- Видео 87
- Просмотров 389 008
Yisen Cinema
Новая Зеландия
Добавлен 14 мар 2017
17-year-old growing 3d artist, primarily giving tips for achieving certain visual styles/aesthetics through breakdown/tutorial content. I specialise in cinematography, lighting and environment design (but have solid experience in every aspect of Blender and digital short film production).
I do 3D art proficiently in Blender (3k+ hours experience), post-processing in GIMP and video editing in Davinci Resolve to create cool showcases and tutorials for you guys! I also do drawing, play bass + guitar, badminton, learn languages and do game design as my other favourite hobbies. Hope to go into digital cinematography of some kind in the future :)
Thanks so much for 3000+ subs- it's been a goal for a long time :)
Let's keep growing together!
I do 3D art proficiently in Blender (3k+ hours experience), post-processing in GIMP and video editing in Davinci Resolve to create cool showcases and tutorials for you guys! I also do drawing, play bass + guitar, badminton, learn languages and do game design as my other favourite hobbies. Hope to go into digital cinematography of some kind in the future :)
Thanks so much for 3000+ subs- it's been a goal for a long time :)
Let's keep growing together!
How I Plan Enormous Projects | Blender Tutorial
How I Plan Enormous Projects | Blender Tutorial
This video goes primarily over my workflow for creating projects which are large scale over long time periods - including the howls moving castle model which I created for the sake of using in Pwnisher (Clint Jones) 3d render challenge, which turned out to be Kinetic Rush! All made in blender (modelling and texturing fully custom aside from the Studio Ghibli style environments!), post processing done in Davinci Resolve!
Please consider supporting me on Kofi (the blend file is here!) ko-fi.com/yisen
My CG trader: www.cgtrader.com/designers/yisen-cinema
My instagram: yisen_cinema
My discord server: discord.gg/TcH7bmX7pF
Join this ch...
This video goes primarily over my workflow for creating projects which are large scale over long time periods - including the howls moving castle model which I created for the sake of using in Pwnisher (Clint Jones) 3d render challenge, which turned out to be Kinetic Rush! All made in blender (modelling and texturing fully custom aside from the Studio Ghibli style environments!), post processing done in Davinci Resolve!
Please consider supporting me on Kofi (the blend file is here!) ko-fi.com/yisen
My CG trader: www.cgtrader.com/designers/yisen-cinema
My instagram: yisen_cinema
My discord server: discord.gg/TcH7bmX7pF
Join this ch...
Просмотров: 1 658
Видео
Creating A Studio Ghibli Landscape in MINUTES! - Blender Tutorial
Просмотров 730Месяц назад
Creating A Hayao Miyazaki Landscape in MINUTES! - Blender Tutorial In this tutorial I go over my process for recreating the art style and feel of Studio Ghibli's beautiful film environments, in the software Blender 3d. I break down aspects and elements which I feel elevate some chosen shots/scenes in his films, and then go about trying to make an inspired scene based on that in Blender. I hope ...
A Puzzle Game Where You're Colorblind | The Grey Room Trailer
Просмотров 2752 месяца назад
I Created a Puzzle Game Where You're COLORBLIND | The Grey Room Trailer portal, but you're colourblind | the grey room trailer My game design partner and I created this unique 3d first person puzzle game, in which you play as a colour-deficient character (with protanopia), and through this project we aimed to both raise awareness about colour-deficiency while also creating a unique gameplay exp...
Kinetic Rush Final Submission - Howl's Moving Castle | Pwnisher 3D Render Challenge
Просмотров 4,6 тыс.2 месяца назад
Pwnisher 3D Render Challenge | Kinetic Rush Final Submission - Howl's Moving Castle My final submission for the Kinetic Rush render challenge from Pwnisher (Clint Jones)! All made in blender (animation, modelling and texturing fully custom aside from the Studio Ghibli style environments!), post processing done in Davinci Resolve! Look forward to seeing everyone else's awesome submissions and 3d...
Howl's Moving Castle - The Making Of | Pwnisher Render Challenge
Просмотров 1,4 тыс.2 месяца назад
Pwnisher Render Challenge | The Making of Howl's Moving Castle Kinetic Rush | Pwnisher Render Challenge - The Making of Howl's Moving Castle This is the howls moving castle model which I created for the sake of using in Pwnisher (Clint Jones) next 3d render challenge, which turned out to be Kinetic Rush! All made in blender (modelling and texturing fully custom aside from the Studio Ghibli styl...
Pwnisher 3D Render Challenge | Kinetic Rush WIP - Howl's Moving Castle
Просмотров 22 тыс.3 месяца назад
Pwnisher 3D Render Challenge - Howl's Moving Castle | Kinetic Rush WIP Current work in progress for the Kinetic Rush render challenge from Pwnisher (Clint Jones)! All made in blender (animation, modelling and texturing fully custom aside from the Studio Ghibli style environments!), post processing done in Davinci Resolve! Look forward to finishing this and seeing everyone else's awesome submiss...
Recreating Hayao Miyazaki Movie Scenes in Blender
Просмотров 1,3 тыс.3 месяца назад
Recreating Hayao Miyazaki Movie Scenes in Blender In this tutorial, I go over my process for recreating the art style and feel of Hayao Miyazaki / Studio Ghibli's beautiful animated films, in the software Blender 3d. I break down aspects and elements which I feel elevate some chosen shots/scenes in his films, and then go about trying to make an inspired scene based on that in Blender. I hope th...
How to Make Realistic PBR Materials in Blender
Просмотров 4004 месяца назад
How to Make Realistic PBR Materials in Blender In this tutorial, I go over my process for creating detailed grunge textures and materials relating to my Studio Ghibli 3d modeling project, in the software Blender 3d. I break down aspects and elements which I feel are important to consider when creating your own detailed grunge maps and complex procedural texture setups. I hope the tips and showc...
Making the Studio Ghibli Anime Style in Blender
Просмотров 4,2 тыс.4 месяца назад
Making the Hayao Miyazaki Anime Style in Blender In this tutorial I go over my process for recreating the art style and feel of Studio Ghibli's beautiful animated films, in the software Blender 3d. I break down aspects and elements which I feel elevate some chosen shots/scenes in his films, and then go about trying to make an inspired scene based on that in Blender. I hope the tips and showcase...
I am Modelling Howl's Moving Castle in Blender...
Просмотров 6435 месяцев назад
Modelling Studio Ghibli's Howl's Moving Castle in Blender... I am currently recreating a Studio Ghibli classic inside of Blender - that being the castle from Howl's Moving Castle. It's quite a large project to try and model and texture entirely from scratch, and it will probably take some time, so join me on this 3d journey and (hopefully) watch it all come together. Modelling Howl's Moving Cas...
Mastering the Film Look in Blender | Compositor Tutorial
Просмотров 4235 месяцев назад
Mastering the Filmic Look in Blender | Compositor Tutorial I worked on a Helldivers 2 inspired render in Blender over the last couple of weeks, trying to recreate the amazing visual style in a 3d scene. In this video I go over my process in detail, explaining how I constructed this using all free software, without way too much trouble. I hope you like it! Getting the Filmic Look in Blender | Co...
Make ANY model Painterly in Blender in 2 MINUTES
Просмотров 1,2 тыс.6 месяцев назад
Making Textures Look Painterly in Blender Create Painterly Textures in Blender In this tutorial I'll show you how to make the textures of any model in the painterly style in Blender, in just 2 minutes! This doesn't require complex shaders, materials or geometry nodes, just using cool filters in free image editing software GIMP! Hope you find this tutorial useful! Go watch some Ghibli after, you...
How to Create Cool Robots in Blender
Просмотров 3836 месяцев назад
How to Create Cool Robots in Blender Creating Epic Hardsurface Robot Models in Blender In this tutorial I'll share 3 key timesaving ways you can improve your hardsurface models in blender - especially ones of the robotic kind! Three Unique Ways to Improve Your Hardsurface Modelling These tips and tricks are all [powerful and fairly beginner friendly and should be able to help you level up your ...
Transform Your Renders With Lighting
Просмотров 7897 месяцев назад
Use Lighting to TRANSFORM Your Renders in Blender TRANSFORM Your Renders With Lighting In this video I go over how you can utilise lighting techniques to completely transform your 3d renders in Blender, and create some incredibly visually appealing, successful results. Lighting in a 3d scene can wildly change the atmosphere, impact and emotion of your scene, so follow along with some of my tips...
How to Remake 2D Concept Art in Blender Efficiently
Просмотров 5607 месяцев назад
How to Remake 2D Concept Art in Blender Efficiently In this video I go over my workflow for recreating commissioned pieces of digital 2d concept art inside of the free 3d software Blender! I hope that this video is helpful for some of you guys and that you can glean some knowledge about scene construction - its not too intimidating once you get started :) Please consider supporting me on kofi! ...
How To Create a Helldivers 2 Render
Просмотров 6 тыс.8 месяцев назад
How To Create a Helldivers 2 Render
Pwnisher 3D Render Challenge | Eternal Ascent Final - Supreme Commander
Просмотров 1,6 тыс.8 месяцев назад
Pwnisher 3D Render Challenge | Eternal Ascent Final - Supreme Commander
Eternal Ascent WIP | Pwnisher 3D Render Challenge - Supreme Commander
Просмотров 4,2 тыс.9 месяцев назад
Eternal Ascent WIP | Pwnisher 3D Render Challenge - Supreme Commander
Lethal Company (Short Film) | BEHIND YOU
Просмотров 6579 месяцев назад
Lethal Company (Short Film) | BEHIND YOU
Making a Lethal Company Animation in 24 HOURS w/ @edgevfx
Просмотров 2,7 тыс.9 месяцев назад
Making a Lethal Company Animation in 24 HOURS w/ @edgevfx
BEHIND YOU | Lethal Company Blender Short Film Teaser Trailer
Просмотров 82910 месяцев назад
BEHIND YOU | Lethal Company Blender Short Film Teaser Trailer
Lethal Company in The Backrooms | Blender
Просмотров 38410 месяцев назад
Lethal Company in The Backrooms | Blender
Remaking Deep Rock Galactic in Blender
Просмотров 87210 месяцев назад
Remaking Deep Rock Galactic in Blender
HOLD FAST - Blender Animated Star Wars Short Film
Просмотров 2 тыс.11 месяцев назад
HOLD FAST - Blender Animated Star Wars Short Film
Blender Animated Short Film Teaser - HOLD FAST
Просмотров 65411 месяцев назад
Blender Animated Short Film Teaser - HOLD FAST
Make Blender Look Cinematic | Cycles Tutorial
Просмотров 1,2 тыс.Год назад
Make Blender Look Cinematic | Cycles Tutorial
Blender Eevee NEXT LEVEL Render Speed Settings
Просмотров 8 тыс.Год назад
Blender Eevee NEXT LEVEL Render Speed Settings
Creating The MAPPA Anime Style In Blender
Просмотров 3,3 тыс.Год назад
Creating The MAPPA Anime Style In Blender
Making the Makoto Shinkai Anime Style in Blender
Просмотров 14 тыс.Год назад
Making the Makoto Shinkai Anime Style in Blender
How To Get That Star Wars Look | Blender Lighting Tutorial
Просмотров 710Год назад
How To Get That Star Wars Look | Blender Lighting Tutorial
Still my scene is very slow for some reason. it happened when i added more lights. but no settings seem to help
Well I'm not really an expert as I mainly use cycles to be honest - don't have much advice outside of what I gave in this video sorry
congrats, great information 🙏
Thanks so much!
Thanks for the inspiration! I'm presently struggling with knowing when a project is finished. How do you know when to move on to the next project? Keep up the great work.
No worries glad to hear it! And oh thats a good point on something I should have thought to cover in the video lol. Hard one- I think most large projects especially are like novels and "never definitively finished" - people just stop working and publish them. On when to do so thats subjective but I'd say when you reach your sense of satisfaction with the project. I worked on this one till I felt I had learned what I could, and made something which had enough detail to be used for close up renders, and a rig so I could pose if from further away. But yeah you can use those goals of what you want the project to have as a checklist of sorts - harder if its purely a single art render you're making but you can do so too. Hope that helps a bit, soery couldn't give you a clear cut answer!
wow okay i see you procrastinating scholarship english🤨🤨
Hahaha dang I've been caught
Amazing video! I want to ask a question, do you make a living with blender or it's a side project?
Thank you so much! And currently it is very much a side project as I'm still in school but the potential is certainly there, and work from certain clients pays very well!
太棒了!
谢谢啊!
すごい便利でしょ! ありがとう!
Thank you!!
Very to the point, hope you are well and thank you for the video
Thanks!
agree +1
He has a plan Arthur
Hehe do I really though?
You always got a plan, Dutch.
Hell yea lol
Apologies again its been a while, hope you guys enjoyed this one nontheless! Ko-fi project link: ko-fi.com/s/684a79d99e CG trader project link:cgtrader.com/3d-models/architectural/other/howls-moving-castle-fully-custom-rigged-3d-model Also, sorry that I forgot to shoutout channel supporters in this video! That was totally my bad, but if you're curious and want to see, things have barely changed since the last video :)
Noice job!!
thank you :)
It worked 💪 ❤ thank you
Yay! No worries!
@@YisenCinema when viewing and not rendering you can go to performance and turn the pixels from auto to 1x2x4x8x no need to view in render mode. i've been using blender without a gpu for years.
@@firstnamelastname-jt5ci good optimisation tip!
worked well! resolution was a solid tip too. shit man. well done.
Appreciate it! Glad it worked for ya!
nice work! May I ask how you do the object instancing thing you mentioned?
Oh and also the IK armature you have for the castle, how did you do that? It looks like lot of fun to make use
Instancing done with alt d, and just followed a youtube tut for the IK rig- was a bit tricky at first but not too bad and adds lots of nice function/a more polished feel
But all this manipulation for faster render sacrifice your render quality. You need to choose between time and quality which one to sacrifice
Indeed you do, however many of the visual changes are negligible. There area large diminishing returns with many render settings which is important to keep in mind!
One question AI take over 3D artists jobs and 3D animation career is not good AI take over i am interested 3D arts, animation but i am scary to future AI take over jobs 😣 any one answer my question i will invest time, money this career
I wouldn't worry about that if I were you. Yes parts of the workflow will be replaced or augmented, but we must simply adapt to the new technology rather than fighting it, and humans are still going to be very important and needed for making 3d art for a while yet - it'll just change. Thats my thoughts at least 💪🙏
不错!
谢谢!thank you for so all your support
This is some good looking and surpirsingly stylised looking results! nice stuff
thanks so much! :D
Blenderはすごいよね!頑張って
本当ありがとう!
Yesni coffee coming soon
true! it will be tasty stuff!
Sorry for the wait guys, hope you guys enjoy this one and let me know if there's any tips you think I missed! Link to the model on Ko-Fi (cheaper for members): ko-fi.com/s/684a79d99e Also CG trader link: www.cgtrader.com/product/howls-moving-castle-fully-custom-rigged-3d-model
너무 멋져요! 앞으로도 블랜더로 지브리 등의 화풍을 제작하는 영상 많이 올려주세요! 당신에게 배우고싶어요!
정말 고맙습니다! 제가 할게요!
I still recommend beamng drive
Lol beam NG is far better than any of the renders I've made it looks so good physics wise
@@YisenCinema physics wise? Beam ng is far more physics wise 😂😂😂
Thats what I'm sayin lol Beam ng is awesome
@@YisenCinema Oh yeah di ‘t forget gearblocks! I have ‘t tried it yet but hopefully its free to play or some idk
Don’t* Haven’t*
Thanks a lot man you save my life !
Haha glad to hear that :)
models?
Lol on the Helldivers Archive discord server, as said in the video :)
YOOO GAME LOOKS SICCKKK
THANKS SO MUCH!
I like how portal esk it is, how long did it take you to make it ?
Thanks so much! It took me and my partner about 4 months and 200+ hours of work each to do the art, code and levels and such
@@YisenCinema would you be intrested to join a team as a dev ?
Thanks for the offer, but too busy outside of school with other paid work unfortunately
Quite the nice video! Do you have any way in which I can join this discord for the assets?
If you aren't able to find it by looking up The Helldivers Archive on discord / online then you can ask in my discord server and someone can give you a link :)
When are you adding gambling with real life money?
Coming soon tm
It's actually really cool and the vibe kinda reminds me of portal or something :O
lol i just read the description properly
haha thanks so much :D
@@Oll1p0p LOL
真棒!你做得挺好 well done
谢谢啊!
Looks very intriguing. Excited to try it, and the visuals are pretty damn nice if I do say so myself :)
Thanks so much that means a lot!
So glad I couldn't fall asleep. now I can watch this masterpiece
Hahaha appreciate it sir
Bit of a different video from the normal, but this will likely be my last game development project for a long time, as this is our final year of game design course at high school. I know that this video will perform below usual, but just wanted to get the trailer up for those that are interested! Note that our game will undergo improvements and updates for several weeks after this! But regardless, we would really appreciate you trying it (yisen.itch.io/the-grey-room-final-release)
"last game development project for a long time," T_T
@@Oll1p0p LOL of course you are an exception to this
えぐい!! これはテクノロジーじゃん
どうもありがとうございます!
the guy playing with his toy hammer is my favorite part lol
Lol its a staple of our crew
Super cool to see the finished version of this! Really like the heat haze on the engines of the flyers.
thank you so much! And yeah it doesn't look perfect by any means but was tricky to get to work
ThX BRO
Nws!
Amazing Work 👏
Thanks so much!!
i subscribed thank you so much <3
Thanks you very much for your support! Glad to help out
No top 100
Indeed, but it was fun and I'll try again next time
How did you made that mountains? with sculpting? I want to learn to make realistic landscapes :)
I would recommend the ANT Landscape generator addon which is buillt into Blender for free- these specific assets are downloaded though lol. You can certainly do this with sculpting or a displacement map though- just make sure to download some good terrain brushes and paint away with high subd!
To be honest, it's kind of waste of your huge work. You made entire castle and placed it far in the back of scene. Why? We dont see your hard work, it's just some element in the background. You should have put it much closer to make scene interesting.
The closer you put it, the less of it you can see. My model is detailed, but not that detailed. What's the point in modelling the whole thing, if you can only see a small section of it? Maybe you didn't realise, but I made most of this befote the challenge even started- so its not like I spent most of my challenge time on it lol. You're right that time efficiency wise there's not a huge point- but I made it for fun, for the experience and for my portfolio. Also there are 3d almost no decent Howls Moving Castle models out there to be honest, so that wouldn't have been much of an option
Bro, is the best ending camera movement match with the beginning first frame?
I believe so yes- the safest thing is to make sure your character roughly lines up with one of the provided template animation beginning/endings I think. Challenge is over now anyways haha 😅
Great work, awesome music!
Thank you haha! Got this video demonetised so uh hopefully it was worth it (it wasn't lol)
Huge respect for modeling so much by yourself. I also always try to do the most by myself and use as few assets as possible.
Thanks so much! Yeah I think thats a great approach for continuously learning and practicing, provided you have enough time to do it :D
Impressive!
Appreicate it!! 💪🙏
I have a feeling that this round is going to break the Internet.
It's certainly a very cool challenge! Lets hope many people get to see the montages :)
Yeah
Are you competing?
@@YisenCinema if u're talking with me. Yes i am
Oh nice!! What's your submission about?
alright?
Alright?
Proud of how it came together overall
thanks so much!