- Видео 102
- Просмотров 57 498
CountLG
Добавлен 12 июл 2019
Ocarina of Time Any% Speedrun in 3:48.683 (WR)
Sloppy midgame, but strong beginning and lategame as well as really good RNG managed to make up for it. Note that I split late, so the timer doesn't reflect the actual time in the end.
Retimed to 3:48.683
WR on June 27th, 2024
Retimed to 3:48.683
WR on June 27th, 2024
Просмотров: 1 368
Видео
Ocarina of Time Any% Speedrun in 3:49.466
Просмотров 1,1 тыс.16 часов назад
4x baby. Almost a really good run but I messed up on crawlspace which cost a few seconds. Still enough to grab the sub 3:50 though which is great. Note that I mistakenly stop the timer very late which is irrelevant to the actual time, so it ends up displaying 3:52 for the credits sequence. Retimed to 3:49.466 WR on June 23rd, 2024
Ocarina of Time Any% Speedrun in 3:50.266
Просмотров 1,3 тыс.19 часов назад
Mediocre beginning with ok RNG followed by a pretty good lategame. Happy to get this. Retimed to 3:50.266 WR on June 23rd 2024
OoT Go Home and Die Speedrun in 5:01 (WR)
Просмотров 96Месяц назад
From June 2023. Originally I was going to push this further but after setting this run I realized SRM is allowed in the category which discouraged me from continuing lol. I should've published the run at the time regardless since I believe it's still the fastest completion, so apologies for not doing so. Retimed to 5;01.967
Deku Tree Wrong Warp to Credits as Child by Bliny
Просмотров 2404 месяца назад
All credit goes to Bliny for this discovery, I just recorded footage of it with permission. Timestamped instructions below, as well as important watches at the bottom: *Make sure to begin from the title screen cutscene, as the credits warp will play a portion of the credits which takes place in Hyrule Field. *Also make sure to leave the permanent rupees in Kokiri Forest uncollected, specificall...
DGnSRM Ganonfloor Lotad in 11:47
Просмотров 1,7 тыс.5 месяцев назад
Not technically a full working lotad, spliced the warp at the end since it wasn't known how to make it consistent at the time. Also used footage from my previous lotad for the ending, so ignore bombs on C.
Ocarina of Time Defeat Ganon (No SRM) Speedrun in 12:55.916 (Ganonfloor)
Просмотров 1,9 тыс.5 месяцев назад
g a n o n f l o o r Third attempt, first completed run. Very improvable. 12:55.916
It's Over 9000! in 1:04:25
Просмотров 78Год назад
Nice 30s pb, finished this about 20 minutes before the submission deadline :)
Stuffing Your Pockets in 27:15
Просмотров 111Год назад
Decent run, though I think 26 was possible with a bit more grinding. Overall pretty happy with this. Solution: Tier 1: -Quiver 30 with 30 arrows -Deku Nuts with 20 capacity and 29 ammo Tier 2: -Adult's Wallet with 200 rupees -Big Bomb Bag with 31 bombs Tier 3: -Biggest Bullet Bag with 50 seeds -Deku Sticks with 30 capacity and 31 ammo
Interior Recordator in 1:04:20
Просмотров 48Год назад
Bad but not the worst for 2 days of runs. Lost 2:30 to fishing.
The Completionist in 46:34
Просмотров 96Год назад
First and only finished run lol. Got this a day before the deadline and wasn't able to get anything better on the last day. Curse you Fire Temple....
Gossip Girl in 41:36
Просмотров 203Год назад
Lost 30s to talking to the roof guy in kak then failing the double hit strat on PG when trying to fix my health lol..... low 41 or high 40 was doable with more grinding but oh well. (got this like 10 minutes before the submission deadline monkaS)
Bug Collection in 26:55
Просмотров 259Год назад
26 FeelsOkayMan (got this less than an hour before the deadline lol)
OoT Nocturne RTA Speedrun in 42:46 (WR)
Просмотров 1,2 тыс.Год назад
OoT Nocturne RTA Speedrun in 42:46 (WR)
hess boatkey non-initial with shield scoot
Просмотров 227Год назад
hess boatkey non-initial with shield scoot
Boat Skip Comparison: Triple Slash Clip vs Chu Megaflip
Просмотров 907Год назад
Boat Skip Comparison: Triple Slash Clip vs Chu Megaflip
Bomb OI Adult Ganondoor Setup for Post TSC Gohma Crush (starts with hover boots)
Просмотров 205Год назад
Bomb OI Adult Ganondoor Setup for Post TSC Gohma Crush (starts with hover boots)
Triple Slash Clip Collapse Skip as Adult (Lozoots' setup)
Просмотров 528Год назад
Triple Slash Clip Collapse Skip as Adult (Lozoots' setup)
Glitchless Any% Hoverboost Minuet CS Skip Setup
Просмотров 403Год назад
Glitchless Any% Hoverboost Minuet CS Skip Setup
Ganondoor Setup with Bomb OI & Hammer (Non-Initial)
Просмотров 2442 года назад
Ganondoor Setup with Bomb OI & Hammer (Non-Initial)
How to ALWAYS enter Castle Crawlspace PERFECTLY at Daybreak!
Просмотров 4902 года назад
How to ALWAYS enter Castle Crawlspace PERFECTLY at Daybreak!
Ocarina of Time MST Speedrun in 1:46:39
Просмотров 4,7 тыс.2 года назад
Ocarina of Time MST Speedrun in 1:46:39
Nabooru Cutscene Skip with Ledge Clip from Doorframe (Sword & Stick Setups)
Просмотров 8132 года назад
Nabooru Cutscene Skip with Ledge Clip from Doorframe (Sword & Stick Setups)
Skull Push Backup for 2nd Frame Left Turn
Просмотров 5562 года назад
Skull Push Backup for 2nd Frame Left Turn
1-Pause Adult DoT Skip with Stick or Sword
Просмотров 1,8 тыс.2 года назад
1-Pause Adult DoT Skip with Stick or Sword
Dumb. Just play the damn game. Thats someones legacy you "Speed Runners" are literally shitting on. I hope you get Drafted :)
Count, why are torturing yourself with this category?
Bonkless! Gg!
Well done! How low can this category go?
At least mid to low 3:4x with a flawless & very lucky run, but probably not more than that without improved strategies.
@@CountLGwould that mean an even faster way to set up SRM to load the file name as an instruction? Like right now getting both camera glitches requiring sword, shield, nuts is all that’s really slowing this category down so that hypothetically if they found an even faster method of warping to credits perhaps without collecting sword or nuts and suddenly the game could be down around 3:0x or even lower depending on how much faster the faster method is. Right now if they knew of a faster method they’d be using it. Or maybe they’ll still need the sword/shield because faster to get to that location and maybe still need camera glitches and that same rock but maybe there’s a faster not yet known way to get glitched cameras to de-load the rock.
@@dustinfurness2155 What you're talking about is an entirely new route. When I mentioned improved strategies, I meant more along the lines of improved movement and small optimizations to the existing route. But yes, new discoveries can always push the category lower if they happen.
@@CountLG with this I’d like to see a more up to date version of the history of any% for this game. Looking trough X (used to be called Twitter) you can see that ganonless and any% were basically one time different categories with GanonDoor found back in like 2012 but using SRM and ACE didn’t really become a thing until 2020 when the any% was ganonless except that they’d still go to deku tree to get the slingshot before performing the SRM-ACE glitch pushing the WR below 11 minutes and then when it was 6-7 minutes it looked like your run except for several spin attacks prior to being hit by the deku baba and some extra spinning in circles and throwing a nut after dropping the rock to trigger the credits but now it’s like one hit from deku baba, some RNG for the rupees, and a perfect rock placement as you walk forward and the credits start playing. Prior to finding a wrong warp to credits exploit any% was basically beating ganon as fast as possible and there were no ganonless runs so ganondoor in 2012 was the any% run and before that I’m guessing fororas wind wrong warp from dodongos cavern instead of dying and exiting the upper door from fire temple and before that you had RBA shadow and spirit medallions to just go collect the light arrows, clip into ganon’s tower skipping the trials, beating both ganondorf and ganon. Before that they knew about door of time skip and forest escape and about the game only checking for spirit and shadow medallions so a similar run but actually beating those two dungeons with super slide or hook shot jump or something to go to shadow and before they knew how to get to shadow early all adult dungeons and none of the child dungeons and before that more like a glitchless all dungeons any% run like don’t grab all the heart pieces or any of that stuff you don’t need but it looked more like a casual 6-7 hour play through for what was supposed to be any percent. Get sword and shield and beat deku tree with maybe minor stuff like basement 1 skip then DC skipping scrubs and skulltulas and going straight for the bombs to go light the eyes and beat KD then feed jabu a fish before they knew they could just clip in and then open the door of time with song of time and beat the adult dungeons in the same fashion doing ice cavern for iron boots but otherwise nothing too spectacular. Beat all the trials before trial skip found and then it’s just ganondorf and ganon. Probably slower than the current glitchless 100% because they didn’t even know about all of the tricks allowed in that category or speed demos archive said that glitches invalided the run. And trials skip is a glitch. They might have even banned broken deku stick, ISG, and ocarina items from the any% category back then so 100% was collect everything so your inventory said you had everything and they were all collected from source without glitches and any% meant you could skip extra heart pieces or item upgrades not actually needed to beat all dungeons plus the final boss. No bomb hovering, no GIM, no WW, no RBA, no BA, to hookshot jump, no super slide of any versions, no ground jumps, and rolling and jumping a specific way for basement 1 skip or maze skip would be gray area tricks best avoided. A completely different animal than what any% has looked like since the discovery of DoT skip followed by skipping all but 2 dungeon followed by RBA to skip all dungeons before beating deku tree anyway because GanonDoor faster than RBA medallions due to the trade quest and now people don’t enter any dungeons and only collect sword and shield because just talking to Mido is faster and the shield is necessary for the next part of the glitch anyway (shield, target, Navi when hit by deku baba for camera glitch) and they need the nuts for the walking while talking glitch. All just to carry what used to be a rock but the rock deloads so that you can tell the game to read your file name as an instruction to warp you to credits. 100% NSR also used to be a lot more interesting. Used to be able to use RBA, BA, whatever to give yourself a lot of the items but then it turned into a series of SRM glitches that look like you’re going for any% but you die instead with one of the newest versions of that having you die inside your house a few times just loading the game and then oops you have this menu and you give yourself all the items and warp to the credits. Before that it was more like making a bunch of file names and doing SRM so you could type a series of instructions to tell the game to give you a debug menu you opened in the kokiri shop and give yourself all of the items with the menu there instead.
This guy is insane bruh
Congrats!
That's my goat 🥲
This guy can't be stopped. Congrats!!!
goat
congrats!!
Amazing, well done! Gotta love 4 bush rng 😂
No bonk! GG!
THIS GUY NEVER STOP
Unfortunate midgame but wow, gratz on the record, much deserved!
i literally just checked the leaderboard and watched your 3:49, as soon as i finished it updated to this run. crazy run, congrats
WTF you're insane ! GG (going for 3:47.xxx)
4x! Congrats, insane run!
GG!! Insane run, with a bonk no less!! Super impressive!
Well done! How long is the TAS? I can't imagine it being much faster than your sum of best.
The fastest any% tas by homerfunky is a 6:37, which would actually be around a 3:33 when adjusted for intro skip/RTA timing. It uses an older route though so it's not completely comparable, and no updated tas has been made for the VC route afaik. You can find homer's tas on their yt channel or tasvideos.
@@CountLG Thank you! What would you guess an updated TAS time would be?
gg Jimmy
ty Jimmy
Pretty sure this is the standing world record now (I could be wrong but I didn't see any better times online). Hopefully the algorithm gives you the views this video deserves soon. 😮
This one isn't, if you check my channel you can see I beat it again with a 3:49 which just hasn't been verified on speedrun.com yet. Thank you though!
@@CountLG Ah, okay. But you're still the record holder. That's gotta feel pretty awesome considering OoT made one of the biggest splashes in gaming history. "Good job" wouldn't quite cut it, but good job anyways 😂
no way i just witnessed history 😱good run tho, this is crazy
3:48 is probaly possible
BRUH, WTF IS THIS, THIS IS SO EPIC, GONGRATULATIONS BRUH!
CountLFG
gg again!!
Throughout most of this run, it felt like I was watching a TAS, especially with all of the frame perfect sidehops.
Did you not get the last maze green because its faster to back flip or because you don't have a setup for getting all the invis at the same time?
Assuming you mean the training area green outside the crawlspace - I found it awkward to collect that one quickly during the first trip through, and grabbing it on the second pass through seemed similar in speed from my testing, so I opt to get it there out of preference.
@@CountLG yeah can only be gotten on the ground by a back flip in the right position or a good back walk with side roll -> reverse back flip (I forget the name). It just seems like this intro with normal rupees would be faster.
@@MiTEpona Normal rupees (backflip sidehop backflip after exiting maze) was slower in my testing than what I'm doing here, and that included a perfect backwalk angle to the crawlspace to enter the maze which is hard to get. So I think early rupees + late single rupee is faster than the best case alternative.
@@CountLG might be
Lol wtf
LFG!
You are insane count, GG
first
this is insane
Really cool!
349 with a bonk is fucking legendary
I gotta know are those jank notch values at 0:57 or is it just standard aside from y43?
@@bradyonetv The angle for 3 sidehops there requires a perfect diagonal, ie both x and y matching, so like -58 -58 for example. If you were to target on the 2nd frame of holding downleft, -56 -58 would also work, but otherwise adjacent values will get stuck on the wall. You can achieve a perfect diagonal with notch calibration same as y43, but it's a little more finicky since deviation in either axis will cause a fail. Usually I'll try to neutral reset my controller a few times until downleft looks consistent on the input display before jumping into runs, and I'm able to get it successfully most of the time that way.
The goat 🐐
congratz
let's gooo
bro i have not watched an ocarina of time speedrun in years what the HELL did i just watch bro 😭😭
gg count 😎 sick run
wow
gg
Congratulations, that was insane, very awesome, GL in the next runs
Wait, so you didn't knew you did wr till you retimed?
I knew the moment I set it. I split really late on accident so I knew it was a fair amount lower than the reported time.
@@CountLG oh ok, btw congrats on this achievment, you are pretty good, ggs!!
Gratz
gg!!
That’s my boy
You're insane, GG
wow, this run is so insane, congrats Count GG
I can’t believe what I just watched. insane movement. massive ggs dude