - emme
KLOUD - HUMANS
(no this is not a mistake, these artists just stylize completely differently)
Unsure whether this is a bug or not, but in the current state Nymph absolutely pops off with a couple of these CC duration extension relics, and I had two in this run alongside Dreaming Essense (+0.5 SP/s) so it was even more absurd.
Background Music:
phonon - emme
KLOUD - HUMANS
(no this is not a mistake, these artists just stylize completely differently)
Просмотров: 8 784
Видео
[Arknights] IS#4 Difficulty 15 Triple (2/3/4) Ending feat. Ela
Просмотров 246Месяц назад
Idk when I'm getting 2/3/4 triple alter, maybe never. On the bright side I think this run was rich enough to warrant an upload anyway (70 collectibles!), so there's that. We love King's Crystal. 0:00 Video starts 1:24:12 Ending 2 alter 1:43:00 Ending 3 normal 2:02:09 Ending 4 normal
[Arknights] CC#2 Underdawn Phase 2 Risk 830
Просмотров 2,6 тыс.3 месяца назад
Still fairly easy, 300 def and 60% HP didn't significantly change the strategy, still waiting for phase 3/4 to completely cripple Lin. That said, this video takes the strategy from an actual CN dalao: www.bilibili.com/video/BV1CD421V7uA Background Music: Ariana Grande - 7 rings Ariana Grande - God is a woman Ariana Grande - thank u, next (yes it's a bit of a phase, no this is not a cry for help)
[Arknights] CC#2 Underdawn Phase 1 Risk 790
Просмотров 2,5 тыс.3 месяца назад
Surprisingly easy in the first phase, hoping later phases are the same. This clear takes this strategy: www.bilibili.com/video/BV17C411b79s and changes Muelsyse clone target at the end from Ray (unsure why they even did this, DEF is super high) to Ceobe since my Ifrit has immense skill issue and refuses to roll SP talent. Background music: Logic, Eminem - Homicide Twin Diplomacy, Sunday Scaries...
[Arknights] IS#4 Difficulty 15 Ending 3 Alter Fight feat. Shu
Просмотров 1934 месяца назад
Opening timing followed this vid: www.bilibili.com/video/BV154421c74d/ Triple alter endings will be a thing eventually, copium
[Arknights] IS#4 Difficulty 15 Ending 4 Fight feat. 3 King Set Relics
Просмотров 874 месяца назад
Otherwise unremarkable run made extremely funny with three King set relics
[Arknights] IS#4 Difficulty 15 Triple (2/3/4) Ending feat. Degenbrecher
Просмотров 9334 месяца назад
Took the time to actually learn boss gimmicks so this time I didn't leak left boss. Emergency Terminus of Life casters do be tanky as fuck tho. 0:00 Everything else 1:27:03 Ending 2 normal 1:47:59 Emergency Terminus of Life 1:57:41 Ending 3 normal 2:13:04 Ending 4 normal
[Arknights] IS#4 Difficulty 15 Triple (1/3/4) Ending feat. Reed the Flame Shadow
Просмотров 3825 месяцев назад
See if I actually knew what dusk s3 did I didn't have to leak left boss, but whatever I played well the whole run just so I can afford this mistake. Honestly starting to feel that support squad is more consistent than science squad, but maybe I'm slowly going insane... 0:00 Everything else 1:07:54 Ending 1 alter 1:23:24 Emergency Terminus of Life 1:29:56 Ending 3 normal 1:42:46 Ending 4 alter (...
[Clash of Clans] My Favorite TH13 Attacks
Просмотров 1096 месяцев назад
Summarizing fun and relatively easy to pick up attacks for Town Hall 13, hopefully this helps somewhat. If you got a notification for a previous thing, this is a reupload cuz who knew my output settings turned off audio?? Discord handle in case of any suggestions for future videos (if applicable): tsunderekermit Timestamps: 0:00 Introduction 0:38 Queen Charge Basics 6:06 A Brief Aside on Siege ...
[Arknights] IS#4 Difficulty 15 Ending 1 Alter Boss Fight
Просмотров 1496 месяцев назад
On the one hand, I had a morbillion SP relics. On the other hand, this stage is cancer, I had no Kirin R Yato, and barely any ATK relics. Let's call it even. Background music: ruclips.net/video/w3hUW4GL26A/видео.html
[Arknights] IS#4 Difficulty 15 Ending 4
Просмотров 4986 месяцев назад
CEOBE RELEVANT AGAIN?????? Also, alter of ending 2 map seems even easier than the normal version.. 0:00 Video Starts 1:12:44 Ending 2 Alter Version 1:35:21 Ending 4 Normal Version
[Arknights] CC#1 Pyrolysis Phase 4 Risk 840
Просмотров 31 тыс.7 месяцев назад
[Arknights] CC#1 Pyrolysis Phase 4 Risk 840
[Arknights] CC#1 Pyrolysis Phase 2 Risk 800
Просмотров 8 тыс.7 месяцев назад
[Arknights] CC#1 Pyrolysis Phase 2 Risk 800
[Arknights] CC#1 Pyrolysis Phase 1 Risk 780
Просмотров 3,3 тыс.8 месяцев назад
[Arknights] CC#1 Pyrolysis Phase 1 Risk 780
[Arknights] IS#4 Difficulty 15 Ending 1 feat. Ho'olheyak Opener
Просмотров 486Год назад
[Arknights] IS#4 Difficulty 15 Ending 1 feat. Ho'olheyak Opener
[Arknights] IS#3 Difficulty 15 Ending 4 Fight
Просмотров 3,7 тыс.Год назад
[Arknights] IS#3 Difficulty 15 Ending 4 Fight
[Arknights] IS#3 Difficulty 15 Ending 2 Fight
Просмотров 1,4 тыс.Год назад
[Arknights] IS#3 Difficulty 15 Ending 2 Fight
[Arknights] Le funni hyper cycle SSS deck
Просмотров 185Год назад
[Arknights] Le funni hyper cycle SSS deck
[Arknights] CC#11 Fake Waves Risk 35
Просмотров 4,1 тыс.Год назад
[Arknights] CC#11 Fake Waves Risk 35
should've played "Baby Blue" at some point but great video
YES wake up babe new Tsunderekermit vid is out
I like how "Everything else" section is just 2 hours of blasting maps with Wis'adel, HG managed to create a vampire survivor type of game where you just walk around with your brain turned off. We should rename IS5 as W cure or Wis'adel survivors, something along these lines.
Exactly my thoughts, playing IS5 REALLY quickly burned me out over the past couple days cuz every run is the same: somehow survive early game by getting e2 Wis'adel from vouchers or shop, then spam emergencies until you ran out of "concepts" to use, or you just got bored. On the other hand, I thought IS4 had a pretty decent curve, where even with a decent run you're not expected to just crush everything, you still have to think about routing properly. If you get overconfident and take an emergency that's still out of your reach (like March of the Dead with net, for example), you can still get punished immediately.
Note that I had to remove songs in two places cuz UMG hates me or something, so if it sounds weird blame youtube's genius AI song removal algorithm
:SoraWow:
Absolute gamer
Is this ending accessible in EN server?
@@AbdullahDakhaikh no, should be relatively soon for global though
kermot dalao 🤯🤯
this is probably intentional because Fear is affected by Status Resist even if they haven't updated the examples on status extension relics
kermot what the fuck is that BGM why must you do me like this
@@kertacx2223 this is peak and you cannot convince me otherwise
@@tsunderekermit5063 imma push u off this peak into a canyon for ur music
"Surely this skill is gonna be useless because bosses will be immune" oh how naive I was.
WHAT IS THAT MELODY
@@Vadikus2424 bro playing overwatch out here
@@tsunderekermit5063 Overwashed FeelsBadMan
@@Vadikus2424😭😭😭
wtf is the background song so absurd
@@aamaagii it tickles my brain a little, 3.2/4 goes hard
The better you put Your description in comment
Lol that Yato misplace at the beginning
i HATE crisis trigger 😡😡😡😡
It's interesting that boss didn't move away from that one tile despite he's been walking for while
See fear is supposed to be "move away from nymph, and if about to collide with terrain THEN randomly walk", so I kinda expected left king to just walk to the teleporter tile, or at least that banned tile right of it, but bro kinda just chilled in place for no reason Not exactly sure why this happens, and you can kinda see it in my reaction when I first used Nymph skill and homie didn't run away 😂
How the hell do CC extension relics extend the duration of fear...
relic only work with stun and cold
not to mention even sleep aren't affected by relic buff
that's what I'm saying man, they specifically mention "stun, cold, or freeze" duration, but I guess fear is simply built different
@@tsunderekermit5063 That's why they had to give Nightmare's skill a high skill cost on top of it being uncontrollable.
The st permastall tech is now achievable with only one(1) operator
Actually she does need sp buffs
@@kyarumomochi5146 yeah yeah not like anyone else can do the same thing with equal requirements anyway
kek
Slap 1 stainless sp device and you good, no skill activation either
Wait a second this isn't Reclamation Algorithm
Is it necessary to unlock Keobe's potential?
To my knowledge no - what you can do to optimize out Ceobe potential for the 19/37 wave is to bait the first wave of seeds with Saileach as usual, but this time weave in a Texas the Omertosa deployment on top left car before retreating for Bagpipe as usual. Since you don't have Texas for the second wave of seeds, you can bait again using Elysium. Since he's not used again until the very end, this has no effect overall except being a -7 DP net loss. A friend of mine doesn't have Ceobe potential 5 so he had to make this optimization, it seems to work fine because you get the full 10s RES debuff instead of ~8s as shown in this video as the car leaves too early.
I was able to finish 840 after grinding for 5 hours. Thanks for the strat. I would like to point out that if you don't have the -redeployment time pot for Ines (my Ines is Pot 1), you have to take consideration and retreat her 4 seconds earlier. There are two timings for her retreat: + At the opening: The time frame for triggering her skill one more time (for +2 DP) then retreating is extremely tight before the drone summon seeds. So if you don't want to deal with this BS while grinding, just retreat her immediately after gaining +2 DP the first time. It also gives enough time to redeploy her @ 2:15 if low pot. + At 7:40 : Retreat immediately after Gladiia pulls the Dublin Soldier pass her. She has finished her job here already and retreat her early so she can come back @ 9:15 to reveal the drones.
Congratulations 🎉 This is actually very helpful, I'll share this with a friend who's in the same boat (Ines without redeploy potential)
@@tsunderekermit5063 I forgot to mention that to compensate for early retreat of Ines at the beginning, I have to switch position of Cantabile to the tile next to Ines to the right. After Cantabile's skill finishes, the camouflage wears off and she will absorb all three seeds from the drone. These three seeds are Ines's job but since I retreat her early, Cantabile has to cover. The remaining sequences are still the same. Hope the info helps.
Does eyjafjalla pot 3 needed? I want to borrow ceobe because my ceobe just pot 2😥
Shouldn't be a big deal, you need to roll 11SP from the talent which is gonna be a bit more painful in terms of malding RNG, but that just means a little bit more time invested in rolling the correct world line
ain't no way im m3ing arturia s1. that's the niche af
Do it. Join the M9 Arturia gang. 🤓
It sees a little play as schwarz replacement in underdawn, but otherwise yea not worth whatsoever
so... is this considered the max risk for this cc?
Nah, highest achieved was 860 and I've heard of some attempts for 865 with liskarm weedy and gang. I only did 840 cuz skill issue
9:51 caught me off guard 😂
is ines 0 pot enough? was doing a 800 run on phase 2 rn and ifrit rng keeps fucking up kinda wanna switch to other strats and found this
To my knowledge you don't need redeploy potential, the couple seeds that Ines can't catch because of lack of redeploy gets baited by gladiia/bagpipe. Also yeah I hated phase 2 800 cuz ifrit needed to roll sp talent at least twice or something (don't remember clearly cuz it's been a while), but I kept messing up in runs where she actually rolls the talent 😭
@@tsunderekermit5063 thx for the reply ill aim for phase 4 and giveup phase 2 for now lmao
@@neoncatjacky godspeed soldier 🫡
how do you make sure the right boss is always away from the crowd when the aoe attack hits? Don't Typhoon stun the boss and ruin the timing and stuff?
Boss isn't stunnable, sluggish from Typhon first hit bonus isn't enough to make it desync. Generally you allow boss to enter gate twice and put down everything, if you don't have movement debuff relics then it automatically lines up
Damn how much time u need to do that mate?💀
honestly not too bad, ifrit module RNG requirements aren't as strict here so phase 2 800 was actually harder than this (in terms of time spent)
@@tsunderekermit5063 how about the other OP module? Should max lvl or no?
just finished grinding out 620, and this had me biting my god damn nails to bed. seeing the invisibility appear on the drone a millisecond before being hit by ceobe almost made my heart stop. very nice clear, i could never.
Does Eyjafjallah need a potential of 2? I'm worried about whether it will be okay without the 2 ability enhancement.
No but the RNG will be worse because you need +11SP from the talent
@@tsunderekermit5063 thankyou!!
As a new player I m terrified the enemies red caster
don't worry even 3+ year vets like me are too
Is Keobe's convexity unnecessary?
Convexity? Is that module or potential 5? Either way necessary
@@tsunderekermit5063I cleared the game using this video as a reference. It really helped me! I didn't have the -4 redeployment shortening for Ines's Qualification 2, so I changed the order of my starting moves to Texas, Ines, and Cantabile, and it worked.
@@kemari2424 Congrats 👏👏 Let's fucking go
Where am I
do a weightless team next kermit.
El aumento de HP y ATQ en el piso 6 en dificultad 15 seria 90%? (15x6)??. Sin contar los aumentos de olas crecientes 15, 11 y 5.
I'm preparing for upcoming Pyrolysis in global, is Bagpipe level 3 module necessary for this clear? I have P6 but I'm short of module block atm.
Might be sketchy, gotta experiment for yourself. The crucial bit is at 19/37 where you need to deploy her a little earlier, which might result in Ceobe getting less attacks in on the invis-reveal car (talent gives her increased ASPD when no nearby allies). I suspect module level 2 might be enough because I was able to find this video: www.bilibili.com/video/BV1vu4y1g7zZ where they have module level 3 but not potential 5, so it's equivalent to module level 2 in a way. Note that they use Zima instead of Elysium there, but it's all the same.
I typed up an entire response but I think RUclips yoinked it cuz it had a link 😅Nevertheless, might be a little sketchy because you have to deploy her a little earlier on the 19/37 wave which messes with Ceobe talent so she probably gets one or two less hits than normal. Module level 2 might be acceptable because I found a video with P2 Bagpipe + level 3 module, which is equivalent to level 2 module: BV1vu4y1g7zZ (open any bilibili video and replace the bit at the end with this, idk why yt hates links)
oh youtube un-yoinked it, ignore second comment then
@@tsunderekermit5063Thanks for the information. I will try to scrape up some module for her to get to level 2 at least.
Holy Ela is so versatile damn
Pro arknights player
ghost data my beloved
This is so vibing
Wtf happened at terminus of life?
Looking back, I messed up really badly so I just immediately quit for end of times. It technically heals you for 1 hp at whatever HP you lost at, so you don't have to choose to go to 0 HP, if you just leave early you can save your HP
@@tsunderekermit5063 damn i remember at is2 it left u at 1 hp
What the Shining job? Only for her talent?
Talent only, phase 4 has a tag that reduces base def by 200 so Lin doesn't tank reefbreakers by herself, needs modY level 2 or above for the 80 def
@@tsunderekermit5063 thanks for that information, I will make level 3 model Y
1:58:48 Gamer move, Eyja is the real dps here.
More pls, i really love to see the ops that not in global server yet perform in IS#4!
Nice clear thanks for video
i like your taste boy
Bagpipe pot 5 needed?
nah, plenty of time
Ok, as u can see at both cc1 n 2, mlynar is not recommended choice. Now who said be4 that he's still worth raising huh 😂?
big if true
@@tsunderekermit5063 Well, both cc made me question again if mlynar worth the resources 🤔
You can not be serious...
@@wickeddave5148 Beyond 700, no Mlynar in both cc Kinda surprising that he's in 620 strat, despite the withered collectors are more than willing to onehit him.
@@adamtaurus7013and? He was still used in many high-risk clears in previous CCs, and he's a top tier unit for both IS and SSS due to his damage potential. An unit is not bad just because he doesn't appear in 2 new CCs (not to mention the fact that the risks in both of these new CCs are kinda soft-locking people from using him (90% reduced sp recovery on CCB1 and nervous impairment tiles on CCB2))
Generic comment about Ho'olheyak usage or something. More importantly, Mariah Carey's Black Parade is actually kinda a banger.
Blessed be youtube's algorithm for recommending it 🙏🙏
Lin refused to come down from the battlefield, lol.