thebluehood35
thebluehood35
  • Видео 261
  • Просмотров 255 727
ELDEN RING DLC ~ Inner Consort v1.02 Showcase [Meteor Visual Changes + Phase 3] (Near hitless)
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #fromsoftware #soulsborne #soulslike #eldenringmod #eldenringmods #radahn #miquella #bossfight
Welp...almost got the fight hitless. But yeah, this is kind of the taste of what Inner Consort is like after the v1.02 update.
I'm really happy on how far I've come after 1 month of modding experience and how the results came to be as my first ever mod. But yeah, I had plans on adding some more features in Phase 3 before moving on to a different boss to mod.
I will do a hitless of this fight. At least with this version.
Modpage:
www.nexusmods.com/eldenring/mods/6533
TIMESTAMPS
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0:00 ~ Phase 1
1:20 ~ Phase 2
2:20 ~ Meteor Attack
2:53 ~ Phase...
Просмотров: 3 890

Видео

ELDEN RING DLC ~ Inner Consort Progress Report 4 (Phase 3 Sneak Peek)
Просмотров 2,8 тыс.14 дней назад
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #eldenringgameplay #eldenringmods #eldenringmod #radahn #miquella v1.02 Sneak Peek I guess. So yeah, currently working on 3rd Phase and I still need to figure out some script editing stuff but yeah, I will also change some behaviour stuff in Phase 3 though I'm not sure when I could get this done. Thumbnail Background image credits: @Mihalyk2...
ELDEN RING DLC ~ Inner Consort Progress Showcase #3 (v1.02 Sneak Peek)
Просмотров 85521 день назад
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #fromsoftware #eldenringgameplay #eldenringdlcgameplay #radahn #miquella #mod #moddedgameplay #modding So, I'm working on a v1.02 for Inner Consort and so far it didn't go too well in terms of projectiles and visual effects. Here are the changes that I wanted to add for the new version and to list off which one is done or not: - Radahn now i...
I gave Miquella a new ability ~ ELDEN RING DLC [Inner Consort Mod Showcase 2]
Просмотров 1 тыс.Месяц назад
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #fromsoftware #gaming #eldenringgameplay #eldenringmod #eldenringbosses #eldenringmods #miquella #radahn Update progress on my Inner Consort mod. So one guy in the comments suggested me an idea to make Miquella play a more significant role in the fight and here it is. Now in this update, Miquella has the ability to heal Radahn by a small amo...
ELDEN RING DLC ~ Inner Consort of Miquella Mod Showcase 1 (Near Hitless Attempt)
Просмотров 3,4 тыс.Месяц назад
#eldenring #fromsoftware #eldenringdlc #eldenringshadowoftheerdtree #eldenringgameplay #mod #modding #bossfight #eldenringmod #eldenringmods #miquella #radahn A proper showcase of my Inner Consort mod at the most recent version. I was planning to do a hitless attmept on the fight though I feel like this showcase would do for the time being. Gonna be continuing on the hitless attempt considering...
ELDEN RING DLC ~ Inner Consort of Miquella [Mod Preview Trailer]
Просмотров 9 тыс.Месяц назад
#eldenring #fromsoftware #eldenringdlc #eldenringshadowoftheerdtree #eldenringgameplay #mod #modding #bossfight #eldenringmod #eldenringmods #miquella #radahn My first ever mod, aimed to increase the difficulty of the final DLC boss whilst making adjustments to make the fight fair (I tested everything with medium roll and all attacks are dodgeable). Man this has been quite a fun experience, hav...
Promised Cosort Radahn Nerfed ~ ELDEN RING DLC Patch 1.14 [Level 1, No Blessings, No Damage Rematch]
Просмотров 237Месяц назад
#eldenring #fromsoftware #eldenringgameplay #eldenringdlc #eldenringshadowoftheerdtree #nodamage #nodamagegameplay #nohit #promisedconsortradahn #radahn #miquella So...he got nerfed. I kinda expected it to happen. Well thank god the devs adjusted the cross slash move. Also I noticed some new openings, especially with the bloodflame slash attack. which is actually pretty neat. But yea, the only ...
ELDEN RING DLC ~ Morgott after DLC, NG+7 No Damage / hitless bossfight
Просмотров 313Месяц назад
#eldenring #fromsoftware #eldenringdlc #eldenringshadowoftheerdtree #eldenringgameplay #nohit #hitless #nodamage #nodamagegameplay #morgott Well, another boss I considered visiting after the DLC. But yea, I remember actually loving this fight, well everything except that hammer spin move. With DLC gear, Morgott is actually pretty fun to tackle overall, with how you can try using some cinematic ...
ELDEN RING DLC ~ "Elemental Countering" - Divine Beast Dancing Lion NG+7 No Hit/Damage Boss fight
Просмотров 205Месяц назад
#eldenring #eldenringdlc #fromsoftware #eldenringshadowoftheerdtree #hitless #nohit #divinebeast #dancinglion #divinebeastdancinglion #eldenringgameplay #bossfight #nodamage #nodamagegameplay Phew, I had fun thinking of the ideas on how I would tackle this boss, especially because of Phase 2. Anyway, Divine Beast can use 3 different elements in the 2nd Phase, which are lightning, wind and ice. ...
ELDEN RING DLC ~ Midra, Lord of Frenzied Flame No Damage Boss fight [NG+7, No hit, Blessing 10]
Просмотров 2162 месяца назад
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #eldenringgameplay #fromsoftware #gaming #souls #soulslike #soulsborne #midra #lordoffrenziedflame #nohit #challengegameplay What a fight. I enjoyed this fight a lot, especially with how the pacing of the fight goes. He has one combo move that I really enjoy, considering how it plays around with the various approaches you can utilize such as...
ELDEN RING DLC ~ Dancing with Messmer, the Impaler [NG+7, No hit/Damage bossfight]
Просмотров 2302 месяца назад
#eldenring #eldenringdlc #eldenringshadowoftheerdtree #souls #fromsoftware #gaming #eldenringgameplay #soulslike #soulsborne #messmer #messmertheimpaler #nohit #stylerun I absoluetly love this bossfight. Phase 1 was a great warm up for the 2nd Phase, which is possibly one of my favourite 2nd phases of any boss I've fought alongside Maliketh and Hoarah Loux. Felt like doing a compilation of styl...
ELDEN RING ~ I love Godfrey more after the DLC [NG+7, No Hit/Damage Taken, Style kill bossfight]
Просмотров 3842 месяца назад
#eldenring #eldenringdlc #eldenringgameplay #fromsoftware #gaming #eldenringshadowoftheerdtree #godfrey #godfreyfirsteldenlord #hoarahloux #bossfight #nohit DLC gave us new weapons, skills, sorceries and incants and those new things made my love for Godfrey even stronger. Godfrey is my favourite fight in the entire game and after testing some new things for the run, I enjoyed the fight even mor...
Lies of P ~ The King Of Puppets, Romeo [No damage fight, weapon break]
Просмотров 4783 месяца назад
#liesofp #liesofpgameplay #souls #soulslike #soulslikegames #soulslikegame #romeo #kingofpuppets #romeokingofpuppets #pinnochio #lampwick #nohit So yea, I came back to Lies of P for a bit to fight my favourite boss in the entire game. Hoo boy, this took me some time to do considering that I was figuring out the most effective strategy for the 1st Phase as well as practicing the perfect guard rh...
ELDEN RING ~ Unalloyed Malenia is easier after the DLC [NG+7 No hit/damage fight]
Просмотров 2,6 тыс.3 месяца назад
#eldenring #eldenringgameplay #fromsoftware #eldenringdlc #eldenringshadowoftheerdtree #souls #nohit #malenia #maleniabladeofmiquella #miquella #unalloyedmalenia You know what, after my previous video, a new Unalloyed update came out and fixed the 2nd Phase AI so while I'm at it, why not do another hitless for the funsies. Plus considering that v1.05.1 was the peak of difficulty for Unalloyed M...
ELDEN RING ~ Blue returns to Unalloyed Malenia...(Goddess Phase is broken) [NG+7 No hit/damage?]
Просмотров 2 тыс.3 месяца назад
ELDEN RING ~ Blue returns to Unalloyed Malenia...(Goddess Phase is broken) [NG 7 No hit/damage?]
ELDEN RING ~ Visiting Malenia after DLC [NG+7, No hit / damage fight]
Просмотров 5133 месяца назад
ELDEN RING ~ Visiting Malenia after DLC [NG 7, No hit / damage fight]
ELDEN RING ~ A new way to counter Waterfowl Dance [Teaser]
Просмотров 8343 месяца назад
ELDEN RING ~ A new way to counter Waterfowl Dance [Teaser]
ELDEN RING ~ Maliketh after DLC, again [NG+7, No HUD, No hit/damage]
Просмотров 3423 месяца назад
ELDEN RING ~ Maliketh after DLC, again [NG 7, No HUD, No hit/damage]
ELDEN RING ~ Styling on Maliketh after DLC [NG+7, No HUD, No hit/damage]
Просмотров 2753 месяца назад
ELDEN RING ~ Styling on Maliketh after DLC [NG 7, No HUD, No hit/damage]
ELDEN RING ~ Lord of Frenzied Flame Ending, but with Midra's Theme
Просмотров 5 тыс.3 месяца назад
ELDEN RING ~ Lord of Frenzied Flame Ending, but with Midra's Theme
ELDEN RING DLC ~ BAYLE, VILE BAYLE!! [NG+7, Nohit, Style focused kill]
Просмотров 3183 месяца назад
ELDEN RING DLC ~ BAYLE, VILE BAYLE!! [NG 7, Nohit, Style focused kill]
ELDEN RING DLC ~ Promised Consort Radahn vs Level 1 Character [No Blessing, Parrying, Fine Crucible]
Просмотров 2,9 тыс.3 месяца назад
ELDEN RING DLC ~ Promised Consort Radahn vs Level 1 Character [No Blessing, Parrying, Fine Crucible]
ELDEN RING DLC ~ Final Boss no hit…again [No Parry, No Aux, RL146 Scadu 6]
Просмотров 1,8 тыс.4 месяца назад
ELDEN RING DLC ~ Final Boss no hit…again [No Parry, No Aux, RL146 Scadu 6]
ELDEN RING DLC ~ The Final Boss No Hit [No Parrying, RL146, Scadu Blessing 6]
Просмотров 66 тыс.4 месяца назад
ELDEN RING DLC ~ The Final Boss No Hit [No Parrying, RL146, Scadu Blessing 6]
ELDEN RING DLC ~ Malenia dethroned. The New Hardest Boss is here [Scadu Blessing 6, RL146, Solo]
Просмотров 1,2 тыс.4 месяца назад
ELDEN RING DLC ~ Malenia dethroned. The New Hardest Boss is here [Scadu Blessing 6, RL146, Solo]
ELDEN RING DLC ~ Beating Messmer the Impaler hitless on Day 1 [RL139, No buffs, No AoW]
Просмотров 5594 месяца назад
ELDEN RING DLC ~ Beating Messmer the Impaler hitless on Day 1 [RL139, No buffs, No AoW]
ELDEN RING ~ Romina, Saint of the Bud hitless fight [WF?]
Просмотров 2914 месяца назад
ELDEN RING ~ Romina, Saint of the Bud hitless fight [WF?]
ELDEN RING DLC ~ We got a new Crucible Knight boys [Hitless fight]
Просмотров 2,2 тыс.4 месяца назад
ELDEN RING DLC ~ We got a new Crucible Knight boys [Hitless fight]
"Inner Mohg" : Last Elden Ring run before the DLC [Edgy Lord Mohg Mod, NG+7, no hit/damage]
Просмотров 9144 месяца назад
"Inner Mohg" : Last Elden Ring run before the DLC [Edgy Lord Mohg Mod, NG 7, no hit/damage]
Thank you Elden Ring ~ Edgy Lord Mohg Edition
Просмотров 8004 месяца назад
Thank you Elden Ring ~ Edgy Lord Mohg Edition

Комментарии

  • @BayleGlazer-b1n
    @BayleGlazer-b1n День назад

    That final line is actually so good

  • @OG-ZirfyGaming
    @OG-ZirfyGaming День назад

    Well, what do you know... Inner Warrior, here I come. Hehehe.

  • @MePitoy
    @MePitoy 3 дня назад

    GGs bro I reinstall the mod and it worked properly now, but this particular attack 3:22 is giving me some headache I can't perfectly dodge these shockwaves .

  • @Wustace
    @Wustace 3 дня назад

    2:45 he became astel for a sec there 💀

  • @The_Promised_Consort
    @The_Promised_Consort 4 дня назад

    You know how you can skip the nuke in the normal version by stunning him? did you leave that in here intentionally? cause it skips the entire phase 3

    • @thebluehood35
      @thebluehood35 4 дня назад

      Oh yeah, I guess I overlooked that part. Will be fixing it on the next update

  • @TarnishedEldenKing
    @TarnishedEldenKing 4 дня назад

    i just finished this on level 1, so i have just 1 complaint, the stomp on phase 2, it blinds the camera while locked on and conceals what the boss is doing completely (seriously my eyes feel very tired of getting flash banged by it) maybe a camera angle change or just a different effect on the stomp, thank you very much for this mod, its insane how much you're adding with each version.

  • @matimaidana9562
    @matimaidana9562 4 дня назад

    I talk with you in the first showcase. And you listen and use my suggestions. Perfect mod. The first phase its perfect. And the second and third phase are just mindblowing

    • @thebluehood35
      @thebluehood35 4 дня назад

      Thanks for the suggestions. Though there are only a few features left to be added in this mod now since it’s in the later stages of development now

  • @_iRBiS
    @_iRBiS 4 дня назад

    I come from 옹발이 thanks for this Mod you rock dude ❤

  • @LetHimSolo_Me
    @LetHimSolo_Me 4 дня назад

    this looks so good amazing job dude, i need something like this for messmer SO BAD

  • @jolynejoestar2106
    @jolynejoestar2106 5 дней назад

    really wish i could delete my memory off this game and replay it

  • @ABYSYAL
    @ABYSYAL 5 дней назад

    This guy is REALLY fun to parry

  • @PhilippLt7
    @PhilippLt7 6 дней назад

    Looks amazing I don’t know how difficult that is but I think you could implement some attacks from the omen slayer or vengarl from ds2

    • @PhilippLt7
      @PhilippLt7 6 дней назад

      Or maybe from the double dagger fire knight enemies or the divine bird warriors

    • @PhilippLt7
      @PhilippLt7 6 дней назад

      Or from the ring knight guy with the double swords

  • @bonbonfellas7236
    @bonbonfellas7236 6 дней назад

    COOOLL!!! MAYBE YOU CAN ADD HIS RAINING ARROW ABILITY FROM HIS NON DLC VERSION! HE WILL BE MORE OP!

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@bonbonfellas7236 well there is a small problem about that idea. Consort Radahn doesn’t have a bow so the closest thing I can give him is Collapsing Stars, which I’m gonna add for one of his Phase 1 attacks.

    • @bonbonfellas7236
      @bonbonfellas7236 6 дней назад

      @@thebluehood35 Well actually you can make it triggers out of nowhere but once again it's up to you bro. It's just really sick to see all of his old and new abilities in one boss😁😎

  • @horizonbumpy2828
    @horizonbumpy2828 6 дней назад

    i love needing to wait full minutes to do 1 counter attack. modders these days really only think of making things harder/more annoying

  • @Crim3onEagle
    @Crim3onEagle 6 дней назад

    Now this is what the fight should of been- absolutely fantastic. The aggression in the 1st phase and Extra light attacks in 2nd. In addition, the actually proper use of Mohg bloodflame.

  • @mauroseverino6056
    @mauroseverino6056 6 дней назад

    He seems a nightmare, it's impressive that you did it (almost) no damage. He is extremely fast

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@mauroseverino6056 well I want to verify at the same time that he is possible to nohit, considering I revolve my moveset balancing around the fact that the boss is possible to be beaten hitless.

    • @newuser5851
      @newuser5851 6 дней назад

      ​@thebluehood35 it's easy to no hit you just have to dodge

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@newuser5851 not exactly. Some of the movesets I made revolve around combinations of different evasive methods. Some of his attacks require positioning to be avoided without taking a single hit, some combines different evasive elements of the game like strafe jumping. I’ve been nohitting bosses for a long time now and from that experience, it depends on the boss you’re fighting to tell if it’s easy or not (In Consort’s case, it’s definitely a challenge considering he took me 17 hours to nohit the first time even after the prior hitless experiences I have especially against the likes of Unalloyed Malenia)

  • @JoseViktor4099
    @JoseViktor4099 6 дней назад

    10/10 Work (In shat myself)

  • @somebody4094
    @somebody4094 6 дней назад

    Is it possible to slightly reduce the brightness of the pillars of light and the holy explosions of the ground slams?

    • @thebluehood35
      @thebluehood35 6 дней назад

      Hmmm…maybe in-game settings can help? Not sure if it’s possible to adjust it from Smithbox

  • @somebody4094
    @somebody4094 6 дней назад

    I love that the fiery blood component has been accentuated in the first phase, basically even if he is the soul of Radhan I don't understand why in the basic version he doesn't know how to use the power of Mohg

  • @somerandomperson9670
    @somerandomperson9670 6 дней назад

    This is the boss people were describing when they said radahn was too hard.

  • @triphan5842
    @triphan5842 6 дней назад

    better than actual boss

  • @anthonyarroyo7251
    @anthonyarroyo7251 6 дней назад

    Oh my god why didn't fromsoft make this phase 2 in the game

  • @sibren9874
    @sibren9874 6 дней назад

    SO COOL

  • @IncoisaRadio87
    @IncoisaRadio87 6 дней назад

    Oh good, because this fight wasn't hard enough already. /lh

    • @thebluehood35
      @thebluehood35 6 дней назад

      Well this mod is an optional challenge. I made this mod after beating both pre-nerf and nerfed versions of Consort at RL1 No Blessings and I want to see how much I can play around with the existing design of the boss and escalate the difficulty of the fight while making sure all of his attacks are dodgeable in any way.

  • @anonisnoone6125
    @anonisnoone6125 6 дней назад

    It's a shame we'll never get inner versions of ER bosses like Sekiro.

  • @depresespres4214
    @depresespres4214 6 дней назад

    Good mod, please decompress your audio 😭

    • @thebluehood35
      @thebluehood35 6 дней назад

      I assume you’re talking about the video and not the mod? I’ll keep that in mind

  • @Imamblind
    @Imamblind 6 дней назад

    when miquella gets the souls of legendary beings and gods

  • @adamnave1078
    @adamnave1078 6 дней назад

    They should definitely make the meteor attack faster otherwise no stance damage bruh

    • @adamnave1078
      @adamnave1078 6 дней назад

      Rather you should I didn't realise you are the modder 😂

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@adamnave1078 about the meteor attack, it’s meant to be a phase transition move and I want to make that move cinematic as well. And yeah, for the start of Phase 3, I intend for Radahn to start the new phase with the maximum poise value he has. Also about the poise damage, I gave him way more poise but also crippled his poise regen (220 poise and ~80% less poise regen), considering how I made him significantly more aggressive in the mod.

    • @adamnave1078
      @adamnave1078 6 дней назад

      @@thebluehood35 ah okay, really good mod btw I love it!

  • @KogasaTatara514
    @KogasaTatara514 6 дней назад

    Wait wait wait, at 4:05 was that an intentional music sync attack? That's so cool

  • @MinerDiner
    @MinerDiner 6 дней назад

    What the hell is "Inner" consort also what the fuck he HEALS? Bro fuck outta here

  • @LegionUwUEr
    @LegionUwUEr 6 дней назад

    I have a good idea, how about making him activate his greatrune? And with that he has some interaction with fire? that makes sense and would be REALLY AWESOME, another idea is to reuse the original radahn's spinning attack for this one, just like gaius' attack, like the cragblade and the gravity explosions :) oh yes, that would be PERFECTION

    • @thebluehood35
      @thebluehood35 6 дней назад

      The Great Rune thing is a great proposal though I can only see it working with Starscourge since at that point we already took possession of his great rune. I see Miquella’s power-up as something akin to his Great Rune effects but on a higher scale and that it grants him some abilities he shouldn’t have had if it’s just Radahn with his own assets. I plan on adding collapsing stars for Phase 1 for his other gravity magic. A brand new animation (retargeting) is going to be something new I’m going to try out considering this is still my first ever mod.

    • @somebody4094
      @somebody4094 6 дней назад

      ​@@thebluehood35the great rune could be something in line with unalloyed malenia's great rune

    • @Ron_Jambo_
      @Ron_Jambo_ 6 дней назад

      This Radhan doesn't have a Great Rune , and you should know why... (it's in your fcking inventory)

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@somebody4094 well the problem is that with Unalloyed Malenia, she is in possession of her great rune considering that chronologically, we haven’t beaten Malenia at that point so she would still possess her great rune. So Unalloyed Malenia having her great rune still makes sense. With Consort Radahn, he doesn’t have a great rune anymore since we claimed it after defeating Starscourge Radahn. So yeah, Consort Radahn having a great rune wouldn’t make sense. So instead of having a Great Rune to empower him even further, Consort Radahn has Miquella (Which I gave Miquella some additional abilities aside from his vanilla ones, such as Miquella having the ability to cure Radahn of any status ailments and a HP heal ability I gave him after the lightspeed meteor).

    • @LegionUwUEr
      @LegionUwUEr 5 дней назад

      @@thebluehood35 It's a mod ifiication, and you can create the reason why it would have this power yourself. ;)

  • @LegionUwUEr
    @LegionUwUEr 6 дней назад

    The phase three is awesome, represents radahn in his prime, so good

  • @Orange16
    @Orange16 6 дней назад

    Great work man can’t wait to try this

  • @TarnishedEldenKing
    @TarnishedEldenKing 6 дней назад

    Please tell me that long combo is parryable, otherwise i am sensing a nightmare at level 1

    • @thebluehood35
      @thebluehood35 6 дней назад

      @@TarnishedEldenKing yes, they are parryable. I only changed the parts where the number of parries required to get Radahn to his knee is increased (from 3 parries to 4 parries) and that his stagger animation is faster

    • @TarnishedEldenKing
      @TarnishedEldenKing 6 дней назад

      @@thebluehood35 alright, thank you, i will attempt a level 1 soon when it gets updated to the latest version.

    • @Arabyss
      @Arabyss 6 дней назад

      This is just peak bro If he got new move he is actually true inner boss now Keep cooking my guy Good luck!

    • @anonisnoone6125
      @anonisnoone6125 6 дней назад

      @@thebluehood35 I hate that ER changed the amount of parries required to riposte a boss. And given how much crazier this version of Radahn is, I don't think increasing the number of parries required is necessary.

    • @somebody4094
      @somebody4094 6 дней назад

      ​@@anonisnoone6125 yea just 2 are moore than enought

  • @FastGoldfish-t6j
    @FastGoldfish-t6j 6 дней назад

    radahn's phase 3 flame-like glow looks phenomenal. my personal take on the phase transition from 2 to 3: it's too long! i'm being very nit-picky here, but only because this mod is so well done that it deserves it. i would rid the continuous meteor attack (not the purple meteors, they are nice) because of cosmetic issues and the length (the smoke from the impact disappearing "instantly"). what I might suggest, if possible on your end, would be to mod the "light of miquella" attack and make it a part of the transition. so the breakdown: let radahn jump to the skies like usual, the purple meteors appear shortly (time it on your end so that players can run to the side when reacted accordingly) then light of miquella attack with the light pillars appear (not the actual attack, but just the light pillars that ensue with the main attack) and then radahn does his usual meteor attack and the transition is complete. just my small take! if you wanted the transition to be of that length to give players a little break and anticipation, then it's all good. you did an amazing job on this. i'd take this as a NG+7 option over regular radahn.

  • @DuncanMaisonneuve-kk3vf
    @DuncanMaisonneuve-kk3vf 7 дней назад

    This or Unalloyed Malenia?

  • @Eldan-l0rd
    @Eldan-l0rd 7 дней назад

    NOW THIS IS A TRUE INNER FIGHT

  • @Fafa_Sauce
    @Fafa_Sauce 7 дней назад

    I will be the first no hit it trust (i can't even run the mod lmao)

  • @leonardocarrion1996
    @leonardocarrion1996 7 дней назад

    Question The aura what does it do? He makes more damage? Can the meteorites be aimed at the player? Because it seems more like a spectacle , can it be made as like where you standing is where is gonna land giving you few little moments to get the hell out other wise you'll get hit by them meteoric attacks Is this the final build? Thank you for creating this mod G you're awesome

    • @thebluehood35
      @thebluehood35 7 дней назад

      @@leonardocarrion1996 1. The Aura is currently only a visual effect for the 3rd Phase. I also wanted to see if I can add a 10% extra Holy damage as well as adding 20 more points to Holy Resistance for Phase 3. 2. The meteorite is only a visual effect as well. I wanted to make it a callback to Starscourge Radahn’s post-battle cutscene. 3. There are still a few more things I wanted to add for the mod. The most notable one is a feature for the 3rd Phase. I also want to see if I can squeeze in one more gravity magic into the fight for Phase 1 but after that, it should be the final build. Thank you for standing by

    • @leonardocarrion1996
      @leonardocarrion1996 6 дней назад

      @@thebluehood35 so far im liking what im seeing Can't wait to fight this boss in the final build Awesome job G!!!

    • @LegionUwUEr
      @LegionUwUEr 6 дней назад

      Jump

    • @anonisnoone6125
      @anonisnoone6125 6 дней назад

      @@thebluehood35 Is it possible to add in more gravity attacks? I feel like Radahn should have way more gravity attacks.

  • @Ertzy_
    @Ertzy_ 7 дней назад

    I'm so cooked

    • @LtCdrXander
      @LtCdrXander 6 дней назад

      I can't even beat the normal one 😭

  • @yazero6090
    @yazero6090 7 дней назад

    That reverted cross slash terrifies me

    • @thebluehood35
      @thebluehood35 7 дней назад

      Not exactly reverted. I made the cross slash faster than pre-nerf, in which you can dodge both slashes with 1 precise roll

    • @yazero6090
      @yazero6090 7 дней назад

      @@thebluehood35 ahhh okay that's much better! That's how they should've changed it tbh, goodjob!

    • @anonisnoone6125
      @anonisnoone6125 6 дней назад

      @@thebluehood35 The fact that they refuse to fix his shitty hitboxes and made his cross slash slower instead actually fixing the hitboxes annoys me so much. Which moron at FS thought their current solution was better?

  • @mewxtherealitygod4706
    @mewxtherealitygod4706 7 дней назад

    Omg everything looks so good and cool. The extra blood flame attacks, the phase 3, it's so good, rivaling unalloyed malenia. The lore, the power, IM SP HAPPY I honestly don't think I have anything I can suggest except more attacks?... Like anything else I could suggest would be oversaturating.

    • @thebluehood35
      @thebluehood35 7 дней назад

      @@mewxtherealitygod4706 I personally agree. I’m only left with a new Phase 3 feature to work on that’s been part of my future plans since the beginning. I think after I’m done adding that feature, it should be the finalized version of the mod.

    • @mewxtherealitygod4706
      @mewxtherealitygod4706 7 дней назад

      @@thebluehood35 perfect. I can't wait. Perfection

    • @adamnave1078
      @adamnave1078 6 дней назад

      ​@@thebluehood35you should consider using the bloodflame slash asset,(as in morgots cursed sword aow slash ) for P1 as it would work super well with the cross slash attack into a bloodflame spray

  • @sandiavida6118
    @sandiavida6118 7 дней назад

    Is it possible to dodge the meteor at point blank? Or are the hit boxes still weird.

    • @thebluehood35
      @thebluehood35 7 дней назад

      @@sandiavida6118 well you got to run away considering that once the meteor comes out at a faster pace, you can’t dodge it normally point blank (Not sure if Raptor of the Mists can work but you can try). Also the reason why I made this attack outspace focused is how I want to reward the players with a meteor spectacle before Phase 3 begins.

    • @sandiavida6118
      @sandiavida6118 7 дней назад

      @@thebluehood35 I see

  • @pucciraskolnikov7266
    @pucciraskolnikov7266 7 дней назад

    so cool

  • @FatherOfTurok8899
    @FatherOfTurok8899 7 дней назад

    Amazing to see a mod that make it a GOD 😉

  • @The_Promised_Consort
    @The_Promised_Consort 7 дней назад

    Phase 3 is pretty fkn cool