![SANGBEOM HONG](/img/default-banner.jpg)
- Видео 21
- Просмотров 17 173
SANGBEOM HONG
Добавлен 19 ноя 2012
QQshow X Zplan
I made a cute style avatar system in QQ
I made a cute style for the first time
I was very busy for a short time, but I think it was worthwhile
I made a cute style for the first time
I was very busy for a short time, but I think it was worthwhile
Просмотров: 141
Видео
Procedural glitter pattern
Просмотров 2402 года назад
#unreal #game #material #procedural #hlsl linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I have created a procedural glitter pattern that can be used in many material
Quick Rigid body Sim in 3dsMax
Просмотров 1182 года назад
#3dsmax #maxscript #rigidbody #game #break linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I maked tool for quick rigid body simulation in 3dsMax
Shell based Fur Material
Просмотров 10 тыс.2 года назад
#unreal #material #shellbased #Fur #mobilegames linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ TEST Shell-based-fur Material in Unrealengine for Mobile game
Effect in unreal3(in unreal)
Просмотров 6372 года назад
#game #unreal #effect #fx #particles #material linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/
Json Export/Import for Character_Customize_Tool(in 3dsMax)
Просмотров 8322 года назад
#3dsmax #unreal #json #game #customize #Maxscript linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I make Json Export/Import for Character_Customize_Tool All data is entered in the Json file And I bring the data into Unreal
Face_Customizing(in unreal) for mobilegame
Просмотров 1092 года назад
#unreal #Face Customizing #game #mobilegames #ES3.1 linkedin address:www.linkedin.com/in/sangbeom-hong-961136169/ Face Customizing test in unreal(ES3.1) for mobilegame
Flow Rain(in unreal and SubstanceDesigner)
Просмотров 5172 года назад
#Unreal #SubstanceDesigner #Game #Material #rain linkedin addrass : www.linkedin.com/in/sangbeom-hong-961136169/ I used Unreal4 and Substance Designer to make rainwater materials.
Coloso Sample(in 3dsMax and unreal)
Просмотров 1402 года назад
#3dsmax #maxscript #game #unreal #coloso #콜로소 the address of a lecture : coloso.co.kr/products/technicalartist-hongsangbeom Linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I'm going to open a basic Maxscript lecture Please show a lot of interest
Auto Twist bone(in 3dsMax)
Просмотров 5402 года назад
I made the Auto_RiggingTool The tool can quickle create twist bone and elbow bone www.linkedin.com/in/sangbeom-hong-961136169/ #3dsMax #Maxscript #Game #Rigging
Rainy floor(in unreal)
Просмотров 3602 года назад
#unreal #material #rain #shader #game www.linkedin.com/in/sangbeom-hong-961136169/
HairMeshVertexColor(in 3dsMax)
Просмотров 472 года назад
#3dsmax #maxscript #vertexcolor #hair #unreal #material #game the address of a lecture : coloso.co.kr/products/technicalartist-hongsangbeom Linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I tested easy vertex-color for Game's hair-mesh I could reduce a texture
WomanHair(in unreal)
Просмотров 722 года назад
#material #unreal #hair #ES3.1 #game #character #game I made hair material for mobile(ES3.1) in Unreal4. www.linkedin.com/in/sangbeom-hong-961136169/
FX Sequence Tool (in 3dsMax)
Просмотров 692 года назад
#3dsMax #Maxscript #FX #sequence texture #game #effect the address of a lecture : coloso.co.kr/products/technicalartist-hongsangbeom linkedin address : www.linkedin.com/in/sangbeom-hong-961136169/ I made a tool to easily align textures for Game-FX.
Crack Texture for Glass in Substance Designer and Unreal
Просмотров 1,1 тыс.2 года назад
#game #material #substancedesigner #unreal #procedural #texture I made SD Texture So Good I think if we use SubstanceDesigner and Unreal together ~we can get good results. www.linkedin.com/in/sangbeom-hong-961136169/
3 ways to make hexagonal mesh in 3dsMax (Topology, Array, MCG)
Просмотров 2 тыс.5 лет назад
3 ways to make hexagonal mesh in 3dsMax (Topology, Array, MCG)
안녕하세요, 혹시 이 툴을 사려면 어떤 사이트로 가야 하나요?
안녕하세요 @sola5065님 이건 팔고 있는 툴은 아니고 제가 제작해서 사용하던 툴 영상입니다 제가 시간이 된다면 이 툴을 만드는 방법을 강좌로 만들어 보도록 하겠습니다 부족한 영상에 관심을 가져주셔서 감사합니다
araru ma raroka ma ro ... shihihni
This looks so good, coulf u perhaps share how its made?
this looks very cool. You mentioned it is based off gfur but it's coded but yourself and a buddy. Do you think your own solution is supperior? And if so maybe you could consider adding this function to the marketplace
Does this work for video games?
Hii, great job with this tool. Is it still available?
Hello brother! Where can I download this tool?
can u share the tool.
May I know your email? If you let me know your email address, I can send it to you~
@@sangbeomhong2180 Hey ! i'm super interested too can i get it .? nice work
Where to buy?
www.unrealengine.com/marketplace/en-US/product/gfur-pro I am sorry for the late reply , Please refer to the route above
How was this made? With a hlsl shader or something?
www.unrealengine.com/marketplace/en-US/product/gfur-pro www.youtube.com/@GiMstudio/videos I am sorry for the late reply , Please refer to the route above
Any interest in explaining how we could do this ourselves?
www.unrealengine.com/marketplace/en-US/product/gfur-pro www.youtube.com/@GiMstudio/videos I am sorry for the late reply , Please refer to the route above
this looks awesome! Can you also control the direction of the fur? and is this for sale anywhere? Looking for something like this for 5.0. Since NEofur died and Gfur stopped there isnt any good solution for this on the marketplace hehe. Would you consider selling it via gumroad or whatever?
tutorial?
www.youtube.com/@GiMstudio/videos I am sorry for the late reply , Please refer to the route above
looks amazing! any tuts on how to do it tho?
I tested it with a GFur and built a similar function with a programmer on a real project ruclips.net/video/kVznElVjNvM/видео.html I hope I can be of help to you
@@sangbeomhong2180 How did you get G-fur to work in UE5 though? It’s not available for UE5
@@goldenclaw_ I didn't use GFur for the actual project either Instead, I built a similar function with a programmer. Is there any unreal programmer on the team to help you? I think if you have, you can show him this function and build it together
@@sangbeomhong2180 Nah, I wish. I’m programming by myself, but I don’t have the skills to do something like that.
@@goldenclaw_ lol same
wow Amazing!!!
thank you~~~
안녕하세요 max script 공부하다가 혹시 이영상 관련해서 Mcg 기능에 대한 영상도 따로있을까여 ??
안녕하세요~ MCG부분 영상은 따로 없는데 제가 나중에 시간이 되면 제작을 한번 해보도록 하겠습니다~관심가져주셔서 감사합니다~
@@sangbeomhong2180 감사합니다 콜로소 강의도 얼릉 보고싶어요!
@@VC-xb7wd 감사합니다~~지금 일하면서 강의 준비를 열심히 하고 있습니다~~😄
상범님이젠 이펙트도해요?ㅋㅋㅋㅋ
ㅋㅋㅋ추억에 작업중 하나입니다~블소
that looks awesome! <3
Thank you for taking a good look at my work~
저는 MCG 정보가 넘 맘에 드네요 b
Jun Shik님 감사합니다~저도 MCG기능이 잼있어서 요즘에 계속 만지고 있네요~^^ㅎ
넘넘 좋은 꿀팁이네요. 저는 첫번째 방법이 마음에 듭니다.b
린반님 감사합니다~^^ㅎ 조금이나마 도움이 되셨으면 합니다~^^