Jubba
Jubba
  • Видео 21
  • Просмотров 81 282
Fallout 1: The First Modern RPG
Look, it's Fallout o'clock. Time to talk ancient RPG!
TIMESTAMPS
00:47 Creation of Fallout
02:03 The Story of Fallout
08:53 Theme Analysis
13:05 Gameplay, Art and Music
17:06 Legacy of Fallout
SOURCE
1. Fallout Development Timeline
ruclips.net/video/jHIabSKo26U/видео.html
2. Home Computers and Internet Use in the United States: August 2000
www.census.gov/content/dam/Census/library/publications/2001/demo/p23-207.pdf
3.Fallout: A GURPS Post-Nuclear Adventure PC Games preview
ruclips.net/video/haKOhyUqk4c/видео.html
4. Official Fallout: A GURPS Post-Nuclear Adventure Promo
ruclips.net/video/zzm27Lr8eAo/видео.html
5. Fallout 1 Intro HD
ruclips.net/video/hG3uBgQmTnk/видео.html
6. Fallout 4 - Launch Traile...
Просмотров: 1 088

Видео

I Don’t Like Open World Games...
Просмотров 160Месяц назад
I have some serious gripes with this genre of games, but not for the reasons you think. Join me in this discussion to figure out why slapping the label "open world" on a game doesn't make it automatically good. TIMESTAMPS 00:00 Intro 00:29 The Open World 03:11 AI More A Than I 07:17 Weak Gameplay 13:13 Outro SOURCE 1. FORSPOKEN Gameplay Walkthrough Part 1 FULL GAME [4K 60FPS PS5] - No Commentar...
My Bloons TD6 Obsession (Banana Edition)
Просмотров 984 месяца назад
The war on balloons doesn't wait for anyone!!! SOURCE: 1. www.sciencefocus.com/science/how-many-bananas-would-i-need-to-eat-to-become-radioactive 2. Banana spin ruclips.net/video/8llXB7egRH0/видео.html 3. Legalise nuclear bombs (meme) ruclips.net/video/9isD05V_5P8/видео.html 4. UH OH ruclips.net/video/FveF-we6lcE/видео.html 5. Shadow wizard money gang (FULL FILM) (we love casting spells) ruclip...
Fallout New Vegas and The RPG Paradox
Просмотров 43 тыс.5 месяцев назад
About time we visit the Mojave Desert huh TIMESTAMPS: 00:00 Intro 00:41 Choices and their consequences 07:34 What even is a story? 12:30 Video games are NOT real 16:04 Outro SOURCE: 1. ruclips.net/video/CmWXhc6QuYU/видео.html 2. "Covert Affair" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License creativecommons.org/licenses/by/4.0/ 3. "DD Groove" Kevin Ma...
Is Dragon's Dogma Worth Playing Now?
Просмотров 9756 месяцев назад
Are you interested in the franchise but have no idea what it feels like to play Dragon’s Dogma? Check out this video to find out! TIMESTAMPS 00:00 Intro 00:34 Premise & Jank 02:50 Quest Design 04:16 The World of Gransys 05:34 Beasts and Monsters 06:41 Character Progression 08:11 The Pawns System 09:28 Outro SOURCE 1. Dragon's Dogma: Official Reveal Trailer ruclips.net/video/Vf9SjtrXXT0/видео.ht...
A Zoomer’s Adventure in Morrowind
Просмотров 7 тыс.6 месяцев назад
Third time's the charm, so naturally Morrowind is a banger. But just how good is this game really? Join me this time on a small adventure through the land of Morrowind. TIME STAMPS 00:00 Intro 00:32 Chapter 0: Character Creation 01:30 Chapter 1: Strange New World 05:43 Chapter 2: Freelance Extraordinaire 12:51 Chapter 3: On The Nerevarine Trail 19:05 Chapter 4: Into The Heart Of Chaos 23:14 Out...
Metro 2033 Is Still Insanely Good
Просмотров 5947 месяцев назад
Today we go down memory lane with another classic: Metro 2033! Thanks to my best friend I got to play this beautiful gem of a game years ago. And now I've come full circle. TIMESTAMPS: 00:00 Intro 00:31 Chapter 1 - The journey begins 08:30 Chapter 2 - Bourbon down 17:04 Chapter 3 - Front Line 26:54 Chapter 4 - Remnants of the past 34:15 Chapter 5 - Resolve 35:45 Outro SOURCE: 1. Metro Redux - L...
Thank your for 100 subscribers!
Просмотров 427 месяцев назад
We are a village strong now! Love you guys.
Oblivion Retrospective: The Last Good Bethesda Story
Просмотров 15 тыс.7 месяцев назад
A good Bethesda story? Hard to believe but Oblivion really is that good. Join me on a short journey back to 2006 to witness the beautiful work of old Bethesda! TIMESTAMPS: 00:00 Intro 00:38 Chapter 0 - The Assassination 06:50 Chapter 1 - Finding Emperor 12:49 Chapter 2 - Path of Dawn 20:20 Chapter 3 - To Hell and Back 27:50 Theory 31:20 Outro SOURCE: 1. en.uesp.net/wiki/Lore:Mehrunes_Dagon 2. e...
Dishonored: The Arkane Magic
Просмотров 7 тыс.8 месяцев назад
12 years later and Dishonored is still regarded as one of the classics in video game history. What is its secret? Join me as we take a dive into the beautiful world of Dishonored. TIMESTAMPS 00:00 Intro 00:45 World design 10:56 Void power 12:46 Chaos system 13:38 Outro SOURCE 1. The Making of Dishonored | Noclip Documentary ruclips.net/video/wsQiKKfKxug/видео.html 2. Prey - The First 35 Minutes...
Is Warhammer 40K Mechanicus Worth Playing Now?
Просмотров 9008 месяцев назад
One of the best Warhammer video games, Mechanicus is on my radar for quite a while and I finally got my hands on it. Absolutely worth the wait! TIMESTAMPS 0:00 Intro 01:17 Gameplay overview 04:33 Factions lore and the game's story 08:54 Art style, graphic and MUSIC! 12:26 Outro REF. MUSIC AND VIDEO: 1. Astartes Project by Syama Pedersen - Original Version - Full Edit - All Parts ruclips.net/vid...
Assassin's Creed Syndicate: Crippled By Its Innovation
Просмотров 1,8 тыс.9 месяцев назад
Syndicate is a good game, safe for one singular flaw that crippled it. Join me to find out why a simple feature can nullify the point of the whole Assassin's Creed franchise. TIMESTAMPS 0:00 Intro 1:07 Ubisoft's Folly - The Grappling Hook 5:48 Sekiro and Dying Light Comparison 8:11 Outro SOURCE: 1. dyinglight.fandom.com/wiki/Grappling_Hook_(skill) 2. gamewith.net/sekiro/article/show/8493 3. Nst...
Deep Rock Galactic: NOT A Mining Game
Просмотров 1,5 тыс.9 месяцев назад
#fps #multiplayer #indiegame Do I hear a Rock and Stone? Join me on this small journey into the world of a Gunner main. Cuz when the cosmo give you bugs, you hold the trigger down! Time stamps: 0:47 Introducing the guns 2:30 Overclocks 4:14 The role of a Gunner 6:47 Conclusion Used video and music: 1. Deep Rock Galactic: Mushroom Spam and then..... ruclips.net/video/-kiRVp77kvQ/видео.html 2. As...
Loop Hero: Evolving the Roguelike Formula
Просмотров 11010 месяцев назад
#roguelike #indiegame #gamingvideos Sup sup, this week I'm back with an indie gem that blew me away when I least expected! Another game that's way deeper than it seems, not that I'm complaining, it's lovely. Timestamps: 0:00 Intro 0:38 Story and gameplay 1:30 Innovative design 2:40 The whole is greater than the sum of its parts 4:01 Conclusion USED VIDEOS/MUSIC 1. HADES Full Gameplay Walkthroug...
Paradigm: The Art of Deconstruction
Просмотров 2,8 тыс.10 месяцев назад
#rpg #art #videogames JJJreact Hi, thanks for watching my video about Paradigm! What a fever dream of a game. I've omitted certain details so you can enjoy it yourself without having to worry about spoiler. What a hidden gem and I'm glad I finished it. TIMESTAMPS 0:00 Intro 1:02 1st chapter recap 3:17 1st part analysis 9:14 Intermission (EPIC) 9:31 2nd part analysis 14:46 Outro USED VIDEOS/MUSI...
THIS Evil is Totally Within (Halloween Special)
Просмотров 4711 месяцев назад
THIS Evil is Totally Within (Halloween Special)
Bethesda Games: The Gaming Constant
Просмотров 18911 месяцев назад
Bethesda Games: The Gaming Constant
Day in the life of a S.T.A.L.K.E.R
Просмотров 6211 месяцев назад
Day in the life of a S.T.A.L.K.E.R
Larian's Masterpiece Before Baldurs Gate 3
Просмотров 122Год назад
Larian's Masterpiece Before Baldurs Gate 3
The Love Child of Vampire Survivor and Diablo 2
Просмотров 42Год назад
The Love Child of Vampire Survivor and Diablo 2
Skyrim FAILED where KCD SUCCEED
Просмотров 165Год назад
Skyrim FAILED where KCD SUCCEED

Комментарии

  • @semeras
    @semeras 10 часов назад

    Having literally learned what videogames could be from this era of games, I really enjoyed this video, and I enjoyed your perspective and I think your voice is soothing. Please keep it up!

  • @DarkAbilex
    @DarkAbilex 15 часов назад

    Solid video, I'm not even 30 and I've seen gaming change so much, not for the better (except the indie scene is killing it). It's nice to see older games, glad i got to enjoy it while it was good.

    • @jubbalubby
      @jubbalubby 15 часов назад

      Makes me sound like a hipster but the old classics are classic for a reason.

  • @_tidjo_1664
    @_tidjo_1664 17 часов назад

    This deserve more attention, I watched till the end without even realizing.

  • @maxwellvindman7212
    @maxwellvindman7212 18 часов назад

    Why do we rarely get games like this anymore? Because its harder to sell a product to people that isn’t easy to understand with simple concepts and easy to grasp, simple gameplay that anyone can understand.its especially hard for people who have no idea how to show players things effectively and without 15 terminal entries.

    • @jubbalubby
      @jubbalubby 17 часов назад

      I don't agree actually. BG3 is a very complex game, sold like hot cake. I don't think the customers are the problem. Publishers wanting to reach a wider market only to fail pathetically seems more plausible to me.

  • @robotic-race
    @robotic-race 19 часов назад

    Fallout 2's departure from what one provided was acceptable. different but good. fallout 3, 4, 76, and vegas(still great but its different) aren't what I wanted from the series

    • @jubbalubby
      @jubbalubby 17 часов назад

      I wish and hope we can see project Van Buuren done someday

    • @robotic-race
      @robotic-race 17 часов назад

      @@jubbalubby fallout yesterday is still in production(van Buren in 2s engine)

    • @DeuteriumFoods
      @DeuteriumFoods 14 часов назад

      ​@@jubbalubby I've heard people say there would be no reason to considering New Vegas picked up aspects like Caesar's Legion, but with things like the Boulder Dome it's so clear that Van Buren has so much untapped potential

  • @synthomite405
    @synthomite405 22 часа назад

    fallout 1 to me is the most tonally and thematically consistent game in the series. great video, you deserve more subs and WAY more views

    • @jubbalubby
      @jubbalubby 21 час назад

      I agree, Fallout 1 has no fat at all. Just an incredibly neat and fun experience. And thank you for watching, glad you enjoyed it!

  • @Gipsy236
    @Gipsy236 7 дней назад

    Well, then don't play the open worlds of Bethesda, what's the problem

    • @jubbalubby
      @jubbalubby 5 дней назад

      I don't, and I want to complain that I don't want to play it. Hope that clears things ip

    • @Gipsy236
      @Gipsy236 5 дней назад

      @@jubbalubby you should have changed the title to "I hate the open worlds of Bethesda", because 90% of the videos are about it. With such headlines, questions arise, but what about other games in the open world? What about Gothic, the 3rd Witcher, Cyberpunk? GTA, Mafia, RDR2? Mount&Blade? Xenus? Are they also bad because it's an open world and you won't play in them because of the principle?

    • @jubbalubby
      @jubbalubby 4 дня назад

      you seem to have mistaken, I dont like certain elements of the open world genre, and Bethesda was a pioneer of the genre so I used a lot of examples from their games. All the games you have listed can be categorised into the 3 groups by their gameplay and that's what I want to criticise, not "Bethesda bad"

    • @Gipsy236
      @Gipsy236 4 дня назад

      @@jubbalubby so what? Are open worlds bad or are developers making them?

  • @Twisted_Logic
    @Twisted_Logic Месяц назад

    I'm glad to see someone appreciating Morrowind's combat. It's far from perfect, but it had a lot of interesting ideas that was killed before it got a chance to be polished and iterated on.

  • @stoneage2164
    @stoneage2164 Месяц назад

    Open world games feel empty, The combat is boring and unimpactfull ussualy a quest is just about fetching some items (bethesda). The loot is either too plenty or respawns so frequently that there is no point to moving locations (Unturned). and whatever loot you do get is either completely useless or so overpowered that you can finish the game with. Then there is games like dying light where you kill a horde of enemies for you to turn you back and have them respawn all over again ALMOST no one can get it right and to those who do I have incredible amount of respect for. A lot of open world games are releasing this year and I don't know if I should glad or scared because it is my favorite type of game but barely done right.

  • @stoneage2164
    @stoneage2164 Месяц назад

    Im sick of ussesless small channels popping into my feed, you are not such a channel I saw that from the titel alone keep it up.

  • @zjay
    @zjay Месяц назад

    I have a hard time playing games that are mission/level based like Doom Eternal for example (fucking love Doom tho) i like having some down time in between the big stuff and just be in the world at all times. I thought i loved open world games because of that, but i slowly gravitated towards games with hub worlds like Yakuza, map based like Monster Hunter and Souls games, overall smaller but much denser worlds.

  • @datboict1
    @datboict1 Месяц назад

    Most open world games are trash these days

  • @coreyself2983
    @coreyself2983 Месяц назад

    I started Skyrim after playing Oblivion naturally. It was still very confusing at first. Took me years to find out what was happening between the war and politics

  • @doc_annonymous
    @doc_annonymous 2 месяца назад

    How do you have ONLY 800 subs! This is crazy

  • @joeyxl3456
    @joeyxl3456 3 месяца назад

    I'm coming back to this amazing game now and loving it so much. Play it in little episodes and soak it in. Even talk back to the characters as they talk to you. Immerse yourself. This game is awesome.

  • @thetinfoilfreak
    @thetinfoilfreak 3 месяца назад

    When i have 10x as many hours as the game reviewer:🗿

    • @jubbalubby
      @jubbalubby 3 месяца назад

      Play other games man you got a rig (I assume)

    • @thetinfoilfreak
      @thetinfoilfreak 3 месяца назад

      @@jubbalubby I do play other games, I just really like fallout.

  • @jacktadash
    @jacktadash 3 месяца назад

    If you hide during the Ghost Town Gunfight and don't do anything else to offend the powder gangers you can still do their quests. I don't know if you always can my save is a bit weird but so far on my no kill run the powder gangers have shunned me but I can still do their quests.

  • @-._Radixerus_.-
    @-._Radixerus_.- 3 месяца назад

    Examining? Exa Mining? I understand that english is your second language but i still can't beleive it

    • @jubbalubby
      @jubbalubby 3 месяца назад

      you better believe it then, ill keep butchering these words till my last breath

  • @Evan_Horvath
    @Evan_Horvath 3 месяца назад

    This is my all time favorite game. I prefer to play it the right way, and not kill any humans (except for the ones in the mission after Frontline where you're on the rail car and you have to in order to finish the level.) I suppose it's okay to kill human enemies in 2033, as the bad ending is canon, and you're supposed to learn that killing is bad and unnecessary by the end. If I remember correctly, Artyom doesn't kill anyone in the novel. By the time of Last Light, Artyom should have regretted his decisions in 2033, and Last Light should definitely be played through without killing human enemies. The story and atmosphere of Metro is unmatched by anything else. I prefer the claustrophobic tunnels of 2033 and Last Light. I did enjoy Exodus, but my favorite part of that game was Novosibirsk.

  • @Taxevader-gk9ms
    @Taxevader-gk9ms 4 месяца назад

    you know you can side with goodsprings against the powder gangers and not lockout the quest at the prison you just gotta make sure you don't actually kill any of them and only chip their health down for the others to kill them not to ruin your point but there is a middle option with all the reward or you can do the prisons missions and go back to goodsprings

  • @keanuxu5435
    @keanuxu5435 4 месяца назад

    FNV creates a theme park for you to explore at your own pace. Games written by Emil Pagliarulo are made for linear games with unskipable cutscenes, and written poorly.

  • @jazzyjswift
    @jazzyjswift 4 месяца назад

    New Vegas only works because of the faction reputation system. Without that, the individual stories would feel as hollow and isolated as they do in Fallout 4. But because all these isolated quests feed into a bigger system that flips switches and changes variables for other quests, it allows isolated quests and stories to have impact on the whole game world. This is where the illusion of impact comes from with it's narrative design. It's not the quests themselves that have any actual impact. Most quests don't do anything beyond their specific locations. But they do typically change faction reputation values. Other quests throughout the game then change what choices are available to you based on your faction reputation values. This gives the various isolated parts of the world the illusion of impact on the whole world. If you were to completely disable the reputation system entirely, the quests would instantly stop feeling impactful.

  • @crimminalityfan477
    @crimminalityfan477 4 месяца назад

    7:00 reason why many HATE bethesda

  • @DanotiBenin
    @DanotiBenin 4 месяца назад

    The one thing I don like about new Vegas is that killing powder gangers gets you good karma, but taking their stuff makes you lose karma

    • @jubbalubby
      @jubbalubby 4 месяца назад

      yeah its one of the funnier aspects of the game, killing super villain is ok but stealing? Absolutely detestable!

  • @ColdStarr
    @ColdStarr 4 месяца назад

    Probably the 15th video if watched on New Vegas from a small channel. I've 100% re-caught the NV bug

    • @jubbalubby
      @jubbalubby 4 месяца назад

      Im just doing what was destined for me man, no aspired yapper shall avoid fallout new vegas

  • @chavezchavo
    @chavezchavo 4 месяца назад

    Sadly Emil Pagliarulo talking about Fallout, it annoys me that he treats storytelling as garbage. People actually do care about lore and consistency.

  • @chavezchavo
    @chavezchavo 4 месяца назад

    Yes! That's what I've been trying to say about New Vegas. It's NOT realistic in any way but the logic within the world of the game is consistent and somewhat grounded!

  • @Handles_are_garbage
    @Handles_are_garbage 4 месяца назад

    I laughed at you saying the story of New Vegas is excellent and brilliantly written. I've just finished my first playthrough and I've been scratching my head as to why people love it. The story keeps coming up as a reason but the player character has literally no motivation from act 2. The hunt for Benny makes sense. You get to mete out justice if that's what you're into, you find out why you were attacked. Fine. But then what follows assumes you have a vested interest in the fate of the Mojave, which frankly I did not. You go on to say the way the story unfolds is in the players hands... kinda... but it's really just doing different fetch quests to queue up a different slide show at the end. Are there any in-game changes to your actions other than getting attacked by factions that don't like you? I went with the independent ending because I really didn't care about any of the factions (apart from maybe the Boomers) by the end of the game and so my motivation was killing out of boredom and so I could see the credits roll. You go on to talk about how skipped content has a failsafe state like it's not common in these kinds of games but also, guess what? New Vegas absolutely sucks at this too. I have a list a mile long of instances where the game doesn't account for these sorts of things. Eg if you talk to Veronica about the Vegas Strip she says she's never been there, even if you've been there with her multiple times. A member of the Legion told me I'm close to making an enemy of Caesar, after I'd blown Caesar's head off and was reviled by the Legion. I learned about the history of the Boomers and how they planned to raise a plane from a lake. In doing so I passed a skill check to suggest raising it with ballasts. When I later had to talk to the guy about raising the plane, the only way to progress the dialogue was to say I didn't know about it, nor how to raise it. I spoke to Diane at the Khan's camp, then her partner. After he mentioned Diane, the only option I had to talk about her was "who is Diane?". Factions also don't seem to react to you joining, which seems odd. This isn't nit-picking either: stuff like this happened so often that it became distracting. So good on them for figuring that people might run straight to New Vegas, but they missed out a lot of other things. You mention Vault 22 and maybe I just misunderstood, but when I picked up There Stands the Grass having already visited, I still had dialogue suggesting I'd not been there and when I handed over the data immediately the guy thanked me for going and my options were things like "you didn't warn me about the danger"... so again it seems they've figured these things out for some areas and not others. And maybe I just had an unlucky playthrough finding instances contrary to what you're suggesting. TL;DR the writing really isn't as good as you're making out imo.

    • @jubbalubby
      @jubbalubby 4 месяца назад

      I can see your point. Not to invalidate your experience, but ofc a game made in 18 months from 10+ years ago can't account for every single minute decision you could make. I base my point around how the game gives you the option to complete the quests out of order, to me that's already good writing. Whether or not my choices are explicitly acknowledged in the dialogue is cool but not too important to me personally.

  • @techlorknight338
    @techlorknight338 4 месяца назад

    One way to look at being able to slaughter so many in faction and still join them later. If there is no survivor, there is no one to tell that faction who killed all of the members, therefore they have no way of knowing what you did, especially since there is no modern technology to find DNA evidence or cameras to capture what happened.

  • @RedFloyd469
    @RedFloyd469 4 месяца назад

    There is a general philosophical difference between how bethesda and obsidian write everything in their games. One is, on paper, the more attractive option. Bethesda gives you the philosophy that a game should allow the player to "go anywhere they want". They focus heavily on creating bigger and bigger worlds. Every single todd howard speech is almost exactly the same. A heavy focus on size and freedom. This approach is instantly attractive to most (inexperienced) players. After all, so many games limit your experience to predetermined questlines and linear or semi-linear world design. The type of open world fps/slasher that bethesda tends to make, therefore hits a specific spot many people crave. There is a major downside to this though. Obsidian's philosophy, for new vegas at least, implies that freedom ISN'T doing any possible action at any given time, going anywhere you want whenever you want. Or if that IS freedom, it at least isn't the good kind. Their philosophy revolves around choice leading to consequences that are meaningful within the world, for the gameplay, as a reward, or to progress the story or develop the characters. This is the fundamental difference, and I believe, what drives so many people to new vegas' design rather than Bethesda's copy-pasted worlds. A world that is filled with choices and consequences, all being meaningfully connected, remembered by characters, commented on by npc's, is a far more interesting, thought-provoking experience, then simply being dropped in an empty sandbox and told we can go "anywhere". Think of it like this: Every day I can make an infinite amount of choices in my life. I can decide to do any random number of oddly specific things, all specifically chosen by me. Some of them more relevant or practical than others. However, only every once in a while do I need to make a choice that is actually meaningful to me, my life, the people around me... We do not generally tend to think of freedom as the infinite amount of possibilities within a given time-frame. If this were the case, a slave working the fields should consider itself free whenever they choose to do the same generic things day in day-out. Every choice they make, is a choice, no matter how you look at it. We are fundamentally FREE, in the subjective sense. However, absolutely nobody would actually believe the slave to be free in a MEANINGFUL SENSE. Only if the slave is freed from their bonds and allowed interaction with the world on THEIR terms, can such a thing be possible. Bethesda gives the player a million tiny freedoms, that add up to basically nothing. You are free to go in any direction. But why should I? You are free to kill any opponent anywhere in the world at a beginner's level, but is this rewarding to me? You are free to be "good" or "evil", but why should that choice matter to me? Bethesda gives you the OPTION of doing something, without giving the player proper REASONS for it. Or if they do, it happens far too rarely. Fallout 4 felt incredibly empty, boring, lifeless, despite being the "biggest" fallout they had made so far. Every enterable building was huge and filled to the brim with STUFF. With CONTENT. But not with anything meaningful. New vegas, on the other hand, has smaller buildings, a more tightly-designed open world map, more limitations to how people can move around and explore, which makes CONQUERING those limitations through resourcefulness, skill, or plain experience a MEANINGFUL thing. In the end, Obsidian's philosophy of freedom through consequence, is a far more meaningful, memorable and enjoyable experience than the TOTAL freedom that is Bethesda's philosophy. There is something attractive about the latter as well, but it quickly becomes stale. If bethesda WANTS to improve (they don't. skyrim brought in the big bucks, and the only thing they do nowadays is just copy-paste mainstream successes, removing player enjoyability in exchange for microtransactions and actually scam people repeatedly. Their creativity is dead.) they need to suck up their pride and admit new vegas' design was superior in pretty much every single possible manner, excluding the bugs and crashes. And players too need to recognize this. This is the reason I won't get tired of new vegas essays. Ever. This stuff needs to be said a hundred times over until other developers learn. (Also new vegas' combat and stats design is far superior to any roleplaying combat mechanic I've ever come across. Damage treshold and ammunition types are a gamechanger, and nobody freaking talks about it.)

    • @jubbalubby
      @jubbalubby 4 месяца назад

      Long ass dissertation. Jokes aside, you summed up a lot of my thoughts perfectly. The illusion of freedom that Bethesda offers is very synthetic since there's no stake the player can't be allowed to fail or deviate from the intended path. I think this stems from the studio's misjudgment of their audience. The success of Skyrim sorta sealed the deal on enforcing the idea that the more diluted the RPG elements are, the easier it is to market the game to a broad mainstream audience. And we saw how well it went with Starfield, while BG3 dunked them to the next decade with a damn turn based top down gameplay.

  • @bansheesioux5569
    @bansheesioux5569 4 месяца назад

    Nice and all but it's still just a game. Takes forever to really get started because you can't make it anywhere with weak guns and constantly being hit by bugs and creatures

    • @jubbalubby
      @jubbalubby 4 месяца назад

      Skill issue

    • @bansheesioux5569
      @bansheesioux5569 4 месяца назад

      @@jubbalubby it's a game. It's not building a house lol.

    • @Chillwave6
      @Chillwave6 4 месяца назад

      You can just get into it by playing for some more time than the first 4 hours so its not "taking forever". yall really having small attention spans if you dont wanna play that long.

    • @bansheesioux5569
      @bansheesioux5569 4 месяца назад

      @@Chillwave6 I'm not talking about play time. I'm talking about unrealistic, or not as fun gun physics. I shouldn't have to hit something 20 times or more for it to be gone

    • @Chillwave6
      @Chillwave6 4 месяца назад

      @@bansheesioux5569 oh yeah true, the game's only really fun with some dialogue and even if you get past the boring early game, it doesn't really turn better gameplay wise.

  • @Chibi1986
    @Chibi1986 4 месяца назад

    And Warhorse just announced the sequel. Perfect time to take another dive and play KCD again.

    • @jubbalubby
      @jubbalubby 4 месяца назад

      I am beyond hyped. From all the updates on the reddit sub, this is gonna be another slam dunk from Warhorse!!!

  • @bauschaum2158
    @bauschaum2158 4 месяца назад

    You have know idea how much I respect you for modding FNV but not using the Character Overhaul

    • @jubbalubby
      @jubbalubby 4 месяца назад

      I prefer the old rustic charm of the original character models.

    • @bauschaum2158
      @bauschaum2158 4 месяца назад

      @@jubbalubbyMe too but I also just absolutely hate how the overhaul looks and its so jarring to me that there's so many modding guides that recommend it

  • @sweptapostle2473
    @sweptapostle2473 4 месяца назад

    I need the mods you're using

    • @jubbalubby
      @jubbalubby 4 месяца назад

      I recommend Gopher's playlist on New Vegas mods. It was really easy to follow and he has a list in the description in case you know how to install a mod already

  • @blueshellincident
    @blueshellincident 4 месяца назад

    Ordinary people don't want RPGs, they want RPG flavoring. Then again, BG3 sold amazingly, so maybe there's a turn coming.

    • @jubbalubby
      @jubbalubby 4 месяца назад

      I would disagree. I think people really like the real RPG experience, even the hardcore ones. It's just that a lot of RPGs lack cutscenes, so it's hard for the mainstream audience to get into and follow the story

  • @datrtzhush3734
    @datrtzhush3734 4 месяца назад

    no wonder i have 300 hours in this game

  • @formbi
    @formbi 4 месяца назад

    you can delay the Goodsprings defense until you do the Powder Gangers' quests

    • @Chillwave6
      @Chillwave6 4 месяца назад

      what would happen if you do the powder ganger quests and get a good rep among them but do the goodsprings defense when you're at the top of karma for the gang? do you get reduced to like normal from the massacre?

    • @formbi
      @formbi 4 месяца назад

      @@Chillwave6 you get reduced to villified or something

    • @Chillwave6
      @Chillwave6 4 месяца назад

      @@formbi oh damn, from the top all the way down?... is there any benefit to being a good rep with the powder gangers rather than goodsprings?

    • @formbi
      @formbi 4 месяца назад

      @@Chillwave6 you can do their vault 19 quest and convince its inhabitants to turn themselves in to NCRites

    • @Chillwave6
      @Chillwave6 4 месяца назад

      @@formbi oh interesting, I'll use that for the ncr playthrough since I'm only finishing my first, independent one now

  • @JacquesLapeyre
    @JacquesLapeyre 4 месяца назад

    Not to diminish the point about choice, because it still stands, but it's entirely possible to side with Goodsrings and only receive only a "shunned" relationship with the Powder Gangers. It requires some effort on the players part. For one thing you need to pass all the conversation checks for the people of Goodsprings to get them on board with helping Ringo; specifically getting the meds from Doc Mitchell (which has no check actually, he's a good guy and gives them), Chet's leather armor, and Trudy; to get as many other people from the town in as you can. You need the people of Goodsprings to join the fight and to have some DT and health recovery because they will have to do all the kill'n. During the fight avoid killing Powder Gangers, especially Joe Cobb (so be carful with dynamite). Use VATS to disarm and cripple them, but try not to actually kill any yourself. Ringo also needs to survive if you want the cap and rep reward, he will usually finish off Cobb, but you might need to help him. You will almost always get "Shunned" by the Power Gangers. But 'shunned' doesn't make them hostile. You can still go to Eddie at the NCRCF (after paying Dawes at the door) to do the quests for the Powder Gangers; eventually improving rep with them... Unless you betray Eddie to the NCR.

  • @Yoni123
    @Yoni123 4 месяца назад

    But how does every member of a faction know who you are and what you have done?

    • @jubbalubby
      @jubbalubby 4 месяца назад

      Telepathy, they all are a part of a hivemind

    • @Yoni123
      @Yoni123 4 месяца назад

      @@jubbalubby Id like to see a game where reputation system makes sense

    • @CliffSedge-nu5fv
      @CliffSedge-nu5fv 4 месяца назад

      Spies everywhere and radios exist.

    • @Chillwave6
      @Chillwave6 4 месяца назад

      The Courier is so legendary that word spreads really quick whenever they do something. would be funny if the faction members knew each other so well too that unless you're wearing their outfit, you're so recognizable that they just know immediately.

    • @Yoni123
      @Yoni123 4 месяца назад

      @@Chillwave6 serious explanations only, thanks

  • @danielsurvivor1372
    @danielsurvivor1372 4 месяца назад

    3:25 That's not 100% true. You can equip their armour and quickly pass by powders guard and find their leader and do their quest line. Also if you don't kill any powder during goodsprings defending their town, you'll still lose rep with powders but way less allowing you to do their quest line

  • @JacoDeltaco
    @JacoDeltaco 4 месяца назад

    Putting a clip of Emil make me laugh as if he can write

  • @cray-zelord
    @cray-zelord 4 месяца назад

    My favorite game of all time and I love how you ended it saying we were the art piece all along. New Vegas is the ultimate rpg in my eyes, again my favorite game ever.

  • @brotanband
    @brotanband 4 месяца назад

    As a Fallout 1 and 2 enjoyer I was super sceptical about playing New Vegas...I'm on my 2nd playthrough now...ave Caesar (in this walkthrough))

    • @jubbalubby
      @jubbalubby 4 месяца назад

      Half of the New Vegas team back then was former Interplay devs so it makes sense that they could recapture the spirit of Fallout so accurately. I'm a Yes Man enjoyer so thats what I pick every time

    • @brotanband
      @brotanband 4 месяца назад

      @@jubbalubby Yeap, the right people in the right place can make all the difference. My 1st walkthrough was with the Yes man too...now I'd like to explore the darker side of things. P.S. Great video, the narrative, the pacing...all good

  • @Haroldkastlekid
    @Haroldkastlekid 4 месяца назад

    why are you playing with project nevada 💀

  • @SnowRemnant
    @SnowRemnant 5 месяцев назад

    "Video essayist or A YAPPER". Subscribed instantly.

  • @TweeterAndTheMunkyMan
    @TweeterAndTheMunkyMan 5 месяцев назад

    "No likey, no lighty!"

  • @gort2279
    @gort2279 5 месяцев назад

    Modern Bethesda’s solution to players “making paper airplanes” is to superglue the pages into the book. New Vegas and BG3 meanwhile had the pages made to be as aerodynamic as possible

  • @jaysgamesroom4853
    @jaysgamesroom4853 5 месяцев назад

    Cool to see the younglings re visiting the classics. Have you gotten around to knights of the old republic my man? Or jedi Knight series for that matter.

    • @jubbalubby
      @jubbalubby 5 месяцев назад

      KOTR 1&2 are both on my list, just gotta find the time to do them

    • @jaysgamesroom4853
      @jaysgamesroom4853 5 месяцев назад

      @@jubbalubby Nice one man. I know you cant do everything but if you get around to jedi knight series one day, even if its like 10 years from now, worth a look. Edit, spelling.

    • @0Akeldama0
      @0Akeldama0 Месяц назад

      kotor and jedi academy are top games

  • @Marandal
    @Marandal 5 месяцев назад

    Always makes me happy to see a filthy frank refrence

    • @jubbalubby
      @jubbalubby 5 месяцев назад

      I'm a proud Pink Guy enjoyer

  • @MalaysianChopsticks
    @MalaysianChopsticks 5 месяцев назад

    No other games made me felt like this game ever made. Knowing the consequences of my actions from previous quests, I had to decide the fate of Freeside. I became paralysed, literally had to lay down and search every single path that leads to goodness but none of them are optimistic. If there is a time limit, I would have chosen every single worst choice and worsen the Mojave.

    • @jubbalubby
      @jubbalubby 5 месяцев назад

      Oh yeah definitely, I HATE it when a game gives me an important choice and then put a timer to freak me out even more