- Видео 11
- Просмотров 34 960
YONK
Нидерланды
Добавлен 15 дек 2021
Step Motion Blender Addon (Create Frame-By-Frame Animation In Blender)
Very happy to finally be able to share our Blender addon 'Step Motion'!
Get Step Motion on Blender Market:
blendermarket.com/products/step-motion
Step Motion Tutorial:
RUclips LINK
#blender #blender3d #blenderanimation #blenderaddon #3danimation
Get Step Motion on Blender Market:
blendermarket.com/products/step-motion
Step Motion Tutorial:
RUclips LINK
#blender #blender3d #blenderanimation #blenderaddon #3danimation
Просмотров: 5 749
Видео
Step Motion Tutorial (Create Stop Motion Animation In Blender)
Просмотров 10 тыс.9 месяцев назад
Get Step Motion on Blender Market: blendermarket.com/products/step-motion 0:00 Introduction 0:11 Installing Step Motion 0:29 Setting up 0:43 Creation 1:31 Visibility 2:09 Exporting 2:24 Finish Step Motion 2:36 Step Motion Preview 3:35 Clay Shader 4:00 Extra Notes: Multiple Materials 4:46 Instancing Step Motion 5:12 End #blender #blender3d #blenderanimation #blenderaddon #3danimation #blendertut...
Making My Game Using Virtual Reality | Devlog #1
Просмотров 13 тыс.2 года назад
I finally started working on my very own game, in which I sculpt all the assets using Virtual Reality. Join us for more at: Instagram: yonk.online Twitter: yonkonline All music and sounds produced by YONK #unrealengine #devlog #indiegame
hi,I would like to ask if the frames collection in step motion preview is not displayed. Where can I open it
The frames collection should be there when Create Step Motion is pressed, the animation is played through the Step Motion Preview object, this will be there if you open the Blender file we supplied or append it from there
Does it work with newer versions of Blender?
@@Skedooosh it works with 4.1
In blender 4.1 there's no preview geo nodes set up :(
@@hmbullen there is! Please make sure you open the supplied blender file, it’ll contain the preview object
I bought this addon. Despite my noob level - i've manage it.
Great addon❤ how can i make my animation be set on twos and ones ( combined ) with this tool?
Hi thanks for this awesome add-on, I ran into trouble now trying to add a new object which is more than just a geometry. how did you add the clay figure (which have three geometries) as one frame? I try to create it within the file and make it a collection, but when I select the collection and click add object, it seems only to add one geometry (the body or the face) as a frame. Another question is that is it possible to change materials for each frame? I tried to click the "+" in an individual frame and it's not responding, could it be because I am running blender 4.0.1?
It’s explained in the tutorial at 4:00 !
Amazing to see your process, love the final animation too 😂 You’re really making me wanna try VR sculpting!
I'm working on a project using this add on. This video is embedded in my eyes forever🙃
Can I ask how do you make a video where the elements being created in VR appear in real time?
Can this plugin work with camera animation?
i was wondering if there is a way for bringing a file so i can put the clay motion shader?
Does it work by rendering the result via Command Line?
I don’t know what rendering via command line changes in comparison to regulars rendering so I’m not sure. If you can render instances with command line it should work just normal
I love the look of this!!! I’m currently learning blender and unreal, is there a way to transfer all of your animations to unreal once you finish in blender?
Yes you can, unreal supports .abc and you can export your animations as that!
@@yonk.onlineawesome! Are you able to also export the texture over?
@@Nick-cg5hi materials would transfer I believe, I think for textures would have to individually export image textures for every frame
Awesome tool! Can I add for example a frame in between frame2 and frame3, an automaticly rename the new frame to frame3 and the previous frame3 into frame4?
Yes for sure! With v1.1 you can place in between frames. If you have any frame selected that’s not the latest frame and press new/duplicate frame you’ll get prompted to select its frame position. All other frames will automatically be renamed accordingly (:
@@yonk.onlineGreat, Im really loving the new approach in animation that the addon has
Wow this looks very neat. Thanks for releasing it!
been talking with Yonk on some of the minor gaps of info here: - start up set up is very very very important. before you start you really do have to make sure the proper 'frames' collection is selected in the modifier like the vid says. otherwise the finalize step motion instance object might shift around or dissapear - the preview modifier is basically the 'way' you get the frames in the add-on window to show up on the timeline. without the modifier in your project, you cant apply the instances correctly - so on that note-- if you want to use this add on in a new or existing file, you currently have to APPEND the start up file to that new file, or a current project. currently the add on does NOT add a modifier. only the start up file has it. so i reccomend NOT messing with the og files and/or making a copy of the og project file i hope this helps anyone having issues!! and thanks dude for being so responsive
Does bringing in a new object add the clay texture to it and retain the color of the original material? Is it possible to rig a character this way?
At the end of the tutorial your questions gets answered (: but in short: yes. Rigging I’m not sure, armatures are not really recommended with this setup
How important is the blender version? I see 3.6 and 4.0 in the DL, I'm on 3.4 and for some reason I can't get the timeline preview object to work no matter what I do. I'm going to try 3.6 (4.0 is just way too buggy for me) I love this so far! Super intuitive, and this is a great explanation. Love your work BTW big fan! Edit: I've switched to 3.6 and honestly I still can't get playback to work. I keep trying to commit my frames to the timeline in some way but nothing works. The modifier window wont allow me to playback anything, the 'set position' method here wont do it either. So I have a bunch of frames but no playback. I also tried to use the clay material in the modifier window but it didn't do anything. When I try to do it in materials the materials texture just says 'current frame' and I can't do anything with that as well. IDK what I'm doing wrong. :(
The 3.6 Blender file should work with all blender version lower than 4.0 until 3.4 (some nodes are changed after that). Please PM us so we can see what’s going wrong (:
Hi! I'm currently playing around with step motion. Is it possible to create an inbetween between two keyframes? Right now it looks like it's only possible to work in straight ahead rather than Pose to Pose.
Hey! Currently you could for example create a duplicate frame and rename it Frame6A so it places in between 6 and 7. We want to fix this in an update so it’ll do this automatically
When just updated Step Motion, you can now create frames in between two frames with version 1.1!
Yes for sure!
thanks for releasing this amazing addon!! is it possible importing external modeling(Worked in Nomad) to this tool?
Game changer
I want to buy this feature pack but don't know how, please help me, because I'm Vietnamese....
You can get it over here!: blendermarket.com/products/step-motion
This looks like an awesome plugin, I'll have to grab it! Also I love how this tutorial look with the grid :))
This looks absolutely amazing 😍
epic
Looks fantastic ! ❤
Oh wow.. so there's no shape keys like in keymesh add-on. Instead you cycle through different objects? Interesting
Yes indeed!
Yeeeeeaaahhh finally
Love the cool music you have playing
yep yep! it works very well. i really miss this tool in each 3d software i used. maybe an interpolation option could be useful too, as in the grease pencil.
Bosssss!
This is going to change 3D forever.
Maybe you could make a dlower paced tutorial on how you would animate showing the sculpting of the frames. I Mean it would make Sense to me if when you copy a frame you could just alter the sculpt from the copy as you kinda would onion skinning with 2d animation but i don't get how that would work of it's all instanced? :) sorry for the rambing
I agree, great add-on, but the amount of settings that need to be changed needs a slower, in-depth tutorial.
Talking to them thru PM so I can better understand and yeah I agree-- there's just a few gaps here. NO DOUBT it will be clarified later on/ plus Yonk's being very responsive
Cool concept but whats confusing me is how you change the content of each frame if it's all instanced, if you want different sculpts on different frames do you need to manually add a different "object" and position it per frame?
You can just alter the frames by sculpting/editting! The StepMotionPreview flicks through all your separate frames individually
What now
Now what :))
LET'S GOOOOOO
Oh hi M- Savannah !
Oh I bet this'll be useful for ye
WOOOOOO! SO excited to use this! Love yall Yonk!
What are your thoughts on Godot? Are you exploring this game platform for building some of your future games?
game changer
Man dont stop making this game, it seems really fun and funny
Anymore dev logs? This one was so cool!
Do you connect to PC with Wifi router? Do you have some recomandations for routers? Modrling with cable usb is limiting for me.
When new stream?
I have seen quite a few ways to create 3d Objects, that what you did definitely was not on the list 😂. Love it and it looks great keep going! Time to get a VR Headset :D
😂😂u7dhfhfbfbfbfbfbfbfbfbfHuh I’m the newest commenter let’s go😂😂😂😂😂 😂 😂 😂 😂 😂 😂 😂 😂
Feels a lot like super Mario sunshine. Especially with the jetpack
What program are you using??
Medium, from Adobe
Hey guys lov what ur doing! Have learned a lot of tricks just watching u sculpt in vr. Something that would love to see if u do more videos would be like the workflow from medium to blender ! specially how u tackle on all the different parts of the sculpt to set the materials and so on, that would be cool
wait you can make 3d models in the quest 2???!