- Видео 89
- Просмотров 120 503
SynthDef
Добавлен 28 май 2021
Hi, I'm Nathan! I love to laugh and I make Fashion, Travel, and Lifestyle vlogs. Remember to like and subscribe!
making microtonal 90s acid IDM (SuperCollider)
Aphex / Cylob style. Needs some work on transitions & atmosphere. source at www.patreon.com/synthdef
0:00 - kick
4:15 - hat
13:03 - tickle
21:50 - acid
39:54 - pads
51:50 - lead
59:21 - snare
1:06:22 - song arrangement
1:27:49 - chimes
1:41:38 - transition tweaks
1:51:30 - final patch
nathan.ho.name/
nathanho.bandcamp.com/
0:00 - kick
4:15 - hat
13:03 - tickle
21:50 - acid
39:54 - pads
51:50 - lead
59:21 - snare
1:06:22 - song arrangement
1:27:49 - chimes
1:41:38 - transition tweaks
1:51:30 - final patch
nathan.ho.name/
nathanho.bandcamp.com/
Просмотров: 888
Видео
tickly IDM in SuperCollider
Просмотров 41314 дней назад
source at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
Wheel of Synthesis (SuperCollider)
Просмотров 94321 день назад
Streamed on www.twitch.tv/synthdef. Source code at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
bassy patch SuperCollider
Просмотров 596Месяц назад
Source www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
cybernetic patch in SuperCollider
Просмотров 819Месяц назад
My writing on cybernetic synthesis: nathan.ho.name/posts/cybernetic-synthesis/ source code: www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
kirigami (SuperCollider patch)
Просмотров 4282 месяца назад
All elements synthesized. Was going to be a full-length track but abandoned. Source code at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
Nathan Ho - You Can't Get My
Просмотров 4022 месяца назад
This is an old one, made in 2020. It was the first tune I made in SuperCollider that I liked. Fully synthesized. Bandcamp: nathanho.bandcamp.com/track/you-cant-get-my Source code (to a slightly older version but whatever): www.patreon.com/posts/quick-update-to-88827723 nathan.ho.name/ nathanho.bandcamp.com/
Sound design thing SuperCollider
Просмотров 4282 месяца назад
Not on Patreon, sorry. nathan.ho.name/ nathanho.bandcamp.com/
fully synthesized atmospheric dnb in SuperCollider
Просмотров 1 тыс.3 месяца назад
Mainly an etude in drum synthesis. I think it's missing some chord changes but whatever. Ref track is Oliver Yorke - The Gift. Source code at www.patreon.com/synthdef. nathan.ho.name/ nathanho.bandcamp.com/
beat 2024-07-15 SuperCollider
Просмотров 1 тыс.3 месяца назад
Inspired by Yotaro Shuto's 2020. Source code at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
fully synthesized lofi hip hop in SuperCollider
Просмотров 6733 месяца назад
All elements synthesized from scratch. No idea why anyone would do this. (It took 2 1/2 hours to throw this together in SC and would probably take 15 minutes in a DAW.) Source code at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
patch 2024-06-13 (SuperCollider)
Просмотров 9274 месяца назад
No idea how to describe this one, I just sort of improvised. Source code www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
general midi style jazz in SuperCollider
Просмотров 6795 месяцев назад
Inspired by Microsoft Music Producer. Unlike MMP, all sounds are synthesized. It's mainly a test of a new cymbal algorithm I've been working on. (There isn't any actual MIDI here) Source: www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
ambient new age in SuperCollider
Просмотров 1 тыс.6 месяцев назад
Code at www.patreon.com/synthdef. nathan.ho.name/ nathanho.bandcamp.com/
atmospheric cinematic horror thing in SuperCollider
Просмотров 9626 месяцев назад
Source code & patch notes at www.patreon.com/synthdef nathan.ho.name/ nathanho.bandcamp.com/
complex glitches in SuperCollider
Просмотров 1,7 тыс.6 месяцев назад
complex glitches in SuperCollider
ambient pads (no reverb) in SuperCollider
Просмотров 7307 месяцев назад
ambient pads (no reverb) in SuperCollider
covering a track in SuperCollider
Просмотров 1,2 тыс.7 месяцев назад
covering a track in SuperCollider
alien gurgle generator in SuperCollider
Просмотров 9118 месяцев назад
alien gurgle generator in SuperCollider
Nathan Ho + Polina Powers, live AV set @ CCRMA 2024-01-25
Просмотров 1,3 тыс.8 месяцев назад
Nathan Ho Polina Powers, live AV set @ CCRMA 2024-01-25
ReSynthDef #5: Icarus-style rustling drums (SuperCollider)
Просмотров 8289 месяцев назад
ReSynthDef #5: Icarus-style rustling drums (SuperCollider)
Nathan Ho + Lukas Hermann, live AV set 2023-12-08 (excerpt)
Просмотров 71110 месяцев назад
Nathan Ho Lukas Hermann, live AV set 2023-12-08 (excerpt)
ReSynthDef #4: creepy horn from Tommy Cash (SuperCollider)
Просмотров 40010 месяцев назад
ReSynthDef #4: creepy horn from Tommy Cash (SuperCollider)
ReSynthDef #3: plucks in pent's "20x 2" (SuperCollider)
Просмотров 34210 месяцев назад
ReSynthDef #3: plucks in pent's "20x 2" (SuperCollider)
ReSynthDef #2: saxophone "teeth on reed" technique (SuperCollider)
Просмотров 61611 месяцев назад
ReSynthDef #2: saxophone "teeth on reed" technique (SuperCollider)
ReSynthDef #1: dialup modem synthesis (SuperCollider)
Просмотров 52711 месяцев назад
ReSynthDef #1: dialup modem synthesis (SuperCollider)
Jestko…
this is awesome
based
wow
Is there anything this guy can't Supercollide?
can I have the source code please? btw I have infinite health and can regenerate my physical body inifite times so feel free to kill me bich
nice jam
what's up braindance - excellent work
you may not be a mother but you always deliver
Hi Nathan, I came here to check why my snares sound 'meh' the first evaluation and then when I evaluate the snare again it gets the punchy attack (only when it is in the tail of the previous snare). I see in this is the same in your video.. The actual first snare sound is not that hard, but quickly evaluating it a couple of times gives it a nice 'tack'-sound. I can imagine the tail of the previous synth maybe adds something that it clips. But I am wondering if you can give more insight on why this happens, why you evaluate the snare in rapid succession and how do I get this 'tack'-sound immediately at first evaluation. Thanks in advance for your reply
If it sounds better when it's clipping, just boost it and run it intentionally through .clip2, best to put that after any percussive envelopes.
@@synth_def Ah thanks that definitely helped spicing up my sounds :D
so satisfying!
damn there's a minion pfp user in the comments asking a supercollider RUclipsr to make botanica. what a day
one of my colleagues is an electroacoustic/acousmatic wizard and she is obsessed with all things minions lol
Woww🎉 nice one like always! Did u use sidechain techniques?
Yes. I used manual triggers rather than envelope detection, but the effect is the same.
@@synth_def What UGens are involved in doing something like this?
@@daniellouis1444 Just Env for volume automation and a trigger input with triggers manually sent from sclang, nothing fancy.
@@synth_def Thanks for the reply! So if I understand correctly, the trigger is embedded in the same Routine/Pattern that is sequencing the Drums, and sending this signal to trigger the Env that ducks the pad?
@@daniellouis1444 Correct
try making botanica in supercollider, would be cool to see, and challenge to you
polytwister is difficult.. not-twisted shape is duocylinder?
Polytwisters are Boolean operations on cycloplanes, which are the Cartesian product of a disk and a plane. I'm slowly working on a paper that will hopefully clarify everything.
love where this one developed
zero crossing ring mod sounds amazing!
This is liquid gold man
Wooooow ! this is huge ! Any code repo out there ?
www.patreon.com/synthdef
Amazing!
you're starting to out-richard devine richard devine
Thank you, very flattered by this! To fully get there I just need to buy all the products in his videos.
@@synth_def Lol, yeah the marketing has become a bit much. Plunging everyone into a financial abyss while there's a free Supercollider out there
You hit the ceiling at sound design, congratulations
AE Like 👍
whoa, so good
wow
This is what I imagine Jim O'Rourke does when he tries to challenge Kayn. Fantastic patch.
Wow! Sounds crazy!
40:07 LFGGGG!
Would be interesting to add some FM synthesis in the loop! UPD: okay, probably you try it a bit around the start of the video
wow, very inspiring. I've read your post from 2023. Do you feel like this could be a stochastich method of synthesis & composition aswell?
awesome 👍
I hope you come back to this.. To me you've gotten a pretty good feeling of storytelling, or some kind of conversational back and forth.. The sounds not just interesting as sounds, but seeming to carry some semantic content.. maybe even a conversation that was lightly adversarial.
3 patches in a row? so you've been cooking...
man you have an unbelievable range
lovelyyyyyy
I rediscovered NHHall recently and i love it!!!
Are those SynthDef's source code available open sourcely?
This one is not, but you can get the source for a lot of my videos here: www.patreon.com/synthdef
just incredible
5 gum
cool!
19:40 me in the bathroom after eating mexican food
Very beautiful
Awesome stuff, very glad I found your channel. I learned some SuperCollider in college, but it's always been hard to find good examples and learning materials. This stuff helps immensely, and got me inspired to start tinkering around again. Thank you!!
really nice stuff! Have you ever heard the WMD Kraken? It's a snare drum for eurorack. It's indistinguishable from. real snare drum, and it is all digital synthesis. In machine code. Im looking around online for papers on modeling snares like that. Not finding much.
Ad hoc methods with subtractive synthesis are very powerful, and generally easier to work with than proper physical models you'll find in papers (although those are cool too).
@@synth_def that kraken to be some high level physical modeling. Have you or heard it? I could see it being a mix of subtractive and physical modeling. It’s all digital
I am always in the mood for your videos :)
dude how tf
Absolutely incredible stuff.
I'm genuinely kind of speechless at how cool this is
Soooo sick!!
wtf man