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- Просмотров 134 532
THE INFINITE CONSTRUCT
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Добавлен 30 авг 2020
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THE INFINITE CONSTRUCT returns in 2024. Subscribe for more updates.
This channel is a multimedia art project exploring the intersections of light, sound, dreams, and roleplay.
It is not affiliated with any company or corporate entity (especially the evil ones).
All MCG topics and content here aims to stay within the terms of MCG's Fan Use Policy found here: www.montecookgames.com/fan-support/fan-use-policy/
Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2024 Monte Cook Games, LLC.
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THE INFINITE CONSTRUCT
est. 2021
THE INFINITE CONSTRUCT returns in 2024. Subscribe for more updates.
This channel is a multimedia art project exploring the intersections of light, sound, dreams, and roleplay.
It is not affiliated with any company or corporate entity (especially the evil ones).
All MCG topics and content here aims to stay within the terms of MCG's Fan Use Policy found here: www.montecookgames.com/fan-support/fan-use-policy/
Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2024 Monte Cook Games, LLC.
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THE INFINITE CONSTRUCT
est. 2021
Building a Solo Numenera Campaign: Foundations and Characters | THE INFINITE CONSTRUCT
Welcome to the newest series on The Infinite Construct: Building a Solo Numenera Campaign! This first video explores some general principles for running a Numenera campaign entirely on your own before jumping into the best way to build a character narratively in the Cypher System, an approach that benefits both solo and group play.
Chapters:
0:00 - Intro
1:08 - Why Play Solo?
1:52 - Playing As Both GM And Player
5:18 - Rulebooks And Methods For Solo Play
6:55 - Building The Characters
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Numenera and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Mo...
Chapters:
0:00 - Intro
1:08 - Why Play Solo?
1:52 - Playing As Both GM And Player
5:18 - Rulebooks And Methods For Solo Play
6:55 - Building The Characters
//
Numenera and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Mo...
Просмотров: 821
Видео
Old Gods of Appalachia RPG - Inside Look with Shanna Germain (On Kickstarter Now!)
Просмотров 4 тыс.2 года назад
#oldgodsofappalachiarpg #ttrpg #cyphersystem If you've been curious about the nitty gritty details of this incredible project on our horizon, Shanna Germain generously met up with The Infinite Construct to dive into what's exciting, inspiring, and unexpected about this unique game. Thanks to Shanna and Monte Cook Games for making this video possible! Chapters 0:00 - Introduction 01:05 - 10 Year...
OLD GODS OF APPALACHIA RPG: Why the Cypher System is a Perfect Fit
Просмотров 9 тыс.2 года назад
#cyphersystem #oldgodsofappalachia Cypher heads know what's up, but what does this system have to offer for those who aren't as familiar? This video jumps into why the simplicity and narrative-center of the Cypher System makes for a great foundation to play in this evocative setting. Support the Kickstarter! www.kickstarter.com/projects/montecookgames/old-gods-of-appalachia-roleplaying-game Lis...
We Need to Talk About the Old Gods of Appalachia RPG (On Kickstarter NOW!)
Просмотров 5 тыс.2 года назад
#montecookgames #oldgodsofappalachia #deepnerdmedia It may not be set a billion years in the future, but this upcoming game from Monte Cook Games and Deep Nerd Media has me beyond intrigued. Here's why! Support the Kickstarter and check out the free setting and rules primer here: www.kickstarter.com/projects/montecookgames/old-gods-of-appalachia-roleplaying-game
Polarity: Exegesis - Part Two | A NUMENERA CYPHER SYSTEM ACTUAL PLAY
Просмотров 7932 года назад
#numenera #ttrpg #actualplay Polarity: Exegesis Part Two follows Armada, Fidget, Iseep, and Rylan as they travel into a realm unknown, hoping to arrive safely on the other side. Chapters: 0:00 - Opening Credits 02:08 - Final Preparations for Departure to the Unknown 12:58 - Datascribed 1:06:18 - What's Left Behind 1:40:51 - Truth. In Time. 1:58:18 - Closing Credits...and a Prelude for the Story...
Polarity: Exegesis - Part One | A NUMENERA CYPHER SYSTEM ACTUAL PLAY
Просмотров 2,2 тыс.2 года назад
#numenera #ttrpg #actualplay Polarity: Exegesis Part One introduces us to Armada, Fidget, Iseep, and Rylan, four individuals caught in the middle of a delicate political situation involving a discovery from the past. Their story continues in Polarity: Exegesis Part Two: ruclips.net/video/n1wM2couatA/видео.html Chapters 0:00 - Opening credits 02:05 - Intro 04:14 - In Sovereign's Chamber, a Messa...
Polarity: Exegesis | Cypher System Character Introductions (Premieres March 19th)
Просмотров 8272 года назад
#Numenera #ttrpg #actualplay POLARITY: EXEGESIS is available in two parts NOW: Part One: ruclips.net/video/XCXsSl1AU4w/видео.html Part Two: ruclips.net/video/n1wM2couatA/видео.html Set in the beyond, the game will follow the story of four individuals caught in the midst of a political fracture in the wake of a mysterious discovery of the Ninth World. This video explores the party, made up of ch...
Numenera Character Build 2: A Rugged Jack Who Howls At The Moon
Просмотров 1,1 тыс.2 года назад
#numenera #ttrpg #cyphersystem Full character stats for this character are available here: Tier 2.0: theinfiniteconstruct.com/a-rugged-jack-who-howls-at-the-moon-tier-2/ Tier 4.0: theinfiniteconstruct.com/a-rugged-jack-who-howls-at-the-moon-tier-4/ This video focuses on a character build using the sentence: A Rugged Jack Who Howls At The Moon. Books used: www.montecookgames.com/store/product/nu...
Numenera Inspirations: Metal Gear Solid's PAL Keys
Просмотров 6072 года назад
Looking to add a twist to a standard fetch quest or key item? Metal Gear Solid's PAL keys show how you can take real world science concepts and turn them into something fantastical perfect for science fantasy roleplaying. Titles Mentioned: Metal Gear Solid www.gog.com/game/metal_gear_solid Numenera Discovery & Destiny www.montecookgames.com/store/product/numenera-discovery-and-destiny/ Injectin...
Numenera Character Sheets: Overview & Tips | THE INFINITE CONSTRUCT
Просмотров 1,8 тыс.2 года назад
#numenera #cyphersystem #ttrpg This video discusses the different official character sheets available for Numenera, reviews the different sections, and offers some tips on how to make the most of them. 0:00 - Intro and Overview 01:50 - Discovery Character Sheet 07:11 - Destiny Character Sheet 08:00 - Numenera Legacy (Original) Character Sheet 09:24 - Into the Ninth World Character Sheet ~ Best ...
Approaches to Initiative in Numenera | THE INFINITE CONSTRUCT
Просмотров 1,3 тыс.3 года назад
#numenera #cyphersystem #ttrpg This video discusses some alternative approaches to structuring a turn order in Numenera, critiquing the standard approach of summoning everyone to roll for initiative at the first sign of conflict. 0:00 - Intro 03:09 - Structures of Combat 06:23 - Method One: "Proactive Initiative" 09:36 - Method Two "Passive Initiative" 11:50 - Method Three: "Player-Called Initi...
Numenera Character Build 1: A Mystical/Mechanical Nano Who Exists Partially Out Of Phase
Просмотров 2,9 тыс.3 года назад
#numenera #cyphersystem #ttrpg This video focuses on a Tier 2 and Tier 4 build of a Mystical/Mechanical Nano who Exists Partially Out of Phase! Timestamps: 0:00 - Intro 0:36 - Character Overview 7:09 - Tier 2 Build 16:43 - Tier 4 Build 22:59 - Conclusion Full character stats: Tier 2 Mechanical Nano Who Exists Partially Out Of Phase: theinfiniteconstruct.com/a-mechanical-nano-who-exists-partiall...
The (Unwritten) Rules on Skills in Numenera
Просмотров 4 тыс.3 года назад
The (Unwritten) Rules on Skills in Numenera
Character Creation in Numenera (with a Narrative Focus) | THE INFINITE CONSTRUCT
Просмотров 4 тыс.3 года назад
Character Creation in Numenera (with a Narrative Focus) | THE INFINITE CONSTRUCT
Numenera Q&A 3: Player Options, Advancement, Session Prep and More! | THE INFINITE CONSTRUCT
Просмотров 1,4 тыс.3 года назад
Numenera Q&A 3: Player Options, Advancement, Session Prep and More! | THE INFINITE CONSTRUCT
Numenera: The Most Essential Chapter | THE INFINITE CONSTRUCT
Просмотров 4,6 тыс.3 года назад
Numenera: The Most Essential Chapter | THE INFINITE CONSTRUCT
Understanding Edge & Effort in Numenera | THE INFINITE CONSTRUCT
Просмотров 2,5 тыс.3 года назад
Understanding Edge & Effort in Numenera | THE INFINITE CONSTRUCT
Numenera: 7 Tips for Players | THE INFINITE CONSTRUCT
Просмотров 4,3 тыс.3 года назад
Numenera: 7 Tips for Players | THE INFINITE CONSTRUCT
Numenera: Character Options in 2021
Просмотров 3,6 тыс.3 года назад
Numenera: Character Options in 2021
Numenera Legacy (2013) and Discovery & Destiny (2018) - Where Should You Start?
Просмотров 10 тыс.3 года назад
Numenera Legacy (2013) and Discovery & Destiny (2018) - Where Should You Start?
Numenera: Speed. Heat. Pain. Darkness. (Part Two) | Actual Play Featuring Cypher Unlimited
Просмотров 7403 года назад
Numenera: Speed. Heat. Pain. Darkness. (Part Two) | Actual Play Featuring Cypher Unlimited
Numenera: Speed. Heat. Pain. Darkness. (Part One) | Actual Play Featuring Cypher Unlimited
Просмотров 1,8 тыс.3 года назад
Numenera: Speed. Heat. Pain. Darkness. (Part One) | Actual Play Featuring Cypher Unlimited
Speed. Heat. Pain. Darkness. | Lore & Design Preview
Просмотров 5543 года назад
Speed. Heat. Pain. Darkness. | Lore & Design Preview
Combat in Numenera: Dealing 35 Points of Damage in One Action
Просмотров 1,6 тыс.3 года назад
Combat in Numenera: Dealing 35 Points of Damage in One Action
Numenera Salvaging & Crafting: Iotum Decyphered
Просмотров 3,9 тыс.3 года назад
Numenera Salvaging & Crafting: Iotum Decyphered
Creating Original Places, Using the Destiny Types, Developing the Ninth World Economy | QnA 4/29/21
Просмотров 1,4 тыс.3 года назад
Creating Original Places, Using the Destiny Types, Developing the Ninth World Economy | QnA 4/29/21
Why Does Numenera Use a D20? How Else to Distribute XP? | QnA 4/19/21
Просмотров 7983 года назад
Why Does Numenera Use a D20? How Else to Distribute XP? | QnA 4/19/21
GM & Player Intrusions in Numenera and The Cypher System (w/ Lucas Santana from Infinite Horizon)
Просмотров 3 тыс.3 года назад
GM & Player Intrusions in Numenera and The Cypher System (w/ Lucas Santana from Infinite Horizon)
These are really useful videos. I am running Numenera Discovery and these videos are really helpful.
ecstatic to see content from you again!!
We are so back
It's so awesome to hear your voice again! For a second we worried we wouldn't get more excellent Numenera content from you. By far one of the few people covering Numenera as a person who actually gets it as a setting!
I just had a numenera+40k dream and it made me go "i need some numenera content". Ofc i wnet to your channel cause it's the only numenerq focused channel out there (I think) hoping that you came back as prophesied. I haven't yet watched the video but it makes me really happy to see that one of my two favourite rpgs got back it's best youtuber.
What a creation! Thanks so much for sharing, TIC!
Welcome back ❤
Hell Yeah... Welcome back Claire. Have missed your assume content
So happy to see some more Infinite Construct content. Welcome back Claire!
Can't wait to see what you come up with! And this is basically how I write all my fiction. It works well.
Glad to have you back! I love your Numenéra videos and while I'm not really interested in solo playing I'm very curious about what you will do...
My #1 discovery of Cypher system is something most people sort of understand and yet routinely overlook: Just how eloquent the static levels truly are. And as such, just how easy and meaningful it can be to step back and just play around with the NPCs. Sure the PCs are the random element that upsets the carefully planned out scenario. That the entire scenario itself could be adjudicated even with the PCs absent. Some random citizen of level 2 might be very much in danger from the Thug of level 3 in normal cases, but get enough level 2 folk together and they could take that Thug. This is why I also determined that the level 6 Assassin in the red book has to be at the very peak of training, so someone who is a mere level 2 or 3 is unlikely to be their target. All by "soloing" the NPCs and their static levels. This is how I know exactly how dangerous the level 7 dragon might be to some villagers even as I determine how not dangerous they are to the dragon. However, 4 level 4 knights working together in a quest against the dragon may very well defeat it. The "numbers game" of comparing and contrasting the levels and resulting static difficulty numbers practically write a story on their own.
Interesting video I tried out some solo play using The Garden of Ynn (a product not for Cypher) which is Depthcrawl, an easy method to create a dungeon like experience. I think with some procedural play you can run the game solo, the Jade Colossus book has a way to make dungeon like structures... but there are other types of structures that could work too.
Glad to see you back!!! Missed your videos!
So glad to have you back Claire! I've never been interested in playing solo but you might convince me to try.
Christmas came early!
so happy to see you back, I absolutely love your content
Sooooo good to see you back!! Very exited for this series! 😊
Super excited to see new stuff from you!!
Holy fuck she returned!
When I heard about solo rpg, I thought it was so weird. But the way you talked about it made me consider doing it. You can learn how interpretation isn't the same as acting, and that not all metagame is bad, and could even be useful, when to use it and when not. The narrator is already supposed to "be a fan of the characters", challenging them even while hoping they succeed. Changing the subject, do you know why there are no rules for breathing anywhere besides numenera's into the deep? It's such a useful mechanic, and the core system does have rules for underwater combat.
i'm not as familiar with the breathing mechanic. it strikes me as similar to the hacking rules of the datasphere supplement. but you raise a good point that underwater scenarios are probably more common. this is a reminder that i should take a look at that book again!
You're back! Hell yeah! <3
I missed this channel! I am glad that you are back
Let's fucking goo, new Numenera content🎉
Great video! Thanks for posting! I think I would disagree with you a bit about the status of solo play. I don’t see it as the lesser practice compared to playing with others, but rather a fully legitimate and stand alone way to play. In many cases I have found solo far more engaging and enjoyable than playing games with others. Don’t get me wrong-I love the collective improvisation of large groups, but it is hard to beat the focus and immersion of a solo game!
I'm so happy to have a new video from The Infinite Construct!
ayyy yooo this is literally exactly what I'm doing right now! What a timely topic for your return. I found the difficult thing to do is to preserve yourself from "spoilers" as this is the one function a GM can do that a player cannot, act as a repository for information, the best I've come up with is using Roll20's maps that would need to be set up and translated from corebooks or scratch as a 3rd party and then load you'd yourself in as a player to run the games alone, with some amount of "self-GMing" when necessary. It's like you said this is basically just a guided attempt to write your own fiction, but it's harder to enjoy something like Liminal Shores or other "mystery focused campaigns", when the whole conceit of something Liminal Shores demands that you know what's going on in Liminal Shores as a foreword if that makes sense. I really want to play without GM knowledge or at least, as little knowledge as possible up until the moment I MUST know something a GM would only know so it feels liek a story and you get that player experience.
So glad you are back at it!
Welcome back. 😉 If I were going to add any of the other Types, it'd be Delve as they're the simplest of the "Destiny Three" to work with and replicated as a default in other settings as the Explorer Type.
Welcome back, excited to hear the new content. I don't have a Numenera group so this might be where I go with the game.
More! More! More! (He says, as if starved.) I noticed you had not covered the Into the Night book. If you ever want to do that, I think it would be awesome.
Babe wake up, new Infinite Construct video just dropped
So hyped for this! I’m between groups at the moment, so maybe learning from this series will help me get my Numenera fix >:]
New Numenera content? Yes please, I love thisgame.
Glad to have you back!!
Hell yes new content from The Infinite Construct! ❤❤❤
I did this! Well, I played Numenera solo anyway, with a slightly different approach. It was experimental and I don't think I'd do it the same way again. Essentially, I created a solo character with some followers and explored the Jade Colossus. The follower rules I used didn't exactly match those in the book (rather from a blog post by another solo RPGer), which likely was a mistake for me. I also used the Mythic GME, which helped a bit but certainly never felt necessary. All this to say, I'm very excited to see how your approach works, partly because you're already avoiding some of the things that didn't work well for me and partly because I am so glad to see you back here. Best wishes!!
Is The Amber Sentinel available anywhere?
I feel that Horizon Zero dawn was inspired by this game
Please come back lol
Can you create a video on how crafting works. I think this video is awesome and helpful as a... use io it will make the game "more" of a game. In this video you mention how complex the system is but never shed any light on how a player might more effectively approch crafting.