Bandanner
Bandanner
  • Видео 1 500
  • Просмотров 2 528 846
Back in the Zone - Stalker 2 Episode 1 - Uncut
Welcome back to the Zone stalkers, after many years the long awaited release of Stalker 2 is upon us, with a bit of jank and bugs as expected. This is the start of my playthrough series, currently we will go for uncut and unedited so you get all the raw gameplay PLUS any issues I encounter, though currently its mostly been slowdown from a possible memory leak.
Obviously it should be noted I am deliberately testing here so have everything set to EPIC! It's not the best idea to have settings so high.
I will also review the bitrate of encoding for the next video as it looks a bit fuzzy in places but that might just be the game right now.
Get Involved!
I am also on Twitch: www.twitch.tv/bandanne...
Просмотров: 97

Видео

Everyone's A Quitter Baby! 🎵 - Broken Arrow Open Beta
Просмотров 988День назад
Quitters quitters everywhere! Another game I played during the Open Beta Nov 2024 for Broken Arrow, expect some rambling about the issues I have found with the game, and about people Quitting, did I mention people quit a lot? Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX2rMUUhn If you would like to directly support the ...
First Game Back and First Thoughts - I like Nukes - Broken Arrow Open Beta
Просмотров 1,1 тыс.День назад
So it's about that time eh chaps? (Anyone get that reference?) First game back late at night, half asleep, smashed it with a 12.54KD, hey it was a big shock to me too. Did I mention I like nukes? Weird video as its a cast of my own game, next one will be a proper play along! Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX...
Oh No! I Sunk Your Battleship! - Sea Power - Naval Warfare in the Missile Age First Look
Просмотров 717День назад
Today we are taking a look at Sea Power the widely anticipated new Naval Warfare simulation game from Trassic & MicroProse. Control, ships, subs and aircraft as you live out the a cold war gone hot scenario or battle through real historical conflicts. Hitting early access tomorrow the 12th of Nov with a 10% discount. Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @Ba...
New Game Mode, COOP & More! Lots of Awesome Changes! - Broken Arrow Dev Blog 12
Просмотров 5 тыс.14 дней назад
And here we are the final Dev Diary for Broken Arrow before the open beta on the 12th of Nov, just a few days to go! Some great updates here including long awaited Custom game modes, coop missions, the new secret game mode revealed and lots of other bits! Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX2rMUUhn If you would...
This New RTS/Roguelike Will Leave You Hooked! - Rogue Command First Look!
Просмотров 47014 дней назад
Check out our first look at Rogue Command, the unique new RTS/roguelike game that’s taking the genre in an exciting direction! In this video, we dive into Rogue Command’s incredible variety of gameplay elements, explore its mix of real-time strategy and roguelike mechanics. With endless tactical options, challenging gameplay, and a fresh take on strategy, Rogue Command has something special for...
Control The Skies in Scramble Battle of Britain! - A fantastic game, but is it for me?
Просмотров 54914 дней назад
Today we are taking a look at the Early Access release of Scramble Battle of Britain from Slitherine Games many thanks to them for the key. This is a great game which does what it does well but I am not sure its quite for me. Its expected to be in EA for a year with campaign and multiplayer coming along the way. store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/ Get Involved! I am a...
8 Epic New Maps & Optimization update - Broken Arrow Dev Blog 11
Просмотров 4,7 тыс.21 день назад
Broken Arrow Blog 11 is a day early but brings us a massive selection of new maps coming with the new Beta covering a variety of styles of play. Also we get an update on the technical side! Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX2rMUUhn If you would like to directly support the channel you can donate at: ko-fi.com...
A Brutal Airborne Assault On Plateau D'Albion! - Nemesis 2 DLC Preview - WARNO
Просмотров 1,4 тыс.21 день назад
Today we get an early look at the upcoming Nemesis 2 DLC for WARNO! In this video I have included a fun cinematic showing off the handy work of @awoodenbox96 who has created a replica map of the Plateau itself! And we will take a look at the 152e French Infantry division and the Soviet 76th Air Assault Division. Plus a look at the brand new Stoneware map! Get Involved! I am also on Twitch: www....
Russian Naval Infantry (Coastal Troops) - Broken Arrow Dev Blog 10
Просмотров 6 тыс.28 дней назад
This weeks Broken Arrow Dev Blog/Diary we are getting a look at the Russian Naval Infantry or Costal Troop Specialisation! An interesting mix of light forces and high tech missiles. Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX2rMUUhn If you would like to directly support the channel you can donate at: ko-fi.com/bandann...
Citadelum First Look: A Modern Take on Caesar’s City-Building Legacy! With Trade, Combat and Gods!
Просмотров 859Месяц назад
Today I am taking a look at Citadelum a modern take on the classic Rome style city builders such as Caesar 3. Many thanks to Abylight studios for the key so I could take a look at the game. It's got a very impressive set of editing tools included for custom missions. I added some chapters so you can jump about if you want. Steam Link: store.steampowered.com/app/2603020/Citadelum/ Get Involved! ...
US Airborne Detailed - Broken Arrow Dev Blog 9
Просмотров 4,6 тыс.Месяц назад
This weeks Broken Arrow Dev Blog is all about the new US Airborne Spec, as ever lots of detail on the included units and a little strategy section which is a nice bonus... and yes... yes there is a NUKE! Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @BandannersRTS Join My Discord: discord.gg/xDX2rMUUhn If you would like to directly support the channel you can donate...
TOP TIPS For Improving Your AIM In Hunt Showdown 1896!
Просмотров 2,3 тыс.Месяц назад
Aim is something I struggle with more as I get older and I wanted to share the tips that I use to help me improve when I have taken long breaks from the game. So here I have put together a little guide or set of tips to help aiming. These will mostly be helpful to newer players of FPS games, but feel free to share your own tips in the comments if you are more experienced! (And yes I have delibe...
Halloween Event Live! + UI Updates, Battlepass and Trait Changes - Hunt Showdown 1896
Просмотров 402Месяц назад
So a hastily created video after doing the update for those who are maybe at work and unable to play till later. Various patch changes but here I focus on the event battle pass, the major changes such as trait changes and things like the spear nerf. Still not sure about the remotely detonated dynamite bundle... Get Involved! I am also on Twitch: www.twitch.tv/bandanner Second channel: @Bandanne...
NEW GAME MODE! Bounty Clash... and there is a Claymore Mine... Thoughts? - Hunt Showdown 1986
Просмотров 372Месяц назад
NEW GAME MODE! Bounty Clash... and there is a Claymore Mine... Thoughts? - Hunt Showdown 1986
What's Changed Since the Last Beta? - Broken Arrow Dev Blog 8
Просмотров 4,2 тыс.Месяц назад
What's Changed Since the Last Beta? - Broken Arrow Dev Blog 8
A NEW Game Mode Coming!?! - Hunt Showdown 1896 - A speculation video
Просмотров 3,2 тыс.Месяц назад
A NEW Game Mode Coming!?! - Hunt Showdown 1896 - A speculation video
DELAYED!!!! Till 2025 (TOLD YOU SO!) - Broken Arrow (Plus some good news!)
Просмотров 3,1 тыс.Месяц назад
DELAYED!!!! Till 2025 (TOLD YOU SO!) - Broken Arrow (Plus some good news!)
Bringing all the Pew Pew Lasers - Breachway Early Access Gameplay
Просмотров 2,4 тыс.Месяц назад
Bringing all the Pew Pew Lasers - Breachway Early Access Gameplay
Update - New MAP! Guard Very Hard Gameplay - Sanctuary: Shattered Sun Pre Alpha Demo
Просмотров 1 тыс.2 месяца назад
Update - New MAP! Guard Very Hard Gameplay - Sanctuary: Shattered Sun Pre Alpha Demo
The Basics of Special Ammo - New Player Guide - Hunt Showdown 1896
Просмотров 1,7 тыс.2 месяца назад
The Basics of Special Ammo - New Player Guide - Hunt Showdown 1896
Best Traits for ANY Loadout - New Player Guide - Hunt Showdown 1896
Просмотров 4,9 тыс.2 месяца назад
Best Traits for ANY Loadout - New Player Guide - Hunt Showdown 1896
Best Beginner Weapons/Loadouts Hunt Showdown 1896
Просмотров 19 тыс.2 месяца назад
Best Beginner Weapons/Loadouts Hunt Showdown 1896
Complete Getting Started Guide Hunt Showdown 1896
Просмотров 33 тыс.3 месяца назад
Complete Getting Started Guide Hunt Showdown 1896
GUIDE: Game Basics & Detailed Menu Overview - Hunt Showdown 1896
Просмотров 4,4 тыс.3 месяца назад
GUIDE: Game Basics & Detailed Menu Overview - Hunt Showdown 1896
NEW UI & Battle Pass Overview - What do you all think? - Hunt Showdown 1896
Просмотров 4,3 тыс.3 месяца назад
NEW UI & Battle Pass Overview - What do you all think? - Hunt Showdown 1896
ALL Major Changes in ~5 MINS! - Hunt Showdown 1896 - Exciting times!
Просмотров 40 тыс.3 месяца назад
ALL Major Changes in ~5 MINS! - Hunt Showdown 1896 - Exciting times!
Chosen (Aeon) HARD Survival Mode - Sanctuary: Shattered Sun Pre Alpha Demo
Просмотров 5113 месяца назад
Chosen (Aeon) HARD Survival Mode - Sanctuary: Shattered Sun Pre Alpha Demo
Guard (Cybran) Gameplay - Sanctuary: Shattered Sun Pre Alpha Demo
Просмотров 1,7 тыс.3 месяца назад
Guard (Cybran) Gameplay - Sanctuary: Shattered Sun Pre Alpha Demo
ITALY DLC - Aircraft Update... did they say VTOL? - Wargame Red Dragon
Просмотров 5883 месяца назад
ITALY DLC - Aircraft Update... did they say VTOL? - Wargame Red Dragon

Комментарии

  • @Ceractucus
    @Ceractucus 20 часов назад

    There are 1001 flying sim games. They've been around since 1982. There is only one 3d turn based aerial combat. I applaud the attempt, but need to see full game to make judgement. The Spitfire was not the best plane in WW2 but it can out-turn every single plane in this game. Let's examine some things you could have done better. Early combat: Directionally, you have an even engagement facing within 45 degrees of the same direction. You have an altitude advantage: In this kind of situation the faster of you is going to fly in front of the slower. Solution, engines off, and climb to bleed as much speed as possible without stalling. Whole battle: constant black line maneuvers so that you pass out many many times. The game informs you when you are close to blacking out which means definitely no black lines now please or suffer the consequences. Admittedly your pilots kind of suck, play the ongoing game and re-roll until you get a half way decent crew. Learn the edges and flaws of each pilot and plan accordingly. Shooting works if you understand TIME: You must face your plane within range of the enemy so the enemy plane is at the location you are pointing at the same time. If your plane is pointing now at where the enemy will be at the end of it's turn (six seconds later), you will miss. Slight error: At roughly 16:45 in your plane has the choice of engaging one of two enemy planes which are pretty equal, in terms of facing, speed, etc. You should take the one in back, because as you slot in to pursue you will be taking fire from the guy you just moved in front of. Did not end up hurting you though. Again you were also full throttle, but letting them get ahead of you would have been preferable.

    • @Bandanner
      @Bandanner 17 часов назад

      As noted in the video this was my worst fight but it made for a good video. It's not a game I would be playing again, unless I test the campaign to show it off eventually. As its not my thing as noted in the video, but thanks for the feedback just sorry I feel like you kinda wasted your time :(

  • @tiagostein4057
    @tiagostein4057 22 часа назад

    What engine this game uses? The more games are released the more I am sure any game with a shelve engine will be a disaster.

    • @Bandanner
      @Bandanner 17 часов назад

      It's Unreal 5.1, which some people suggest is janky regardless of who develops with it but I have limited experience of games using it.

  • @unknownuser3512
    @unknownuser3512 День назад

    Thank you so much

  • @fordcobraone
    @fordcobraone 2 дня назад

    Thank you so much it's been long since I played the original call of pripyat. I had forgotten all of your tips.

    • @Bandanner
      @Bandanner 2 дня назад

      Glad it was helpful!

  • @Josh651Pro
    @Josh651Pro 2 дня назад

    Does this game have any pay2win elements?

    • @Bandanner
      @Bandanner 2 дня назад

      No, all the paid DLC is for cosmetics. You could argue some of the skins give an advantage as they can be harder to see. But they adjust ones that the community thinks are too strong.

    • @Josh651Pro
      @Josh651Pro 2 дня назад

      @Bandanner Oh ok, that's good. I thought it would be like an old game I played where dlcs have perks and abilities that is locked behind a pay wall. I'm willing to try out this game then

  • @moondemoncompany6791
    @moondemoncompany6791 3 дня назад

    Hopefully you submitted a bug report for the unspottable infantry.

    • @Bandanner
      @Bandanner 2 дня назад

      Even sent them a link to the video, with my colourful language ;)

  • @g3koot100
    @g3koot100 3 дня назад

    Unplayable solo

  • @Jamie_D
    @Jamie_D 3 дня назад

    Annoyingly the playtest is only multiplayer stuff now,i missed the good stuff with editor and bots :(

    • @Bandanner
      @Bandanner 3 дня назад

      There has not been any access to the editor and there are no bots in the skirmish sense, all the computer stuff is scripted. The current beta has multiplayer coop scenarios you can host which are scripted missions against the "bots". The tower defence one can be played solo if you close the other player slots.

  • @kylebradarich7367
    @kylebradarich7367 3 дня назад

    "Adapt to Survive" would definitely be a very apt title, as you said. Each mission keeps it so fresh with the many different scenarios you encounter. I really enjoyed this game. After beating the campaign at the highest difficulty level, I also had some fun playing custom games to see if I could take on multiple enemy ant colonies at the same time.

  • @Ramon609
    @Ramon609 3 дня назад

    Soooooooooooooooooooooooooooo uhh.. 7 months later and have yet to do anything but i got a problem.. for whatever reason i cannot play Zero Hour on Steam because of some direct X error.. i forgot which one it was.. i believe it was 8.1? I could be mistaken and i tried to delete a DLL file that a commenter on the Steam forums suggested but it did not work.. can this GenPatch and GenLauncher help me update and fix the error somehow?

    • @Bandanner
      @Bandanner 3 дня назад

      No idea I am afraid, all you could do is try it.

    • @Ramon609
      @Ramon609 3 дня назад

      @@Bandanner Alright thanks for replying tho

  • @pipjersey8303
    @pipjersey8303 3 дня назад

    iv found the line of sight is also funny with units in cover in woods, sometimes you'll have an enemy unit in the woods less than 50 meters from your guys, and you wont see them and your guys wont return fire, your guys will just stand there being shot from 50 meters away not doing anything, its kinda annoying to micro manage that in a game with this much going on

  • @tertmade9769
    @tertmade9769 4 дня назад

    I like many mods, my most favorite mod is ProGen, it is what Zero Hour should've been with expanded missions from both original and Zero Hour missions, they add more in generals challenge like Bomber general, couple changes on the campaigns being slightly challenging

    • @Bandanner
      @Bandanner 4 дня назад

      I need to take another look as I don't remember if I ever played that one. :) Sounds good though.

  • @kazuhiramiller7945
    @kazuhiramiller7945 4 дня назад

    I highly recommend the beetle for other new players, I’ve found it very helpful for finding campers in compounds and forcing them out of hiding with the gas explosion.

    • @Bandanner
      @Bandanner 4 дня назад

      That's actually not a bad suggestion at all. Especially if you are in a team so someone covers your back!

  • @leeroberts163
    @leeroberts163 4 дня назад

    Like you - I have large LoS and "Units not obeying" issues. I find roughly 30-50% of clicks don't work, making it super frustrating. As for disconnects - to discourage this, perhaps there's a way that players can't enter another game until the one that they were in has ended. Maybe as a minumum they can't use that battlegroup until it's out of the last game.

    • @Bandanner
      @Bandanner 4 дня назад

      Glad its not just me having the issue with clicking. So initially it was supposed to ban you from playing another game till that one ends and forces you to reconnect but that does not always seem to happen currently. I would go for a stiffer punishment like a 3 hour block initially, and repeat offenders increase it. But I accept not everyone would be up for that.

  • @jacksmith-vs4ct
    @jacksmith-vs4ct 4 дня назад

    oh that invisible thing sure seems like a bug

  • @jacksmith-vs4ct
    @jacksmith-vs4ct 4 дня назад

    the only thing ironically is helicopters get killed by infantry XD

  • @jacksmith-vs4ct
    @jacksmith-vs4ct 4 дня назад

    usually the quitting isn't anyones fault but I'm sure some bad players are taking advantage

    • @Bandanner
      @Bandanner 4 дня назад

      Oh some people are certainly having issues, though certainly not all the time :)

  • @fenrur26
    @fenrur26 4 дня назад

    i like infantry more than vehicles, i wanna see dudes in cool suits with cool equipments fighting but in this game vehicles are so much better and infantry is just feels like a burden on you in this fast paced armors game. This and maybe the quitters made me not wanting to play after the first few days. First few days was awesome though untill i got teached about infantry by my opponents :p

    • @Bandanner
      @Bandanner 4 дня назад

      I hear very similar feelings from others too, so you aren't alone.

    • @fenrur26
      @fenrur26 4 дня назад

      @@Bandanner i just hope they acknowledge it and fix it till full release the game is beautiful.

  • @2unguska
    @2unguska 5 дней назад

    I wish they would of release SP campaign first and then work on whatever they trying to do do with the rest. cause MP in RTS games are not my cup of tea. Sweaty meta clickfests…

    • @liamseven1604
      @liamseven1604 5 дней назад

      its funny cause they did a campaign beta like a year ago and it was fine

    • @2unguska
      @2unguska 5 дней назад

      @ I know. It seems that they have this unhealthy fixation on MP aspect, that many RTS fans don’t really care about

    • @Bandanner
      @Bandanner 5 дней назад

      Well we have to remember here that the SP campaign takes a long time to script, it was not finished a year ago, a single mission was created and then got reworked based on feedback because it had issues and was not perfectly fine. And there was more recently a closed beta test on that part of the game which I obviously can't talk about but we can assume it's not finished. And different team members will be working on the missions to some extent compared to those planning out multiplayer. You just have teams working in tandem on different aspects of the game. Such as some people working on performance issues which affect both SP and MP.

    • @jacksmith-vs4ct
      @jacksmith-vs4ct 4 дня назад

      @@2unguska thing is a lot of people do care its jsut you that doesn't MP will sell their product far longer than any great SP thing no matter how great

    • @2unguska
      @2unguska 4 дня назад

      @ well, the way they went after it… look at warno and their “success” plus, a year has past and I see no major improvements in mp and servers.

  • @belchgod
    @belchgod 5 дней назад

    "INCRECDIBLE"

    • @Bandanner
      @Bandanner 5 дней назад

      Haha, took a while for someone to spot that ;)

  • @89volvowithlazers
    @89volvowithlazers 5 дней назад

    Sea Power and Broken Arrow simply have too many things to do to be fun and then the team issue vs random players in game setup like if you dont have your guys and they dont have their guys u get the leaving. Me gonna wait have to see the price point.

    • @Bandanner
      @Bandanner 5 дней назад

      What do you mean regarding Sea Power out of interest? Just there is too much going on at once? I get what you mean about BA, just was not sure on Sea Power :)

    • @89volvowithlazers
      @89volvowithlazers 5 дней назад

      @@Bandanner the sub hunts and air operations in the vids I have seen make cmo look emotional. Its too much, sonar bouys for example i saw a vid where his helos dropped 85 looking for a sub. Imho seems wayyyy to sim/authentic to be fun. Its a trend i guess

    • @Bandanner
      @Bandanner 5 дней назад

      @89volvowithlazers oh Sea Power is trying to be a sim/realistic yeah. That's actually part of the fun for the target audience :) But very much not everyone's cup of tea.

  • @BrockRockhard
    @BrockRockhard 5 дней назад

    I'm very excited to see the progress on this game. Thank you for sharing.

  • @Shnazz999
    @Shnazz999 5 дней назад

    I am constantly getting disconnected shortly after a match starts.

    • @Bandanner
      @Bandanner 5 дней назад

      I have heard other people mention this too though not that its happened constantly, make sure you report it as a bug to them (you can do it in game with the bug icon I think).

  • @dalleravn
    @dalleravn 5 дней назад

    i thougth infantry would beat armor in woods and cities..... i lean otherwise the hardway

    • @Bandanner
      @Bandanner 5 дней назад

      Someone earlier on discord phrased it as "If you want to clear woods, you use tanks"... they were not totally wrong.

    • @dalleravn
      @dalleravn 5 дней назад

      @@Bandanner i found out, when when 2 ambraham trophy rammed throug the woods killing almost all of my infantry:S

  • @recreantraze5248
    @recreantraze5248 5 дней назад

    Here are some ways I think infantry can be improved and made fun to use. They need Stealth bonuses to help them not be detected by enemy units. Examples Concealment, Cover and structures should give them a less of a chance to be detected from air units and ground units If infantry is not moving and not firing they this should give them even more of a Stealth bonus and should stack on the bonus from structures Also infantry should have a different Starting starting Stealth stat depending on the gear they carry and if it's a more elite unit. This would allow infantry to have a better chance to get i lnto a position and survive longer in combat. They should also get a good defensive buff when in cover, or a building and shouldn't melt in combat as fast as they do. Also they should be giving ambush stance or bonus on striking an enemy first from Concealment or Cover. And for all units in general should be able to be told to attack certain types of targets. Example add an option next to the hold Fire option on the UI that allows you to choose armor, helicopter, plane, infanty, support as priority targets so that this unit attacks these first or only these type of targets. That way a javelin team doesn't waste all the Munitions on humvves and will only attack tanks with there missiles. Thus could be applied to all units in game and could help with not having g to micro manage as much.

    • @Bandanner
      @Bandanner 5 дней назад

      Good suggestions, I would just add, that if the infantry open fire then they should obviously then become visible but maybe that goes without saying.

    • @recreantraze5248
      @recreantraze5248 5 дней назад

      @Bandanner ya as soon as they fire they should loose Stealth and are delectable. But if they move and relocate undectect out of lime of sight from the enemy they gain it back. That would make for some fun infantry shoot and scoot tactics especially with arty support dropping smoke

    • @Bandanner
      @Bandanner 5 дней назад

      @recreantraze5248 agreed.

    • @89volvowithlazers
      @89volvowithlazers 5 дней назад

      ......Their missile.....the possesive 😊

    • @jacksmith-vs4ct
      @jacksmith-vs4ct 4 дня назад

      well this is why its an open beta go tell the crew that

  • @sedghammer
    @sedghammer 5 дней назад

    I agree wholeheartedly about the dominance of armor/aircraft. I wish infantry were better. The success I've had with them has been when they've been on hold fire acting as scouts for everything else. I think part of the problem is that armor has unrealistically large line of sight and awareness. The way spotting works isn't really conducive to combined arms. They could learn a lot from how spotting and line of sight works in the Combat Mission series.

    • @recreantraze5248
      @recreantraze5248 5 дней назад

      @sedghammer ya vehicles/Armors line of sight should work like how their armor system works. Example Front- line sight value Side -line of sight value Rear- line of sight value Top -line of sight value Also of you want to get real cool with it you could have a rotating like scanning line of sight that goes further out and only scans around when not engaging a target to simulate the commanders sight on armor vehicals if they have one. But it doent scan if engaging a target since it's focused on a target already

    • @monokier
      @monokier 3 дня назад

      nah its fine how it is 🤣🤦

  • @Spukow
    @Spukow 5 дней назад

    The big problem is that the new gamemode is just stupid it does not know what if wants to do and due to the destruction points it completley looses its meaning to cap the points, plus playing with randoms is super frustrating, and also the issues that the russian choppers seemingly tank everything, and the maps are way too big for the game like make those maps smaller and youd see better engagements. Plus the game really penalizes the team that has someone who disconnected.. Plus your framerate in the video is not very good maybe look into lowering the settings for better fps.

    • @Bandanner
      @Bandanner 5 дней назад

      We were discussing this as a group last night and pondered the idea of including the destruction points BUT making them worth less than holding the cap points. And also reducing the amount of points you get in the last phase of the game so you can't just mass spam to win in the dying minutes. As for the choppers, I have noticed some things being more tanky than others but it depends what's shooting at them, AA missiles do seem to struggle more than they should to hit targets at times. Where AA guns seem to melt them pretty fast.

    • @Spukow
      @Spukow 5 дней назад

      @Bandanner yeah currently its like the old game Mode just last Minute Spam to win wich really takes out the fun and any strategy really. All in all i had more fun with the last open beta than this one.

    • @Bandanner
      @Bandanner 5 дней назад

      Weirdly I feel the same and others have told me they just aren't as enthused to play it, certainly there are people on both sides of course but its a shame, hopefully they will resolve some of this before release as the game has so much potential.

  • @m.gilangwiradhan9981
    @m.gilangwiradhan9981 5 дней назад

    Can my 4gb ryzen 5 7000 series play this demo😅 I afraid after i download it can't run, so yeah only watching as far now

    • @Bandanner
      @Bandanner 5 дней назад

      It's a beta not a demo so its not as stable as a final game/demo might be. I assume you are describing a laptop? Unless it has dedicated graphics card then I suspect it would struggle.

    • @m.gilangwiradhan9981
      @m.gilangwiradhan9981 5 дней назад

      @Bandanner yeah, prefer finish products, well because this game made by small team dev it struggle a lot, maybe next year is really the good choice for them

  • @ahmedgiggs9730
    @ahmedgiggs9730 5 дней назад

    Broken Arrow Better

  • @learningenglishprofessor148
    @learningenglishprofessor148 6 дней назад

    سلام میشه توضیح بدی وقتی مد مد نظر را میزنم حالت تمام صفحه باز نمیشه شود و آیکون های باز روی نوار ابزار می آید من میخواهم مثل شما باز شود چگونه این کار را انجام دهم

  • @pipjersey8303
    @pipjersey8303 6 дней назад

    looks like lag city off the bat

    • @Bandanner
      @Bandanner 6 дней назад

      It is for some reason and it happens in most games (for all players). Not sure why… clearly the net code side but unsure why it eventually corrects.

  • @leosharman8630
    @leosharman8630 6 дней назад

    What’s the point if you don’t get close enough to see the actually units. So I’m just going to watch random shapes move around a screen?

    • @Bandanner
      @Bandanner 6 дней назад

      Welcome to Supreme Commander style gameplay, if it's not your thing give the game a miss?

  • @-ZORI-
    @-ZORI- 6 дней назад

    I just started this game and it’s so hard to get into it i’m getting crushed at every turn

    • @Bandanner
      @Bandanner 6 дней назад

      Yeah it is pretty brutal when you first start as you need to learn the maps, weapons, tools etc too. It will get easier.

  • @Arthur_Foxache
    @Arthur_Foxache 6 дней назад

    The fact there's no replay option makes it difficult to learn from mistakes. Hope they change that by release.

    • @Bandanner
      @Bandanner 6 дней назад

      They do intend to have replays... I assume ready for release.

  • @thatonekidreef
    @thatonekidreef 6 дней назад

    they should add trenches

  • @podjy6289
    @podjy6289 6 дней назад

    I have a question. When I play against AI I get shelled into oblivion by arty then also hit by a multitude of CAS jets even on Easy difficulty. The amount of tanks and other stuff is also unbearable not even that late into the game. How have you managed to hold up so well with seemingly little resistance from the AI?

    • @Bandanner
      @Bandanner 6 дней назад

      Could be a multitude of reasons, firstly the deck that the AI are using makes a difference as to what they will use. And within that there is then also an element of dice roll as to what they might use. For example the AI in the campaigns might have access to more arty so uses more of it compared to a basic skirmish (just an example not sure what you were playing). Then of course since I made that video they have made various changes to the AI scripting so they will behave differently. If arty is an issue either you need to counter battery (shoot their arty with yours) and keep moving your units constantly. As for CAS, just ensure you have reasonable long range AA and keep moving it, you should be able to keep them at bay or use your own jets. Unless they changed it the AI are not a fan of brining out CAS while you have a fighter jet on the map.

  • @badwolf66
    @badwolf66 7 дней назад

    You sound a bit like Steven Moffat.

    • @Bandanner
      @Bandanner 7 дней назад

      The Dr Who guy? I would have said he has quite a different accent to me, but I have not heard him speak much other than a little clip I found, he's Scottish originally I think, so still has a twang.

    • @badwolf66
      @badwolf66 7 дней назад

      @@Bandanner Yeah Moffat is Scottish, idk if you have Scottish in your family but I notice the twang in your accent which was similar to his, who knows you could be cousins.

    • @Bandanner
      @Bandanner 6 дней назад

      @@badwolf66 Er no not remotely Scottish, I'm English. I am afraid you are perhaps a little mistaken or struggling to differentiate our UK based accents.

    • @badwolf66
      @badwolf66 6 дней назад

      @@Bandanner I am from the North West of England myself, I just noticed it when watching/listening to the video.

  • @Jasp137
    @Jasp137 7 дней назад

    Second Nuke was mine :) - gg!

    • @Bandanner
      @Bandanner 7 дней назад

      Haha yeah we certainly had more luck with nukes than the enemy

  • @janbonte6422
    @janbonte6422 7 дней назад

    Very short range, 150m for a satchel charge... 😂 That's some throwing arm! Love your videos!

  • @captainuseless2120
    @captainuseless2120 7 дней назад

    As a guy who typically doesn’t enjoy PvP in RTS games, (primarily because I’m not great at extremely quick micro) this Beta is an extremely pleasant surprise for me. It seems they found the perfect balance in terms of game pace, it isn’t slow, but it’s not so fast that mediocre micromanagers are going to be absolutely crushed. It’s probably the first time I’ve really been able to enjoy myself in PvP.

    • @Bandanner
      @Bandanner 7 дней назад

      That's really good to hear, and I think you represent very well one of the core groups of people they are trying to bring in.

    • @captainuseless2120
      @captainuseless2120 5 дней назад

      @@53Strat True, but the otherwise slow pace allows you to take a moment to breath. You can plan out your big, micro intensive attacks, rather than be stuck in a never-ending state of meticulous unit management. Case in point, my most recent match where I just focused on digging in at a defensive position, probing my opponent's AA capacity (he didn't have much) and using my accumulated points to drop 3 Spetsnaz teams, a IGLA, and some VDV inf/APC's on his urbanized flank, which completely screwed him. In WARNO, that same thing would have been far harder to pull off with how fast and micro intensive it is.

    • @Bandanner
      @Bandanner 5 дней назад

      @@53Strat I agree, though I think "playing right" is rather subjective in this case and I wouldn't use such a term. Playing a micro intensive style is not right for everyone and STB have clearly created the game with the idea in mind that you don't require good micro to play and do well. Which is a good thing it means it has more mass market appeal.

  • @RabidSquirrelX
    @RabidSquirrelX 7 дней назад

    For me the closed beta has been very good and smooth with almost zero of the problems there is in open, sad to see the open one has been a shit show for many with all kinds of problems.

    • @Bandanner
      @Bandanner 7 дней назад

      Well that's the idea I guess stress the servers and flood the game to find more issues.

    • @RabidSquirrelX
      @RabidSquirrelX 7 дней назад

      @Bandanner i would assume so yes, but i guess its also a balance since it also gives some of negativity from potential customers

  • @Rokiriko
    @Rokiriko 8 дней назад

    I just do not understand why are they forcing 5v5. Why don't they let us play 1v1, 2v2, 3v3 (I know its technically possible in custom scenario, but I am talking about quick matchmaking against random players). And the nukes get old, REALLY fast.

    • @Bandanner
      @Bandanner 8 дней назад

      The nukes will drop off, its just the excitement of them being new. They are balancing the game around 5v5 as their primary game mode, I guess on a casual level people prefer larger games as its less pressure on one individual (hence why 10vs10 is so popular in WARNO/WRD/SD2). Though I don't know all their reasoning. Adding match making for all numbers adds other work, such as maps/map size, layout, income considerations etc etc. Because we all know the first complaint will be "this map is too big for 1v1". Think about AOE 4 which does match making incredibly well across everything up to 4v4 they have randomly generated maps of the correct size for each player count with suitable numbers of resources etc. They are already struggling to release the game so adding more now puts it at risk of further delays. Which I don't think Slitherine would allow regardless.

    • @Bandanner
      @Bandanner 5 дней назад

      @53Strat they are focused on 5v5 with the intention to appeal to a much bigger casual audience. 1v1 ranked would require a different balance approach and new maps etc etc which I can't see happening for release. Or they will never finish the game. So outside of custom arranged games I wouldn't expect it any time soon

    • @Bandanner
      @Bandanner 5 дней назад

      @@53Strat Firstly I am not coming up with excuses for the devs, I am explaining what the situation is, if you don't like it don't play the game, uninstall the beta. The way they have the game set up its not going to be properly balanced at any stage without serious work but that works for 5v5 (I would have thought this was clear without needing to explain it). To make a game work in 1v1 ranked without ONE setup being the meta that EVERYONE uses you need to balance it properly. Look at the struggle they have getting WARNO balanced and in that they force more control using the Division system without people being able to create their own units. Just because you play a few 1v1s does not mean this would work in a full ranked ladder. People would complain very quickly. And again people would quickly complain about maps being too big for 1v1. Just cause YOU might accept it plenty of people would not and I have a feeling you would quickly complain too. Also you clearly know nothing about game development if you think they would not need to code "anything" new. Just adding new UI options, adjusting the menu, adding an additional ELO system for 1v1 ranked split off from 5v5 would all require designing and coding. It doesn't just appear out of thin air. And adjusting the map sizes etc would all take time of the development team from whatever "department" they work in. You ever heard the expression don't tell your granny how to suck eggs? At the end of the day Slitherine need to release the product to make back the cash they have expended on it so far. They are a company at the end of the day, so STB don't have unlimited time to add everything.

    • @Bandanner
      @Bandanner 4 дня назад

      ​@@53Strat yeah everyone's first response to anything like that these days is "I'm totally a game dev," or "I made my own game", so my response is prove it. Please link to your games steam page or similar and also progress videos with proof you are the developer.

    • @Bandanner
      @Bandanner 4 дня назад

      @@53Strat So you have no proof as expected and are already backtracking on claiming you were making a game as are just now "diving into it" so you are a liar as expected. So I am confident that you don't really know anything about game development. So enjoy your ban.

  • @sanctuaryshatteredsun
    @sanctuaryshatteredsun 9 дней назад

    Thanks for covering Sanctuary Shattered Sun!

  • @Sweatymilkshake
    @Sweatymilkshake 10 дней назад

    Brittan has a navy?

    • @Bandanner
      @Bandanner 9 дней назад

      Dunno about Brittan but Britain does.

  • @sirgrzywa2
    @sirgrzywa2 10 дней назад

    This is a defense mission, so what if you invest haveley in static defense ? Do they transfer from phase to phase ? DO the destroyed ones rebuild ?

  • @L1vesey30
    @L1vesey30 10 дней назад

    hi. I have a problem in Rise of the reds mod. After playing some time fps drops to 5-10, even I removed permisson to replay folder in documents. Can you help? Pls =(

  • @rpscorp9457
    @rpscorp9457 10 дней назад

    only a matter of time before cheaters ruin ranked mode.

    • @Bandanner
      @Bandanner 10 дней назад

      They said they have an anti cheat system... Server side was it? I forget not sure if it's in yet.

  • @Mr_Mank0
    @Mr_Mank0 11 дней назад

    Been following this, Looks good but I might wait for the UK DLC lol.

  • @Fedda75
    @Fedda75 11 дней назад

    This game is a must-have! One should always be cautious spending money on an early access game, but I do believe I will get this one from the very get-go. Time for me to be the hero/anti-hero i my own Tom Clancy story 😁Thanks for making this video btw, always a pleasure to watch your content!

    • @Bandanner
      @Bandanner 11 дней назад

      Yeah I am really eager for the dynamic campaign to be honest, those are always fun in this type of game. I bet the community makes some amazing missions though.

    • @Fedda75
      @Fedda75 10 дней назад

      @@Bandanner It will also be great to have pve multiplayer in the game. The devs have not ruled out multiplayer, but we will certainly have to wait for that to be implemented.

  • @catplane2521
    @catplane2521 11 дней назад

    I will buy it. Watch pretty many videos. I want my own pack of Tomcats ;-) Let see if it will be a similar early release adventure as with WARNO.

    • @Bandanner
      @Bandanner 11 дней назад

      Haha WARNO was certainly an adventure.