Leonardo Vieira
Leonardo Vieira
  • Видео 8
  • Просмотров 25 647
How to create haircards FAST using JUST NOMAD SCULPT 1.78
This tutorial is an update on my previews one on how to create hair cards, but this time I developed a technique 5x faster that only uses Nomad, no third party apps.
If you enjoy please consider subscribing to the channel!
Просмотров: 11 871

Видео

How to reproject/transfer the topology from a base mesh in Nomad Sculpt.
Просмотров 2,2 тыс.Год назад
drive.google.com/file/d/1mI2y815VTAjeOL-5U5QJjT7bhri4Jxaz/view?usp=drivesdk A quick tutorial on how you can reproject the topology from a base mesh into your high resolution sculpt. #meshprojection #nomadsculpt #3dsculpting
How to paint semi realistic skin in Nomad sculpt
Просмотров 3,1 тыс.Год назад
A quick technique tutorial on how I paint my character’s skin. Enjoy! If you like, please consider subscribing to the channel! Tamo junto!
How to Create Haircards using Nomad + . Full Mobile workflow.
Просмотров 4,1 тыс.Год назад
cpetry.github.io/NormalMap-Online/ In this video series I’ll teach my full mobile haircard workflow. In part 1 we’re going to see how to assemble the haircard.
How to create a ink comic book shader that reacts to light in Nomad sculpt
Просмотров 726Год назад
"In this tutorial, I'll show you how to get a NPBR INK style shader in Nomad Sculpt's that works on PBR light mode. This shader reacts to light and has dynamic shadows, making it perfect to give that comic book style to your artwork. Don't forget to like and subscribe for more tutorials and creative content!" Thanks!
How to sculpt a Rappier sword guard on NOMAD Sculpt.
Просмотров 671Год назад
A commented Timelapse video on how to create model sculpt a rappier sword like hand guard using Nomad sculpt on the iPad.

Комментарии

  • @3DAirWave
    @3DAirWave 3 дня назад

    Can you upload another video in which you apply the normal map to a character?

  • @lyn.9340
    @lyn.9340 13 дней назад

    Really helpful video ! English is not my first language but i still managed to do it right, i hope to see more content of you 😩💕

  • @n4styr4bbit
    @n4styr4bbit Месяц назад

    I cannot get the texture to bake to plane at all, I’m not sure what I’m doing wrong. When I hit bake, it loads for a split second and then nothing happens, no error or anything. I’m following the tutorial step by step and it’s not working

    • @art.leosilva
      @art.leosilva Месяц назад

      @@n4styr4bbit check if the the hair strands are close enough to the plane. During the bake process the software create a cage that limits the distance of the rays that are shoot from the plane towards the mesh. If its too far away the rays simple dont hit the target mesh.

  • @cdsd8909
    @cdsd8909 Месяц назад

    what if you want export it into blender 3d whether it will be a box

    • @art.leosilva
      @art.leosilva Месяц назад

      @@cdsd8909 i think if you export as gltf it will append the textures to the file and you will be able to open in blender

  • @nunyabusiness9043NunyaBiz
    @nunyabusiness9043NunyaBiz 2 месяца назад

    Your accept and speaking fast makes it impossible to follow.

  • @Tabletsculptingtips
    @Tabletsculptingtips 2 месяца назад

    Ingenious! I learned a new technique thanks! BTW, when baking or reprojecting, I don't think the target mesh needs to be first in scene menu, I believe it just needs to be the only other visible mesh - at least that seems to work for me! Great video

    • @art.leosilva
      @art.leosilva 2 месяца назад

      Glad that helped! In fact at the time i did the video i was getting some problems with the reprojecting tool not recognizing the target mesh unless i did that. It seems that was fixed in the current version.

  • @Pensamientocritiko
    @Pensamientocritiko 3 месяца назад

    really good video, I hope you really upload the next tutorial about it, thanks 👍

  • @harryfieldart
    @harryfieldart 5 месяцев назад

    I did this process and I wasn't able to see any of the skins details I had, any thoughts?

  • @philantropistol
    @philantropistol 6 месяцев назад

    huge thanks for this!

  • @zazzenfuk
    @zazzenfuk 7 месяцев назад

    Man nomad is such Ana amazing program. I just wish I had a higher end tablet that could take advantage of everything

  • @finchan100
    @finchan100 8 месяцев назад

    Hello! Im new to nomad and your videos grabbed my attention at once! I’ve been trying to follow along this tutorial but when I join strands of hair and then try to move the strands it moves the camera instead since it’s not hitting the strands head on. When I try to turn off the move with stylus gesture nothing at all happens, I’m wondering what you did to work around this problem ?

  • @grantfoley5414
    @grantfoley5414 8 месяцев назад

    Great video! Not sure if I have an updated version or not but I noticed yours is already unwrapped. Having trouble sorting out UV. I unwrapped then added normal, but normal map shows sideways and majority of it is cut off. I have rotated 90 and scaled it in the other direction which is better but UV is stretched and still doesn’t fit Any help is appreciated. New to nomad

  • @Flotavani
    @Flotavani 9 месяцев назад

    Thank you very much for the very informative video. However, I don't know why, but it is impossible for me to apply--> Textured. The instructions remain gray, and I cannot select it. Also, I am still a beginner as I am just starting out. Version Nomad 1.84

  • @Thefreequincy
    @Thefreequincy 9 месяцев назад

    Thank you!

  • @drugfreedave
    @drugfreedave 9 месяцев назад

    Nice video!! 💯🙌🏾

  • @slickricky769
    @slickricky769 10 месяцев назад

    Okay I was looking for something like this.. I couldn't figure it out on my own well at least to make the hair look this good at least

  • @j8jake
    @j8jake 11 месяцев назад

    Love the tut. My UVs aren't automatically on my plane. So I create them. Am I doing anything wrong?

    • @art.leosilva
      @art.leosilva 11 месяцев назад

      When you create the plane e there's an option to create it with uvs. It's on the scene tab. You can uv unwrap too , the options is under de misc tab o. The geometry menu.

  • @voldem273
    @voldem273 11 месяцев назад

    How you making with the dots? Can’t find that

    • @zazzenfuk
      @zazzenfuk 7 месяцев назад

      The dots are located in the symmetry tab. You will see the xyz with sliders next to them. You enable symmetry with the check and then increase the number of dots from 1 to whatever you want. 0:18 shoes exactly what your looking for

  • @captureinsidethesound
    @captureinsidethesound Год назад

    Copying layers/geometry will use little to no memory because the original source is already cached and readily available. Hence, the purpose of memory (RAM) 😊. You would be surprised how most glitches and performance issues dealing with rendering and game frame-rates is based mainly on creating textures and geometry that already exist in files. For instance, Days Gone cut nearly half its game file size by simply going back and remapping and removing redundant textures /geometry.

  • @sev_sev
    @sev_sev Год назад

    Great tutorial! I was just wondering how to do this in Nomad so this is perfect! I have a problem however - when I import the normal map it gets distorted and is rotated the wrong way. The UVs of the original plane and the new one look like they are in the same spot, but I can’t replicate what happens in your video. Is there a way to export the map from the original plane?

    • @sev_sev
      @sev_sev Год назад

      I figured it out, I had “keep primitive UV” turned off when creating the new plane. Now it works. Thank you for the tutorial!

  • @Kyle_Butterfield81
    @Kyle_Butterfield81 Год назад

    amazing! thanks! I don't understand any of these terms, but this seems really cool. I'm hoping like others have said, for a rigging tool, HOWEVER, what I would like most is a way to make a texture wrap around a form perfectly and seamlessly. THAT would be my most hoped for feature. thanks again for a cool vid!

  • @cic.a.trix.
    @cic.a.trix. Год назад

    Thanks for the tutorial, I am new to using nomad sculpt. So close to the end I get stuck, after importing the pngs. The Texture section gives me a “No UVs!” error and I don’t see any hair on the plane. How would you solve this?

    • @art.leosilva
      @art.leosilva Год назад

      You´ll have to uv unrwap your plane then. in the Geometry tab, go to misc then search for uv unwrap atlas. after that you shoul be able to bring your maps.

  • @bestapps4709
    @bestapps4709 Год назад

    Parabéns amigo, seu inglês é muito bom também, você têm perspicácia em gravar em inglês para o mundo. Meus apps que faço para passar o tempo. App: Jogo Do Bicho Doido App: Tic Tac Toe Decrepit App: It Is The Beast 3D Cards Espero que goste de algum buddy!♡

  • @azzydot3781
    @azzydot3781 Год назад

    Now teach how to apply it on the head/beard please

  • @Rhaphi
    @Rhaphi Год назад

    Curti demais o teu canal! Obrigado pelas dicas do 1.78 :D

  • @ohmyer
    @ohmyer Год назад

    Awesome 🤩 but i cant make card invisible in blender😅

  • @cassiosculpts
    @cassiosculpts Год назад

    Awesome Leo! thanks for sharing your process! if you don't mind I would like to see how do you put the haircards on the proper position/like the natural hair flow

    • @art.leosilva
      @art.leosilva Год назад

      Thanks man! the assembly tutorial is on the making. i´ll be releasing soon!!!

  • @Meteoricfall
    @Meteoricfall Год назад

    This seems useless.. what's the point? You could just copy the mesh

    • @tswan137
      @tswan137 Месяц назад

      Tell me you're new to 3D without telling me

  • @kyliedesire7425
    @kyliedesire7425 Год назад

    Wonderfull Tutorial. I am curious. After giving couple of objects Global color using Matcap all colors in the Palette are dark. Is there any way afyer that process to color some parts totally white without using Photoshop? I did it manually when Matcap was checked but Matcap balls give some better effects in my humble opinion? Any ideas? Thanks Kylie Desire

    • @art.leosilva
      @art.leosilva Год назад

      thats weird, i dont know if i fully understood your issue. i suggest you ask on the nomad app discord channel theres aways somoene ther to answer this kind of questions ( me included) and you can send images and maybe a video explaining whats going on.

  • @B__07
    @B__07 Год назад

    Bro can you make a video tutorial how to put that realistic hair on the head, because I'm quite frustrated just to make those realistic hair curves 😢

  • @gangger89
    @gangger89 Год назад

    Thx you!

  • @ronaldbell7429
    @ronaldbell7429 Год назад

    Excellent video (and excellent sculpt as well). Thanks

  • @ArtNoch
    @ArtNoch Год назад

    Все это костыли(((

  • @sherlockhomes9919
    @sherlockhomes9919 Год назад

    Do you have a video on reprojecting the textures from hi res model to low res model?

    • @IzBussin
      @IzBussin Месяц назад

      Unless you still havent found your answer, get a high poly mesh, duplicate, go to decimate on the dupe mesh and get target triangles to 40k verts, go to reproject and then only have the mesh you want to project from visible and then select high res, if it crashes you need to get your triangles lower, hope this helps even if its late lol

  • @sherlockhomes9919
    @sherlockhomes9919 Год назад

    Extremely useful video. Didn't know nomad had shrinkwrap. Subbed

  • @iamdrewparker
    @iamdrewparker Год назад

    So what does this allow us to do? Does it act like a cage for better manipulation for rigging or maneuvering the mesh around?

    • @ztoogemcducc6360
      @ztoogemcducc6360 Год назад

      Means you can put good topology on your mesh without having to retopo it yourself, this can be useful for universal rigs, and cleaner animation. In Nomad its mostly just good for optimizing your models but its true power is inexporting to other programs and having an animation ready model easy and fast.

  • @Jfaups08
    @Jfaups08 Год назад

    🤯 thank you!

  • @ninjitso6666
    @ninjitso6666 Год назад

    Sr. Vieira , não é possivel fazer o mesmo sem ter que usar o site cpetry?

  • @iamdrewparker
    @iamdrewparker Год назад

    Very cool! I hope Nomad Sculpt gives rigging tools soon! This app has really come a long way!

    • @art.leosilva
      @art.leosilva Год назад

      Lets Hope!!!

    • @p_to
      @p_to Год назад

      it's definitely definitely not the perfect solution, but one way you can do it is make cuts for all rotation/bending points, then combining strategically grouped body parts and pivots, you can essentially use say the front arm's pivot point to "rotate" the front arm into poses. Same for say if you have the head's pivot point be arround the middle of the top of the neck you can then cleanly rotate the head. This solution leaves seems mind you so you will eventually have to merge and smooth, but its helpful when changing the position of a model before the final result

  • @pcelaubica4648
    @pcelaubica4648 Год назад

    Thats cool! More tutorials plz🙏

  • @AScribblingTurtle
    @AScribblingTurtle Год назад

    Uhhhh, Nomad can bake Maps and Textures now. That is kind of cool. I really need to get back into it. Fingers crossed, we'll get an FBX export and some rigging tools some day.

  • @creativeearthian1702
    @creativeearthian1702 Год назад

    Thank you!

  • @dracosrayne
    @dracosrayne Год назад

    When I follow the steps in this video, I can't get bake to become an option. I can't get the hierarchy to make the hair go first no matter what I do. Any suggestions?

    • @ninjitso6666
      @ninjitso6666 Год назад

      I get the same problem -.-, lets hope he awnser quickly

    • @ninjitso6666
      @ninjitso6666 Год назад

      @dracosrayne after burning brain cells for a few hours, i found out,that you have to select the plane then go misc tab- and press Unwrap. After that just follow de video .Hope this helps.

    • @dracosrayne
      @dracosrayne Год назад

      Thank you very much. I found out the same thing but wondered if I was still doing something wrong.

    • @art.leosilva
      @art.leosilva Год назад

      sorry guys i´m kind new to this youtube thing, i missed this questions. theres a couple of things that could not make the bake options visible 1- you need to make sure to have the plane selected 2- make sure the plane have uvs i suggest you ask it on the nomad discord server, i´m pretty active and i can answer better there!

    • @ninjitso6666
      @ninjitso6666 Год назад

      @@art.leosilva não ha problema

  • @kimmiesrhythms
    @kimmiesrhythms Год назад

    Wonderful!! Your tutorials are easily understood and so helpful and informative. Thank you so much for sharing this.

  • @slipgatecentral
    @slipgatecentral Год назад

    Amazing, subscribed

  • @TheStickyBusiness
    @TheStickyBusiness Год назад

    I just saw the new video, then saw this one, but I don't understand how you use what you have made.

    • @art.leosilva
      @art.leosilva Год назад

      I’m working on the second part of the tutorial where I will show exactly that!

  • @johndeggendorf7826
    @johndeggendorf7826 Год назад

    So…you actually know what you’re doing with those controls. 🤔🍷🎩

  • @johndeggendorf7826
    @johndeggendorf7826 Год назад

    Hey Leonardo…outstanding video. ✊ I’ve used a similar technique painting strands of hair in procreate and dropping the png onto a prepared plane in Nomad. The plane can then be bent and shaped as you want, subdivide for smoothness, the hairs even cast shadows. Normal maps even better. 🙏 sub 79, just discovered your channel. ✌️☕️🎩🎩🎩

    • @ELaletheia
      @ELaletheia 5 месяцев назад

      Hi John, does doing that also work for creating fur? I just watched something similar today on SouthernGx channel but I'm curious about creating full body fur