![Fil Kearney](/img/default-banner.jpg)
- Видео 1 099
- Просмотров 27 229
Fil Kearney
США
Добавлен 23 янв 2021
Weekly Schedule (roughly):
Monday - Friday 630 am PST = Eberron Adventure Art and Layouts
Monday, Tuesday, Friday 130 pm PST = Martial Powers 5e System Design (MTG color mana)
Monday & Friday 800 pm PST = Spelljammer Ships & Tangents
Saturday 930 am = Commissions & DM Prep (Spelljammer + Eberron "Orbital Asteroid Mining" campaign prep)
My public discord is linked at www.patreon.com/filkearney/about
I post updates on filkearney
I have achromatopsia: no color vision. all gray. I talk about it in my videos while choosing a color palette, how I decide what colors to use, etc.
If you know a colorblind artists trying to figure color painting out, send them this way. :)
Ironically, I created the MTG + D&D Color Mana Mechanics:
www.dmsguild.com/product/314205/Color-Mana-Spell-Points-COREKT-BUNDLE
Also, I created Spelljammer Combat & Exploration
www.dmsguild.com/product/474639/Spelljammer-Combat-and-Exploration
bunch of other stuff.
Monday - Friday 630 am PST = Eberron Adventure Art and Layouts
Monday, Tuesday, Friday 130 pm PST = Martial Powers 5e System Design (MTG color mana)
Monday & Friday 800 pm PST = Spelljammer Ships & Tangents
Saturday 930 am = Commissions & DM Prep (Spelljammer + Eberron "Orbital Asteroid Mining" campaign prep)
My public discord is linked at www.patreon.com/filkearney/about
I post updates on filkearney
I have achromatopsia: no color vision. all gray. I talk about it in my videos while choosing a color palette, how I decide what colors to use, etc.
If you know a colorblind artists trying to figure color painting out, send them this way. :)
Ironically, I created the MTG + D&D Color Mana Mechanics:
www.dmsguild.com/product/314205/Color-Mana-Spell-Points-COREKT-BUNDLE
Also, I created Spelljammer Combat & Exploration
www.dmsguild.com/product/474639/Spelljammer-Combat-and-Exploration
bunch of other stuff.
Видео
Distant Communication in Spelljammer 5e
Просмотров 1596 месяцев назад
Distant Communication in Spelljammer 5e
Spelljammer 5e - The True Power of the Mercane
Просмотров 2556 месяцев назад
Spelljammer 5e - The True Power of the Mercane
Piloting Spelljammer Ships in Combat with D&D 5e Variant Rules
Просмотров 2497 месяцев назад
Piloting Spelljammer Ships in Combat with D&D 5e Variant Rules
5e Game Design - Creating a Golgari Ranger Swarmkeeper (ep 4) - Martial Powers (ep 112 )
Просмотров 327 месяцев назад
5e Game Design - Creating a Golgari Ranger Swarmkeeper (ep 4) - Martial Powers (ep 112 )
Spelljammer 5e - Siege Weapons & Action Economy
Просмотров 2347 месяцев назад
Spelljammer 5e - Siege Weapons & Action Economy
Spelljammer 5e - Ship Combat & Scaling Maps
Просмотров 6497 месяцев назад
Spelljammer 5e - Ship Combat & Scaling Maps
Morale and Mutiny Aboard Spelljamming Ships
Просмотров 1677 месяцев назад
Morale and Mutiny Aboard Spelljamming Ships
D&D 5e Spelljammers Traveling Within Atmospheres
Просмотров 3417 месяцев назад
D&D 5e Spelljammers Traveling Within Atmospheres
Spelljammer 5e - Maintaining Ship Lifestyles
Просмотров 2048 месяцев назад
Spelljammer 5e - Maintaining Ship Lifestyles
Traveling the Astral Sea Spelljammer 5e
Просмотров 1488 месяцев назад
Traveling the Astral Sea Spelljammer 5e
Spelljammer Wildspace System Mapping Tool Roll20
Просмотров 2208 месяцев назад
Spelljammer Wildspace System Mapping Tool Roll20
Dungeons & Dragons - 5e vs 3e Differences in Design and DMing
Просмотров 299 месяцев назад
Dungeons & Dragons - 5e vs 3e Differences in Design and DMing
How Can Colorblind Artists Paint in Color?
Просмотров 189 месяцев назад
How Can Colorblind Artists Paint in Color?
Comparing Improvised Comedy to Dungeon Mastering
Просмотров 3010 месяцев назад
Comparing Improvised Comedy to Dungeon Mastering
5e Game Design - Martial Powers (ep71) - Barbarian - Zealot Archetype
Просмотров 57Год назад
5e Game Design - Martial Powers (ep71) - Barbarian - Zealot Archetype
Spelljammer - Hadozee Armor and Clothing
Просмотров 114Год назад
Spelljammer - Hadozee Armor and Clothing
Martial Powers - Mechanics Development - 54 - converting 4e monster roles
Просмотров 42Год назад
Martial Powers - Mechanics Development - 54 - converting 4e monster roles
Martial Powers - Mechanics Development - 36 -- Magic Paradigms and the LImits of Power
Просмотров 48Год назад
Martial Powers - Mechanics Development - 36 Magic Paradigms and the LImits of Power
In Command - 7 - Summoning & Controlling Alllies - 1
Просмотров 232 года назад
In Command - 7 - Summoning & Controlling Alllies - 1
Dungeons and Dragons Class Design - 5 Color Magic Paradigm - Way of the Sun Soul 2
Просмотров 92 года назад
Dungeons and Dragons Class Design - 5 Color Magic Paradigm - Way of the Sun Soul 2
Elemental Ki Walk Through 2 - Cantrips
Просмотров 322 года назад
Elemental Ki Walk Through 2 - Cantrips
Streamed Art Commission - Tiamat Stock art 01
Просмотров 933 года назад
Streamed Art Commission - Tiamat Stock art 01
Streamed Art Commission - Ensnared in the Lost Heart 02
Просмотров 193 года назад
Streamed Art Commission - Ensnared in the Lost Heart 02
Streamed Art Commission - Ensnared in the Lost Heart 01
Просмотров 283 года назад
Streamed Art Commission - Ensnared in the Lost Heart 01
I have to press the bell I haven’t seen one of your videos pop up recently
Thanks for the love. :)
@@filkearney you the man Fil
The Vanishing of Ethan Carter
lol cthulu ate your boy!
The hat sent me accross the cosmos to this video.
proud to have you!
Hear me out. A mimic island, the size of Texas, that drifts through the oceans, feeding on krakens and leviathans, inhabited by thousands of mimics(ranging from small to large) that can take ORGANIC shape, such as flowers or bunnies, or join together to form larger/more complex creatures, like direwolves or dragons, or some chimera type monstrosity should several different varieties merge.
Oh Gods! It's Mr Frundles.
Thanks Fil!
Happy Kraken week!
Fed Kraken is a Happy Kraken!
Oh I'm gonna run this. If the Maiden voyage of the Speljammer our party is making takes us to Rock of Ball then...
Excellent! Your team might be able to later convince it to help attack the Imperial Citadel with the fleet if you wish as well. :) check out the supplement I reference... the back 25 pages provides a conversion guide for using these mechanics throughout Light of Xaryxis as well.
@@filkearney well we have an outer shell shaped like a go stone from go board game and it's made of Adamantium. Maybe we drive through it... repeatedly. Also no clue if they go to rock before or after the Light of Xaryxis campaign events. Both are very probable. Yes I gave them time travel. They have never felt so trapped and railroaded before. Paradox? Lol. They love it tho.
Fantastic! The previous campaign I ran was a time travel theme. catch me on livestream while I"m illustrating and I'd be happy to talk about it. :)
Sorry for the silence at the end, I think I feel asleep.
participation is voluntary :)
@@filkearney Your too nice.
Star Kraken is the prettiest Kraken - 10/10 would let it just eat me 😂
lol
This is amazing! I've been looking for good breakdowns of Spelljammer rules and combat.
proud to provide! I'm working on multiple additional supplements and adventure content to build further upon these mechanics. :)
First video of yours I've seen (via Kraken week playlist), you did a really good job with this. Personally i prefer the OG spelljammer setting (Crystal spheres and all) but its always cool to see the setting get love from creators. Look forward to checking out your other videos 👍 Thanks for doing this!
I remember buying the original box xet at B Dalton bookstore at the local mall and I was immediate obsesed with the setting! While I really prefer how clean the 5e game engine is... 2eSJ has just THE best lore and world building. late-stage TSR had a ton of gifted creators on their roster. I'm trying to take that old school vibe of over-the-top encounters and bring them into the 5e frame. thank you so much!
LOVE such large scale problems as a player
Glad this is resonating with you! I LOVE how flexible the 5e game engine is to kitbash different modes of play into a campaign! :D
noice
Thank you again for all the advice! Can't wait to talk with you again!
We don't age when we're engaged. :) Proud to provide.
Thanks for what you do Kearney! Excited to see what you do in the future.
Thank you! I'll be here. :)
this is mega cool!
lol - 5e is such a solid game engine. These ships, fleets, and mega-kaiju are literally using the same rules as characters in a dungeon but upscaled to whatever size of threats your adventure requires. thank you for swinging by!
Thanks for making this! I have been trying to better related to my 3e friends!
hey! glad this is of use :) Sometimes I find little nuggets like this while I stream and can extrct them as separate conversation pieces like this. If there's anything specific you wanted comments about, if I'm familiar with the content I'll make a point of spending time on it.
Fil Kearney, great video you deserve more subscribers
Kind words! I'm proud of what I earn, and expect no more. :)
Ah I Missed the Live Stream Hello Fil.
hello! :)
Greetings Fil. ❤
cheers!
How should I find the chat interface? It's not obvious for some reason
so there are 5 types of mana?
The generic D&D system has only a single "source" of magic... 1 point of mana can cast anything. but in Magic the Gathering, there's 5: White blUe Black Red Green, and each spell/effect/creature/etc is devoted to 1 or more colors... fireballs are red, undead are black, healing is white or green etc. characters can be diverse with many colors but each is shallow not doing much with each or specialized with few, deep pools of color to express characters differently. there's more to it but that's the gist.
sound works
Yay, Photoshop!
Fil Kearney, You're amazing! I hit the like button as soon as I saw it!
thanks! I'm looking forward to art production for this one!
I keep missing your lives
Thanks for wanting to show up at all! :)
I express my desire to add some of artworks to my personal collection, expressing interest in purchasing the artworks featured on Facebook Are they up for sale ?
hey there! Drop me a msg in facebook so I can see which pieces you're looking at specifically and start a conversation there.
hello!
hiiiiiiiiiiiii
cheers!
birb
yerp! :)
I have a spelljammer party and I was wondering what the best adventure guides to use?
hey hey Big T ! Great to see you my dude! I"ve only ran Light of Xaryxis in 5e, so I can't attest to any other 3rd party content created since 2022. It's also been decades since I've ran 2e content so I am not reliable there either. :P
Woooooof. this was a rough session! figured it out in the end though. Final PDF will look as i envisioned it without compromise. 🙂
Hey man! Love that your making spelljammer content, as someone who actually likes spelljammer it’s nice to see!
excellent! so much more to come :)
I’m in the early stages of getting my own spelljammer campaign going, and finding your channel has been such a delight! I was planning on running it in Pathfinder 2e, so hearing how you plan to run your game in different systems made me chuckle but also let me know that I’ll have to dive into all your other videos and eventually get the books when it is finished! Art looks awesome!
thank you! Very kind words. :) As excited as I am to publish this book, I am even more excited about all the cool stuff we can create building on these ideas
This is neat stuff man. Huge labor here. Very impressive. Keep it up
Thanks for the encouragement! Ya... few weeks and it should be ready to roll out. :)
Do it YOUR way! hellya! 💪🏼
hey Albert! :) Good to see you!
looks amazing so far keep up the great work😄 cant wait to see it publish
Thank you! nearly all page art is done... still need to process some map and token assets. Pub Very Soon!
I homebrewed my own spelljammer for roll20, before the 5E release (based on 2E) I will join your discord & discuss
killer! be welcome. :)
Galder's Tower makes an excellent ship, can be permanent, or simply recast before its duration expires.Turn that observatory into a weapons deck, I wonder if it would lay down horizontal? maybe it needs a mast out its middle to keep its gravity plane horizontal (like the cuttle command). Seatbelts on as I imagine the pilot & crew (&furniture) sliding back against the wall as its gravity plane changes.
100 sq ft is a 10 x 10 floor plan.. 3rd level with 2 stories would allow the bottom story to be on one side of the gravity plane and the top story would be on the other... so that would comply with normal orientation "up / down" within the space... an open roof with a sige weapon on both sides with 5 foot parapets would still fit inside a general 30 foot cube... that would definitely work for 2x "roofs" on both sides. great call out! :D
SHOOT i missed it. what time zone are you in and what time in that zone do you stream?
heyo! I'm in Seattle Pacific time. mornings mon - Fri is typically 6.5 -8am Saturday 9.5 - 11.5am Sunday prerecorded video usually drops 9am nights mon & thr 19.5 - 21.5pm lunches mon tue Fri typically 12.5 - 14pm (lotta variables here tho)
hooooolyshit. i didn't realize how much thought went into the gravity. This is insane. Very informative. Very awesome. Thank you!
Thank you! the odd physics of spelljammer whether 2e or 5e create really cool effects like this. there's a few sample encounters in the book that take advantage of gravity like this to help reinforce the fundamentals so DMs can own the ideas and create their own. :)
i never thought to make clothes like closed loops. that makes a lot of sense. This really helped! Thanks for posting! Also, comments are good for the youtube algorithm.
Thank you for the algo bump, and... you're welcome! I've had experience donning japanese armor, which has a lot of slip-knots holding the components together so it was pretty intuitive for me to see how taht would apply to closed loop anatomy as well. thanks for swingng through. I'm honored. :)
@filkearney oh shit no way!!! That's badass dude. I'm glad you were able to transpose those experiences into your art. That's cool as all hell!
Thanks, @@bootlegmozart :) I think this is why there is such a wide variance in "art" generally. Not only is there a massive array of How To Illustrate mechanically, but the artists' frame of reference is also a huge part of how a piece is visualized: perspective and execution combined to create Cool Shit to look at. :) really appreciate taking time to view my work.
Awesome. I’ve got a pirate campaign that’s going to be evolving into a Spelljammer / Planescape campaign so I wanted some more rule sets to use ship weapons
I LOVE blending spelljammer with planescape! many campaigns of it over the decades. about to start up a new one as well.... actuall, once this book pubs I'll have time to stream building that campaign. :)
Need to add the special weapon types from 80's spelljammer. Gnome Sweeper (2 rockets with a chain between, these sweep across the deck and knock characters off the ship), Net launchers, flame throwers, jettison capsules from sending people or chemicals. lets not forget the special items. "crown of stars" to remote control a jammer ship, planet compass, crystal shell portal locator, crystal shell portal creator.
Ya! I'm a big 2e SJ enthusiast! I didn't cover it in this video... special ammunition does things like tanglefoots, flaming oil, grappling tethers, shrapnel, armor piercing etc ... using them modifies the reload score since they require special prep when fired. That will be in the preview once this publishes for you to see. I'll be building expansions for more ships and weapons from 2e using these mechanics once i have some extra room on my workbench. :)
Currently on course for publishing at the end of January 2024. :)
Super exciting!
@@DiceTry Thanks dice! It's been a true joy to create. :)
@@filkearney yeah seems like it's been a crazy project
@@DiceTry certainly the largest! there's a lot I've learned this past year creating this supplement.. about production, layout development, asset processing... really is leveling up my skills in 2024. :)
Wanted to point out that the speed a Spelljamming ship travels normally and the speed it “slows” to when it is inside another bubble (such as a star system’s sphere or the air envelope) is different and much slower than it does when it is traveling at “warp speed” So the scale of “10,000 miles per round” wouldn’t really apply for any encounters, as it is assumed if you are close enough to something to spot it/get into an encounter with it, your ship is already “slowed” to a more manageable speed
Thanks for swinging through - Yes exactly! This book is specifically exploring how combat and exploration changes when ships have the option of moving at incremental speeds, not just binary fast/slow.... so what you're describing is why this project exists... tables that want to have the ability to speed up, slow down, and move at less-than-full speed increments will find a lot of very simple mechanics and how they can be applied to adventures in space. There's 80 pages of variant rules and a 20 page conversion guide to how these mechanics can be applied to Light of Xaryxis as a practical demonstration of the mechanics in use. Stick around for more videos, or check out the free preview when it publishes -- I hope something in here will resonate with you, and I'm looking forward to maybe hearing what that is. :)
When is the expected publlish date for the Spelljammer material?
End of January 2024 on DMsGuild.com
Merry Christmas, Fil!
happy holidays Karen! I hope your crew have a peacefulholidau weekend :)
I'm so excited for your book! My friend is going to run us a Spelljammer game with it as soon as it's out. I'm super hyped. You've done such amazing work!
thanks Dreams :) this project has been an absolute joy to create! looking forward to hearing about the campaign :D
hey hey Fil Merry Christmas
thank you :) happy festivus!
@@filkearney that's funny 🤣