- Видео 52
- Просмотров 32 624
Digitalste
Добавлен 10 июн 2014
With over a decade of experience in game education and digital content creation, my expertise spans a diverse range of fields, including 3D modelling, computer game engines, C# programming, film, and animation. I am dedicated to delivering a comprehensive and dynamic educational experience that covers both the technical and theoretical aspects of game design, film production, and animation. My goal is to equip students with the skills and knowledge necessary to thrive in the ever-evolving fields of video game development, film, and animation
Substance Modeler - 3D Printable Hover Tank
🚀 In this video, I take on the challenge of modelling a 3D printable sci-fi hover tank entirely inside Substance 3D Modeler-no sketches, no pre-planning, just diving straight into the 3D design process!
Using Substance 3D’s powerful boolean tools and variable shape inputs, I create a futuristic hover tank with precision control over blends, fillets, and chamfers. Watch as I build the model piece by piece, crafting everything from the main structure to intricate details like hovering mechanisms and weaponry-all optimized for 3D printing.
🔥 Join the Fun: Whether you're into 3D modelling, printing, or just enjoy watching creative workflows, this video has something for everyone!
👍 Like, Comment...
Using Substance 3D’s powerful boolean tools and variable shape inputs, I create a futuristic hover tank with precision control over blends, fillets, and chamfers. Watch as I build the model piece by piece, crafting everything from the main structure to intricate details like hovering mechanisms and weaponry-all optimized for 3D printing.
🔥 Join the Fun: Whether you're into 3D modelling, printing, or just enjoy watching creative workflows, this video has something for everyone!
👍 Like, Comment...
Просмотров: 107
Видео
Generative AI in Substance Explained
Просмотров 279Месяц назад
I’ll be honest-this video was difficult to make. As someone deeply invested in digital art and design, exploring the role of generative AI in Substance brought up a mix of excitement, curiosity, and, yes, even fear. In this video, I’ll dive into how generative AI is transforming the way artists work in Substance, the potential benefits and risks, and what it could mean for the future of creativ...
Substance 3D Modeller: First Look | Tutorial | Making Controller
Просмотров 3152 месяца назад
In this video, I take a first look at Adobe Substance 3D Modeller, exploring its main features and how it fits into 3D design workflows. Substance 3D Modeller is a voxel-based digital sculpting tool that offers an intuitive, VR-compatible environment for creating 3D models. In this tutorial, I walk through the basics of Modeller and guide you through making a 3D controller model from scratch.
Plasticity Tutorial : Modelling A Custom Uzi Machine Gun
Просмотров 7012 месяца назад
In this video, I take on the challenge of modeling a custom Uzi machine gun using Plasticity! From start to finish, I showcase the tools and techniques I use to model weapons, highlighting Plasticity's powerful features for hard surface design. Be sure to like, comment, and subscribe for more 3D modelling content! Music: Light Awash by Kevin MacLeod is licensed under a Creative Commons Attribut...
A Simple Drone in Plasticity | Hard Surface 3D Design Tutorial
Просмотров 3,1 тыс.2 месяца назад
In this video, I model a simple drone using Plasticity in a speed art format, with narration explaining each step of the process. Watch as I take you through my workflow, utilizing Plasticity's powerful CAD tools to quickly and efficiently create this hard surface model. It should be a good video for beginners or anyone considering utilising Plasticity within their project pipelines. If you're ...
Plasticity Tutorial: Building a Sight Rail with Hard Surface Techniques
Просмотров 1 тыс.3 месяца назад
In this video, I demonstrate my approach to modelling a sight rail in Plasticity, using hard surface techniques and working from reference. Watch as I break down the process and explore the flexibility of Plasticity's powerful toolset, perfect for precise CAD modelling without traditional topology constraints. If you're interested in learning more about hard surface modelling or diving into Pla...
Weekly Challenge Plasticity - First Look!
Просмотров 3683 месяца назад
In this video, I take on a brand new weekly challenge using Plasticity, a 3D CAD modeling software that's gaining a lot of attention for its unique workflow and flexibility. This is my first time working with Plasticity, in this video, I explore its powerful features and intuitive design. If you're into 3D modelling or looking to expand your toolkit beyond Blender, Plasticity might just be what...
Blender Basics: My Second Time Navigating, Editing Polys & Using Modifiers!
Просмотров 2523 месяца назад
Jumping back into Blender for the second time! 🎉 This time, I’m getting the hang of navigating the 3D space, editing polygons like a pro (well, almost 😅), and diving into some cool modifiers. Watch me fumble, learn, and maybe create something awesome along the way! If you're new to Blender too, join the journey - it’s all about having fun while figuring out this incredible 3D software. Let’s ma...
Sci-Fi Barrel Hard Surface Modelling | Stacked Smooth Technique | Weekly 3DS Challenge
Просмотров 2973 месяца назад
This week, I used the chamfer smooth modelling approach in 3DS Max to create a sci-fi barrel concept! ⚙️ The technique may be old-school, but it still gives solid results. Check out the video for a quick breakdown! 🚀 In this video, I demonstrate one approach to modelling complex shapes for hard surface objects with a clean, optimized workflow that allows you to control edge smoothness 🔧 Tools: ...
Experienced 3D Artist Tries Blender For The First Time
Просмотров 4653 месяца назад
As an experienced 3D artist working with programs like 3ds Max, I finally decided to take the plunge into Blender! In this video, I explore Blender’s interface, tools, and workflows for the very first time. While I'm no stranger to 3D modeling, Blender is a whole new experience, and I’m excited to compare it to other software I’ve used. I’ll be tackling the basics of Blender and seeing how it s...
3DS Max OpenVDB Tutorial: Boolean Voxel Workflow
Просмотров 3773 месяца назад
In this tutorial, I discuss the features of the OpenVDB method within the Boolean Modifier in 3ds Max, breaking down how the voxel-based system enables the creation of complex and intricate shapes. I highlight its potential applications in concept design for film, animation, and visualization. I also touch on the tool’s current limitations, such as handling high polycounts and the need for reto...
3ds Max Tutorial: How to Easily Toggle and Customize Grid Settings
Просмотров 1213 месяца назад
3DS MAX GRID TOGGLE - Easily define custom grid scales and toggle between them. Set units and grid spacing to suit your specific needs-perfect for modular design and architectural projects, GET FOR FREE FOR LIMITED TIME USING DISCOUNT CODE HERE: www.linkedin.com/posts/digitalste-com_all-products-digitalste-activity-7243846947378204672-oHsg? KET GET FROM ASSET STORE HERE: www.digitalste.com/
Fast Hard Surface Modelling with 3DS Max Boolean & Open-VDB | 3D Art & CGI Challenge
Просмотров 1523 месяца назад
This week, I dove into 3DS Max's Boolean modifier and OpenVDB. It was a blast creating fast, hard-surface elements with these tools. While it’s great for rapid prototyping, the resulting meshes need quite a bit of work for game or film optimization. Unfortunately, the current retopology tools still fall short of what’s needed for smoother, more efficient workflows. Nevertheless, it’s a fun way ...
Modelling Modular Kit | 3D Art & CGI Challenge
Просмотров 533 месяца назад
This week, I decided to stay within 3ds Max and continue with hard surface modelling. The result was the production of a modular kit. The kit isn't game-engine ready; however, it wouldn't be too difficult to quadrify the mesh and get it into engine - something I might do at a later date. Like and subscribe if you want to see more of these projects! Music: Ambiment - The Ambient by Kevin MacLeod...
Modelling a Hard Surface Machine-Cut Concept | 3D Art & CGI Challenge
Просмотров 784 месяца назад
In this challenge, I tackle modelling a machine-cut concept. Using boolean operations and custom cutting tools in 3ds Max, I shape a sleek, industrial design with sharp edges and intricate mechanical details. Don't miss out on the weekly challenges-subscribe for more! Music: Almost in F - Tranquillity by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons...
Mastering Autodesk 3ds Max: A Beginner's Guide: 10 Final Render
Просмотров 127 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 10 Final Render
Mastering Autodesk 3ds Max: A Beginner's Guide: 09 Adding details Working With Snaps
Просмотров 67 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 09 Adding details Working With Snaps
Mastering Autodesk 3ds Max: A Beginner's Guide: 08 splines reference Coordinate System
Просмотров 157 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 08 splines reference Coordinate System
Mastering Autodesk 3ds Max: A Beginner's Guide: 07 Grouping & pivot Adjustment
Просмотров 197 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 07 Grouping & pivot Adjustment
Mastering Autodesk 3ds Max: A Beginner's Guide: 06 Working with Instances
Просмотров 57 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 06 Working with Instances
Mastering Autodesk 3ds Max: A Beginner's Guide: 05 Naming Objects Scene Management
Просмотров 187 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 05 Naming Objects Scene Management
Mastering Autodesk 3ds Max: A Beginner's Guide 04 Working With Primitives
Просмотров 207 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide 04 Working With Primitives
Mastering Autodesk 3ds Max: A Beginner's Guide: 03 3DS Movement & Navigation
Просмотров 257 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 03 3DS Movement & Navigation
Mastering Autodesk 3ds Max: A Beginner's Guide: 02 3DS User Interface
Просмотров 217 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 02 3DS User Interface
Mastering Autodesk 3ds Max: A Beginner's Guide: 01 What Is 3DS Max Where To Get?
Просмотров 127 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 01 What Is 3DS Max Where To Get?
Mastering Autodesk 3ds Max: A Beginner's Guide: 0 Course Overview
Просмотров 427 месяцев назад
Mastering Autodesk 3ds Max: A Beginner's Guide: 0 Course Overview
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 07 Material Development
Просмотров 897 месяцев назад
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 07 Material Development
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials 06 Multi/Sub-Object Materials
Просмотров 527 месяцев назад
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials 06 Multi/Sub-Object Materials
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 04 Physically Based Rendering Materials
Просмотров 488 месяцев назад
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 04 Physically Based Rendering Materials
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 05 Nodes
Просмотров 1558 месяцев назад
Mastering Autodesk 3DS Max: A Beginner's Guide To Materials: 05 Nodes