Board Game Casual
Board Game Casual
  • Видео 123
  • Просмотров 161 427
How I made the Game Night Championship Belt | How to make DIY Custom Championship Belt
Design Diaries Episode 9: In this episode, I'll talk about how I made my Game Night Championship Belt, and what I'd do differently if I were to make it over.
This is the same belt I talked about in the "Top 5 Over-the-top Game Night Accessories" video:
ruclips.net/video/QZfgPBeGSxg/видео.html
00:00 Overview
00:36 Why a Championship Belt?
00:59 Going Partially DIY
02:49 Design
03:17 What I'd Do Differently
04:31 Final Thoughts
-
Support the channel and our friends over at Harbor Loot when you use this affiliate link to buy awesome game accessories!:
harborloot.com/beacon/4/
Board Game Casual Merch Store:
boardgamecasual-shop.fourthwall.com/
--
Board Game Casual:
BGG/Reddit: @Cardboard_RJ
Camera: iPhone 14...
Просмотров: 9

Видео

Heat: Pedal to the Metal - First Impressions!
Просмотров 26516 часов назад
In this video, I'll give you my initial thoughts on playing my first couple games of Heat: Pedal to the Metal! 00:00 Overview & MSRP Changes 01:55 Pretext 02:11 Two Main Takeaways 02:26 Thematic Mechanics 04:19 What the game IS and ISN'T 07:30 Production 08:38 Gameplay & Complexity 09:17 Final Thoughts Support the channel and our friends over at Harbor Loot when you use this affiliate link to b...
A Two-Deck Combat System Idea - Gladiator Theme (Design Diaries Ep. 8)
Просмотров 48521 день назад
Design Diaries Episode 8: Sharing an idea I had for a two-deck combat system and the quick prototype I made to test it. 00:00 Introduction/Background 01:19 Gameplay & Overview 02:19 Playthrough of a Round 07:08 Additional Thoughts 07:41 Playtesting Issues 08:12 Next Steps 09:18 "Motivational Speech of Encouragement" Support the channel and our friends over at Harbor Loot when you use this affil...
The Second 5 Games I Played After Settlers of Catan (Looking Back Part 2)
Просмотров 21428 дней назад
Looking back at the second 5 board games (#6-10) played after Settlers of Catan (Part 2). What my thoughts were then, and what I think about them today. See Part 1 here!: ruclips.net/video/MtEoxOaSP8g/видео.html 00:00 The second 5 games I played after Catan 00:55 #6 04:41 #7 05:59 #8 08:00 #9 10:15 #10 11:56 Which of these 5 games am I still playing today? 12:23 Which of these games do I recomm...
Latest Game Additions to the "Shelf of Shame"
Просмотров 240Месяц назад
Taking a look at some of the latest board game additions to my "Shelf of Shame" that I'm looking forward to getting played! 00:00 Intro 00:36 Revive 01:10 Moonrakers 01:30 Splendor Duel 02:29 Heat: Pedal to the Metal & Heavy Rain Expansion 03:09 It's a Wonderful World 04:08 Final Thoughts Cool T-shirts and Board Game Casual Merch!: boardgamecasual-shop.fourthwall.com/ Support the channel and ou...
Unboxing the Elite Dice Cup Set from Harbor Loot
Просмотров 116Месяц назад
An unboxing of Harbor Loot's "Elite Dice Cup Set", so you can see how Harbor Loot packs their shipments, and a quick comparison of the "Elite" dice cup set to the standard "Premium" dice cups. 00:00 Introduction 00:19 Unboxing 00:37 Earth-friendly packaging 01:09 Unpacking 02:22 Comparison between the Elite and the Premium cups 02:34 Comparison between the Elite and Premium dice 02:51 Carrying ...
Top 3 FREE Design Tools | Design Diaries
Просмотров 294Месяц назад
Here are my top 3 free tools for graphic design and image editing, perfect for the board game designer looking to prototype on a budget! (Design Diaries Ep. 7) 00:00 Introduction 00:51 #1 02:14 #2 02:39 What is a Vector? 04:06 #3 05:30 Bonus! #4 06:18 Final Thoughts Cool T-shirts and Board Game Casual Merch!: boardgamecasual-shop.fourthwall.com/ Support the channel and our friends over at Harbo...
Viewer Q&A - Board Game Casual 1-Year Anniversary Extravaganza
Просмотров 1182 месяца назад
Answering YOUR questions in the last video of the Board Game Casual One-Year Anniversary Extravaganza! Thank you everyone who sent in such great questions I had a ton of fun answering them! 00:00 Intro 00:51 Do you talk with your hands IRL? 01:38 Tell us about your game designs! 06:20 Warhammer or D&D? 06:52 Conventions? 08:33 Will you ever show your face? 09:32 Why start a board game channel? ...
Epic Showdown: Hook & Ring Battle Live Playthrough!
Просмотров 1012 месяца назад
Is my ability to win games better than my ability to count? This playthrough of Hook & Ring Battle pits Cardboard RJ up against Kathleen (@FeathersFur ) in an epic battle of the ages! 00:00 Introduction 00:55 Game 1 01:26 Game 2 02:33 Game 3 04:20 Game 4 05:00 Game 5 06:20 Game 6 07:46 Game 7 08:52 Game 8? (Adjustments) 09:16 Game 8! 10:14 Game 9 11:54 Final Thoughts Continuing the fun in Board...
Bloopers & Outtakes - Board Game Casual | 1-Year Anniversary Extravaganza
Просмотров 1152 месяца назад
Continuing Board Game Casual's One-Year Anniversary Extravaganza with a video of Bloopers, Outtakes, and some hilarious behind the scenes footage with friends! Featuring (and special thanks to): - David - Andy - Andrew (@MagicPigGames) - Kathleen (@FeathersFur) - Cheryl - Gail And just a reminder to send me any questions for the video of Viewer Q&A! 00:00 Intro 00:15 Bloopers & Outtakes 06:43 O...
Hooray! The Board Game Causal channel is finally monetized!
Просмотров 1572 месяца назад
Hooray! The Board Game Causal channel is finally monetized!
UPDATE: "Top 10 Unopened Games I'm Most Excited to Play in 2024" (Progress so far)
Просмотров 1962 месяца назад
UPDATE: "Top 10 Unopened Games I'm Most Excited to Play in 2024" (Progress so far)
Top 5 Board Game Casual Videos (And 5 that I wish got a little more love!)
Просмотров 1343 месяца назад
Top 5 Board Game Casual Videos (And 5 that I wish got a little more love!)
One-Year Anniversary Extravaganza (I need your questions!)
Просмотров 803 месяца назад
One-Year Anniversary Extravaganza (I need your questions!)
How do you open board games that have stickers instead of shrink wrap?
Просмотров 753 месяца назад
How do you open board games that have stickers instead of shrink wrap?
Pitching 5 Terrible Game Ideas!
Просмотров 1,3 тыс.3 месяца назад
Pitching 5 Terrible Game Ideas!
You're Sleeping on Rune Stones! (In 2 minutes)
Просмотров 2524 месяца назад
You're Sleeping on Rune Stones! (In 2 minutes)
Board Game Casual Merch Store
Просмотров 424 месяца назад
Board Game Casual Merch Store
I was on The Dice Tower!! (...sort of)
Просмотров 2204 месяца назад
I was on The Dice Tower!! (...sort of)
Top 5 OVER-THE-TOP Game Night Accessories
Просмотров 6024 месяца назад
Top 5 OVER-THE-TOP Game Night Accessories
Top 5 Game Night Accessories
Просмотров 7194 месяца назад
Top 5 Game Night Accessories
Ranking every game I've played SO FAR in 2024 | 1000 Subscriber Special
Просмотров 1,3 тыс.5 месяцев назад
Ranking every game I've played SO FAR in 2024 | 1000 Subscriber Special
Channel Talk: 1,000 Subscribers and Special Announcements!
Просмотров 1075 месяцев назад
Channel Talk: 1,000 Subscribers and Special Announcements!
A Tale of Two Very Different Cheap Board Game Deals (Wits & Wagers: It's Vegas Baby! REVIEW)
Просмотров 3625 месяцев назад
A Tale of Two Very Different Cheap Board Game Deals (Wits & Wagers: It's Vegas Baby! REVIEW)
Was this game worth the $10 I paid for it? | Big Boss Board Game Review
Просмотров 1,5 тыс.5 месяцев назад
Was this game worth the $10 I paid for it? | Big Boss Board Game Review
Examples of Board Games with Design Mistakes You Should Avoid (and suggestions to fix them)
Просмотров 6 тыс.5 месяцев назад
Examples of Board Games with Design Mistakes You Should Avoid (and suggestions to fix them)
Unboxing a $7 Board Game from Amazon!
Просмотров 1,2 тыс.5 месяцев назад
Unboxing a $7 Board Game from Amazon!
Ready Set Bet PRO-TIPS to Maximize Your Experience!
Просмотров 7416 месяцев назад
Ready Set Bet PRO-TIPS to Maximize Your Experience!
Unboxing a $10 Board Game from Amazon (Big Boss)
Просмотров 2156 месяцев назад
Unboxing a $10 Board Game from Amazon (Big Boss)
Board Game Casual Important Announcement
Просмотров 1696 месяцев назад
Board Game Casual Important Announcement

Комментарии

  • @RahulSaisha
    @RahulSaisha 4 дня назад

    I love Summer Pavilion! It's really so much better than the original.

  • @BoardAndScale
    @BoardAndScale 4 дня назад

    Soooo I actually like this game and didnt realize how much exactly until after I sold it lol. I played the basic mode first like most people and thought "eh this isnt as fun as people are saying" and thought it was essentially a simulator with very little variance just based on luck of the draw. BUT I played months later, with conditions and drafting advanced cards and WOW it really does change the game! I'm excited to hear what you think after the advanced play additions and even Heavy Rain. I will say its definitely more fun with more players! edit: also i was watching a few of your other videos back and realized I had commented about Heat on your "Shelf of Shame" video haha

  • @gurnblanston2848
    @gurnblanston2848 6 дней назад

    I recently played Heat for the first time, and I was extremely impressed by the thematic and strategic mechanics in the game. It was fun trying to balance out when to punch it for a burst of speed, and when to downshift to ease around a corner, as well as clearing some heat from my hand. My first play was solo, and the AI was challenging but not unbeatable. I'm really looking forward to teaching the game to friends and trying it multiplayer.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 5 дней назад

      It's such a smart design! Everything is so logical. I should try it with a few AIs mixed in!

    • @BoardAndScale
      @BoardAndScale 4 дня назад

      If you enjoy the social aspects of board gaming then I think you'll really enjoy playing with people! Its really fun to root for/against those adrenaline card draws that might cause a spinout, or dramatic overtakes on the big stretches. I really enjoyed it playing at 6 players (:

  • @CompadreRuelas
    @CompadreRuelas 9 дней назад

    We play this game so much. We’ve own it for like 3 years now and we still enjoy it the most. Close runner up with Mexican Train dominoes

  • @revimfadli4666
    @revimfadli4666 9 дней назад

    Loosely reminds me of flesh and blood, maybe the multiuse card energy system there can help mitigate the stalemate, while simulating stamina?

  • @NYPD99STARR
    @NYPD99STARR 10 дней назад

    Glow fashion game

  • @Mad9s
    @Mad9s 10 дней назад

    Id like to think Bill is a gamer (:

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 10 дней назад

      Hah! Me too. He works/worked on South Park, and the South Park guys are board gamers, so maybe!

  • @otakuofmine
    @otakuofmine 13 дней назад

    still dont get the appeal of the mats. i never had any problems picking up cards etc from a wooden table in my life and I played a lot of card games.

  • @theboardgamegroup2687
    @theboardgamegroup2687 16 дней назад

    What the heck? This is content for graphic designers not for boardgame designers.

  • @JoshPearcetheGreat
    @JoshPearcetheGreat 18 дней назад

    you're not a "aspiring" designer. you designed something, you're a designer.

  • @X7373Z
    @X7373Z 18 дней назад

    You should increase the health pool and make damage larger as well, and always have (or mostly have) blocks only able to negate SOME of the damage (though maybe some strong blocks can negate ALL damage), that way health is always ticking down. Re-brand the "health" as "stamina" and maybe even have a tiny cost to the player playing any cards. make it balanced in the sense that "all moves lead to the end of the game". i wouldn't have cards played on opponents boards (unless it occupies your side "first"), but I would have cards occupying a slot still trigger defenses: a shield played in the left slot still blocks damage if the opponent targets that slot later, that way you COULD have a "takes up both slots defense card that reduces most normal attacks to 0, but won't stop damage from stronger attacks from hurting". Speaking of multiple card slot cards: have any card that takes up 2 slots or more needs to have an exponentially greater effect in the game.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 17 дней назад

      All great feedback! I definitely liked the flow of a "heavy" (2 damage attack) and a block that was only able to block ONE of those damages, so I think you're totally right about more damage/only negating SOME damage... "Having all moves lead to the end of the game" is very well put!! Thanks for the feedback! I appreciate it!

    • @X7373Z
      @X7373Z 17 дней назад

      @@BoardGameCasualChannel No problem, I'm working on a Tarot based card game for something. Thinking about little things like this is always fun!

  • @ConstantChaosGames
    @ConstantChaosGames 18 дней назад

    You know I love these design videos, this was great including the motivational speech part. Yes, it makes sense to move something forward even if you haven't figured it all out, and I've had plenty of examples where it ended up not working at all or changing completely along the way - most of the time, actually, lol. I'm hoping to see more of this as you develop the idea, but I also understand how it might be a while because of higher priorities. Only so many hours in a day. I like some of the ideas mentioned in the comments of a "middle lane" factoring in "fatigue" etc. Something I'll add is that a "rock, paper, scissors" element can often be helpful for a 2 player game like this. Not sure about the "how" but a way that a card can be super effective sometimes and not at all other times, depending on what your opponent does. Another element could be an advantage of playing an extra card but it's played in advance, so you are committed to the move, maybe face-down, and based on how your opponent reacts -it could play out very differently. Excellent video, looking forward to more design content down the road :)

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 17 дней назад

      Hahaha!-- I definitely had you in mind since I was FINALLY doing a more detailed video on one of my designs! 😅 Glad you liked it and thank you as always for the encouraging words! Honestly these comments have been so great, it really makes me want to put some more time into this one. YES--great feedback. The "super effective/sometimes not" card behavior you described is what I was hoping to get out of having only 4 slots. (Like, "dang, this would've been great if I didn't already use my left hand to block!" or, "this parry card would be great, but I already attacked with my right hand") But yeah, definitely something worth trying to build out more in the cards themselves. It's funny you mention playing cards face-down--the Sumo game I'm working on is an "all players play cards face down and then reveal" game. 😎

  • @pigpantry4478
    @pigpantry4478 18 дней назад

    middle lane could be second action, any hand works

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 17 дней назад

      Or perhaps some sort of "speed move" card that allows the user to play another card from either hand... Or maybe an upgrade that gives you a bonus spot to play certain types of cards... Great feedback!

  • @williamedge5130
    @williamedge5130 18 дней назад

    A really interesting concept! If I were to do it, I think I might develop it into a three "lane" system of middle/left/right to allow for some differing tactical elements (such as shifting my own or opponent's cards into differing lanes). From there the left and right hand cards might be limiters on deckbuilding. I might have a noodle with this sort of system, with your blessing

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 17 дней назад

      A three lane system is pretty interesting... I got a similar feedback from one of the playtesters at a design meetup, who suggested a LOT more lanes, and being able to build out to the right or the left... A middle might be worth exploring... Yes, by all means, noodle-away! 😎

  • @kevingibbard240
    @kevingibbard240 19 дней назад

    Really cool system! My ideas for possible fixes are to increase granularity, like having 5 or 7 potentially wound slots instead of 3. The problem I think with having only 3 is that choosing to just take a hit with such high lethality is not really an option. In MTG if every monster did 7 or more damage, blocking would not really be optional, and I feel like your system probably needs that to be an interesting choice for the player. Of course, always hard to say without experiencing the prototype firsthand.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 19 дней назад

      That's a great point. Candidly, I purposely kept the health low, because I knew many of the "exchanges" would be ties, so this was to help counter act a full fight from going too many rounds. (Also the original game I was designing it for needed quick combat, because you be entering gladiators in multiple fights throughout the game.) But now that this system is more suited for a longer duel (and if I can I rework it to have fewer ties), I should definitely have more health slots. (And the ability to buy more armor cards that give you even more slots.) Thanks for watching and for the awesome feedback!

  • @thomasfels7678
    @thomasfels7678 20 дней назад

    I have to follow the proggess of your games! This battle system, and the fact that it came from another game you design (but got to big to fit in) reminds me of my own games I design. A space strategy game that got a really interesting battle model (actually reminding of yours), but it got to big and now develops into a game of its own. Anyway, I wish you good luck with both games and am looking forward to playing them both some time! I like the theme too!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 20 дней назад

      Thank you so much! I'd love to check out some of your games as well! :) (BTW, if you're interested, I talk a little bit about some of my other designs in a Q&A video I did recently: ruclips.net/video/K36MBO0wH7o/видео.html) ☺

  • @therealBocaStudios
    @therealBocaStudios 20 дней назад

    Ok. But let me put on my critical thinking cap for a moment. While having two decks is a great “sales pitch” idea: one deck with left right or combo cards could also work well. I’m thinking try this out. Keep the two decks. But each deck has both attack and defense on the same card. One prioritize defense and one attack. When a defense card is played first, it’s to be played face down. Look at the 1776 battle system and how it’s played on shut up and sit down. Let’s add some footwork into the defense and attacks. When a player makes a lunge attack I should be able to mitigate by playing some sort of limited resource. A “glancing blow” card that allows me to parry behind the player and strike from his blind side. I also have this new mechanism developed for a game I’m currently sketching out ideas for called “the gate keepers.” I think it could work here in what you’re doing.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 20 дней назад

      Yeah, part of the reason I liked the two-deck idea, is because I also hoped it would make "upgrading" really intuitive to the user (e.g., buying a stronger or lighter shield, or maybe trading in my shield for some armor on my left arm and a dagger instead, etc...) Thank you for the thoughts--having both attack and defense on the card is very interesting. I'll definitely check out 1776 on SU&SU! You and I are on the same page about mitigation--I didn't want the video to be too long, so I didn't go into some of the other examples of cards that defend SOME of the damage, allowing me to play more cards.... and I didn't really get into that certain cards would be very limited, and players would have to "earn/buy" more into their deck. I love your feedback! Ooo, do you have some videos on "The Gate Keepers" I can check out?

    • @therealBocaStudios
      @therealBocaStudios 20 дней назад

      @@BoardGameCasualChannel I don’t have a design channel. The GK is a modular platform, to this point only the mechanisms have been established and run through some folks at play games with. It’s exciting because there isn’t a game like this on the market.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 20 дней назад

      @@therealBocaStudios Sounds awesome!

  • @rafiweiss3915
    @rafiweiss3915 20 дней назад

    This looks pretty neat! If you're interested in avoiding the "stalemate" outcomes from happening, check out the game "Match of the Century" for a system that always has one player getting a slight edge, with their opponent still getting something out of the battle too.

    • @rafiweiss3915
      @rafiweiss3915 20 дней назад

      Not sure how complex you would care to make this system, but general fatigue is probably a big factor for gladiators, which perhaps shrinks their hand size - an agile opponent might hope to wear down their opponent to too few options in their hand and strike. You could even expand the board playing area to 4 squares long instead of 2. So that some footwork and manuevering is part of the equation.

    • @rafiweiss3915
      @rafiweiss3915 20 дней назад

      Your gambit idea sounds cool too if it can work. Where a fighter takes a risk by opening up a side to invite an specific kind of attack only to make it backfire on their opponent.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 20 дней назад

      @@rafiweiss3915 Ooo, I LOVE the idea of "fatigue!" ...Maybe big "tank" classes with heavy armor can't pick up as many cards into their hand, or don't get to draw as frequently as time goes by... Or maybe "big energy" cards should require the player to discard some cards to play it (again, representing the fatigue toll). I LOVE THIS! Thank you!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 20 дней назад

      Awesome, I'll check out "Match of the Century". I definitely want there to be SOME stalemates (e.g., I really even battle), but they should definitely not be the most common result...

  • @nutherefurlong
    @nutherefurlong 22 дня назад

    Jonesing for a set of these. First found out about them on Numberphile I think. Thanks for the review of the product itself, looks like a worthwhile set

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 22 дня назад

      Hey, thanks for watching! You should totally get a set! They are pretty nice and easy to read. 😎 If I had one wish, it would be that they had straight cut edges, but I just like sharp-edged dice.

    • @nutherefurlong
      @nutherefurlong 22 дня назад

      @@BoardGameCasualChannel Would make them more mathematically reliable with sharper edges :) Thought the same thing when I learned about them, but these look very game friendly if that makes sense

  • @jcb3393
    @jcb3393 24 дня назад

    How much is this different from Acquire?

  • @ConstantChaosGames
    @ConstantChaosGames 24 дня назад

    Great video. I'm really intrigued by the push-your-luck element in Mystic Veil, I may need to research up on it. It's a cool idea in general, but I'm always looking for concepts I could incorporate into a solo design :)

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 24 дня назад

      It's such a fun element! It makes for really fun choices when buying inserts and crafting cards for example. --There might be an insert come up that's SUPER POWERFUL, but it also has 2 strike symbols on it. Then you feel really clever if you can pair it with another insert that CANCELS a strike symbol (or build the rest of your cards to be very low in strikes... I love Mystic Vale!

  • @therealBocaStudios
    @therealBocaStudios 25 дней назад

    Most games have major flaws. My family has had made house rules for decades. In splendor for example, we play with all the chips at every player count, this speeds up the game without changing the probabilities. In Five Crowns we play allowing all suits to make up runs. This tightens up the points scoring and engages the players more.

  • @Daley63
    @Daley63 27 дней назад

    31 sec. Never played it, just saw it in one of your other videos. :-)

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 27 дней назад

      Awesome!! You're either a great observer, or a true fan of the channel! 🤣

  • @Daley63
    @Daley63 27 дней назад

    Great list! Not a fan of Betrayal at House on the Hill. Splendor was one of our first games, too, but after a while it felt a little too samey. So, I got Splendor Marvel! 🙂 Have you seen 7 Wonders Architects? Quicker and easier than 7 Wonders and fun! Brrt-ba-brrr! (my horn sound) 📯😁 7 Wonders Duel is pretty cool, too. (two-player only). Never played Mystic Vale, but if you like card "crafting" check out Dead Reckoning. May be a bit heavier than Mystic Vale? My first game was very long with 4 players. Thanks for sharing!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 27 дней назад

      Thanks for the kind words!! Glad to hear I am not alone in not liking Betrayal at House on the Hill. (I had high hopes, and it was such a let down.) Yeah, 7 Wonders Architects looked interesting, but I was a little worried it was catering more to people who were already big fans of 7 Wonders... Hopefully I'll get a chance to try it someday. I remember being intrigued by 7 Wonders Dual a while back, but then saw a Rahdo video where he said he didn't like it because it had too much "take that", and he liked playing 7 Wonders at 2 better... So I never felt the need to pick it up. OH MAN!!--I've been SO interested in Dead Reckoning, but it's got a high price tag and hard to find in retail... I've also heard it's a bit long. How do you like it overall?

    • @Daley63
      @Daley63 27 дней назад

      @@BoardGameCasualChannel prolly won't play DR again. I feel it dragged on too long. The owner of the game LOVES it!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 27 дней назад

      @@Daley63 Interesting... Yeah, I'd like to play it some day, but I'm certainly not hype enough to pay MSRP any time soon...

  • @garyk2629
    @garyk2629 28 дней назад

    Hope you've played it with more players. It's really good at four.

  • @laartwork
    @laartwork 28 дней назад

    Engine Builder was sounding like HEAT... then you said Roll and Move ... so Formula D

  • @desertlandscapecreations577
    @desertlandscapecreations577 Месяц назад

    Perfectly explained

  • @PBMatthews254
    @PBMatthews254 Месяц назад

    Got my copy for 10 as well! I had a very simular experience as yours and its def one of my favorite games right now. Ive only played it maybe three times so far but its always on my mind when thinking about games that some of my friends and family havent played yet. Everyone ive played it with has like it and i feel like its just a game that has good mass appeal. Excited to play it again sometime soon. 😊

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Awesome!! Glad you were able to score the same deal and that you like it! It really is such a fun game and the production feels super-premium. 😎

  • @amethystknight6718
    @amethystknight6718 Месяц назад

    Where did you get those plates from?

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Do you mean the metal straps I used? Those are strong ties. I talk more in detail about them in the full video, here: ruclips.net/video/NI16i7hfuxw/видео.htmlsi=XdjGksK_n5z9gBdt

  • @_Codemaster_
    @_Codemaster_ Месяц назад

    Glue Maven - A game that gets you into a lot of sticky situation.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Hahaha! Just make sure you adhere to the rules. 🤪

    • @_Codemaster_
      @_Codemaster_ Месяц назад

      @@BoardGameCasualChannel Rule that out, I have a glue-ten allergy.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      @@_Codemaster_ Ugh, sounds like you're stuck with that.

    • @_Codemaster_
      @_Codemaster_ Месяц назад

      @@BoardGameCasualChannel Nah, I'll use a bonding agent to 'fix' it.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      @@_Codemaster_ Ew, that sounds pretty tacky.

  • @BanterandBoards
    @BanterandBoards Месяц назад

    Splendor Duel is great! I love it and splendor was that one game that my wife and just couldnt stop playing however splendor duel is more cut throat. there's more options in winning but it's streamlined really well. i wish the cards were a bit bigger but i understand why they kept it small so everything fit in the small box

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Yeah, I do wish it had full size components. But awesome--I can't wait to try it!!

  • @bethezebra
    @bethezebra Месяц назад

    Awesome vid. I do really like Earth - mostly for the dopamine rush during play 😂. Fair criticisms though. I would LOVE to see more videos like this. Great work. 👍

  • @ConstantChaosGames
    @ConstantChaosGames Месяц назад

    "improving Splendor" with more elements seems like counter-intuitive.. but looking forward to what you think when you have a chance to try it. There's definitely a sweet spot between streamline and choices, hopefully that's where this one lands.

  • @HarborLoot
    @HarborLoot Месяц назад

    Wow! That is an excellent set of games to have on a shelf of shame. Really looking forward to see reviews of Moonrakers and It's a Wonderful World.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Definitely hoping I'll have the opportunity to get to these sooner than later. I've got some friends in mind for Moonrakers, the next time I see them.

  • @HarborLoot
    @HarborLoot Месяц назад

    Thanks for showing off the dice cup set! Glad you liked it.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Thank you again for letting me check these out! It's going to be a tough debate whether to use one of these stylish brown cups, or one of the brightly colored ones in my next game. 😎

  • @BoardAndScale
    @BoardAndScale Месяц назад

    I think I gave up on heat too early and we only played the starting race like twice. Then later on after I'd sold it I played it tournament style at a game night and liked it pretty well, it's definitely worth getting off the shelf of shame!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      I can totally see that. I came into Heat "hot", and had some high expectations. In my first play, it hit me that this game is more about making the most of the cards in your hands, rather than being able to "build up" along the way... so I think that takes some time to adjust to. While I liked my first plays ok, I'm eager to try it again with a cleaner mindset, and with more people.

  • @amagrude
    @amagrude Месяц назад

    Splendor Duel is the better Splendor. It’s faster to play even with the “new” stuff.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      That's awesome! I can't wait to try it!! I really love the idea of the multiple win conditions.

  • @BrandonGraham
    @BrandonGraham Месяц назад

    Revive is excellent, but I wouldn't say that the discovery feels.... Discovery-y in this game. Fascinating tableau, and some interesting map interactions... But if you go into it with an expectation of discovery, I'm afraid you might miss out on an otherwise magnificent game.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Shhhh--don't let Andrew see this, I want to hype him on playing this game! 😝 Just kidding, I get what you're saying. Glad to hear your like it--I really really want to play this one, since I've heard nothing but good things!

  • @NATOnova
    @NATOnova Месяц назад

    I love 7 wonders and century golem, looks like i need to play its a wonderful world. Splendor duel is fantastic, quick, and quite a bit better than the original IMO.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Awesome, maybe you'll beat me to the punch on It's a Wonderful World--I'm looking forward to giving it a try. That's great to hear about Splendor Duel--everyone says it's GREAT so I can't wait to try it, the next time the gf and I have some time! ☺

  • @BoardAndScale
    @BoardAndScale Месяц назад

    What the heck i had no idea how useful those google apps could be!!! Love how simple it seems to make some cards (: And im definitely gonna try out inkscape!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      I'm still better/faster with Word than the Google tools, but free is free. Inkscape is awesome. I even use it to convert other images (simple icons/etc.) to vector files that I can then modify to my liking. It definitely takes some getting used to though...

  • @BoardAndScale
    @BoardAndScale Месяц назад

    Once again I'm wishing i didnt already have too many dice rolling accessories haha the Premium(*Elite) set looks great!

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      It's got a really great look. I'm surprised I went so long without using dice shakers. The $10 off right now is a STEAL. 😎

  • @MykolaPapenko
    @MykolaPapenko Месяц назад

    Thanks for the review

  • @BoardGameCasualChannel
    @BoardGameCasualChannel Месяц назад

    For a limited time, get $10 OFF any order from Harbor Loot when you use my affiliate link!: harborloot.com/beacon/4/

  • @ori_suss1906
    @ori_suss1906 Месяц назад

    Could I connect them using the strong tie, but not connect them to the wall?

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Technically mine aren't connected to the wall, so that I can move them around if I need to. But anchoring them to the wall would assure there's no tipping risk.

  • @NowPerfection
    @NowPerfection Месяц назад

    Does the neoprene mat stink?

  • @amagrude
    @amagrude Месяц назад

    Tinkercad. Vector 3D models for normal humans. :). Great for pieces and inserts.

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      @@amagrude That sounds awesome!! I’ve been super intimidated by 3D modeling programs ever since using autocad back in school. Thanks for the tip!-I’ll definitely check this one out! 😎

  • @KMReviews
    @KMReviews Месяц назад

    I had no issues with mosaic. I guess i explained it once to people and nobody ever got confused lol

    • @BoardGameCasualChannel
      @BoardGameCasualChannel 24 дня назад

      Maybe we had to many mathematicians at the table... 🤣 If fish = 5 food, and a bonus token says "+3 fish", then of course we all assume 3*5=15 food. 😔

    • @KMReviews
      @KMReviews 24 дня назад

      @@BoardGameCasualChannel 🤦‍♂️

  • @ConstantChaosGames
    @ConstantChaosGames Месяц назад

    I've had to relearn Inkscape a few times, lol. And I haven't used it for a few years so I for sure will need to relearn. RUclips is so amazing! Learning how to use software, how to solve a Rubik's cube, change a taillight on your car, clean a fountain pen, and the list goes on! These are great, looking forward to more on what you use for icons etc. :)

    • @BoardGameCasualChannel
      @BoardGameCasualChannel Месяц назад

      Yeah, it's always frustrating when I've been away from inkscape for a while, because it's like, "Argh, I can't remember how to use this anymore!" So much easier when you're using it regularly... 😅

  • @darbyl3872
    @darbyl3872 Месяц назад

    I feel sorry for people who bought a game with these problems, that make a game so much worse when playing with new players, which is, like, 90% of the time.

  • @MagicPigGames
    @MagicPigGames Месяц назад

    Wow you post so often. Do you eve go on vacation?