ArtSqoolType
ArtSqoolType
  • Видео 23
  • Просмотров 472 036

Видео

After Effects basics: Bouncing Ball
Просмотров 4606 лет назад
A catchup tutorial for my students in IADT. 0:00 Intro 1:17 Beginning the After Effects project 2:29 Adjusting the Anchor Point 3:04 Beginning to animate values 3:42 Basic animation workflow 4:32 Adjusting the work area 5:10 Re-timing a range of keys faster or slower 6:18 Changing the Keyframe Interpolation (unlocking the handles) 9:04 Adding breakdown keyframes for acceleration and slow down 1...
Photoshop/After Effects basics: Creating transparency (deleting vs Alpha Channel)
Просмотров 3206 лет назад
A catchup tutorial for my students in IADT. Preparing an image for the Bouncing Ball exercise. 0:00 Intro. 0:57 Cutting out the image by deleting the background. 4:31 Creating a composition in After Effects and bringing assets into it. 6:59 Creating semi-transparency by deleting. 8:42 Cutting out the image by creating an Alpha Channel. 12:13 Creating semi-transparency with the Alpha Channel. 13...
Autodesk Maya basics: Parenting
Просмотров 4076 лет назад
A reference tutorial for my students in IADT. I'm also submitting this screencast as a part of the course work for the Teaching & Learning Certificate.
Rigging the desk lamp in Maya
Просмотров 86 тыс.8 лет назад
A catch up tutorial for my students in IADT. 00:00 Intro 00:35 Preparations 01:30 Joint Tool 03:03 Parenting shapes to joints 04:23 IK Handle Tool 05:39 Animation controls 07:50 Parenting the rig to the animation controls 09:36 Setting Pole Vector Constraint 10:00 Hiding the IK Handle 10:36 Setting a Layer for non-selectable objects
Learning To Fish - Animated Short Film (2012)
Просмотров 4818 лет назад
"Johnny the urban seagull tries to figure out how to catch a fish in a story that looks at our relationship with food." Short film I directed in 2012.
The Animated Painting 3/3 - After Effects
Просмотров 37 тыс.9 лет назад
A tutorial for my students in IADT. Importing a PSD with layers, parenting layers, working with sound, animating the layers, the Warp Mesh effect, dealing with the layer order, animating a mask, rendering. teemuauersalo.com
The Animated Painting 2/3 - Preparing the layers in Photoshop
Просмотров 6 тыс.9 лет назад
A tutorial for my students in IADT teemuauersalo.com
The Animated Painting 1/3 - Creating the soundscape in Premiere
Просмотров 5 тыс.9 лет назад
A tutorial for my students in IADT. teemuauersalo.com
Outputting the Maya lamp jump 2/3: Creating 3-point lighting
Просмотров 2,3 тыс.9 лет назад
A catch-up tutorial for my students in IADT.
Outputting the Maya lamp jump 3/3: Rendering with Batch Render
Просмотров 1,2 тыс.9 лет назад
A catch-up tutorial for my students in IADT.
Outputting the Maya lamp jump 1/3: Render settings and creating a camera
Просмотров 1,5 тыс.9 лет назад
A catch-up tutorial for my students in IADT.
Maya animation basics: The Lamp Jump
Просмотров 13 тыс.9 лет назад
A tutorial for my students in IADT, using the desk lamp we created and rigged earlier. Please watch to see how I work, don't copy each keypoint or tweak!
Maya animation basics: Bouncing Ball
Просмотров 248 тыс.9 лет назад
A catch-up tutorial for my students in IADT. Watch this as an example of how I work - your bouncing ball will probably be very different.
Modelling the desk lamp in Maya
Просмотров 37 тыс.10 лет назад
A catch-up tutorial for my students in IADT.
Introduction to skin weights in Maya
Просмотров 1,7 тыс.11 лет назад
Introduction to skin weights in Maya
Modelling in Maya using reference images - mirroring the geometry in the end
Просмотров 91911 лет назад
Modelling in Maya using reference images - mirroring the geometry in the end
Rigging a simple character in Maya part 2: Adding IK to Duck legs
Просмотров 3,6 тыс.11 лет назад
Rigging a simple character in Maya part 2: Adding IK to Duck legs
Rigging a simple character in Maya: Building a skeleton for the Duck
Просмотров 19 тыс.11 лет назад
Rigging a simple character in Maya: Building a skeleton for the Duck
Simple shaders in Maya: Colouring the Duck
Просмотров 61611 лет назад
Simple shaders in Maya: Colouring the Duck
Simple character modelling in Maya: Duck
Просмотров 3,6 тыс.11 лет назад
Simple character modelling in Maya: Duck
Learning to Fish (short film trailer)
Просмотров 20211 лет назад
Learning to Fish (short film trailer)
Trolley Boy
Просмотров 1,5 тыс.11 лет назад
Trolley Boy

Комментарии

  • @yb_ofentse
    @yb_ofentse 3 месяца назад

    🔥

  • @tanvipurandare8637
    @tanvipurandare8637 Год назад

    helpful!!!

  • @filipcvetanovski3233
    @filipcvetanovski3233 Год назад

    how do you select objects with joints like i cant do that?

  • @darkvoid9131
    @darkvoid9131 Год назад

    Great tutorial, thank you!

  • @SimonK91
    @SimonK91 2 года назад

    Being new in maya, I would've probably chosen parent constraint rather than directly parenting the object to the joints.

    • @artSqoolType
      @artSqoolType 2 года назад

      I'm keeping things simple by directly parenting. Parent Constraint is a more refined way and can be better for a more complicated rig.

  • @averysaltyperson7290
    @averysaltyperson7290 2 года назад

    This is a really good tutorial! Ive had a bit of trouble on the IK handle section, it keeps comming up with '// Error: No valid items were selected. Must be joints, effectors, or nurbs curves.' and I haven't found any info on how to fix it. Is there a fix for this?

    • @artSqoolType
      @artSqoolType 2 года назад

      Not sure, but make sure that when you have selected the IK Handle tool you click on joints. It may be easier to do in the persp view than in side or front view.

  • @kstz_e-sports
    @kstz_e-sports 2 года назад

    why didnt you used skinning process instead of parenting joint directly to object?

    • @artSqoolType
      @artSqoolType 2 года назад

      Skinning is good for objects that bend or stretch, but it's a more complicated approach and can even slow down playback. Solid objects like these don't need it.

  • @sanketbagwe945
    @sanketbagwe945 2 года назад

    Sir where I get this file of lamp?

    • @artSqoolType
      @artSqoolType 2 года назад

      Unfortunately you'll just have to make it :)

  • @suzanneVD0203
    @suzanneVD0203 2 года назад

    tthhhaaaankkkk yyooouu :D helped so much

  • @rajan_animations9088
    @rajan_animations9088 2 года назад

    💙💜

  • @ovi7051
    @ovi7051 3 года назад

    thank you so much sir ........

  • @michelleknobloch7732
    @michelleknobloch7732 3 года назад

    This video was really helpful. Thank you :)

  • @curlyt8198
    @curlyt8198 3 года назад

    Thank you very much sir 🙂😍

  • @seido7586
    @seido7586 3 года назад

    The "thank you" at the last is just so cute...

  • @PScraftGaming
    @PScraftGaming 3 года назад

    at 10min, i cant find the translate Z I only have X and Y

  • @brenolad
    @brenolad 3 года назад

    Don't just scale it for squash and stretch, you really should be rigging up a ball designed to squash stretch and roll, which all have variable pivot points (the ball squashes on the base of contact and rolls from the centre.) Using scale parameters is not the right way to go because this will affect your spacing. Also never animate geometry, you want to animate NURBS controllers. Animating purely on geometry is not how 3D animation is designed to work.

    • @artSqoolType
      @artSqoolType 3 года назад

      Totally. I give this exercise to students who have animated balls in 2D, pencil on paper. I want to keep the exercise as simple as possible, but someone always asks how they could add squach and stretch.

  • @eymme5571
    @eymme5571 3 года назад

    Thanks very helpful

  • @akashadearg-due1435
    @akashadearg-due1435 3 года назад

    Gorgeous

  • @JokerOnePersonX3
    @JokerOnePersonX3 3 года назад

    Thanks! This video It's really helpful!

  • @ahangarabi
    @ahangarabi 3 года назад

    👍👍👍👍😀😀😀😀

  • @jordanvanderkeyl642
    @jordanvanderkeyl642 3 года назад

    when I delete the breakdown keys, like at 7:57 , it deletes what I did with them. Making them no longer slowdown at the top. How can I fix that?

    • @artSqoolType
      @artSqoolType 3 года назад

      No need to delete them if you are happy with the animation. I deleted the keys there to show another approach.

  • @o-yunorachang9121
    @o-yunorachang9121 4 года назад

    Thank you very much! If not have this tutorial,I can't finish my Maya homework!thanks

  • @davidhallows2389
    @davidhallows2389 4 года назад

    Just what I needed, ta.

  • @lucasdante4668
    @lucasdante4668 4 года назад

    Thank you man. You helped me so much. Cheers and stay safe

  • @LeftoverAtoms
    @LeftoverAtoms 4 года назад

    Well I feel very dumb now, it was that simple to do this.

  • @victoriamarilyn
    @victoriamarilyn 4 года назад

    I loved this tutorial! Thank you!

  • @emilynalexandrabolivarlimo794
    @emilynalexandrabolivarlimo794 4 года назад

    I´ve been driving crazy trying to find an easy and simple tutorial of how to Rig a mechanical arm! after wasting so much time I finally found this one, and It helped me a LOT!!! finally something easy and understandable!!!! amazing!!! thank you!!!!

  • @Rathemighty
    @Rathemighty 4 года назад

    Fantastic! Thank you so much!

  • @dianamanfredi
    @dianamanfredi 4 года назад

    I learned so much! Thank you!!

  • @gaurisen6174
    @gaurisen6174 4 года назад

    GOD BLESS YOU AND YOUR WHOLE FAMILY AND ALL YOUR DESCENDANTS.

  • @estoesrelax
    @estoesrelax 4 года назад

    well done

  • @honnaveerkamp8394
    @honnaveerkamp8394 4 года назад

    I animated one of my paintings using the techniques you shared: instagram.com/p/B8mTkKAj6Zi/?

  • @honnaveerkamp8394
    @honnaveerkamp8394 4 года назад

    This is great! Thanks so much for sharing this.

  • @stevenross5342
    @stevenross5342 4 года назад

    Is it best practice to Always (In every case) Freeze Transformations/Delete History once you've finished modeling and moving onto rigging?

    • @artSqoolType
      @artSqoolType 4 года назад

      Delete History yes, Freeze Transformations in almost every case!

  • @Astrovic1
    @Astrovic1 4 года назад

    cool video!:) you explain things very easy.. with with software do you record the videos so that all the keys youre pressing are showing on screen?

    • @artSqoolType
      @artSqoolType 4 года назад

      Great to hear! I think I made this in Camtasia. You can turn on keyboard actions and edit them.

  • @RizuTheCatLady
    @RizuTheCatLady 4 года назад

    Best tutorial ever!!!

  • @татьянапетрова-и6ю

    That's fantastic!!!!!!!!!!!!!!!!!!! Thanx!!!!!!!

  • @yogeshprince8488
    @yogeshprince8488 5 лет назад

    thank you, bro :)

  • @columbaespitia4695
    @columbaespitia4695 5 лет назад

    El examen de Chuy en LAD x)

  • @unajoppie9881
    @unajoppie9881 5 лет назад

    Rigging seems very difficult to me, but your tutorial helped me a lot! I appreciate it with all my heart :) <3

  • @BAnimate
    @BAnimate 5 лет назад

    Thank you for your tutorials! I am learning how to 3D modelling with maya and your videos are really helping me out! By the way, I would appreciate a lot if you would check my youtube channel. I recently posted my first 3D modelling video, I would like if you would go and check it out!

  • @Ben-gm3tb
    @Ben-gm3tb 5 лет назад

    super useful and clear thanks helped a lot for my project

  • @bambi8485
    @bambi8485 5 лет назад

    Good tutorial to learn maya and English hahaha :) Thank you

  • @rKringtonezone
    @rKringtonezone 5 лет назад

    I think you are making similar animation to Pixar iconic lamp animation. Am I right???.

  • @14hil81
    @14hil81 5 лет назад

    Very useful tutorial for beginners thanks a lot

  • @ikbenlhmnn8421
    @ikbenlhmnn8421 5 лет назад

    thank you for this!😃

  • @ave1996
    @ave1996 5 лет назад

    Can I use this to rig a spring, with a hook on the tip, that can also be rig?

    • @artSqoolType
      @artSqoolType 5 лет назад

      The springs would require a more complicated setup, I needed to keep this one simple!

  • @moali5153
    @moali5153 5 лет назад

    yah it,s very brief and useful lesson .. I'm very grateful to you.

  • @ave1996
    @ave1996 5 лет назад

    How do you limit the transformation of those circles of you parent the joints and ik?

    • @artSqoolType
      @artSqoolType 5 лет назад

      What would you like to limit?

    • @ave1996
      @ave1996 5 лет назад

      For example, I want to limit the rotation of the head of that desk lamp or if I pull it down it will not go beyond the base stand. Something like that. Because I saw some videos using a sider control with min and max value. May be it’s just the same?

    • @artSqoolType
      @artSqoolType 5 лет назад

      You can give attributes min/max limits in Attribute Editor, but it's a simple value limit, for making the lamp head not go beyond the base would need a more complex setup. Generally I don't do this as I may be limiting the animation in some cases by such setup.

    • @ave1996
      @ave1996 5 лет назад

      @@artSqoolType Thanks... I learned in this tutorial...

  • @yuralaskevich2023
    @yuralaskevich2023 5 лет назад

    Thanks, very good