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- Видео 11
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Vigo Hornblower
Добавлен 10 янв 2015
Channel for dumping a lot of science and space stuff. Stick around if you're interested.
The Perfect Mario Kart Game?
Lately, I've been thinking a lot about the Mario Kart franchise and its future. I know this probably isn't going to happen, but I decided to imagine what a perfect Mario Kart game would look like. This is my first-ever high-effort video. I don't think I'll be making another video like this for quite a while. Apologies for the poor microphone quality.
Hide and Seek footage from NuoKart (aka Mayro) @NuoKart
Online Time Trials footage from NMeade @NMeade
Timestamps:
0:00 Intro
1:35 Main Menu
2:15 Courses
7:53 Campaigns
9:59 Characters and Vehicles
10:51 Items
11:32 VS Race
12:10 Battle Mode
12:42 Mission Mode
13:04 Online
14:13 Weekly Events
14:43 Outro
Music: (in order of appearance)
Mario Kart 8 - Main T...
Hide and Seek footage from NuoKart (aka Mayro) @NuoKart
Online Time Trials footage from NMeade @NMeade
Timestamps:
0:00 Intro
1:35 Main Menu
2:15 Courses
7:53 Campaigns
9:59 Characters and Vehicles
10:51 Items
11:32 VS Race
12:10 Battle Mode
12:42 Mission Mode
13:04 Online
14:13 Weekly Events
14:43 Outro
Music: (in order of appearance)
Mario Kart 8 - Main T...
Просмотров: 42 674
Видео
The Sims Carnival: Snap City Full Original Soundtrack
Просмотров 8563 года назад
I don't usually upload videos like this, but this is a game I played a lot as a kid. It's kind of obscure, but this soundtrack really makes me feel nostalgic. I couldn't find the soundtrack anywhere online, so here it is ripped straight from the DVD it came on. 0:00 1. Menu 0:32 2. Gilberto 1 1:35 3. Gilberto 2 3:23 4. Hot Date 3 4:57 5. Night Owl 6:44 6. Hotel 7:42 7. Arch 9:29 8. Hot Date 1 1...
Mandelbrot Set Fractal Zoom Test 02 (Depth: 1.06e37)
Просмотров 1555 лет назад
Zooming in a bit deeper this time
Mandelbrot Set Fractal Zoom Test 01 (not very deep)
Просмотров 4145 лет назад
I've been exploring the Mandelbrot set quite a lot the past few days. I thought I'd make a zoom animation. Only goes to a depth of about 10¹³
Beautiful Solar Storm (May 31 2018)
Просмотров 1316 лет назад
This movie was produced by Helioviewer.org. See the original at api.helioviewer.org/?action=playMovie&id=CMCh5&format=mp4&hq=true or download a high-quality version from api.helioviewer.org/?action=downloadMovie&id=CMCh5&format=mp4&hq=true
Solar Storm (March 7 2012)
Просмотров 346 лет назад
This movie was produced by Helioviewer.org. See the original at api.helioviewer.org/?action=playMovie&id=zK7h5&format=mp4&hq=true or download a high-quality version from api.helioviewer.org/?action=downloadMovie&id=zK7h5&format=mp4&hq=true
Saturn's Aurora
Просмотров 456 лет назад
I was surprised that nobody had uploaded this yet. Source: NASA/JPL Cassini
South America 5-30-2018 (Timelapse)
Просмотров 266 лет назад
Recorded using HDEV. Don't subscribe, my old videos are cringey.
@nintendo
Bring back Wii bike mechanics!
Me existing and then seeing beefboss getting a bit mad
Hot potato is a good way to make good use of a bad item.
Make it Mario kart 8 ultimate
And you add pacman and his friends.
I think if the player had to start with mario, pipe frame and superglader.
ok. theres a LOT to unpack here. i seriously appreciate all the effort u put into this! ur passionate abt this and it shows! however. adopting the everyone is here approach is fine on paper but the difference between applying that to smash in terms of characters and applying it to a racer in terms of courses and such makes this hypothetical game seriously bloated to say the least. i think u need to seriously cut down the amount of modes necessary to complete every single campaign. having normal, mirror, reverse and trick is already too much, the other 3 should absolutely b optional and saved for vs mode. not to mention the combinations of all the aforementioned modes. this brings me to my next problem i think 2048 cups alone is a gigantic turnoff. doing all the cups in all the engine classes of, say, mkwii is long enough. thats 32 cups! the campaign mode is a completionist's nightmare. u shouldnt HAVE to put in 1000s of hours if its to get 100% in any game. those hours should b from playing the game for fun after having completed the game by the time you got to like 20 hours? idk, wild guess but just something reasonable. tho i will say i like how customizable vs mode becomes as a result. vs mode deserves lots of customization anyway having everything from every game is just too much. u NEED to kno when to cut the fat. this is as bloated as bloated can b. i dont think u considered execution here. sure its your dream game but if u wanted ppl to play this, u have to consider how fun it would b for other ppl or even urself if someone else made it and u bought it tldr i appreciate ur spirit but u gotta kno when too much is too much even for a concept game. consider how this concept works in practice bc it feels like u only thought abt this games content on paper
Would be cool if the wonder flower was an item
As someone who is currently making a Mario Kart project, this is really fantastic. The work you've put in was amazing. Keep up the good work.
this would be legendary if it came true
Lets all send in this idea to Nintendo, they might make it if fans want such a great game !
Vigo Hornblower, you forgot the 5 tracks. 4 tracks from Mario Kart 8 Deluxe Booster Course Pass. Tour Athens Dash, Tour Rome Avanti, Piranha Plant Cove and Tour Madrid Drive. And only 1 track from Mario Kart Tour. Which is... Piranha Plant Pipeline.
At the time the video was made, those tracks hadn't been revealed yet. That's why I included some placeholders. Also, I didn't forget cove
This is a Mario Kart game i would definitely enjoy
I've been thinking on a similar idea. Great concept. It's ambitious, but in a perfect world, we would get all previous tracks from past games, reworked and revamped. Tour made some cool changes to some tracks but, especially on GBA tracks, they got criminally shorter and safer, which is something that should be checked out, but I see highly unlikely as the only way I can possibly see them bringing back all courses is to take shortcuts and just import the tracks from Tour. We would all buy the next Mario Kart game, even if it's just another game with 8 cups, like the base games were before. That's easy money for Nintendo. I don't think we will ever see a concept as ambitious as this, but man, I sure want to dream. Talking specifically about your video... playing the game multiple times in more than 2000 marginally different ways just to unlock characters sounds like a pain to go through. What I thought about by working on my own idea, and basing it on other ideas, like one video on the perfect Mario Kart Roster, is to have the characters be unlocked in easy ways, but many of them will have costumes that you need to unlock by going into the campaigns. That way you can have the regular roster without much pain, while also having an incentive to play the game in many ways. The same for wheels and body parts. My philosophy is: Basic options should be easy to unlock, but cosmetic changes should be reserved for those who put on the time. But overall, a great video. This inspires me. Hope you make it big and to see you around soon. Keep up the good work.
What.... where's (GPDX) Bon Dance Street / (GPDX) Omatsuri Circuit?
This is really cool and you definitely put a ton of work into this, but I honestly think that the whole "You have to complete all 51 cups twice over 8 entire playthroughs to complete the game" is grindy as hell. This means that in order to fully complete this game you'd have to play 4096 races, going through the character and vehicle select every single time, trudging through the same Mario Kart nonsense every single time for hours on end just so you can fully complete the game. This is on top of the mission mode which would likely contain 7x9 missions per game, so 7x9x8=504 missions for the entire game. This is just a LOT of content, way too much, and most of it is, I'm sorry, fluff. Plus, it's not like this is the kind of grind you can zone out to and focus on something else while grinding away, like the absolute completionist's nightmare that is Hyrule Warriors on Switch. Mario Kart takes focus, and you need to pay attention to what it throws at you, so having this much of essentially the same content be necessary for 100% completion is just redundant and takes away from the actual content itself and makes it less meaningful. Honestly, just having the one main campaign and the game-centric campaigns with a few missions for each cup, having all of this done normally count for 100% is just about good enough. You can have those mirror/trick/reverse modifiers, and you can track campaign completion for each of these modifiers for each game with stars that show up on the modifier buttons, but that's it. Purely cosmetic, this should NOT have any impact on the game's completion percentage, and there shouldn't be any unlockables behind these extra modifiers. This is a great idea, but I can tell you right away that there's no way I'd replay the same 204 tracks over and over just slightly differently each time. Just the one playthrough is enough, with the game specific campaigns as nice extra campaigns.
Are you going to upload more videos like this?
Mario Kart Big Party
Ok, first of all, the praises : this is a really cool concept. Yes, it will definetly never happen, but despite that, you really thought this throught, placing each tracks in each cups and comming up with new cups. I also love the mockup, the constelation-like selection screen is a really neat idea. Your Nitro suggestions are cool (lthought I kinda prefer mine ^^). Finaly, great improvement suggestion to online, although I would've replaced the score system with a Ranking system, which is way better imo. (Also, I appreciate you marking the Tour non-cities as Switch track) Now, the nitpicks/things I'do differently : 1) I'd remove every ArcadeGP content. Now don't get me wrong, arcades have some really good tracks, but they are simply not mainline. 2) to somewhat compensate the removal of the Arcades, I'd ad 2 cups of nitros. Considering the ammount of retros, a bit more nitros, kinda like the bonus cup from the og 8 dlc wouldn't hurt. 3) I'd remove the trick variant. It works well in tour, but with console's physic, I doubt that it would work properly. 4) I love the idea of having console related campaing, with a limited item roulette, however, I wouldn't go to the point of downgrading graphics and butcher gameplay elements. Leaving the track as is ould stll provide replayability, while not giving the devs much work. 5) Figure 8 Circuit in the shell cup, change my mind X) Overall, this is an awesome concept ! Keep up the good work !
I would love this idea, although I hope the 100% speedrunners have something else to do if this releases
2,000+ cups id rage quit after doing 100 of them 😂
Wait can you tell me what all the other unlockables are?
Love your idea! Hopefully they can add how many racers you can have and who you can choose who you are against (when playing the computer)
nintendo needs to do this bc it will be their most sold game of all time
In my opinion, something I’ve been wanting in Mario kart is a Battle Race Mode, so just like a normal race, but with Balloons (3 or 5 I don’t know, it’d probably have to be 5 because of how many items can be used in a race) so it’d work like a race, but the balloons would work exactly like in battle.
I love this video
I love everything but there needs to be a double dash mode
Really cool idea.
Mushroom, Flower, Star, Special, PokéBall, Shell, Banana, Leaf, Lightning, Yoshi, Golden Dash, Turnip, Bell, Lucky Cat, Propeller, Mystery Item, Cherry, Acorn, Goomba, Blooper, Thunder, Bob-omb, Feather, Boomerang, Fruit, Rock, Mega, Spring, Cheep-Cheep, Spiny, Bee, Question Block, Poison, Birdo, Cloud, Bowser, Bullet Bill, Red Shell, Thwomp, Chain Chomp, Life, Luma, Metal, Brick, Piranha Plant, Boo, Dark, Shine, Statue, Barrel & Moon Cups.
Here are all 51 Cups: Mushroom Cup: Mario Kart Raceway Ant Colony Coconut Beach Bob-omb Academy Flower Cup: Mario Circuit Wild Wild Jungle Wiggler Town Rosalina's Library Star Cup: Dire Dire Harbor Monty Mines Bramball Dunes Starlight Speedway Special Cup: Ice Cold Tundra Goomba Gulch Bowser's Castle Rainbow Road PokéBall Cup: N64 Choco Mountain Alola Archipelago Wii DK Summit Mushroom Peaks Shell Cup: 3DS Toad Circuit SNES Choco Island 1 DS Shroom Ridge GCN Dino Dino Jungle Banana Cup: N64 DK's Jungle Parkway GCN Dry Dry Desert Tour Singapore Speedway 3DS Shy Guy Bazaar Leaf Cup: GBA Riverside Park GCN Sherbet Land SNES Bowser's Castle 1 Wii U Bone-Dry Dunes Lightning Cup: DS Wario Stadium GBA Snow Land Wii Grumble Volcano GCN Mushroom City Yoshi Cup: DS Yoshi Falls Wii U Mario Kart Stadium GP Diamond City N64 Yoshi Valley Golden Dash Cup: SNES Mario Circuit 3 GCN Wario Colosseum GBA Cheep-Cheep Island Tour Tokyo Blur Turnip Cup: SNES Choco Island 2 GCN DK Mountain N64 Kalimari Desert Wii Koopa Cape Bell Cup: Wii U Super Bell Subway Switch Yoshi's Island DS Delfino Square Wii Wario's Gold Mine Lucky Cat Cup: N64 Mario Raceway GBA Yoshi Desert Tour Amsterdam Drift DS DK Pass Propeller Cup: GCN Daisy Cruiser Wii U Toad Harbor DS Waluigi Pinball Tour Berlin Byways Mystery Item Cup: GCN Mushroom Bridge GBA Ribbon Road Wii Dry Dry Ruins Tour RMX Rainbow Road 2 Cherry Cup: Wii U Mario Circuit GBA Shy Guy Beach Tour RMX Vanilla Lake 1 SNES Bowser's Castle 2 Acorn Cup: Wii Maple Treeway GPDX Tropical Coast Tour Los Angeles Laps Wii U Wild Woods Goomba Cup: GP Bananan Ruins Switch Squeeky Clean Sprint GBA Luigi Circuit Tour Vancouver Velocity Blooper Cup: GBA Sunset Wilds 3DS Wuhu Loop Wii Luigi Circuit GP Pac Mountain Thunder Cup: Wii U Sunshine Airport N64 Koopa Troopa Beach Wii Toad's Factory SNES Ghost Valley 1 Bob-omb Cup: N64 Luigi Raceway GP2 Yoshi Park SNES Vanilla Lake 1 Wii U Dragon Driftway Feather Cup: 3DS Daisy Hills Wii U Excitebike Arena SNES Mario Circuit 4 Wii Coconut Mall Boomerang Cup: GCN Waluigi Stadium Wii Daisy Circuit N64 Sherbet Land SNES Ghost Valley 3 Fruit Cup: Wii U Animal Crossing Tour Sydney Sprint Wii Moo Moo Meadows SNES Koopa Beach 2 Rock Cup: 3DS Rock Rock Mountain GBA Bowser's Castle 3 GCN Yoshi Circuit Wii U Mount Wario Mega Cup: SNES Donut Plains 2 N64 Banshee Boardwalk GCN Peach Beach Tour Piranha Plant Cove Spring Cup: Wii Mushroom Gorge SNES Mario Circuit 2 Tour London Loop GP Rainbow Coaster Cheep-Cheep Cup: DS Cheep-Cheep Beach SNES Ghost Valley 2 Tour RMX Choco Island 1 3DS Cheep-Cheep Lagoon Spiny Cup: 3DS Music Park Wii U Big Blue N64 Bowser's Castle N64 Rainbow Road Bee Cup: N64 Moo Moo Farm GBA Boo Lake SNES Mario Circuit 1 Tour RMX Ghost Valley 1 Question Block Cup: GPDX Kingdom Way 3DS Wario Shipyard DS Desert Hills Wii U Hyrule Circuit Poison Cup: 3DS Mario Circuit GBA Cheese Land SNES Vanilla Lake 2 SNES Rainbow Road Birdo Cup: Tour RMX Choco Island 2 GBA Lakeside Park 3DS Wuhu Island GCN Mario Circuit Cloud Cup: Switch Sky-High Sundae GBA Sky Garden GPDX Sky Arena Wii U Cloudtop Cruise Bowser Cup: 3DS Neo Bowser City Wii U Ice Ice Outpost GCN Bowser's Castle GCN Rainbow Road Bullet Bill Cup: Wii U Sweet Sweet Canyon DS Airship Fortress SNES Donut Plains 3 GPDX Bananan Labyrinth Red Shell Cup: GCN Luigi Circuit Switch Merry Mountain Wii U Shy Guy Falls Tour RMX Rainbow Road 1 Thwomp Cup: Wii U Thwomp Ruins N64 Wario Stadium GBA Bowser's Castle 4 GBA Rainbow Road Chain Chomp Cup: Wii Mario Circuit GBA Bowser's Castle 2 DS Peach Gardens Tour RMX Mario Circuit 1 Life Cup: SNES Donut Plains 1 N64 Frappe Snowland GBA Peach Circuit Wii U Mute City Luma Cup: 3DS Rosalina's Ice World Tour Rome Avanti Wii Bowser's Castle Wii Rainbow Road Metal Cup: Wii U Electrodrome Tour Paris Promenade Tour Piranha Plant Pipeline GP Bowser's Castle Brick Cup: DS Mario Circuit Tour New York Minute Wii U Water Park N64 Royal Raceway Piranha Plant Cup: 3DS Piranha Plant Slide Switch Ninja Hideaway Wii U Bowser's Castle Wii U Rainbow Road Boo Cup: DS Luigi's Mansion Tour Bangkok Rush SNES Bowser's Castle 3 Wii U Twisted Mansion Dark Cup: Wii U Dolphin Shoals GBA Bowser's Castle 1 Tour RMX Donut Plains 1 GP Mario Highway Shine Cup: GBA Broken Pier GCN Baby Park DS Bowser's Castle DS Rainbow Road Statue Cup: DS Figure-8 Circuit SNES Koopa Beach 1 GP2 Stadium Arena Tour RMX Bowser's Castle 1 Barrel Cup: 3DS DK Jungle GBA Mario Circuit GPDX PAC-MAN Stadium N64 Toad's Turnpike Moon Cup: Wii Moonview Highway DS Tick-Tock Clock 3DS Bowser's Castle 3DS Rainbow Road AND THAT'S IT
6:56, DK Pass is literally carrying this track lol
This game doesn't exist, even though it should
Somebody get the kidding community on this. This NEEDS to happen
"time to piss off every completionist alive"
I think Mario Kart Ultimate could happen. But if it does, it’ll be the final installment in the series
My man just created the longest game ever.
why are we considering the perfect mario kart game when Mario Kart Wii already exists?
tbh i kind of want to make that game just to get a dmca
Well NINTENDO may never do this buuuut......that won't stop modders from doing it
9:52 68 hours of gameplay 💀💀
The reason I don’t wanna another mario kart game is cus of how Nintendo has done mario spin offs dirty lately on the switch 8 deluxe doesn’t count since it’s a wii u port anyway I’m worried there gonna screw up the next mario kart game if it happens on the switch cus of some realise it early bullcrap
You misspelled eliminated
This is my dream game that would enjoy
Starlight speedway is a sonic stage name too
Are you going to be posting more Nintendo content like this?
bro just casualy made the best game ever
0:02 Poofesure's screams are SO loud, even when you lower the volume, you can still hear him lmao ruclips.net/user/shortsF7FeP7RJUG4?feature=share
I love this idea.