- Видео 2
- Просмотров 131 825
jasonn
Добавлен 27 фев 2021
editor.
Backrooms - Level 4 (Hostile Entity)
Hi everyone thank you for the support and 16 subscribes!!
This is my 2nd Backrooms animation, I worked pretty hard on this.
Hope you Enjoy!!
Really hope Baz watches this!
This is my 2nd Backrooms animation, I worked pretty hard on this.
Hope you Enjoy!!
Really hope Baz watches this!
Просмотров: 119 332
turned into the flash at the end
nice, i can tell you got the backrooms from schnoicky's tutorial. overall great!
Hell yes
I like the intro, something new and different. Realistic and having a new entity other than bacteria is amazing to see. Definitely subscribed! Amazing work as well 👍🤙
Really liked the sound design, great job!
everything is nice except the entity, we need to cancel smilers and bone thief, they are not scary at all
The room with the computers is so eerily familiar to me
at the end he stole audio of a party goer punching open a exit door
Ik i forgot to credit him.
Level 4 was rewritten actually
what do you mean? by who?
One small tip, make the lights whiter. On the first pic of Backrooms it is a little yellowish
I rp in roblox and I Played as duller
This is really good
Just recently discovered backrooms. This is a neat rabbit hole to go down.
I'm the 667th sub, so I saved you from the devil
The first half seems like level 0 to me I also agree that the carpet sounds and constantly checking back is really good
0:33 that made my heart skip a beat lmao
Awesome. Reminded me of the langoliers or something else steven king.
he has the shoes sports mode on bro
Imagine elevator music in the background
U gotta turn that sensitivity up though my guy lol
Its like a bad dream… 🛌 💭
Stupid no talent. You are miserable poor and naked. This is a waste of time.
I miss the 90s.
Boy just got YEETED😂😂
This is definitely one of the better videos I've seen in terms of sound design. I feel a lot of the videos I've seen up to now overplay the reverb of steps or shoehorn in vaguely unsettling noises for no reason. This used what it needed to and balanced what it used well. The LCDDEM audio choice for the end was a nice touch as well. Thoroughly enjoyed this!
5:05 bro just said "I am speed" lol
The constant halfway turn around is annoying 😩
The whole smiler thing doesn't get to me tbh.
Bad grammar like "more safer" breaks immersion that this is an official production of some kind of agency etc.
a sync opened a hole to another dimension. None are sure where the rift occurred visually, but going in and out of it isn’t under the control of the operators. Finding your way in and out is based on being within a certain harmonic of the surrounding electromagnetic field. The back rooms were created by mistake as a feedback loop due to these magnetic devices. It’s impossible to know when you are in or out of the field of effect, therefore causing the nightmare of the back rooms. Some believe the entities are just as afraid as the humans involved. Both lost between worlds. Even harmonics are usually caused by so called space harmonics rather than time harmonics; rather than due to distortions in the time varying waveform of the input voltage. By creating a strong enough electromagnetic field that has a phase correlation to a similar and conceptually close-by ‘universe’, A-Sync accidentally tied two ‘worlds’ together. The key to escaping the back rooms is finding a zone with even harmonics in the mathematical dimensions of space and time. One method is to be at the right distance away from the field produced by A-Syncs lab, facing the right direction (for phase purposes), and interacting visually with an entity, human or not, then moving away from the field. Though, The challenge is, knowing what direction to step, since magnetic fields aren’t visible to the human eye. The only way to end a feedback loop is to lower the voltage of one of the many frequencies feeding back. When there is a seemingly endless amount of power flowing into these devices, one must use the impedance and resistance of their own human body to escape the false dimension by being at the exact right place at the right time. I truly feel badly for the individuals who have succumb to the fear of one of the interacting entities. Fight or flight is real for all living things, human or not. I believe harming an entity in these liminal spaces, whether human or not, causes an imbalance in the two interacting fields and can cause more people to be taken in due to imbalances in the EMF A-Sync accidentally created. Note how in some of this footage that is filmed by old cameras, some amount of radiation can be seen and heard in the recordings (the visual and auditory distortions seen in certain scenes, similar to what is seen when someone brings a camera near highly radioactive substances, like ppl filming elephants foot at Chernobyl). This, and the unsafe bacteria in the air in some of these liminal spaces make them very dangerous. Much of this is due to people/entities in these spaces not being from the environment herein, therefore causing contamination. It’s very important to remember that the people and entities interacting in these environments are all in this together, albeit not by choice. These machines need to be shut down, but morally, can only be shut down once the humans and entities involved are back in their respective “dimensions”. Not just do we not want any innocent people to die, but we DO NOT want to cause an electromagnetic imbalance between to the “dimensions” that were accidentally crossed. This would be a disaster. Whether the meant to or not, A-Sync found a method of tapping into the cosmic microwave background to move between parallel dimensions by using EMFs and frequency-specific amplification. Was it planned? Who would have thought moving humans through divergent dimensions would be a good solution to overpopulation. Who would have thought this wouldn’t tie us to other entities that reside there. Why is the architecture of these liminal spaces constantly replicated in a seemingly endless manner? The only thing that can answer these questions is history, honesty, and mathematics. Everything has its own resonant frequency. They knew this…. A Sync is the perfect example of a genius who lost control.
🔥🔥🔥
You died oof
Are these videos computer generated ?
Yes!!
@@j6sonn damn, they look real as fuck.. how do they do it?
The Ambient buzzing from the lights makes this more mental breaking. Also are we not gonna address the fact the entity sound more like a human then a creature. Sounded like it was saying help me don’t go.. 😬😖
The freaking smiler tho 😰
4:55 Mans didn't want him checking his search history
all the spinning around for no reason gives me a headache
Why must my edibles kick in at times like this
These back rooms are like the D&D caverns, mines, ruins that we gen Xers would play in the 1970s and 80s. Of course back then you had to imagine everything, but there were plenty of monsters to encounter and defeat. I always thought that they were minding their own damn business and living their miserable lives, until we treasure seekers came upon them and posed a threat to their existence and perhaps family in our greedy search for wealth and magic weapons. I mean, in a real world, they were all not put there just to give us players a challenge. So similarly, these back room monsters have probably been there for an awful long time and have had a lots of time to consider their existence and how dull back room living is. What would be the first thing that would come to such a being’s mind upon finding a living thing? I can say that if I were there for years and years, I would welcome the company of an ant to watch and play with. So why do these creatures not feel the same? Why would they immediately kill whatever they find? There has to be some who would first think, oh joy! Something new to play with and maybe talk to, to discuss that book I found and read years ago, philosophy, science, politics, dad jokes, and maybe even strategies for a way out of this damned place. Along the way, we could pick up other monsters with skills that could help. Not saying we would be a merry band of adventurers, but the goal is the same, and if we do find the way out, instead of jumping back to instinct and killing each other, we all salute for our contributions to freedom, and go our separate ways. But maybe I’m a dreamer.
You did amazing! Ill be your 499th subscriber just for that.
I feel stupid, i'm modeling my backrooms and am sweating to make sure it's perfect. no offense, but yours isn't perfect and it's perfectly ok.
the wanderer looking behind him every once and a while instead of once every couple minutes is so realistic and so much scarier because _every time he does_ you're half expecting to see some shit behind him
I was expecting a jumpscare all along
In 1984 computer voices didn't sound like this anywhere.
the symbol for the computer was too modern :(
This looks great and I love the aesthetic of the areas included. I just think Smilers and Frowners aren't very scary.. :/
What if you were wandering down a dark hall, and then you saw a glowing smile down the hall
Where is that place is the same as the pool rooms??