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Blitzball Mania
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Добавлен 2 фев 2015
This channel is dedicated to all things Final Fantasy with a large emphasis on blitzball. We will be playing blitzball, recording Final Fantasy lets plays, and a lot of other fun mini games in the Final Fantasy series
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 288
Now with the Al Bhed Psyches up to level 171 we see a general decrease of stats for their team and see if we can capitalize with a win.
BlitzballMania Discord
discord.gg/UZhuhuwJas
BlitzballMania Discord
discord.gg/UZhuhuwJas
Просмотров: 4
Видео
Scout Level Three Mastery - Tournament 41
Просмотров 913 часов назад
Now playing for Intensive Training - REC we see if we can get Neffe the prize they need to be a better forward. BlitzballMania Discord discord.gg/UZhuhuwJas
Yaschas Massif 01X AF - Final Fantasy XIII-2
Просмотров 919 часов назад
Now continuing the storyline of Yaschas Massif we head to Yaschas Massif 01X and theorize more about how we can change thew future and the past. BlitzballMania Discord discord.gg/UZhuhuwJas
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 287
Просмотров 142 часа назад
Now looking to push the Al Bhed Psyches up another level we see if we can win again and force them to level 171. BlitzballMania Discord discord.gg/UZhuhuwJas
Scout Level Three Mastery - Tournament 40
Просмотров 82 часа назад
Now looking to claim Intensive Training - BLK for Kiyuri we see if we can prove again this new formation has merit as we face some of the toughest teams. BlitzballMania Discord discord.gg/UZhuhuwJas
Back To New Bodum - Final Fantasy XIII-2
Просмотров 222 часа назад
Now backtracking and finding what fragments we can we head to New Bodum as well as Oerba. BlitzballMania Discord discord.gg/UZhuhuwJas
Can Wakka Stop Me In Kilika - Final Fantasy X
Просмотров 634 часа назад
Now in Kilika I fight against J7Jase doing what I can to get out of Kilika while he does what he can to take out my party. J7Jase RUclips Channel www.youtube.com/@J7Jase BlitzballMania Discord discord.gg/UZhuhuwJas
Scout Level Three Mastery - Tournament 39
Просмотров 139 часов назад
Now fighting for Intensive Training - CAT we see what it takes to win the tournament and get Mifurey a training. BlitzballMania Discord discord.gg/UZhuhuwJas
The Sunleth Reunion - Final Fantasy XIII-2
Просмотров 249 часов назад
Now heading towards the Sunleth Waterscape we reunite with an old companion and see what's going on in this region. BlitzballMania Discord discord.gg/UZhuhuwJas
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 286
Просмотров 2312 часов назад
Now fighting to push the Al Bhed Psyches up to level 170 we see what we can do to claim victory against a team that has gotten tougher. BlitzballMania Discord discord.gg/UZhuhuwJas
Scout Level Three Mastery - Tournament 38
Просмотров 1212 часов назад
Now fighting for Intensive Training - BLK we see what we can do to get Yuma Guado the upgrade for their defensive plays. BlitzballMania Discord discord.gg/UZhuhuwJas
The Seeress Yuel - Final Fantasy XIII-2
Просмотров 2212 часов назад
Now heading into Oerba in the year 200 AF we encounter a paradox as well as the seeress Yuel. BlitzballMania Discord discord.gg/UZhuhuwJas
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 285
Просмотров 1714 часов назад
Now looking to push the Al Bhed Psyches up a level after we've taken several losses we see if we can utilize our increase of stats. BlitzballMania Discord discord.gg/UZhuhuwJas
Scout Level Three Mastery - Tournament 37
Просмотров 1414 часов назад
Scout Level Three Mastery - Tournament 37
The Mighty Aloeidai - Final Fantasy XIII-2
Просмотров 2514 часов назад
The Mighty Aloeidai - Final Fantasy XIII-2
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 284
Просмотров 1716 часов назад
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 284
Scout Level Three Mastery - Tournament 36
Просмотров 1216 часов назад
Scout Level Three Mastery - Tournament 36
Atlas in Bresha - Final Fantasy XIII-2
Просмотров 1516 часов назад
Atlas in Bresha - Final Fantasy XIII-2
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 283
Просмотров 1019 часов назад
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 283
Seeking Gorgonopsid - Final Fantasy XIII-2
Просмотров 4419 часов назад
Seeking Gorgonopsid - Final Fantasy XIII-2
Scout Level Three Mastery - Tournament 35
Просмотров 1421 час назад
Scout Level Three Mastery - Tournament 35
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 282
Просмотров 1621 час назад
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 282
Scout Level Three Mastery - Tournament 34
Просмотров 25День назад
Scout Level Three Mastery - Tournament 34
The Closing of Gates - Final Fantasy XIII-2
Просмотров 30День назад
The Closing of Gates - Final Fantasy XIII-2
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 281
Просмотров 16День назад
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 281
Scout Level Three Mastery - Tournament 33
Просмотров 20День назад
Scout Level Three Mastery - Tournament 33
New Bodum Artefact - Final Fantasy XIII-2
Просмотров 22День назад
New Bodum Artefact - Final Fantasy XIII-2
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 280
Просмотров 20День назад
Besaid Aurochs vs. Al Bhed Psyches Ladder Challenge Match 280
Scout Level Three Mastery - Tournament 32
Просмотров 17День назад
Scout Level Three Mastery - Tournament 32
Attack On New Bodum - Final Fantasy XIII-2
Просмотров 37День назад
Attack On New Bodum - Final Fantasy XIII-2
3:09 ...what?????? 😠 😡 😤
I know i just know really know or should i say it don't take 30mins or so to fight one boss if it does good gravy
The "set-ups for an overhead volley" can not be intercepted and also I never in my life saw the receiving player fumble (so its impossible to fumble that type of pass) This will be (probably) very important for a future (scout level 5) player to keep in mind
on the way to a 60 level lead
I told ya that wither is 🔥 🔥
This strategy worked well so far
My pc is getting repaired hope it doesn't need any new parts so i can play this just finished x onto x2 now
New favorite challenge. Thanks for the shout out!!❤🎉
petition to give lulu all evasion and agility spheres.
Haha unfortunately for myself all bonus spheres go to J7Jase
F in the comments for Lulu dodging the 🏀🤣🤣was a good one!
Haha Lulu the most evasive of them all.
-Early Levels = Debuffs but accidentally overkills because big Auron Damage -Later Levels = "Screw this, I am the debuff." *Proceeds to yeet the enemy out of the battlefield*
J7Jase RUclips Channel www.youtube.com/@J7Jase
Against mastered Beasts/Fangs, the 3-1-3 seems to be weaker than 3-3-1because with 3 midfielders we have much more midfield control than with just 1. But against the Glories we have much more opportunities to tackle their 3 defenders because we have 3 forwards pressing them
46:50 >when Botta have the ball and you have to pass it and you KNOW if you fail it's gonna cost you the game
Also, gonna give like a "short explanation" of how all the materials work kinda, still want to let you discover the monster system on your own mostly but I feel this is worth talking about since the game tells you about this one thing in the item description but isn't very clear about the details. So... there are two "level ups" per node for monsters, if you don't fastforward, you'll see like, stats come out in two bursts, the first bursts is the "normal level up stats" you could say, those are fixed and there is nothing you can do to affect them. The second burst says like "bonus", this is dependent on what material you used on this node. How I'd explain them is like, "Potent" material will give you a 100% potential level up, you'll get all the pre-determined stats for this level in their normal, 100% amount. The power/mana/vitality material will boost their respective stat gain to 200%, but you'll get 0% of the two others. Also it's VERY IMPORTANT to mention that this isn't always the case, like at late level, it's pretty much like this, but early on sometime the specialized materials can kinda "round down" on very weak levels and end up only costing you other stats while still giving you just 1 of the specialized stats. if like you said you "really don't want to mess up Gorgonopsid" you'll probably want to find a chart of all the levels and decide which ones you want specialized materials for. For "throw-away monsters" you can experiment just to get a good grasp of how the system work. I'd say save up specialized "Crystals" if you come across some though, those are the level 5 materials and are usually difficult to come by, sometime like only 1 or 2 monsters in the whole game drop them with low rates.
At this point do you think it's worth it to test things out with gorgonopsid and if I feel like I've messed up just release them and catch another?
@@BlitzballMania Yeah early on it's not THAT big of a deal, right now you have easy access to the first two materials (droplets and slivers) so you can kinda easily re-build up to that point, the more material levels you have to fetch though the more annoying it becomes to re-train a monster, and then if you mess up one that have been "infused" some desirable traits, yeah at that point it becomes a big pain to redo everything. So for now yeah it's not TOO bad.
Why don't you use Spiceacillian as your 3rd monster? You have leveled it up more than even Gorgonopsid
Ok that didn't age well
Haha sorry about that.
Kinda just repeating this here to make sure you see it lol, said it in another comment but... at some point you said like "I'd kinda need a monster that is "the opposite" of a late-bloomer" you caught Uridimmu, you could kinda use this one for now, it peaks pretty fast and should last you for the next couple areas as a somewhat strong commando.
True, he could also level up the early peaker Hoplit, should be decent for now
That's an idea let me see if I have that monster and we can give it a shot.
@@BlitzballMania Oh you have it, it's the blue/grey Gorgonopsid pallet swap lol
"I am playing Blitzball with one hand"- Blitzball Mania 2024
Haha pretty much we have to have to make the challenge series as challenging as possible
SPOILER: On my birthday my suggested formation (1) gets used and we take a win, what a nice way to start this chapter
Happy birthday! I'm glad we could take a win on it
"Jak Ryans suggested 3 different formations" yeah that does sound like me LOL
I am super nervous right now lol
"I kinda need a monster that is like... the opposite of "late-bloomer" here" Uridimmu would be decent for that right about now imo, it's pretty easy to cap out and will make a decent Commando for a good while, and you happen to have one right now too.
I'm going to experiment with a few monsters at this point I would really like to get a sentinel monster just to try it out.
SPOILER: I am very pleased with your fight against Caius, that was a very good tactic, he had no chance after your level up, good switching between paradigms (even though you are still not using 3 monsters) This is how you fight a boss in 13-2
I'm going to try and use as much strategy as I can I'm still uncertain if this game will be as hard as FFXIII
Please change poor Mog back to it's regular outfit poor things eyes look dead
Haha exclusively for your birthday this should change soon
Letty-Beclem, Letty-Wakka, Letty-Botta all executed the one-two pass, interesting. It's all on Letty lol
Botta and Datto did too shortly after I wrote that comment
at 0:50 "Gazna Ronso and Basik Ronso execute a one-two pass!" So far I know that very rarely Vuroja + Gazna execute those passes with other players, the Aurochs do it between many players 1) Besaid Aurochs 2) Kilika Beasts 3) Ronso Fangs Those 3 teams are able to execute that technique so far, but Fangs + Beasts extremely rare
37:25 you actually died from the like 10hp damage you take from falling down from a launching attack lol, pretty sure this is the first time I see this ko a character, let alone actually cause a gameover
"I hate the whole party-leader-dies-and-its-gameover thing I'm glad this isn't in this game" 21:50 Gorgonopsid would have totally won that but the game decided your "leaders" are dead so it's over for him too lol
"Find out where my sister is": Serah, ffs, you know that yout sister is in Valhalla as Noel kinda told you that the moment you first met
If you used 3 monsters, different paradigms you could destroy that Behemoth even now (tough fight maybe but 100% winnable)
No feeding just potent at the earlier levels to Gorgonopsid is 100% optimal. At some others it is debatable, but again,: Sentinel just HP is pretty much always optimal
if something really bad happens it's not THATTTT bad to restart a monster early on lol like redoing a build that isn't past the first two materials isn't terrible especially for someone who likes grinding like Blitzmania lol, but yeah
When I first entered Yashas Massif 10 AF I captured a Behemoth, but I was definitely overleveled
4:54 3rd court shot...😬😬😬😬 10:12 🤣 🤣 🤣
Also in case you wonder, like last video you said "nah I'm not renaming him like.. come on" you can check out the rename menu if you want lol, there is no like "irreversible consequences" and you can't like freely name them, when you click "rename" you're given a big list of pre-made names that are like, "species-based" like all the frogs will have the same selection, all the canines will have the same selection etc, you can check it out if you want it's "interesting" I guess lol
Uridimmu is a pallet swap of Gorgonopsid and has very similar like "purpose" like it's also a Commando, but it "peaks" a lot earlier, but has less potential, like I compared Gorgonopsid to a Kilika Beast, Uridimmu is a Luca Goer lol, it's gonna be very good very fast, but will quickly peak and stop growing, Gorgonopsid has far more "long term" potential
If an area in the map is grey, you have not visited that area but you can visit it. Especially with a chocobo
Yes U are insane, you are not rich
I am sweating right now, please don't infuse Gorgonopsid (or anything at this point really) away because I don't wanna see U try to capture that thing for another hour again
"infusion" is kinda the main thing that is possible to "fuck up" when building a monster lol, the monster being "fed" the crystals through infusion will inherit passive abilities, but you gotta be careful to not just feed them anything you get your hands on. Like for Gorgonopsid here for example ideally you'd want stuff a commando can benefit from, like if for example you give it like "debuff success rate+" that's a wasted slot, and that's not all... like I think if you "overlap" the same abilities a couple times, eventually they "lock" themselves, indicated by like a yellow padlock icon, and then these CAN'T BE REMOVED and will forever take up a valuable ability slot. I'm not 100% sure how it works but I'd save before messing with infusion to be sure and if you get an outcome you really don't like, reset lol
Haste is my favorite spell. ❤❤
It's definitely a game changer in this game
Okay this looks awesome and I am going to watch it later😮😮😮❤❤
For these "crystarium completion bonuses" keep in mind "ATB increase" not only gives you one more bar, but also generally increases the speed at which the gauge fills and how fast you get actions out. Role bonus is also good too, but in GENERAL ATB is usually the best thing, there are some scenarios where the other choice might be worth it too though.
I actually didn't know the bar charged faster that's just bonus on top of the instant recharge from swapping paradigms. I am curious in your opinion how easy is it to mess up the build of your characters by choosing the wrong crystarrium completion bonus?
@@BlitzballMania For the characters, you can't really mess up the "crystarium completion bonuses" because by the time you max them out you'll have all of them, the game just gives you an order in which you want to earn them. For the monsters though, you have choices to make, some monsters take more or less crystarium levels to max out than others, for example Gorgonopsid has access to the "max" crystarium completion bonuses" BUT still can't earn every single bonus, on the last one you have a choice to make between getting the 6th ATB bar or 3rd COM role bonus, whichever one you leave there will never be earned.
Also, kinda like Pokemon lol, monsters in this game have "base stats difference" when captured, the differences are VERY minor though and I've never seen them really mentioned anywhere. it doesn't make an enormous difference at max level though, the main way to affect end stage stats is something I mentioned already with the various types of growth items (this is complicated to "optimize" though)
@@Fafnir_Fang You know, I personally (maybe a hot take?) hate those "base stat differences" because they make optimizing much more time consuming for no reason (I hate the IV system in pokemon too) just make every monster/pokemon have the same stats at level 99 (or 100) Optimizing through feeding (or EV training in pokemon) I kinda accept, but different natures (and stat growth) in Pokemon and base stat differences in FF13-2 or flat out extreme "genetically gifted familiars" in Ni No Kuni (Wrath of the white witch) just makes this stuff annoying instead of fun. Sorry for the rant lol
@@SatiaroSanchez usually as far as I go with this in Pokemon lol is just making sure the "nature" isn't complete trash that goes against what its supposed to be good for, like for example if its -phys atk on a physical attacker yeah I'm not dealing with that lmao usually I'll just catch until I get +whatever -useless stat for that mon then go with that. I like that series but I've actually never bothered grinding a "perfect" mon in any of the games lol, even with how much easier they made it in the recent games with ways to "reset" just about every randomized aspect. One thing I DO wonder though and maybe you know is like... I wonder if like I said on some low-initial-stats monsters like Gorgonopsid I wonder if the "base stats difference" are low at first but get "amplified" later maybe? Like maybe on some monsters that start high but have only like 10 levels the initial stats is a bigger difference? I wonder but I could never find anything about this anywhere.
@@Fafnir_Fang in Ni No Kuni there are familiars that start with slightly better stats and then grow like they are on steroids and leave their own kind in the dust more and more. In 13-2 I am very sure the stat growth is always the same (depends only on what you feed them) so logically on the low levels it makes a very slight difference but at maxed out potential that probably is an abyssmal difference. That is all I know about 13-2 though (in regards to monsters)
I am gonna say this again: PLEASE use different monsters (different roles to be precise) Use Commando(s), use Ravagers, use Sentinels but also use Medics, Synergists and Saboteurs...and a little tip, on Sentinel monsters, always feed them ONLY with HP increasing components, you don't need any other stat other than HP on them. The reason why I ask you to do this is, because I played through the game very..."boring". I just used COM/RAV/SEN monsters through the entire game and 5 stared the story bosses with ease but I really wanna know how the fights turn out when different monsters (and paradigms) are used
Kinda talked to him about the "growth items" in another comment, but yeah Sentinel is like one of the few cases where it's really simple what to do, I guess Medic is also straight HP, but Synergist/Saboteur I'm not sure like I think magic plays a role in how long debuffs/buffs last or success rate on debuffs, so it's kind of a little trickier with those. For Commandos/Ravagers it's also kinda complicated to optimize too, like I remember once using a list of every single level up to try to "optimize" a Gorgonopsid, including catching multiples and comparing/resetting for base stats lol, long story short for that particular monster, on early levels you mostly lose stats with no gain whatsover by using power material, the "late" levels are the ones where you can make a difference, like he gains almost 100 of some stats in one chunk in some of the late levels and you can have a strength swing of ±50 on many nodes depending on what you use, you also sacrifice a lot of HP though so this kinda sucks for the DLC fights where being able to take some hits count. I think when I tried to make "the optimal Gorgonopsid" his attack at max was like somewhere around 950, by picking and choosing what to use on which node, didn't go all strength on the really chunky nodes at the end though lol so it could probably go a lot higher than that.
@@Fafnir_Fang I know that document and until level 30-ish it is optimal to just use potent on Gorgonopsid (then it gets complicated as you said), figuring out what is "optimal" in X-2 monster leveling kinda sucks not gonna lie. From what I have read, magic does influence success rate on debuffs and duration of buffs, but then again depending on the monster you do need a somewhat "high" HP stat even with the passive "-% magic/physical damage" buff that you can infuse (although there is a passive that gives around 30 percent increase in HP I think and it is very easy to get) So I guess with around 5000-6000 HP + the HP buff and the damage reduction (both magic attack and attack) buff you can just focus on magic on that type of synergist/saboteur and be "optimal" because you already have enough durability...or maybe not, who really knows
My first introduction to youtube was definitely video game content...and the first thing I really remember was: FFX Blitzball cupfinal against the Goers, how fitting lol
Come on Gullwings!
This monster (Gorgonopsid) kinda have a "Kilika Beast" growth curve, so you should know exactly what to expect here
3:58 - No way should that have happened 😂
Sometimes we just get robbed haha