PaintMeteor
PaintMeteor
  • Видео 28
  • Просмотров 8 448
Coding an Arkanoid/Breakout Clone in Godot 4 (Part 2)
In this video, I'll be coding the angled bounce physics and creating the bricks.
Просмотров: 86

Видео

Coding an Arkanoid/Breakout Clone in Godot 4 (Part 1)
Просмотров 410Месяц назад
In this video, I will be coding the player and the ball physics.
Godot 4.0: Metadata Demonstration
Просмотров 4,1 тыс.11 месяцев назад
Metadata can be useful for adding properties without even attaching a script. Very similar to Construct's instance variables. To access, use get_meta("name") or set_meta("name", value) @export var value_to_compare : String @export var satisfactory_value : float var children_succeeded : int = 0 func _ready(): if get_child_count() 0: return for c in get_children(): if c.get_meta(value_to_compare)...
J-X Silver Trailer
Просмотров 119Год назад
Yes, it took me like five hours to make and render this trailer in the Blender video sequencer. I'm not much of a movie editing person but I'm so pleased to release this project. Thus, it was really hard work. Download the game: paintmeteor.itch.io/j-x-silver
J-X Silver Devlog 6
Просмотров 107Год назад
J-X Silver Devlog 6
J-X Silver Devlog 5
Просмотров 42Год назад
The way I look at this project seems more scintillating than the previous.
J-X Silver Devlog 4
Просмотров 42Год назад
This current progress has enemies dropping silver shards you can use for scoring and powering your ship and enemy hurt flashes.
J-X Silver Devlog 3
Просмотров 58Год назад
J-X Silver Devlog 3
J-X Silver Devlog 2
Просмотров 37Год назад
J-X Silver Devlog 2
J-X Silver Devlog 1
Просмотров 44Год назад
Making J-X Silver was almost as easy as making my other game J-X; I've decided to refurbish this project after approximately 10 months. It was really straightforward with a few online references.
How to make a loop offset animation in Godot
Просмотров 1,3 тыс.Год назад
How to make a loop offset animation in Godot
Fleetburn Progress in Godot 7
Просмотров 120Год назад
Fleetburn Progress in Godot 7
J-X III Development in Pygame
Просмотров 42Год назад
J-X III Development in Pygame
Fleetburn Progress in Godot 6
Просмотров 141Год назад
Fleetburn Progress in Godot 6
Fleetburn Progress in Godot 5
Просмотров 193Год назад
Fleetburn Progress in Godot 5
Fleetburn Progress in Godot 4
Просмотров 112Год назад
Fleetburn Progress in Godot 4
Fleetburn Progress in Godot 3
Просмотров 85Год назад
Fleetburn Progress in Godot 3
Fleetburn Progress in Godot 2
Просмотров 153Год назад
Fleetburn Progress in Godot 2
Fleetburn Progress in Godot
Просмотров 138Год назад
Fleetburn Progress in Godot
Fleetburn Prototype #2
Просмотров 852 года назад
Fleetburn Prototype #2
Fleetburn Prototype #1
Просмотров 1082 года назад
Fleetburn Prototype #1
Colby The Hand Trailer
Просмотров 532 года назад
Colby The Hand Trailer
Best Friends of Fleetburn Teaser Trailer (unfinished)
Просмотров 1403 года назад
Best Friends of Fleetburn Teaser Trailer (unfinished)

Комментарии

  • @StayReal-
    @StayReal- Месяц назад

    Why did you pronounce godot like that 🥲

    • @paintmeteor3834
      @paintmeteor3834 Месяц назад

      After following the pronunciation of (Go-dow) for a while, I decided to get used to saying (Gow-dot). It's pretty strange, right?

  • @TytanXX
    @TytanXX Месяц назад

    First to view

  • @Itswydia
    @Itswydia Месяц назад

    Good Job Paint Meteor, the intro is a nice addition

  • @raysandrarexxia941
    @raysandrarexxia941 Месяц назад

    What am I looking at? What am I supposed to pay attention to when you run the game?

  • @alfredogodoy6854
    @alfredogodoy6854 3 месяца назад

    Re humilde el pibe.

  • @catharsis9789
    @catharsis9789 8 месяцев назад

    ive tried so many different ways of writing the metadatas key and i keep getting nulled

    • @paintmeteor3834
      @paintmeteor3834 8 месяцев назад

      May I see the code?

    • @catharsis9789
      @catharsis9789 8 месяцев назад

      ​@@paintmeteor3834 func _on_tile_map_child_entered_tree(node): var ids = {"0": "sponge"} if node.get_meta_list(): node.connect("body_entered", Callable(self, str(ids.get(node.get_meta("ID")))+"_contact")) print(str(ids.get(node.get_meta("ID")))) im trying to use it to tie nodes to appropriate functions

  • @ritor_msg
    @ritor_msg 8 месяцев назад

    480p realy? :(

  • @DisDudeDraws
    @DisDudeDraws 8 месяцев назад

    Thank you bunches! This has been very helpful in an endless runner I'm working on, so that each incoming Platform can have its own position modifier attached to it without having to make a unique script for each Platform.

  • @J0xxe
    @J0xxe 8 месяцев назад

    Pretty fucking useless demo without showing the script

  • @picpicuser1979
    @picpicuser1979 9 месяцев назад

    useless video !

  • @Zly_u
    @Zly_u 10 месяцев назад

    How do you even access it through a script?

    • @paintmeteor3834
      @paintmeteor3834 10 месяцев назад

      To access meta with a script, use the get_meta() function.

    • @repentmfgaming
      @repentmfgaming 10 месяцев назад

      @@paintmeteor3834I use “get_meta()” but I get the Errors “teleporter.gd:3 @ implicit_new(): The object does not have any ‘meta’ values with the key ‘Destination’” and “Invalid get index ‘position’ (on base: ‘Nil’).” Why is it not acknowledging me creating metadata from the editor?? My metadata essentially is null for some reason???

    • @paintmeteor3834
      @paintmeteor3834 10 месяцев назад

      The meta you're accessing might be case-sensitive.

    • @repentmfgaming
      @repentmfgaming 10 месяцев назад

      @@paintmeteor3834Confirmed just now this is not the case. My Script tab is even autocompleting with the correct spelling and capitalization.

    • @ltecheroffical
      @ltecheroffical 8 месяцев назад

      @@paintmeteor3834 and set_meta

  • @jacobynoctis4825
    @jacobynoctis4825 Год назад

    How this game is looking so cool. Its like open contra

  • @pro100sebka
    @pro100sebka Год назад

    Nice

  • @Ambidextroid
    @Ambidextroid Год назад

    Looks so cool! already so much polish! I would try making the jump spinning animation so the point of rotation is closer to the middle of her body, i think its a little off so the spin looks a little bit off to me. looking forward to seeing where this goes!

  • @Memeguy107
    @Memeguy107 Год назад

    Excited for the next update

  • @abebetaro
    @abebetaro Год назад

    looks good! keep going!

  • @earll9586
    @earll9586 2 года назад

    pr໐๓໐Ş๓ 😋

  • @rolandspivey4319
    @rolandspivey4319 2 года назад

    Wooow .. i like!!! You need to research P r o m o s m!!!