- Видео 1 149
- Просмотров 508 734
Broken Monkey Gamers
США
Добавлен 10 дек 2017
broken.monkey.gaming@gmail.com
We at Broken Monkey Gamers enjoy gaming. All kinds of it. But we aren't very good. We are not your normal gamers. Just a group of friends that get together and try to accomplish something. Even if most the time its just trying not to die!
broken.monkey.gaming@gmail.com
We at Broken Monkey Gamers enjoy gaming. All kinds of it. But we aren't very good. We are not your normal gamers. Just a group of friends that get together and try to accomplish something. Even if most the time its just trying not to die!
broken.monkey.gaming@gmail.com
Sea Power 13 - Enterprise, Boldly whooping @$$!
Sea Power 13 - Enterprise, Boldly whooping @$$!
Просмотров: 74
Видео
War on the Sea NAA 9 - No where to run to baby, no where to hide.
Просмотров 32619 часов назад
War on the Sea NAA 9 - No where to run to baby, no where to hide.
War on the Sea NAA 8 - Sometimes it's better to be lucky than good.
Просмотров 715День назад
War on the Sea NAA 8 - Sometimes it's better to be lucky than good.
Sea Power 12 - I was promised pirates! Disappointed!
Просмотров 376День назад
Sea Power 12 - I was promised pirates! Disappointed!
Sea Power 11 - Slapping the North Koreans around.
Просмотров 852День назад
Sea Power 11 - Slapping the North Koreans around.
War on The Sea NAA 7 - The fishies are hungry!
Просмотров 450День назад
War on The Sea NAA 7 - The fishies are hungry!
War on The Sea NAA 6 - Got them running.
Просмотров 637День назад
War on The Sea NAA 6 - Got them running.
Sea Power 9 - Precision bombing takes the show.
Просмотров 87914 дней назад
Sea Power 9 - Precision bombing takes the show.
War on the Sea NAA 5 - Silencing the air cover.
Просмотров 70914 дней назад
War on the Sea NAA 5 - Silencing the air cover.
War on the Sea NAA 4 - Carrier abuse!
Просмотров 1,1 тыс.14 дней назад
War on the Sea NAA 4 - Carrier abuse!
Sea Power 8 - Someone was dropping the hammer.
Просмотров 53814 дней назад
Sea Power 8 - Someone was dropping the hammer.
Cold Waters S14 - Got real lucky in those shallows.
Просмотров 36814 дней назад
Cold Waters S14 - Got real lucky in those shallows.
Sea Power 7 - Lots of units to manage.
Просмотров 94521 день назад
Sea Power 7 - Lots of units to manage.
War on the Sea NAA 3 - Italian fighters have been found wanting.
Просмотров 83221 день назад
War on the Sea NAA 3 - Italian fighters have been found wanting.
War on the Sea NAA 2 - Maybe if I had a plan...?
Просмотров 82221 день назад
War on the Sea NAA 2 - Maybe if I had a plan...?
Sea Power 6 - Eat your heart out, Kirk Douglas!
Просмотров 1,4 тыс.21 день назад
Sea Power 6 - Eat your heart out, Kirk Douglas!
Cold Waters S14 - Sometimes it's better to be lucky.
Просмотров 48021 день назад
Cold Waters S14 - Sometimes it's better to be lucky.
Sea Power 5 - I guess I let them get too close.
Просмотров 37328 дней назад
Sea Power 5 - I guess I let them get too close.
War on the Sea NAA 1 - Terror on the high Seas!
Просмотров 1 тыс.28 дней назад
War on the Sea NAA 1 - Terror on the high Seas!
Sea Power 4 - Maybe getting the hang of this.
Просмотров 1,3 тыс.Месяц назад
Sea Power 4 - Maybe getting the hang of this.
Cold Waters S14 - No one is safe from the "Pocket Albatross"!
Просмотров 512Месяц назад
Cold Waters S14 - No one is safe from the "Pocket Albatross"!
War on the Sea Med 29 - So close I can taste it.
Просмотров 1,1 тыс.Месяц назад
War on the Sea Med 29 - So close I can taste it.
War on the Sea Med 28 - Bow before Zod!
Просмотров 1 тыс.Месяц назад
War on the Sea Med 28 - Bow before Zod!
Sea Power 2 - Well, that's not good.
Просмотров 1,8 тыс.Месяц назад
Sea Power 2 - Well, that's not good.
Cold Waters S14 - Oh my god! They killed a whale!
Просмотров 519Месяц назад
Cold Waters S14 - Oh my god! They killed a whale!
Not a lot of bugs, but enough to make life difficult
Merry Christmas mate. I'm still trying to figure this game out, is it just me or does it have a lot of bugs?
there are still bugs. merry Christmas to you.
Merry Christmas!
Merry Christmas!
The mod is broken and is not setup right, the spitfire is bugged, it's too fast carrying bombs, to nimble to be equipped with bombs, the balance of the AI is on the Allied side. If you play the Allied side, you murder the Axis, if you play the Axis side everything is broken.
it would seem so.
Yeah Grim. It's a real meatball up there lol
with extra sauce.
Think of it this way. That place your cargo fleet was will be a good fishing spot one day.
You got that right!
Nice redoing this mod since it's been fixed I am however concerned with the Italian bombers that won't defend themselves they won't fire upon fighter planes other than that everything seems to be going pretty good I'm liking The Fleets you've set up too
thanks
He grimm i have noticed you hardly do ASW anymore!! Takes to much time???
pretty much. that and the AI is not too good at it. best to use aircraft on subs.
Those are “F” model B-17s.
Oh and you never make smoke.
I was gunna give you such a good comment... but I'm drunk. This is it.
I was on the Flatley.
Open… Saskatchewan?
I bought this game and im so frustrated i cant save the mission. Save a mission should be in the game since the beginning. Ill not refund because i want support this game, but what disappointing.
Ethiopia is more inland from the horn of africa. Its landlocked. There's a huge issue between them, its coastal northeastern neighbors Eritrea and Djibouti, Somaliland (northern side of the horn) and Somalia (the rest of the horn). Its a big ugly mess that the entire region is in and funnily enough, piracy is the smallest of the issues. I could be wrong on the piracy bit and i will retract my statement on that. But the rest should be solid enough ground
The merchant ship looked like it was Polish
FYI, there’s no “R” in Scapa Flow. Enjoying the series!
The Soviet merchant at 5:48 was loaded with green military equipment. That was the target.
most likely
Just finished the video, the vampires you were getting were your own tomahawks locking onto friendly ships haha. It's worth tweaking the formation based on where you're launching them. I have plans for a narrative series following this one, would love to see you guys take it on! Thanks Grim!
Hey that's my scenario! Glad it's finally working, had a nightmare with the filepaths. Hope you had fun!
I did!
@@brokenmonkeygamers good! I've just uploaded the second mission in the series, I think it will provide a much greater challenge than mission 1 😅
Put some subs in the Irish sea. Pull your subs back from American areas so they more use nearer to uk area. Grab Greenland base for free reso and points
Grim I saw the title and immediately thought Temper Temper
Why didnt you use your destroyers to rush in and do torpedo attacks
Grab the greenland base with sub and some troops to get extra resources. Send the subs from American areas closer to Ireland to help in ship destruction of convoys and RN ships, also closer to restock them. 😊😊
why don't you use automatic fire, once the boat has stopped, is it because it is too easy?
what do you mean?
@@brokenmonkeygamers ups manual fire ;)
the ships are on auto fire.
@@brokenmonkeygamersI know but the AI is very bad at aiming
🤘😁🤘
Quick rule of thumb: If the designation ends with a G It is usually Anti-air (DDG, CG). If not, it is usually Anti-submarine (FF, DD). Most things USN have a decent anti ship capability. There are some exceptions, especially among foreign navies.
First
21:00 bro i had the same reaction lmao
Not to soon...It was funny
Hey grim could you play the total war mod as the axis please
not sure, what is it?
@ so from what I seen of EG’s stream he did a few months ago it adds a lot of British ships and I believe Italian French and German ships to War on the Sea and it is a mod
ok, i'll look into it.
it still wont work
im not sure what is wrong. it works for me.
Your fighters were too low to fire?
First
From my experience, you should not leave an encounter until your ships have completed repairs. I'm pretty sure repairable damage remaining when you retreat from an encounter is permanent.
it gets fixed.
It’s not like cold waters is it
nope
🤘🏻👹🤘🏻
Second! Hey Grim there is a glitch in the mod, Axis heavy bombers don't fire back like B-17s do, Axis bombers will drop bombs but won't defend themselves so you to send fighters with the bombers on attack runs.
Yeah, it seems like a bug.
First!
The AI for ground units is seriously flawed
I hope they fix AI. And fix "Grounds Able to Go Under Water"
There's a lot more important items to be address than this first, unless you are referring to air defense AI of the land units. In fact, I'd say its probably low enough priority, most things about land units could wait after the dynamic campaign to consider addressing unless the dynamic campaign needs specifically mobile land units. This is not a land combat focused simulation.
Looks like air assets need a few more iq and initiative points. Especially for evasion.
This developer has a way of making their game visually beautiful while remaining relatively light. Of course you can see some of the "cheating" -- explosions are flat flipbooks, clouds are flat transparent images, etc. But the result is remarkably convincing. It's a delight to look at. It was basically the same for the previous games: Cold Waters, War on the Sea, and even the quite dated Atlantic Fleet.
Love your videos m8 Keep it up 👍
thanks
🤘😁🤘
If you go to f10 is a menu that you can change options on like fighter don’t drop tank don’t release after engaging the enemy
really? thanks
Allied convoys are less active at the time you at. Main port for arrives is L/Pool so putting subs in the Irish sea and north and south of ireland will provide results then sitting off of America and Canada. Plus the restocking of torps nearer to the french ports will mean longer on patrol then just running empty of torpedoes.
true
first
That glitch of the bombers not using their rear and or side guns is crazy frustrating.
The containers on the sides have inflatable lifeboats inside with survival supplies.
Your playlist for this series is in reverse order. It's making it difficult to watch.
Oops. I'll fix it right now.
Sparrows track 1 target at a time, unlike Fox3 missiles