- Видео 25
- Просмотров 606 164
PO10TIAL
Добавлен 25 дек 2020
Hello! My Name is Po10tial, and I'm a writer and game designer, as well as a buncha other things. Here's hoping that whatever I've been putting out lately resonates with you, yeah?
Also, Trans Rights. For sure Trans Rights.
Also, Trans Rights. For sure Trans Rights.
Here's Hoping! - #FixTF2
Hey y’all. Back from the store, milk & smokes in hand. Anything change while I’ve been gone? No? Still got the bot infestation? That’s a shame. We aughta fix that, I think.
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The gorgeous render of Spy and Engie was made by Pybun, for the FixTF2 movement. You can check out the individual renders here www.tumblr.com/pybun/752358710972710912/artworks-i-made-for-the-savetf-website?source=share
You also Can and SHOULD sign the petition, if you haven't. save.tf/
OH THE MUSIC'S FROM ICEBREAKER. Nitrome classic, baby.
So! Everyone, uh, excited for Deadlock?
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The gorgeous render of Spy and Engie was made by Pybun, for the FixTF2 movement. You can check out the individual renders here www.tumblr.com/pybun/752358710972710912/artworks-i-made-for-the-savetf-website?source=share
You also Can and SHOULD sign the petition, if you haven't. save.tf/
OH THE MUSIC'S FROM ICEBREAKER. Nitrome classic, baby.
So! Everyone, uh, excited for Deadlock?
Просмотров: 2 904
Видео
THE HAIR TRIGGER (Commentary Walkthrough)
Просмотров 7 тыс.Год назад
THE HAIR TRIGGER (Commentary Walkthrough)
TF2 - HOT GARBAGE, AND HOW TO MAKE IT HOTTER
Просмотров 88 тыс.Год назад
TF2 - HOT GARBAGE, AND HOW TO MAKE IT HOTTER
What does difficulty MEAN in Rhythm Games?
Просмотров 4,6 тыс.2 года назад
What does difficulty MEAN in Rhythm Games?
[april fools c:] MOVING VLOG (LIFE UPDATE)
Просмотров 1,1 тыс.2 года назад
[april fools c:] MOVING VLOG (LIFE UPDATE)
TF2 - HOW TO FIX THE CRUSADER'S CROSSBOW
Просмотров 72 тыс.2 года назад
TF2 - HOW TO FIX THE CRUSADER'S CROSSBOW
TF2 - THE HEAVY DESERVES A FOURTH SLOT
Просмотров 373 тыс.2 года назад
TF2 - THE HEAVY DESERVES A FOURTH SLOT
Reading the title I said “no” but you very much changed my mind! This sounds perfect for him
That's the goal!
The Sandvich also literally got its own meet the team, so it feels weird that it’s treated just the same as other unlocks when valve clearly at some point went “yeah, this thing should be stock and it should be heavies signature secondary.”
What about the banana?
@@marcodayoub1920 What *About* the banana?
There would be more Heavy Mains
@@TheIdiotFr0102 There would be!
I think that if this was implemented into the game, I feel like Pyro deserves a 4th slot aswell. He either loses out on close range burst and consistency, long range afterburn, or extreme mobility. (So make a 4th slot for the flare gun. [put the jetpack and gas leak into the flare gun spot.])
4:32 *E Rank Aah theme song* 💀 It's joever 😭✋
Honestly Crossbow should've been the Medics stock primary, it still discourages you from fighting because it has reverse damage fall off and only 1 bullet in a clip so it's still not that good of a combat weapon, encouraging you to heal more, while also letting you contribute via occasional dmg with one syringe or even to heal from safe distance. TL;DR Stock Syringe guns were a mistake, if TF3 ever got made or TF2 got huge overhaul update, Crossbow should become stock, and syringe guns should be replaced by different unlocks(except stock syringe gun, this would be gone and nobody would care) Blutsauger and Overdose could become their own crossbow like unlocks and mostly retain their identity and be good.
11:17 You kinda missed the point here, many people bought capper because they WANT to have stock reskin, and you just turned Capper into a reskin of a new secondary, I'm sure many would forgive you, me included but man traders will be salty but who cares about those bozos 😂
@@danielsurvivor1372 Funnily enough, I actually go over exactly that in the commentary video! That bein' said, I'm a firm believer that folks who buy things in a living game are taking a risk more often than they realize, and I don't mind that. I think we should shake things up more often.
NOOO NOT THE SECOND EIFLE! 😭💀
Bro, is that the Norune Village theme at the end of the video? You're a fekkin' legend m8, subscribed %100
This would harmonize with the "Punk's Pomp" cosmetic. The TF2 Classic dev team would probably add this to TF2C, it's really well made.
Yeah sure I get it and I think it is a good option, but. The heavy mains are sweaty enough without a 4th slot
6:04 maybe that could he good for an overdose rework or a new syringe gun for medicbht it would heal painfully low just 1 or 2 health faster firing speed less accuracy the heal doesnt affect uber reload when not active no overheal stuff like that
I dont know how but the stock syringe gun saved me multiple times from death by scouts and spys i didnt even heal anybody i just shot them its was suprisingly easy beacuse nobody expects it
This was so much fun! Thank you for having me!
IN DEFENSE OF STOCK MEDIC Before I start my "controversial" arguments, I wanted to talk about the true objective of a tf2 doctor, it's not to cure his patients, it's not to build Uber and especially not to hit that crossbow shot from the other side of the map. The real goal is to STAY ALIVE! Most of the doctor's unlockable weapons make you go from a more defensive position to an offensive one, this in itself is a big nerf, but I'll explain this later. The doctor's primary equipment is the best to keep you alive, he has a syringe weapon that deals pure damage with no disadvantage other than it being a projectile, but if you learn to use it correctly it causes a lot of damage and the best part, you are not obligated to use it if you have a good positioning, which is good to always be building uber, and the main mistake I see from people using this weapon is using it proactively. Which is trying to help your team with damage and disconnecting the medical weapon, syringe weapons have the slowest travel speed in the game, which makes them terrible on the offensive. HOWEVER, if you use it reactivates and when someone is heading towards you, this weakness of this weapon makes its strength as it becomes easier to hit the syringes, and the damage of this weapon is very high, and a total of 480 If you get them all right, but it's not necessary to get everything right, since most classes have 200 health and below. "But there's the blutsauger and the overdose which is better" firstly, the blutsauger forces you to be aggressive at all times to keep your life healthy, making you put yourself at unnecessary risks and consequently no bulding uber all the time. Of course there will be people talking about that time she saved you from that scout or that soldier, but her greatest strengths are in 1 vs 1 situations, but if you are in that situation you deserve to die, doctors always have to be with someone, and if someone separates you from your patient, that guy played well and deserves to be rewarded, And if you're not a very aggressive medic and you're playing as a decent medic, you'll only have a weapon that reduces your base regeneration, which is something a lot of people ignore, but it's a very important tool for the medic. Of course, minus 2 base regeneration may be little, but I saw this video that makes a comparison between the stock syringe gun and the blutsauger in regeneration, and of course it's an impossible scenario since the game has a lot of life sources, but It's cool to see the comparison: ruclips.net/video/nmy05igjKGI/видео.htmlsi=v4XQtFwjGeppInb1 And now the overdose,I consider this the best syringe gun for the doctor, but to use its maximum potential, you are forced to use other mediguns other than the stock one since it has the slowest uber, and don't even say "just use the ubersaw" and put yourself at even more risk? What's the point of earning 25% on Uber and being dead? and the same case of blutsauger which makes you be much more aggressive as a doctor, something you should avoid. And still talking about the overdose that 15% damage penalty may be quite ignoreable, but I did the math and overall you lose 80 total damage per clip, which makes it an exclusive tool for escaping and nothing more,which makes it much less flexible compared to the stock syringe gun. However, even though most people don't care about damage, and use it for its speed and say that it is a stock upgrade, know that medical weapons have an ability that imitates the user's speed, so if you want speed, just heal one scout. Of course it's not a consistent strategy, but at least you have this in your arsenal. And here comes the bonesaw which may even be the "worst" melee weapon since it has no effect, but it has the highest attack speed which is very good for finishing off opponents who underestimate you and of course it is the best weapon for self defense as well as the standard syringe gun, you see a pattern, don't you? And since you don't gain anything by hitting someone, you don't force yourself to try to put yourself at risk, which the ubersaw makes you tempted to do. And the medigun is the medigun...and that's it. Of course the crossbow and ubersaw exist, but they are only good if your team is good at protecting you, otherwise you will be more vulnerable than you already are. And another thing, I just hate people who just play a style of play without any variety just because it's the "meta", but this will make you very predictable for the opposing team which will cause a loss. Ps: Thanks for your patience in read all this 😊
Waiting for the Heavy update
@@wowberttf2 You and me both, brother.
Alternative: Make the crusader bolt the default alternative fire for all of med's syringe guns. Then edit the existing crossbow in some way to give it an alternative identity.
Why this channel don't get the attention it deserves? Bro your videos are SO good and well done i love it!
Comments like these are the reason I keep going. I don't mind being a diamond in the rough, right now, if folks like you still are finding me.
Soldier did the French version of 911
The first one.. we are all thinking it ✈️💥🗼🗼
Found your video by seeing your reply to a comment saying about Heavy needs a 4th slot. Pretty great video,I never think Heavy needs both the sandvich with the shotgun and think the situations where both of the items would be bad at are just drawbacks of them. However,after watching this,I realize Heavy will be more fun of a class to play if he has a 4th slot.Really hope Valve will think of this
Have you ever seen this Uncle Dane video where he talks about heavy? ruclips.net/video/bMWQMT9096g/видео.htmlsi=8f7MdvU5OueinhoY
Literally all they need to do is use the Engy PDA/SPY disguise kit slot and add food items to it, done.
@@Demokirby Exactly! We HAVE 4 slot characters in the game! The codings already there!
He literally has fewer weapons than any other class. Suppose the scout lost his bat. He would be forced to fight with his fists like the Heavy already does. This is more than fair.
The Teu-Tonic has something potential as a side grade. While not as effect at pushing like the other mediguns (side from the Quick-Fix), this design enables the medic to survive long by removing the need to be at a certain distance over a long period of time to heal. Instead, you can jump in, fire a few healing bubbles, and duck out, reducing the time in the frontlines and risk of and enemy flank catch you off guard.
Give the Heavy the Sandvich as a fourth slot feels analogous to when the Medic was updates to have passive health regen.
@@engineeringsentry6625 Right? It's honestly surprising it hasn't happened already.
Leaving this here for the algorythm
Damn this video was really good
Mate that huolong whatever version of mediguns is a pretty good Idea
@@BombBusiness Appreciated!
5:00 NO WAY YOU USED THE DARK CLOUD SOUNDTRACK that game is my childhood it was the best!
@@squidwardthedankest6642 I literally use Dark Cloud music in all my videos, because of Exactly That. I LOVE Dark Cloud, dawg.
This needs to happen
This is so well made and i love that he actually recognizes the shotguns upside instead of just trashing on it for no reason
@@reloaded_gamer7844 The Shotgun rocks on Heavy! I want, desperately, to use it without feeling like I'm compromising.
@@PO10TIAL yeah no the shotgun is amazing and I think uncle danes video on heavy is the main reason why I respect it so much now. I used to think it was just objectively bad on heavy but after I actually gave it a chance I found out how fun it is to use. This video is amazing and it is so good at exploring why heavy fails and finding a good solution. Good job.
It was a pleasure as always!
21:15 Timestamp for the most joyous and whimsical giggle I've ever heard
what if you just made the crossbow the stock option, how hard it is to use would still encourage players to heal with there medigun, and the fact that it heals inforce the idea that the players job is to heal.
yeesh he sounds really worn out in this vid, hope everythings okay
Sandvich as 4th slot would be great indeed
That outro got me weak 😩😩😩 Such a sweet voice ❤
Removed from the game. Design mistake, medic is a support class, not a skillshot wannabe. You can't depend on a medic that could miss you. Ain't gonna do any damage, because you won't hit enough targets. And chance of being healed depending on aim of the medic? Is that a joke?
@@real2rek I actually don't mind having some skill transference from the other classes, to Medic. Some of the best Meds I play with started out as Soldier mains; once you get used to airshots, you get used to crossbolts. Bridging the skill floor for the multiple classes is something I'm very much enthusiastic about, and something I think TF2 can do better. That being said, I still gotta agree with you. It was a mistake to add the crossbow in the first place. But! It's here, we just gotta deal with it. And, hopefully, like I mentioned, we can give Med the tools to not "need" it, as much.
literally forgot the nine iron exists in tf2
Valve, let heavy use banners like a soldier
to be honest heavy needs more health.... why? if he got only health as surviablity it need to be off chart so everyone need think twice before face heavy? i mean just think. a soldier got 200 hp and a heavy got 300. if you compare what heavy can do and what soldier can do... for 100 hp. i think it dont worth it...
@@mrlegends7766 See, I agree entirely. Which, is why the Sandvich always needs to be included! It's a second health bar in his back pocket. Heavy with a Sandvich DOESN'T have 300 HP, he had 600, or 900, or however many times you find the time to eat it. Same with the damage resistance you get from Revving the Nat & the Brass Beast. That 20% equates to about an extra 60 health. In my mind, that should be baseline, and those two should get something absurd, like 50% resist. Double his health. At this point, I think he needs it.
@@PO10TIAL at a hightower match i did in past i used that like 7 times. When ever i go 100hp or below.
Yep heavy got sandwhich sure make a great but still it need more health. At low skill heavy is great but at high skill matches heavy isnt that great. Making more health or 4. Spot as you said works best...
Love the Teu-tonic. Might add it into my... of all places, Roblox TF2 clone (yes another one, i know tc2 and bf2 and rf2 and ew and blah blah exists)
@@th1v5 Ya know, I hate to say it, but that might be the best place to playtest the idea. Turns out, in TF2, the needles are Slow Hitscans, not projectiles, meaning they can't be increased without remaking all needleguns entirely. Doable! But a HASSLE of a hassle. That being said! If you're interested in making it work, I give you full permission to Make It Work! Just as long as you come back later and tell me where I could see it in action.
@@PO10TIAL Great, I'll let you know how it turns out after playtesting once I've got it to a state where I can.
only 2 years late but uhh small issue: the crossbow uses firerate, not reload speed. it doesnt actually reload, hence why it can "reload while not equipped." it just has a clip size of like 40 and 0 reserve ammo
@@th1v5 Hey, it's not like the game's changed much in those 2 years!
That is actually a genius idea and practically it just make Heavy less pushover when he need to retreat for a hp refill, also now i`m upset that i got to see this idea just because i like it wery much and most likely we never see that in actual game
@@ondiyaga3298 I mean, ya never know! There are community projects that've implemented it, and it's all pretty smooth there. If and when we DO get that Heavy update... 👀
the shotgun makes heavy able to dodge quickly and retreat better. American regens damage and the shotgun prevents damage.
*sandvich
@@shellpoptheepicswordmaster755 Genuine curiosity, how did you get American, from Sandvich?
2:46 which theme plays here? (amazing video btw)
@@stitchesplush Thank you! That's Labyrinth Fight from Cave Story, specifically the KFAD remix of it.
@@PO10TIAL thanks!
6:39 RAAAAAAAAA SUPER HEXAGON MENTIONED